{Watch List} PwCSlave: 1-S2-1-3032300
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  1. ISO #1

    PwCSlave: 1-S2-1-3032300

    Account Name: PwCSlave
    Account ID: 1-S2-1-3032300
    In-Game Name: Pacheco Stole Money

    Crimes Committed: Gamethrowing

    Your Account Name: Etheopian
    Summary:

    The accused player roles vigilante and randomly shoots confirmed towns all game. End result is 3 dead town members, a confused town, and a betrayed mayor. Town goes on to lose to cult.

    The accused player confesses that he is doing this to troll.

    Gamethrow_vigilante.SC2Replay

  2. ISO #2

    Re: PwCSlave: 1-S2-1-3032300

    ID Verification:
    PwCSlave: 1-S2-1-3032300 Correct

    Added:
    PositivGamer: 1-S2-1-11233244 Correct

    Summary
    Positiv is listed as a new player and has a brand new id. He chooses the name Forum Hotshot and roles Forger in slot 12.
    On D2, with no consultation of his teammate, 11, the vanguard, he says "sheriff n1: 11 triad", and gets him lynched. He plays the rest of the game trying to win, although he loses. Regardless, screwing over your teammate on d2 like this is not allowed. It completely ruins the game for them.

    Slave chooses the name Pacheco Stole Money and roles Vigilante in slot 15

    D1:

    N1: gets jailed. Claims vig.

    D2: updates lw, helps put up 11 (triad player who had a sheriff lead against him)

    N2: Chooses to shoot 1 and puts in his lw "N2: 1 (ALWAYS EVIL)"
    1 flips doctor

    D3: someone says "Vigi shot a random townie" and he says "yeah vigi did"
    a mayor reveals
    he pms the mayor his role and lw
    mayor instructs him to shoot 4

    N3: He chooses to shoot 7 and adds to his lw "N3: 7 (TOO QUIET)"
    7 flips jailor.

    D4: mayor and town in general complains about the vigi gamethrowing by not following instructs. He tries to justify by saying that 7 was too quiet, but it falls on deaf ears
    At the end of the day, the mayor in all caps instructs 15 to shoot 5, and says that if he doesn't shoot 5 then he will be killed next.

    N4: he chooses to shoot 14 and puts in his lw "N4: 14 (BECAUSE FUCK THE MAYOR)"

    D5: lynches the last triad with the mayor

    N5: out of shots

    D6: 4 players left. Vigi, jester, and 2 cult.
    They lynch him and game ends in a cult victory.

    Player Offenses
    PwCSlave: Reactionary Gamethrowing

    PositivGamer: Griefing

    Previous Offenses
    PwCSlave: none

    PositivGamer: unprocessed skyping and gamethrowing WLX6
    https://www.sc2mafia.com/forum/showth...light=11233244

    Of note, the player he was accused of skyping with in the above report gets killed n1 in this game and Positiv posts the sheriff lead against his teammate almost immediately after.

    Recommended Action
    PwCSlave: On Hold

    PositivGamer: +2 WL on top of the pending report
    https://www.sc2mafia.com/forum/showth...light=11233244

    Additional Notes
    PwCSlave was playing the game legitimately for most of the game. The random shot of 1 on n2 was stupid, but not gamethrowing. On n3 when he chooses to shoot 7 instead of 5, he's still not gamethrowing. He explains why he chose 7 (silent), and foolishly thinks he can pick a target better than the mayor can. Still, this is a bit stupid but not intentional throwing. The only point where he is really throwing is on night 4, when he shoots 14 because "FUCK THE MAYOR". Still, this is only a minor throw and I'd advise the mayor that it's unwise to get into egotistical "DO WHAT I SAY OR ELSE" "MY DICK IS BIGGER THAN YOURS!" fights with people. It's a pretty poor way to get them to do what you want, which is part of the game (No, players do not HAVE to listen to you just because you are the gov). It really just reflects poorly on you for failing to guide the town. This guy would have listened if you had just taken a slightly more polite tone, or bothered to explain why you wanted him to shoot 5 (obvious jester).

    PositivGamer outs his teammate without consulting him on d2. This is unacceptable.

    Thanks for your report!
    Have you ever heard the tragedy of Darth Jar Jar the wise?

  3. ISO #3

 

 

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