S-FM Converging Realities: Present Day - Page 21
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  1. ISO #1001

  2. ISO #1002

    Re: S-FM Converging Realities: Present Day

    Quote Originally Posted by Yayap View Post
    So how would you explain Eclipses evolution of his read on his mason buddy from n1 to n2 in the present? (because he obviously didn't get anything done in his mason chat when he said he would) Or his flipflopping of his read on you?
    No idea.
    Quote Originally Posted by Yayap View Post
    I feel like I'm arguing against a defense attorney that knows his client is scum but has to do his best to defend them...
    I feel like we had a similar situation with MM before, and you did end up being wrong about him.

  3. ISO #1003

    Re: S-FM Converging Realities: Present Day

    Quote Originally Posted by Kenny View Post
    I feel like we had a similar situation with MM before, and you did end up being wrong about him.
    Yes, I will admit I was wrong. But no one even made an effort to provide a counter train to MM. No scumhunting what so ever, pretty hard to base my own reads when no one is talking.
    Any idea why Eclipse said he knew who the bus driver was? I noticed that Eclipse wasn't on the MM train nor did he try to stop it, he kept it as a null read, something scum would rather do when there is a mislynch happening

  4. ISO #1004

    Re: S-FM Converging Realities: Present Day

    Quote Originally Posted by Kenny View Post
    Why would you worry about my vote at this time?
    Not just your vote, but your opinion. Game went over 24 hours with very little posts. Wanted to make sure I hear more voices than the Mike v. Yayap feud here before I cast my vote, and make sure we actually have the town around to do the votes necessary to accomplish a lynch, instead of me enabling a turbo. With 3 mafia alive, it only takes one misplaced town vote for a turbo to end the game in mafia's favor.

  5. ISO #1005

    Re: S-FM Converging Realities: Present Day

    Quote Originally Posted by Yayap View Post
    Yes, I will admit I was wrong. But no one even made an effort to provide a counter train to MM. No scumhunting what so ever, pretty hard to base my own reads when no one is talking.
    Any idea why Eclipse said he knew who the bus driver was? I noticed that Eclipse wasn't on the MM train nor did he try to stop it, he kept it as a null read, something scum would rather do when there is a mislynch happening
    He said that in the past reality. Considering this I would've assumed he didn't know who the bd was, or even that it was a cross-reality bd. Why would scum also want to claim that as randomly as he did?

  6. ISO #1006

    Re: S-FM Converging Realities: Present Day

    Quote Originally Posted by Glip View Post
    Not just your vote, but your opinion. Game went over 24 hours with very little posts. Wanted to make sure I hear more voices than the Mike v. Yayap feud here before I cast my vote, and make sure we actually have the town around to do the votes necessary to accomplish a lynch, instead of me enabling a turbo. With 3 mafia alive, it only takes one misplaced town vote for a turbo to end the game in mafia's favor.
    I find it very unlikely for any possible mafia team to have 3 members at this point.

  7. ISO #1007

    Re: S-FM Converging Realities: Present Day

    Quote Originally Posted by Glip View Post
    Not just your vote, but your opinion. Game went over 24 hours with very little posts. Wanted to make sure I hear more voices than the Mike v. Yayap feud here before I cast my vote, and make sure we actually have the town around to do the votes necessary to accomplish a lynch, instead of me enabling a turbo. With 3 mafia alive, it only takes one misplaced town vote for a turbo to end the game in mafia's favor.
    Who do you think could be part of a still living 3-man team?

  8. ISO #1008

  9. ISO #1009

    Re: S-FM Converging Realities: Present Day

    Actually, Glip brings up a good point.

    Lets entertain the idea that I am scum for a second.
    If I'm scum - does this make Efe Town and a mislynch since I heavily pushed for it?

    was Efe voted by town or scum?

    Efekannn02(4): Yayap, Ganelon, Kenny, Glip

    It took 4 votes to lynch at the end of day, 5 being majority. So if scum wanted to mislynch Efe, then you are pretty much saying that ganelon is my team mate (which I wouldn't argue against since I did claim he isn't on same team as mike) who is my other teammates? Arsonist - since I appear to be defending him vs Eclipse?

    Part 1 of today being
    Yayap, Ganelon, Arsonist (3 votes) vs Kenny, Glip, Eclipse, Mike and Efe (5 votes)

    Making part 2 of today
    Yayap, Ganelon, Arsonist (3 votes) vs Kenny, Glip, Eclipse and Mike (4 votes)


    If I were scum, why wouldn't I just use my gun n3 to kill Efe? It would have been a safe way for me to use the gun and not be suspected for killing town. Or why would I tell you I had a gun in the first place? If I am scum, I must be a scum sheriff - because no one is CCing that claim. Wouldn't it be easier for me to get mislynches just by claiming no matches on people then blame them for being scum in past instead of the whole roleblocked routine? Why wouldn't I kill Kenny at night? The one person who is actively using reason to defend my scumreads - remove Kenny and town have no one to listen to that has anything intelligent to say.

    This is literally the only senario that could be plausible and it has enough holes in it that I'm surprised that you still hold it more possible than Mike being scum.

    Now if Efe was scum with me - then you are saying 2 mafia buddies lynched their own instead of unvoting and getting an instant GG.



    Now, if you think I am town sheriff - then the vote against Efe is much more possible to be full town and no scum. Mike, Eclipse and Arsonist are not on that vote.
    Efekannn02(4): Yayap, Ganelon, Kenny, Glip

    If its a 4 man team, then it's obvious and easy. If its a 3 man team then you have to sort out who of the 3 left is the townie -
    Mike AND Eclipse can't both be town is my main argument.

    You don't want to turn on Mike, fine then you must turn on Eclipse...

  10. ISO #1010

    Re: S-FM Converging Realities: Present Day

    Quote Originally Posted by Yayap View Post
    Actually, Glip brings up a good point.

    Lets entertain the idea that I am scum for a second.
    If I'm scum - does this make Efe Town and a mislynch since I heavily pushed for it?

    was Efe voted by town or scum?

