S-FM 296 Simple Arsonist II - Page 4

# Thread: S-FM 296 Simple Arsonist II

1. ## Re: S-FM 296 Simple Arsonist II

Originally Posted by Frinckles
That implies the Arsonist has doused the Douse checker. If the douse checker finds who is doused, we're ahead and have two confirmed players.
Yes, but why must the information be shared with the rest of us? If the douse checker sees that someone is doused they can mostly conclude they are town and leave them in their top town reads. Thus if they somehow find themselves dead, we can just go back.

2. ## Re: S-FM 296 Simple Arsonist II

Originally Posted by Frinckles
Probability. And we have a better probability.
Probability implies it’s a miraculous solution.
I consider this a risky Decision.

3. ## Re: S-FM 296 Simple Arsonist II

The Outcome of you method is Foolish.

4. ## Re: S-FM 296 Simple Arsonist II

Yes, but why must the information be shared with the rest of us? If the douse checker sees that someone is doused they can mostly conclude they are town and leave them in their top town reads. Thus if they somehow find themselves dead, we can just go back.

Because that person is immediately cleared from the process of elimination along with the checker themselves. And if the Douse checker is not doused (which is likely upon a doused check tomorrow) we gain a clear with an additional day of another streamlined PoE. No?

Originally Posted by Caustic
The Outcome of you method is Foolish.
It's not. It's a sound plan, but if you'd prefer something else feel free to suggest it.

5. ## Re: S-FM 296 Simple Arsonist II

Or we just lynch the arsonist today and banana is sad

6. ## Re: S-FM 296 Simple Arsonist II

I miss pathfinder

7. ## Re: S-FM 296 Simple Arsonist II

Originally Posted by Stealthbomber16
I miss pathfinder
I WAS GONNA SAY THAT EARLIER, FRIEND

8. ## Re: S-FM 296 Simple Arsonist II

Originally Posted by Frinckles
Because that person is immediately cleared from the process of elimination along with the checker themselves. And if the Douse checker is not doused (which is likely upon a doused check tomorrow) we gain a clear with an additional day of another streamlined PoE. No?
The only person who needs to know is the douse checker. There is absolutely zero point in outting so early. As long as the douse checker knows who is clear and communicates it properly in reads, that's fine. Unless the douse checker is at risk of being lynched or knows they're going to die, there's no need to out themselves.

9. ## Re: S-FM 296 Simple Arsonist II

The only person who needs to know is the douse checker. There is absolutely zero point in outting so early. As long as the douse checker knows who is clear and communicates it properly in reads, that's fine. Unless the douse checker is at risk of being lynched or knows they're going to die, there's no need to out themselves.
wait is role reveal on?

10. ## Re: S-FM 296 Simple Arsonist II

I can't find anything on that.

11. ## Re: S-FM 296 Simple Arsonist II

To those asking early what our strategy is, it's to scumhunt, guys. We cannot rely on the Douse Checker for "free clears". Plus, this is a 24/24 game, so we need to get into it quickly.

You are forced to give content this game. We do not have time for cryptic "variable analysis". As Kerrigan says, I have no time for games.

Also, I see Toad and Toadette... Do these mushrooms have something with eachother? Hmm...

12. ## Re: S-FM 296 Simple Arsonist II

The only person who needs to know is the douse checker. There is absolutely zero point in outting so early. As long as the douse checker knows who is clear and communicates it properly in reads, that's fine. Unless the douse checker is at risk of being lynched or knows they're going to die, there's no need to out themselves.
I don't know what your experience with Mafia is, but you seem to be quite enlightened. This is literally what should happen.

PUBLIC SERVICE ANNOUNCEMENT:

The Douse Checker needs to breadcrumb his checks in reads, i.e. to leave clues that aren't directly understandable without his flip, but that will indicate us who he checked and what the result was upon checking. That would be preferably done in a list of reads, which means that E V E R Y O N E should give a list of reads tomorrow, WITHOUT ANY EXCEPTION. Please color it so that we can see it easily.

And for the love of the Cat Empress, do not claim ANYTHING unless you are the Douse Checked and are on the verge of being lynched. Any claim that does not meet those conditions IS ANTI-TOWN, because it either creates confusion about roles, which detracts from the point of the game (lynching scum), or it tells the Arsonist who to douse.

13. ## Re: S-FM 296 Simple Arsonist II

Originally Posted by Frinckles
wait is role reveal on?
Uh, why wouldn't it be?

14. ## Re: S-FM 296 Simple Arsonist II

Originally Posted by Marshmallow Marshall

To those asking early what our strategy is, it's to scumhunt, guys. We cannot rely on the Douse Checker for "free clears". Plus, this is a 24/24 game, so we need to get into it quickly.

You are forced to give content this game. We do not have time for cryptic "variable analysis". As Kerrigan says, I have no time for games.

Also, I see Toad and Toadette... Do these mushrooms have something with eachother? Hmm...
I like this MM. I wish you were more aggressive more often. I get bored of shitposting fast.

15. ## Re: S-FM 296 Simple Arsonist II

Originally Posted by Marshmallow Marshall
Uh, why wouldn't it be?
Because it isnt listed and we just played a game without role reveal?

16. ## Re: S-FM 296 Simple Arsonist II

Originally Posted by Frinckles
I like this MM. I wish you were more aggressive more often. I get bored of shitposting fast.
Not to be rude, but in the previous game you said I was, and I'm quoting you here, "stupidly aggressive".
Originally Posted by Frinckles
Because it isnt listed and we just played a game without role reveal?
Hm? We weren't forbidden from revealing roles, it was a hidden setup, that's all. Have you seen the setup? I don't understand your point.

17. ## Re: S-FM 296 Simple Arsonist II

Originally Posted by Marshmallow Marshall
Not to be rude, but in the previous game you said I was, and I'm quoting you here, "stupidly aggressive".

Hm? We weren't forbidden from revealing roles, it was a hidden setup, that's all. Have you seen the setup? I don't understand your point.
Actually, last game, you were town. The more I think about it, the more I think you may be pocketing me because you're saying the opposite of what you said last game (even though you were wrong last game).

Also... who's Kevin in the sign list lol

18. ## Re: S-FM 296 Simple Arsonist II

Originally Posted by Marshmallow Marshall
Not to be rude, but in the previous game you said I was, and I'm quoting you here, "stupidly aggressive".

Hm? We weren't forbidden from revealing roles, it was a hidden setup, that's all. Have you seen the setup? I don't understand your point.
I disagree with your take on our previous game and I dont follow how you tunneled on me so hard. But that's not really the matter because it taught me something. Perhaps at some point we need to reread our town reads.

I've seen open setups with no reveal was my concern.

19. ## Re: S-FM 296 Simple Arsonist II

Originally Posted by Marshmallow Marshall
Actually, last game, you were town. The more I think about it, the more I think you may be pocketing me because you're saying the opposite of what you said last game (even though you were wrong last game).

Also... who's Kevin in the sign list lol
To be honest I do weird shit.

20. ## Re: S-FM 296 Simple Arsonist II

Originally Posted by Frinckles
To be honest I do weird shit.
Not Magoroth weird though.

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