A Basic Mafia
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Thread: A Basic Mafia

  1. ISO #1

    A Basic Mafia

    Citizenx8
    Sheriffx2
    Framerx2
    Mafiosox1




    Town must have at least one member surivive and No mafia members remaining.
    Mafia must have at least one member survive and no town members remaining.




    Last wills; death notes are disallowed
    OOG communication is disallowed




    Quote Originally Posted by Citizen RoleCard
    You are a Citizen. You have no night actions
    Quote Originally Posted by Sheriff RoleCard
    You are a Sheriff. You may target a player at night and learn their alignment.
    Quote Originally Posted by Framer
    You are a Framer. You may target a player at night and choose what alignment they appear as. Cannot target other framers or self
    Quote Originally Posted by Mafioso
    You are a Mafioso. You may target a player at night and kill them.



    Lynch will occur at EOD. Player with the most votes will be lynched. In case of a tie RnG will be used.

    Day length is 48 hrs
    Night length is 24 hrs

    Mafia faction kill is based on vote. Mafioso has to be the one sent to kill. If mafioso is dead. A framer will become mafioso.
    Mafia win ties.
    Last edited by Damus_Graves; January 30th, 2019 at 11:03 AM.

  2. ISO #2

    Re: A Basic Mafia

    I assume it's the standard plurality lynch? Is there majority lynch along with it?

    That's just for clarity btw, so Approved, simple concept, recommended to new players.
    Quote Originally Posted by The Lawyer View Post
    Besides your lamp and your refridgerators, do you find anyone else suspicious?
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    it looks like many, e.g. MM and lag, suffered under the influence of paopan. However there is a victim: frinckles. He left the path of rationality and fully dived into the parallel reality of baby shark, king shark, and soviet union pizzas.
    Spoiler : The meaning of life :

  3. ISO #3

    Re: A Basic Mafia

    Quote Originally Posted by Marshmallow Marshall View Post
    I assume it's the standard plurality lynch? Is there majority lynch along with it?

    That's just for clarity btw, so Approved, simple concept, recommended to new players.
    It’s like the current iteration of lynching.
    Differences are:
    Doesn’t end the day.
    Only the player with highest number of votes AT the END OF DAY is lynched.

  4. ISO #4

  5. ISO #5

  6. ISO #6

    Re: A Basic Mafia

    Couple questions that are mostly just clarity for clarity's sake.

    Do mafia vote in the kill or does the Mafuoso have final say on who gets targeted for kills?

    Since it seems the way to win is to have one alignment left alive, does final day in a 1v1 scenario just come down to who votes for the opposing alignment member first?

    I'm fine with any decisions, just curious.

  7. ISO #7

    Re: A Basic Mafia

    Quote Originally Posted by creedkingsx View Post
    Couple questions that are mostly just clarity for clarity's sake.

    Do mafia vote in the kill or does the Mafuoso have final say on who gets targeted for kills?

    Since it seems the way to win is to have one alignment left alive, does final day in a 1v1 scenario just come down to who votes for the opposing alignment member first?

    I'm fine with any decisions, just curious.
    Vote. Mafioso has to be the one to kill.
    Good question. The mafia wins ties.

  8. ISO #8

  9. ISO #9

  10. ISO #10

    Re: A Basic Mafia

    Quote Originally Posted by Yayap View Post
    Based on the setup, it's irrelevant. No detectives/lookouts/escorts or anything else that matters who does the kill is in this setup.
    The specific reason I ask is in the case of deciding why an individual was killed and their interactions with a specific people. If a bad mafia member that has a single vote decision on a kill would vote people they've specifically been arguing with or that have FoS on them. It does matter to know.

 

 

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