    Efekannn02(4): Yayap, Ganelon, Kenny, Glip

    It took 4 votes to lynch at the end of day, 5 being majority. So if scum wanted to mislynch Efe, then you are pretty much saying that ganelon is my team mate (which I wouldn't argue against since I did claim he isn't on same team as mike) who is my other teammates? Arsonist - since I appear to be defending him vs Eclipse?

    Part 1 of today being
    Yayap, Ganelon, Arsonist (3 votes) vs Kenny, Glip, Eclipse, Mike and Efe (5 votes)

    Making part 2 of today
    Yayap, Ganelon, Arsonist (3 votes) vs Kenny, Glip, Eclipse and Mike (4 votes)


    If I were scum, why wouldn't I just use my gun n3 to kill Efe? It would have been a safe way for me to use the gun and not be suspected for killing town. Or why would I tell you I had a gun in the first place? If I am scum, I must be a scum sheriff - because no one is CCing that claim. Wouldn't it be easier for me to get mislynches just by claiming no matches on people then blame them for being scum in past instead of the whole roleblocked routine? Why wouldn't I kill Kenny at night? The one person who is actively using reason to defend my scumreads - remove Kenny and town have no one to listen to that has anything intelligent to say.

    This is literally the only senario that could be plausible and it has enough holes in it that I'm surprised that you still hold it more possible than Mike being scum.

    Now if Efe was scum with me - then you are saying 2 mafia buddies lynched their own instead of unvoting and getting an instant GG.



    Now, if you think I am town sheriff - then the vote against Efe is much more possible to be full town and no scum. Mike, Eclipse and Arsonist are not on that vote.
    Efekannn02(4): Yayap, Ganelon, Kenny, Glip

    If its a 4 man team, then it's obvious and easy. If its a 3 man team then you have to sort out who of the 3 left is the townie -
    Mike AND Eclipse can't both be town is my main argument.

    You don't want to turn on Mike, fine then you must turn on Eclipse...
    Did you leave out Glip in your math there? In the off-chance that Efe was a mislynch, there would still be the possibility of a Ganelon, Glip, Arsonist team, if I were to not count you. Your argument on Eclipse being scum in the first place also was largely based on Efe actually having been a proper mafia lynch.

  11. ISO #1011

    Re: S-FM Converging Realities: Present Day

    Now that you mentioned that gun again, @Yayap , I just realized I forgot something. Did you discuss targets with Damus? A player of his caliber would definitely build up some wifom to secure where the shot would be going. Can you explain where that happened?
    After all, there is also the fact that you only claimed to Mike privately, and you only revealed your gun publicly after Damus died.

  12. ISO #1012

    Re: S-FM Converging Realities: Present Day

    Quote Originally Posted by Kenny View Post
    Now that you mentioned that gun again, @Yayap , I just realized I forgot something. Did you discuss targets with Damus? A player of his caliber would definitely build up some wifom to secure where the shot would be going. Can you explain where that happened?
    After all, there is also the fact that you only claimed to Mike privately, and you only revealed your gun publicly after Damus died.
    No, Damus did not discuss targets - he blind trusted me with it.

    Thinking that Mike was town after our chat, I gave him all the information he needed with a lesser risk of mafia knowing I had it - revealing that I got a gun publicly could have had a negative impact,

    1- it was early and we hadn't confirmed if witches were in the game,

    2- my sudden shift of read on Damus would reveal that I had extra info on him, keeping his role concealed was in his best interests - had he not died n2, I would not have revealed that I had the gun when I did but thought town should know his role to decide which reality was best for them. I would have used it more in codded communications to see who got it one n2.



    I'll take some time to explore your Ganelon, Glip, Arsonist team which only fits if Efe was town.

  13. ISO #1013

  14. ISO #1014

    Re: S-FM Converging Realities: Present Day

    Quote Originally Posted by Yayap View Post
    No, Damus did not discuss targets - he blind trusted me with it.

    Thinking that Mike was town after our chat, I gave him all the information he needed with a lesser risk of mafia knowing I had it - revealing that I got a gun publicly could have had a negative impact,

    1- it was early and we hadn't confirmed if witches were in the game,

    2- my sudden shift of read on Damus would reveal that I had extra info on him, keeping his role concealed was in his best interests - had he not died n2, I would not have revealed that I had the gun when I did but thought town should know his role to decide which reality was best for them. I would have used it more in codded communications to see who got it one n2.



    I'll take some time to explore your Ganelon, Glip, Arsonist team which only fits if Efe was town.
    In that case, there is no evidence that you even got a gun to begin with. Damus' role was not just gunsmith, but cross-reality gunsmith, fake-claiming to have received a gun holds many advantages in looking a lot more towny. The fact that his role is cross-reality and has also been brought up in the past would make it easy to get away with that claim, even if noone were to flip that in the present.
    For 1) there are many ways to communicate without letting others know that you are even discussing with each other. It is very unlikely that a witch would catch on and on top of that also start thinking that you have received a gun.
    2) You have proven often enough this game that you can conceal your reads. I can't seriously believe that you would actually prefer hiding over playing and proving skill through good communication.

  15. ISO #1015

  16. ISO #1016

    Re: S-FM Converging Realities: Present Day

    Quote Originally Posted by Kenny View Post
    In that case, there is no evidence that you even got a gun to begin with. Damus' role was not just gunsmith, but cross-reality gunsmith, fake-claiming to have received a gun holds many advantages in looking a lot more towny. The fact that his role is cross-reality and has also been brought up in the past would make it easy to get away with that claim, even if noone were to flip that in the present.
    For 1) there are many ways to communicate without letting others know that you are even discussing with each other. It is very unlikely that a witch would catch on and on top of that also start thinking that you have received a gun.
    2) You have proven often enough this game that you can conceal your reads. I can't seriously believe that you would actually prefer hiding over playing and proving skill through good communication.
    The only way for me to know that Damus was gunsmith before he was revealed was if I got a gun - I was bus driven in the past with present day ganelon n1 = Damus could give guns in present = I have the gun in the present.

