S-FM Politico II (12P)
Register

User Tag List

Results 1 to 30 of 30

Threaded View

  1. ISO #1

    S-FM Politico II (12P)

    S-FM POLITICO
    This will be a game based solely on discussion, reads, reading reads, reading votes, and reading night actions. There are no investigative roles. There is no feedback, as all information will be present in opening post each day (except for the Medic's night action).


    Congressman
    Congressman
    Congressman
    Governor
    Judge
    Mayor
    States Attorney
    Medic
    Voter
    Voter
    Voter
    Voter




    Rolecards:

    Congressman
    Action: None.
    • Shares anonymous day & night chat with other Congressmen.


    Governor
    Action: Target one person at night, pardoning them from lynch the following day.
    • Cannot self target.
    • Cannot pardon same person 2 nights in a row.
    • The action is announced at the start of the day.


    Judge
    Action: Target one person at night, making their vote count for 0 the following day.
    • Can self target.
    • The action is announced at the start of the day.


    Mayor
    Action: None.
    • Revealed at the start of the game as Mayor.
    • Vote counts for 2.


    States Attorney
    Action: Target one person at night, placing an anonymous vote on them the following day.
    • This vote cannot be changed in the day.
    • Still can vote for other players, or same player, with regular vote.
    • Can self target.
    • The action is announced at the start of the day.


    Medic
    Action: Target one person at night, protecting them from kills.
    • Limited to one successful protection.
    • Can self target.
    • Is told of successful protection. The target is not.


    Voter
    Action: None.
    • None.




    Special Mechanics:
    • 2-3 Players will be "Corrupt". To be host-picked; uncertainity is part of the game.
    • Corrupt players will share a night chat and have a factional night kill.
    • A Corrupt Player must forgo their night action in order to carry out the factional kill.



    Game Mechanics:
    • Days are 48 hours long.
    • Nights are 24 hours long.
    • Night actions must be received 1 hour before night ends.
    • Votes will be done with the Vote Count tags.
    • Majority lynch (> 50 % of player count) + plurality if majority doesn't happen (most votes at EoD).
    • Skipping is forbidden.



    Order of Operations:
    Medic > Governor > Factional Kill (Corrupt) > Judge and States Attorney


    Rules:
    • No out of game communication.
    • No editing posts.
    • No inactivity. The Host decides of what is active and what isn't; remember that lurking is a strategy, but inactivity is just bad and unfun.
    • No personal attacks.


    Win Conditions:
    Town: Eliminate the Corrupt members of Town.
    Corrupt: Eliminate the Town, or have nothing able to prevent this from happening.



    Adaptation from this setup with the knowledge of how the game played out.

    Credits to Cryptonic for nearly the whole setup, I'm just making it live again.


    Changelog :

    - Added Medic with correct formatting.
    - Changed lynch system to plurality + majority, and clarified to "majority of player count".
    - Changed "No lurking" to "No inactivity"
    - Added OoO.
    - Edited the rolecards to specify which ones were revealing their actions at the start of each day.
    Last edited by Marshmallow Marshall; November 1st, 2021 at 09:30 AM. Reason: Specified the fact skipping is forbidden.
    Quote Originally Posted by The Lawyer View Post
    Besides your lamp and your refridgerators, do you find anyone else suspicious?
    Quote Originally Posted by oliverz144 View Post
    it looks like many, e.g. MM and lag, suffered under the influence of paopan. However there is a victim: frinckles. He left the path of rationality and fully dived into the parallel reality of baby shark, king shark, and soviet union pizzas.
    Spoiler : The meaning of life :

 

 

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •