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    Voss's mumash Setup

    Town Random
    Town Random
    Town Random
    Mafia Random
    General Settings

    • Game will start with a Day 1.
    • Day lengths will be 172800 seconds.
    • Night lengths will be 86400 seconds .

    Spoiler : Town Faction :

    Town

    • The uninformed majority, these roles must eliminate all Mafia factions, the cult, and all evil neutrals
    • Must eliminate Mafia.

    Available Roles

    Gunsmith
    • Hand out gun so others can shoot them.
    • Guns are used during the night
    • Guns passed out are always safe to use

    Jailor
    • Capture, talk to, and potentially execute someone in a jail cell each night.
    • Limited to % cleanings
    • Limited to 2 uses of jail.

    Citizen
    • A voice of reason during the day.
    • The percentage of citizens to non citzens is about 40%.

    Assassin
    • Day-kill someone once during the day!
    • Day killer name will be announced.

    Investigator
    • Investigate someone to determine their role

    Drug Dealer
    • At night, provide false feedback, giving people false clues.

    Armorsmith
    • Give vest during the night, protecting them from attack on subsequent nights.
    • Vests passed out cannot be fake

    Bodyguard
    • Guard someone from death, dying and killing the attacker.
    • Conversion is unaffected by bodyguard
    • Poison is unaffected by bodyguard
    • Douse is unaffected by bodyguard
    • Target will know that they were protected, if they are attacked

    Electromaniac
    • Polarize people, so that they will die when visiting each other.

    Baker
    • Give bread to people at night so they can perform additional actions other nights.
    • Bread can be passed.
    • Bread cannot immediately be used by maker

    Doctor
    • Save someone from an attack.
    • Will know if target was successfully saved
    • Target knows if they were saved, but not by who
    • Doctor can't stop poisoning

    Arms Detector
    • Investigate someone to determine if they have access to weapons.
    • Sheriff
    • will be detected as having guns

    Bulletproof
    • Invulnerable at night

    Coward
    • Hide behind someone, redirecting all actions to the target
    • Limited to 3 uses of hide.

    Coroner
    • Target a dead player to learn their true identity, and who they visited each night.
    • Coroner's will stop others from robbing bodies
    • Coroners won't learn what roles visited the corpse while living.

    Bus Driver
    • Pick up any two people to drive around. Any action that affects one will instead affect the other.

    Framer
    • Frame other people for murder, changing most investigation results on them.
    • May choose to frame as any alignment

    Architect
    • Construct rooms at night so others can converse securely.
    • Chat participants may talk in other chat rooms
    • Burn deaths do not spread in architect chats

    Detective
    • Find out who someone visits at night.
    • Can only see one target
    • Can't follow detection immune targets

    Poisoner
    • Poison someone at night. Poisoned targets die at the end of the next day.
    • Doctor can't stop poisoning
    • Douse is unaffected by bodyguard

    Sheriff
    • Investigate someone to determine if they are suspicious or not.
    • Can pick out the difference between one team and another
    • Has no pregame check
    • Sheriff can detect who Mafia are.

    Janitor
    • Hide the role of a person from being revealed to everyone.
    • Doesn't receive target's role

    Lookout
    • Find out all who visit someone.

    Mason
    • You are part of the masons and may communicate with others like you at night.
    • A random mason will replace Mason Leader upon original Mason Leader death
    • May recruit citizens without powers
    • May recruit citizens without powers

    Operator
    • Switch the intended targets of two people.

    Mayor
    • Reveal during the day to lead the town while also gaining extra votes.
    • After revealing, vote counts for 3 votes

    Sleepwalker
    • A voice of reason during the day.
    • Wander around at night visiting people.
    • The percentage of citizens to non citzens is about 40%.
    • Is unaware of Sleepwalker passive

    Snitch
    • Upon death, reveal your last target to the town!
    • Does not pierce tailoring

    Spy
    • Find out all targets of a team that you select.
    • Cannot target allied factions
    • Can target enemy factions

    Stripper
    • Entertain at night. Targets will not be able to complete any pending night actions.
    • Targets will know they were slept with

    Tailor
    • Give suits to people. Upon death, they'll look like a different role in the graveyard.
    • Suit receivers are informed of suit
    • Does not pierce tailoring

    Veteran
    • Kill everyone who visits this person when on alert.
    • Limited to 3 uses of alert.

    Vigilante
    • Takes justice into own hands and kills people at night.
    • Starts off with 2 guns

    Witch
    • Manipulate someone else's action target to do your bidding.
    • Controlled targets dont know they were targeted

    Spoiler : Mafia Faction :

    Mafia

    • The informed minority, these roles must eliminate the Town, other Mafia factions, the cult and evil killing neutrals.
    • Must eliminate Town.

    Available Abilities

    FactionKill
    • Ability to kill at night.
    • You will not know which faction made this kill.
    • Is unaware of FactionKill passive

    Available Roles

    Operator
    • Switch the intended targets of two people.

    Doctor
    • Save someone from an attack.
    • Will know if target was successfully saved
    • Target knows if they were saved, but not by who
    • Doctor can't stop poisoning

    Assassin
    • Day-kill someone once during the day!
    • Day killer name will be announced.

    Blacksmith
    • Hand out gun or vest so others can use them.
    • Guns are used during the night
    • Gun passed out can be faulty
    • Vests passed out can be fake

    Architect
    • Construct rooms at night so others can converse securely.
    • Chat participants may talk in other chat rooms
    • Burn deaths do not spread in architect chats

    Baker
    • Give bread to people at night so they can perform additional actions other nights.
    • Bread can be passed.
    • Bread cannot immediately be used by maker

    Disguiser
    • Kill someone and take their identity.
    • Limited to 1 use of disguise.

    Bus Driver
    • Pick up any two people to drive around. Any action that affects one will instead affect the other.

    Agent
    • Stalk someone to find out who their target visited and who visited them.

    Coward
    • Hide behind someone, redirecting all actions to the target
    • Limited to 3 uses of hide.

    Investigator
    • Investigate someone to determine their role

    Janitor
    • Hide the role of a person from being revealed to everyone.
    • Doesn't receive target's role

    Drug Dealer
    • At night, provide false feedback, giving people false clues.

    Jailor
    • Capture, talk to, and potentially execute someone in a jail cell each night.
    • Limited to % cleanings

    Electromaniac
    • Polarize people, so that they will die when visiting each other.

    Grave Digger
    • Reanimate a dead person to target living people with their actions

    Framer
    • Frame other people for murder, changing most investigation results on them.
    • May choose to frame as any alignment

    Poisoner
    • Poison someone at night. Poisoned targets die at the end of the next day.
    • Doctor can't stop poisoning
    • Douse is unaffected by bodyguard

    Stripper
    • Entertain at night. Targets will not be able to complete any pending night actions.
    • Targets will know they were slept with

    Tailor
    • Give suits to people. Upon death, they'll look like a different role in the graveyard.
    • Suit receivers are informed of suit
    • Does not pierce tailoring
    • Limited to 3 uses of suit.

    Witch
    • Manipulate someone else's action target to do your bidding.
    • Controlled targets dont know they were targeted
    Spoiler : Order of Operations :


    Order of Operations

    • Commuting
    • Grave Diggers, in reverse order
    • Sending other people to do actions for you
    • Witch manipulation
    • Commuting again, if missed the first round
    • Vistations for sending other people to do actions for you
    • Oracle/Snitch action
    • Role Blocking
    • Jailor Executions
    • Operator/Intended target switching
    • Coroner
    • Bus Driving
    • Coward hiding
    • Vesting
    • Undousing
    • Bodyguard moving
    • Dousing
    • All kill abilities at once: Veteran alerting, Serial Killer stabbing, Disguiser killing, Mass Murderer spree killing, Joker killing, Interceptor, Electromaniac charging, Cult clubbing, Burning, Gun Shooting, Mafia kill
    • Bodyguard attacks
    • Jester suicides
    • Doctors
    • Disguiser takes persona
    • Commuting if applicable
    • Cleaning
    • Silencing, Disfranchising, Blackmailing, Puppeteering, and Ghost controlling
    • Framing
    • Enforcing
    • Mason Recruiting
    • Cult visiting
    • Cult recruiting
    • Drug Dealing
    • Items passed out: guns, vests, breadd
    • Amnesiac remembers
    • Investigations: Sheriff, Investigator, Scout, Arms Detector
    • Poisoning
    • Suiting
    • Jester annoys
    • Normal visitations
    • Role watching: spy, lookout, detective, agent

    Rules of Conduct
    1. Forum Mafia Rules
    2. Inactive players will be replaced by another player, if necessary, they will be modkilled.
    3. To ask the Host a question, you must highlight the question in green, and mention the host @Voss . You may also pm me on Discord.
    4. Minimum of 5 posts per game day.
    5. English shall be the only language used.
    6. Do not post links to other websites.
    7. Pictures are allowed in moderation.
    8. Videos are not allowed.
    9. Directly quoting any feedback or PM by me is forbidden.
    10. Have Fun.
    Last edited by TheNarrator; August 11th, 2019 at 09:17 PM. Reason: Setup was updated

 

 

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