    As for coded msgs using codes made out of game / older games, I'm against cheating. The only coded signals I use is thought prediction, I try to put myself in their shoes and figure out what they want me to do. Damus made it clear that he was using that gun to test my alignment based on what I did with it, the fact he didn't say anything about it before the end of the day shows he trusted me enough since there is no last wills for him to out me if he died. And the fact I code msged it to Mike made it impossible for me to use it without anyone knowing (something I would not have done if I were scum planning on killing Damus that night).

  17. ISO #1017

    Re: S-FM Converging Realities: Present Day

    Quote Originally Posted by Yayap View Post
    The only way for me to know that Damus was gunsmith before he was revealed was if I got a gun - I was bus driven in the past with present day ganelon n1 = Damus could give guns in present = I have the gun in the present.

    As for coded msgs using codes made out of game / older games, I'm against cheating. The only coded signals I use is thought prediction, I try to put myself in their shoes and figure out what they want me to do. Damus made it clear that he was using that gun to test my alignment based on what I did with it, the fact he didn't say anything about it before the end of the day shows he trusted me enough since there is no last wills for him to out me if he died. And the fact I code msged it to Mike made it impossible for me to use it without anyone knowing (something I would not have done if I were scum planning on killing Damus that night).
    Damus literally claimed in public to be gunsmith in the past reality to save his ass before he got lynched there.

  18. ISO #1018

    Re: S-FM Converging Realities: Present Day

    Quote Originally Posted by Yayap View Post
    The only way for me to know that Damus was gunsmith before he was revealed was if I got a gun - I was bus driven in the past with present day ganelon n1 = Damus could give guns in present = I have the gun in the present.

    As for coded msgs using codes made out of game / older games, I'm against cheating. The only coded signals I use is thought prediction, I try to put myself in their shoes and figure out what they want me to do. Damus made it clear that he was using that gun to test my alignment based on what I did with it, the fact he didn't say anything about it before the end of the day shows he trusted me enough since there is no last wills for him to out me if he died. And the fact I code msged it to Mike made it impossible for me to use it without anyone knowing (something I would not have done if I were scum planning on killing Damus that night).
    You also don't have to use cheated color codes to discuss targets. You can literally just ping each other and discuss breakfast. 99% sure you'd still catch on and noone else would.

  19. ISO #1019

  20. ISO #1020

    Re: S-FM Converging Realities: Present Day

    Quote Originally Posted by Kenny View Post
    You also don't have to use cheated color codes to discuss targets. You can literally just ping each other and discuss breakfast. 99% sure you'd still catch on and noone else would.
    True - but we didn't. As even you said - you couldn't find anything that would even suggest that we tried to communicate other than his role reveal to me. And the fact that I scumread him in the past - I wasn't going to take any chances that he gave me a fake/explosive gun until I saw his flip d3 confirming that he wasn't evil gunsmith in the past.

  21. ISO #1021

    Re: S-FM Converging Realities: Present Day

    Kenny is just following my out of game advice concerning my meta Glip - never fully trust Yayap isn't scum manipulating you. The fact that he is having a logical discussion with me is a nice change of pace from the omgus. I don't mind having to fight to gain his confidence - its what every town person should do instead of sheeping. He is also throwing out other ideas that no one else has considered, and we are ironing them out to see which is more plausible than the other.

    Apparently, Kenny is still trusting Mike - which puts a huge hole in any of my reads against anyone I put forward to him. I think it's obvious mike is scum - he does not.

  22. ISO #1022

    Re: S-FM Converging Realities: Present Day

    Quote Originally Posted by Glip View Post
    @Kenny

    What is your game here? You seem to be trying to do your best to discredit Yayap without making any outright claims. What’s your main theory here, and where would you have your vote?
    Did you catch up with the game thread? You're saying it looks like I'm discrediting here. Can you state some more of your thoughts?
    Don't worry about my vote. I'm aware of how much scum there is and I wouldn't want to be the one town to help the scum in mislynching.

  23. ISO #1023

    Re: S-FM Converging Realities: Present Day

    My gut feeling is that Ganelon would not have minded Efe being lynched day 3 if Ganelon was scum and Efe was town - it was an easy target to mislynch imo. Instead Ganelon went back to the Yayap vs Mike. Which would have been a possible lynch if Kenny were open to it.

    And if Glip were scum, I would suspect him to be more reckless with his vote d3 on anyone of the d3 trains: Me, Mike and Efe would all be town in your glip, ganelon and arsonist team. Instead he didn't vote - which if he didn't have time to catch up, is more of a townie move than blind sheeping. He had a perfect way out of looking scummy for being on a mislynch that day.

    And if those 3 were the mafia, then lynching mike d3 with Slaol and myself would almost garentie that I look scummy d4 and take the fall for it - Kenny would have made sure of it. So, I don't think ganelon+glip are scum buddies.


    without doing a full review of the thread - that is my initial feelings on those 2. If you find something damning either of them, I may take the time to reconsider but rather not take the amount of time it takes me to examine everything from scratch when I know that mike+ganelon is not s/s and I'm 99% sure on Mike. You'll need to convince me why you think Mike can be town first.

  24. ISO #1024

  25. ISO #1025

    Re: S-FM Converging Realities: Present Day

    Quote Originally Posted by Kenny View Post
    Did you catch up with the game thread? You're saying it looks like I'm discrediting here. Can you state some more of your thoughts?
    Don't worry about my vote. I'm aware of how much scum there is and I wouldn't want to be the one town to help the scum in mislynching.
    It’s very late at night for me and I’ve pretty much only read the game from the point I subbed in with any degree of thoroughness. My issue is, I’m going to be busy most all day tomorrow and I may not make it back before EoD. If I’m being honest, I was hoping I’d see a good argument out of you for where I should put my vote, since I know we’ll need it to pull off another lynch today. It looks to me like you’re taking Mike’s side against Yayap, but are afraid to come out and say it directly.

    Let me help.

    -vote Yayap


    If you want to lynch Yayap, the vote is yours. Otherwise, I’ll try to find time in the morning to check on your input.

  26. ISO #1026

  27. ISO #1027

  28. ISO #1028

    Re: S-FM Converging Realities: Present Day

    I'll post full setup information soon and open the game thread up to post game. I'll also give more personal thoughts at a later point. In the mean time...


    The Mafia has won a perfect victory!

    Congratulations to Kenny, Eclipse and Glip.



    Final Player Status:

    Alive
    Eclipse(Cross Reality Consigliere) - Survived
    Glip(Consort) - Survived
    Kenny(Mafioso) - Survived

    Dead
    Mike(Socialite) - Endgamed
    Arsonist(Citizen) - Endgamed
    Ganelon(Citizen) - Endgamed
    Yayap(Reality Consistency Sheriff) - Lynched Day 4
    Efekannn02(Citizen) - Lynched Day 4
    Bahkieh(Citizen) - Modkilled Day 4
    Slaol(Citizen) - Killed Night 3
    Damus_Graves(Cross Reality Gunsmith) - Killed Night 2
    Marshmallow Marshall(Cross Reality Bus Driver) - Lynched Day 2
    Light_Yagami(Citizen) - Killed Night 1


    Additional setup note: The definite majority of cross reality roles were concentrated in this reality. Only one of these types of roles existed in the 20 Years Ago reality.

  29. ISO #1029

    Re: S-FM Converging Realities: Present Day

    Complete Role Assignment
    ConvergingRoles.png

    Note: Stealthbomber was replaced by Slaol, The Lawyer was replaced by Arsonist and Banshis was replaced by Glip


    Night Actions

    Converging Night Actions.png

    All Role Cards

    The format for some of them got moved a bit, but they should all still be readable.

    Spoiler : Eclipse :
    Spoiler : 20 Years Ago :

    Mason
    Faction: Town

    RP:
    You were a fisherman working in the river alongside your partner. The two of you were among the first people to discover the body of theblacksmith’s son. Seeing the look on your partner’s face, you knew that they felt the same disgust towards the murder that you did and that you could trust each other to fight against the sorcerers.


    Abilities:
    Share a night chat with your fellow mason...


    • The other mason is TheLawyer.
    • You know that the other mason has the same win condition as you in this reality.



    Win Condition: Eliminate all players with an opposing win condition and have at least one
    town aligned member survive.



    Spoiler : Present Day :

    Cross Reality Consigliere

    Faction: Mafia

    RP: After the defeat to the witches, your partner left you as you continued to fish by yourself. However, one day, you began to hear a voice. It whispered to you, telling you secrets of both the past and present and told you that there could not be peace while the magic users were allowed to exist. Fueled with the purpose given to you by the voice, you decided to join a group of freedom fighters. Together, you would destroy all who would not join you.

    Spoiler : Sample Fake RP (If needed) :

    After the defeat to the witches, you chose to let go of your past hatred and left the river to pursue a better paying municipal job for the Council of Mages. From there, you began your work as [complete as needed. Ex:“one of the town’s police officers”, “a tax collector”]. When the emergency meeting was called, you naturally attended to help the town you love so much. It seems your old partner is also attending the emergency meeting, but after all this time, can you still trust them?



    Abilities:
    Each night, detect a player in target reality, learning their exact role and alignment.


    • You only count as visiting your target in the reality you are targeting them in.
    • You only learn their role in target reality.

    Each night, one member of the mafia can perform a night kill in addition to any personal action.
    Your allies are
    Banshis (Consort) and Kenny (Mafioso)
    Your allies know that you are a consigliere. They do not know that you have the cross reality keyword.


    Win Condition: Eliminate the town and all other players with an opposing win condition and have at least one
    mafia aligned member survive.








    Spoiler : TheLawyer :

    Spoiler : 20 Years Ago :

    Mason
    Faction: Town

    RP: You were a fisherman working in the river alongside your partner. The two of you were among the first people to discover the body of the blacksmith’s son. Seeing the look on your partner’s face, you knew that they felt the same disgust towards the murder that you did and that you could trust each other to fight against the sorcerers.

    Abilities:
    Share a night chat with your fellow mason...


    • The other mason is Eclipse
    • You know that the other mason has the same win condition as you in this reality.


    Win Condition: Eliminate all players with an opposing win condition and have at least one
    town aligned member survive.

    Spoiler : Present Day :

    CitizenFaction: Town

    RP: After the defeat to the witches, you were left traumatized. Unable to continue your work as a fisherman, you became a beggar, relying on the produce of others to survive. Now that the town is in danger, you have decided to pull yourself out of the gutter to help however you can. It seems your old partner is also attending the emergency meeting, but after all this time, can you still trust them?

    Abilities: None

    Win Condition: Eliminate all players with an opposing win condition and have at least one town aligned member survive.



    Spoiler : Efekannn02 :

    Spoiler : 20 Years Ago :

    Mafia Doctor
    Faction: Mafia

    RP: Having been raised by druids, you have always had a strong affinity with life magic. When the witch hunts broke out, to prevent the death of your kind, you decided to band together with another magic user, one who holds domain over perception. Though it pains you to do so, it looks like you will need to use your power over life to take it away from others if you are to have any hope of survival.

    Spoiler : Sample Fake RP (If needed) :

    As the town’s physician, you were the person everyone turned to when they suffered from any injury or ailment. Though your job was rarely exciting, you did not mind the tranquility. Now that the conflict between the townsfolk and magic users has escalated to all-out war, you must prepare to treat more then just trivial illness.



    Abilities:
    Each night, protect target player...



    • If the target player would die from an attack, you prevent them from dying.
    • Both you and the target are informed if they are attacked.
    • Ineffective against attacks that ignore healing.
    • Can only negate one attack per night. Your target is still vulnerable to multiple attacks.


    -Each night, one member of the mafia can perform a night kill in addition to any personal action.
    -Your are allied with Banshis (Drug Dealer).

    Win Condition: Eliminate the town and all other players with an opposing win condition.



    Spoiler : Present Day :

    CitizenFaction: Town

    RP: You ended the conflict victorious with the templars overthrown. However, the amount of people that you had to kill left you disgusted with your own powers. You took an oath to never cast a spell again and begun a life of solitude. Even with the town now in danger, you will not break that oath.

    Abilities: None

    Win Condition: Eliminate all players with an opposing win condition and have at least one town aligned member survive.



    Spoiler : Banshis :

    Spoiler : 20 Years Ago :

    Dual Reality Drug Dealer

    Faction: Mafia


    RP: As the daughter of one of the town’s plantation owners, youhave seemingly always been blessed with unparalleled beauty… or at least itwould appear. In truth, you possess large amounts of power over perception.While you took much joy from manipulating other people, you never did anythingto hurt anyone. However, that is going to have to change now that the town isafter you. It’s kill or be killed and you’ve allied yourself with a druid tohelp with your fight.

    Spoiler : Sample Fake RP (If needed) :

    As the owner of one of the town’s plantations, you hold a massive amount of political influence among the town. Now with the witch hunts ongoing [complete as needed. Ex: you are using your money to provide targeted protection; you are trying to stay as uninvolved as possible]. This conflict cannot end soon enough…



    Abilities:
    Each night you can drug target player, giving them fake feedback in either or both realities

    • You count as visiting your target whichever realities that you are giving them fake feedback in.
    • You can give your target different feedback in each reality.
    • The feedback that you can give your target are as follows:


    1. You were attacked and healed last night
    2. You were roleblocked last night
    3. You were witched last night
    4. You were bused last night
    5. You were drugged last night
    6. You were given a toy gun last night


    Each night, one member of the mafia can perform a night kill in addition to any personal action.
    Your are allied with Effekann02 (Mafia Doctor).
    Your ally knows that you are a drug dealer. They do not know that you have the dual reality keyword.


    Win Condition: Eliminate the town and all other players with an opposing win condition.



    Spoiler : Present Day :

    Consort
    Faction: Mafia


    RP: After you emerged victorious against the templars, you saw it as an opportunity to take control of the town with your allies at your side to live a life of luxury. However, instead of taking total control, your so-called allies decided to govern “fairly”. After 20 years of this, you finally broke. If you had have known these people would act like this, you would have taken steps at the end of the conflict to prevent them from interfering with your plans. As such, you decided to cast a spell so powerful that it could change the past and then joined a local anti-magic resistance group to take control of the town if your spell didn’t work. Of course, you can’t cast magic around your new associates, but it matters not. You’re more beautiful then ever and still know how to manipulate the hearts of men.

    Spoiler : Sample Fake RP (If needed) :

    The townsfolk ended up defeated in their conflict againstthe mages. However, this turned out to be far more of a boon then you could have anticipated. The mages, well aware of the influence you hold over thetown, gave you significant bribes to promote their cause. With a new threat now present, you are now using your powers [once again, finish as needed Ex: to hire mercenaries to disable anyone who could be a threat to you].


    Abilities:
    Each night roleblock a player, preventing them from taking any action


    • You are immune to roleblocks and misdirection while using this ability



    Each night, one member of the mafia can perform a night kill in addition to any personal action.
    Your allies are Eclipse (Consigliere) and Kenny (Mafioso)

    Win Condition: Eliminate the town and all other players with an opposing win condition and have at least one
    mafia aligned member survive.




    Spoiler : Kenny :

    Spoiler : 20 Years Ago :

    Doctor
    Faction: Town

    RP: As a veteran of a previous war, you are no stranger to conflict. With the tensions between the townsfolk and magic users escalating to all out hostility, you are more then ready to help in the fight. While you might not be a match for the magic users in direct combat, you still remember your training as a field medic and plan to use your skills however you can in the days to come.

    Abilities:
    Each night, protect target player...


    • If the target player would die from an attack, you prevent them from dying.
    • Both you and the target are informed if they are attacked.
    • Ineffective against attacks that ignore healing
    • Can only negate one attack per night. Your target is still vulnerable to multiple attacks.


    Win Condition: Eliminate all players with an opposing win condition and have at least one
    town aligned member survive.

    Spoiler : Present Day :

    Mafioso
    Faction: Mafia

    RP: When the templars fell and the mages installed themselves as the new leaders of the town, most were quick to bend the knee. Not you though. Unwilling to let go of your past hatred towards magic, you have chosen to join a local resistance group who are looking to fight back against the mages. You don’t know what’s causing the strange occurrences, but your group sees it as a perfect opportunity to strike against the hated magic users.

    Spoiler : Sample Fake RP (If needed) :

    After the fall of the templars, you chose to go into retirement, distraught with your inability to save more people. You would have been happy to live out the rest of your days like this. However, the town is now under threat once again and you reluctantly agree to attend the meeting.


    Abilities:

    -Each night, one member of the mafia can perform a night kill in addition to any personal action.
    -Your allies are Eclipse (Consigliere) and Banshis (Consort)

    Win Condition: Eliminate the town and all players with an opposing win condition and have at least one
    mafia aligned member survive.





    Spoiler : Yayap :

    Spoiler : 20 Years Ago :

    CitizenFaction: Town

    RP: You were born into a family of farmers. However, your interests have always been more scholarly than agricultural. You have self-taught yourself to read and spend most of your spare time with books. When the witch hunts broke out, you chose to help the town against the threat. While your talents are unappreciated, you will still do what you can to identify thethreat

    Abilities: None

    Win Condition: Eliminate all players with an opposing win condition and have at least one town aligned member survive.

    Spoiler : Present Day :

    Reality Consistency Sheriff
    Faction: Town

    RP: While your efforts to find the magic users proved futile, you did manage to gain the respect of your former enemies. When the mages gained controlled of the town, they appointed you as an inquisitor to find those whose loyalties have not shifted over the years. Now that the town is in danger, you are once again attempting to identify the threats, only this time you have far more resources and experience to back it up.

    Abilities:
    Each night, check target player...


    • If a sheriff investigate would return the same result on the player for both realities, receive "match" as your feedback.
    • If a sheriff investigate would return different feedback on the player for both realities, receive "no match" as your feedback.
    • It can be assumed that the majority of roles with opposing win conditions would not appear as town from a sheriff check.
    • You only count as having visited your target in the reality that you do the check


    Win Condition: Eliminate all players with an opposing win condition and have at least one
    town aligned member survive.



    Spoiler : Damus_Graves :

    Spoiler : 20 Years Ago :

    Traitor
    Faction: Mafia

    RP:

    Abilities:
    -You do not know the identities of your allies and they do not know of your existence.
    -If you would be killed by the mafia, you are instead recruited, converting your role to mafioso and giving you access to the mafia night chat.

    Win Condition: Eliminate the town and all other players with an opposing win condition.

    Spoiler : Present Day :

    Cross Reality Gunsmith
    Faction: Town

    RP:

    Abilities:
    Each night, send a gun to target player in target reality


    • Your target will gain access to a 1-shot kill that they can use any night in addition to any other night actions.
    • You may not target yourself in either reality.


    Win Condition: Eliminate all players with an opposing win condition and have at least one town aligned member survive.




    Spoiler : Marshmallow Marshall :

    Spoiler : 20 Years Ago :

    Citizen
    Faction: Town

    RP: You arrived in the town one day with no memory of where you came from. The only possession you had was a strange amulet around your neck.You were taken in and cared for by one of the town’s farmers. Now that the town is threatened by magic users, you feel compelled to help fight back however you can.

    Abilities: None

    Win Condition: Eliminate all players with an opposing win condition and have at least one town aligned member survive.

    Spoiler : Present Day :

    Cross Reality Bus Driver
    Faction: Town

    RP: After the end of the war, you disappeared from the town without a trace. Now, twenty years later, you have reappeared with no memory of what happened to you, just like last time. Once again, your only possession is your amulet… only this time, it’s glowing with arcane energies. You have no idea what your amulet is or it’s true capabilities, but you do know that the town is still in danger and that you are still obligated to help however you can.


    Abilities:
    Each night, bus two target players and choose a reality to target each player in...


    • All actions targeting one of the players instead target the other player.
    • Your targets are notified of being bused.
    • Your targets do not have to be from the same reality and can be the same player in different realities(Ex. Targeting player1 from realityA and player1 from realityB is legal)
    • You may NOT self-target in the reality that you are this role. However, you may target yourself in the other reality.
    • You only count as visiting a target in the reality you are busing them in.


    Win Condition: Eliminate all players with an opposing win condition and have at least one town aligned member survive.




    Spoiler : Mike :

    Spoiler : 20 Years Ago :

    Citizen
    Faction: Town

    RP: You are one of the workers at the local mill. Word has spread that a member of the town was murdered by a magic user. Eager to prevent more deaths, you chose to join the hunt against the witches.

    Abilities: None

    Win Condition: Eliminate all players with an opposing win condition and have at least one town aligned member survive.

    Spoiler : Present Day :

    Socialite
    Faction: Town

    RP: 20 years have passed and you’re still working at the mill. You might have once resisted the magic users, but honestly, your life isn’t any different with them in charge. In the time that has past, you have managed to become a popular figure among the townsfolk. With an emergency meeting now called, you feel no desire to overthrow the mages and only want to protect the town.

    Abilities: Each day, target a living player. That night, you will enter a night chat with that player.

    Win Condition: Eliminate all players with an opposing win condition and have at least one town aligned member survive.



    Spoiler : Light_Yagami :

    Spoiler : 20 Years Ago :

    Vigilante
    Faction: Town

    RP: When war broke out between the townspeople and magic users,the templars realized that they needed help. They chose to hire you, a witchhunter, to take care of any suspicious individuals. As a proven professional, you will do whatever it takes to fulfill your contract.

    Abilities:
    Each night, kill target player...

    • You will be notified if the target is healed or immune or if the action fails.
    • You only have 2-shots and may not use your night action after using your shots.
    • Your shots are not consumed if you are roleblocked or otherwise have your action canceled. They are still consumed if your target is immune or healed.


    Win Condition: Eliminate all players with an opposing win condition and have at least one town aligned member survive.


    Spoiler : Present Day :

    Citizen
    Faction: Town

    RP: After the fall of the templars, the mages chose to grant you mercy on the condition that you could not leave the town to inflict pain on more magic users. With no one left to pay you, you went into retirement. Now that an emergency meeting has been called, you reluctantly attend.

    Abilities: None

    Win Condition: Eliminate all players with an opposing win condition and have at least one town aligned member survive.



    Spoiler : Stealthbomber :

    Spoiler : 20 Years Ago :

    Wizard
    Faction: Anti-Town

    RP: As a master of curses, you have spent most of your life living in solitude. Your goals have always been more scholarly then malevolent and you have been content to stay out of the way of other people. However, now with the templars leading witch hunts, you are more then prepared to use your curses to dispatch those who would hurt you.

    Spoiler : Sample Fake RP (If needed) :

    As the local records keeper, you recognized the dangers of allowing open conflict break out between the townsfolk and magic users and you cautioned against such hostilities. However, when the blacksmith's son was found dead, you could not prevent war from breaking out between the two factions. With a heavy heart, you have chosen to assist the townsfolk in their struggle, using your vast knowledge however you can to help.


    Abilities:
    Each night, hex a target player. Hexing occurs after roleblocking and redirection in the OoO, but before any other steps.
    The effects of a hex are as follows...


    • The hex lasts until the end of the following night.
    • While hexed, all actions which target the hexed individual fail with one exception...
    • If the hexed individual is of an opposing faction, any heals directed towards them are converted into kills which ignore immunity.
    • Hexed players are notified of the effects of the hex, even if they die during the same night that they receive the hex.

    If you are targeted by a kill from a player with the same win condition as you, the kill fails and both you and the killer are notified of each others identities.
    You are still vulnerable to vigilante kills, blacksmith guns and other such effects, even if you are targeted due to manipulation from players with the same win condition as you.
    You will appear as anti-town when targeted by a sheriff.

    Win Condition: Eliminate the town and all other players with an opposing win condition.


    Spoiler : Present Day :

    Citizen
    Faction: Town

    RP: After the fall of the templars, you were a primary figure in installing the new Council of Mages government. However, you quickly felt your powers fade after taking control. Uncertain about the cause of your power loss, you have kept quiet on the matter. Now that your government is under threat, you must take action to protect the town, even if you no longer have any magic.

    Abilities: None

    Win Condition: Eliminate all players with an opposing win condition and have at least one town aligned member survive.



    Spoiler : Bahkieh :

    Spoiler : 20 Years Ago :

    Detective
    Faction: Town

    RP: As an experienced hunter, you have always had a knack for tracking things down. Now that the town is under threat by magic users, it's no longer animals that you are going to be tracking down. You are confident in your ability to neutralize your new foes.

    Abilities:
    Each night, follow target player...


    • You will be notified of all the players that your target visits.
    • You will not be notified of the target reality of that players actions.


    Win Condition: Eliminate all players with an opposing win condition and have at least one
    town aligned member survive.

    Spoiler : Present Day :

    Citizen
    Faction: Town

    RP: While you managed to survive the conflict against the mages, you were left crippled as a result. As such, you turned towards carpentry to continue making a living. With the town under threat again, you are more then willing to help however you can, even if you no longer possess the talents you did last time.

    Abilities: None

    Win Condition: Eliminate all players with an opposing win condition and have at least one town aligned member survive.



    Spoiler : Ganelon :

    Spoiler : 20 Years Ago :

    Bulletproof
    Faction: Town

    RP: As a long time woodsman, you spent much of your life living in the wilds. This has granted you with a high level of awareness. Now that the town is under threat by magic users, you feel obligated to attend. If any of the witches think that they'll be able to take you out unawares, they have another thing coming.

    Abilities:
    Protect yourself each night...


    • Any normal attacks which target you will not kill you.
    • You will be notified when you are attacked.
    • Your attacker will be notified that you have night immunity.


    Win Condition: Eliminate all players with an opposing win condition and have at least one
    town aligned member survive.

    Spoiler : Present Day :

    Citizen
    Faction: Town

    RP: After the defeat of the templars, you decided to leave the woods and make out a meager existence living in the village. You were not young before the conflict with the mages and time has continued to dull your senses. Even so, now that the town is under threat once more, you still plan to help however you can.

    Abilities: None

    Win Condition: Eliminate all players with an opposing win condition and have at least one town aligned member survive.


    Last edited by Auckmid; March 11th, 2019 at 01:43 AM.

  30. ISO #1030

  31. ISO #1031

    Re: S-FM Converging Realities: Present Day

    Congrats Kenny - you deserve this win having fooled me. Overall, the only thing that I enjoyed this game was arguing with you, the overall apathy and lurkyness/afks ruined this game.

    Good setup Auckmid - really liked the twist of having to identify which reality I was getting the scum vibes from, and thx for all your hard work in finding all the replacements that you did.

    I don't have anything nice to say to town players other than Damus so I'll refrain from making further comments.

  32. ISO #1032

  33. ISO #1033

    Re: S-FM Converging Realities: Present Day

    Do you know what's funny? Light as town shooting me in past, a reality which I greatly preferred, but then not only is he lynched in present, but he gets to be completely removed from the game by majority choosing present. What a twist!

    Game was a bit confusing, I was clueless many times, it wasn't just an act.

    Mikey felt like a passionate townie so I'll remember him fondly.

  34. ISO #1034

  35. ISO #1035

    Re: S-FM Converging Realities: Present Day

    Magoroth and Yayap are the most aggressive and dumbest people I ever have seen in FM besides Rachyl

    Welp atleast I was right with one scumread actually 2 but kept shifting through the two



    You guys threw the game for lynching the only Neutral Claim on mylo you cannot blame me anything if there is something to blame then on you

    I love OMGUSes
    I Like Ice Cream

  36. ISO #1036

  37. ISO #1037

    Re: S-FM Converging Realities: Present Day

    Quote Originally Posted by Yayap View Post
    Congrats Kenny - you deserve this win having fooled me. Overall, the only thing that I enjoyed this game was arguing with you, the overall apathy and lurkyness/afks ruined this game.

    Good setup Auckmid - really liked the twist of having to identify which reality I was getting the scum vibes from, and thx for all your hard work in finding all the replacements that you did.

    I don't have anything nice to say to town players other than Damus so I'll refrain from making further comments.
    Im salty
    I'm not the one trying to lynch the only neutral claim on mylo,
    But I only have one nice thing to say and thats for Mike for playing emotional as ever he was the only obvious town here
    I Like Ice Cream

  38. ISO #1038

  39. ISO #1039

    Re: S-FM Converging Realities: Present Day

    Scum team well done. Kenny that night chat well played telling me to push 20years ago. Well played. Eclipse also well played.
    Do Not open this spoiler under any condition!!!!!!!
    Spoiler : :
    WHY CANT YOU FOLLOW SIMPLE DIRECTIONS?
    YOU HAVE JUST CAUSED THE END OF ALL MANKIND!!!!!!

    <a href=https://www.sc2mafia.com/forum/signaturepics/sigpic27614_1.gif target=_blank>https://www.sc2mafia.com/forum/signat...pic27614_1.gif</a>

  40. ISO #1040

  41. ISO #1041

    Re: S-FM Converging Realities: Present Day

    Gg wp.
    I enjoyed this as a relaxed no-spam game with no stressful situations and an unaggressive town without any sudden lynches from unexplained gut-reads like we've seen in the past few games.
    I had arguably one of the best role-combos I could have gotten and played it fully with a focus on the scum-reality. Definitely had some luck this game too. Overall though I'd say I did convince everyone there was to convince here. The inactive players didn't leave the best taste on the game, but they weren't the reason for the town-loss.
    Mike and Yayap's plays both made perfect sense to me. It was evident at a time that there was a very likely scum between us 3, Glip later on, of all people, was the one who pointed out why. Most people would've tunneled in that situation. I've stayed out of it to maintain the tunnel.
    Apart from that the townies were killed off based on how much of a threat they can pose. Don't think there's much more to say about the survivors. Efe had legitimate scumreads on him, coming not only from me, but others as well. He was actually lynched because he was bad for the town, not because of the scum pushing him.

  42. ISO #1042

    Re: S-FM Converging Realities: Present Day

    GG, very well done scums, and Yayap! I played pretty badly, blame my real life... Sorry for that.


    I didn't really follow the game after my death, but by the pre-convergence plays:
    -vote Kenny
    for MVP.
    Quote Originally Posted by The Lawyer View Post
    Besides your lamp and your refridgerators, do you find anyone else suspicious?
    Quote Originally Posted by oliverz144 View Post
    it looks like many, e.g. MM and lag, suffered under the influence of paopan. However there is a victim: frinckles. He left the path of rationality and fully dived into the parallel reality of baby shark, king shark, and soviet union pizzas.
    Spoiler : The meaning of life :

  43. ISO #1043

    Re: S-FM Converging Realities: Present Day

    Quote Originally Posted by Kenny View Post
    Gg wp.
    I enjoyed this as a relaxed no-spam game with no stressful situations and an unaggressive town without any sudden lynches from unexplained gut-reads like we've seen in the past few games.
    I agree. I definetly would like to see more activity in next games, but that was partially my fault so next games should be better ;)
    The game wasn't decided on town's inactivity, though, which is really great. Mafia actually won this game, instead of just... taking the win because noone's there.

    This game was very enjoyable, and I believe that the nature of the setup helped making it a game where everyone is forced to think, and where turbolynching is just bad bad bad for everyone.
    Quote Originally Posted by The Lawyer View Post
    Besides your lamp and your refridgerators, do you find anyone else suspicious?
    Quote Originally Posted by oliverz144 View Post
    it looks like many, e.g. MM and lag, suffered under the influence of paopan. However there is a victim: frinckles. He left the path of rationality and fully dived into the parallel reality of baby shark, king shark, and soviet union pizzas.
    Spoiler : The meaning of life :

  44. ISO #1044

    Re: S-FM Converging Realities: Present Day

    Quote Originally Posted by Marshmallow Marshall View Post
    I agree. I definetly would like to see more activity in next games, but that was partially my fault so next games should be better ;)
    The game wasn't decided on town's inactivity, though, which is really great. Mafia actually won this game, instead of just... taking the win because noone's there.

    This game was very enjoyable, and I believe that the nature of the setup helped making it a game where everyone is forced to think, and where turbolynching is just bad bad bad for everyone.
    I actually disagree with everything you just said there

    And also was I the closest here to read the actual scums?
    Anyone else who scumread Glip or Kenny for a time? I knew one of them was scum and the other one stupid but welp thanks Yayap and Magoroth
    I Like Ice Cream

  45. ISO #1045

    Re: S-FM Converging Realities: Present Day

    Quote Originally Posted by Marshmallow Marshall View Post
    GG, very well done scums, and Yayap! I played pretty badly, blame my real life... Sorry for that.


    I didn't really follow the game after my death, but by the pre-convergence plays:
    -vote Kenny
    for MVP.
    You didnt even do anything to play bad to begin with


    -vote Yayap
    for mvp for helping the scums with his plays
    I Like Ice Cream

  46. ISO #1046

  47. ISO #1047

  48. ISO #1048

    Re: S-FM Converging Realities: Present Day

    Keep discussion civil.
    Quote Originally Posted by The Lawyer View Post
    Besides your lamp and your refridgerators, do you find anyone else suspicious?
    Quote Originally Posted by oliverz144 View Post
    it looks like many, e.g. MM and lag, suffered under the influence of paopan. However there is a victim: frinckles. He left the path of rationality and fully dived into the parallel reality of baby shark, king shark, and soviet union pizzas.
    Spoiler : The meaning of life :

  49. ISO #1049

    Re: S-FM Converging Realities: Present Day

    I'd like to apologize to Auckmid. Sorry for replacing out after I assured you I could make the time to play. Life just kind of caught up to me. Forgot about the game and even if I remembered I wouldn't have been able to make time to play.
    Quote Originally Posted by S-FM Unfunny View Post
    How dare you send me another box of cereal
    Quote Originally Posted by ChannelMiner View Post
    Anyways I shot Brad due to my morbid fear of zombies.

  50. ISO #1050

    Re: S-FM Converging Realities: Present Day

    Quote Originally Posted by Marshmallow Marshall View Post
    GG, very well done scums, and Yayap! I played pretty badly, blame my real life... Sorry for that.


    I didn't really follow the game after my death, but by the pre-convergence plays:
    -vote Kenny
    for MVP.
    You didn't play bad per say, it's just with so little reads to go on day 2 I was forced into a situation of no lynch vs a weak scum read on you... No one offered any counter train and scum had checked you n1 and knew your role.

    The narrative I was looking at, when you mentioned that scum had no kills - it was the only "slip" that I saw and I pushed it.

    After looking at the roles, my big post against eclipse was 100% dead accurate concerning reads. His buddying Mike was Tmi instead of scum buddies. If Mike had helped me against eclipse, it would have been the only way for me to reconsider my read on Kenny. Glip was just too new for me to form a read on him.
    Efe could have been a big help if I saw his scum partner and the scum chat.

 

 

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