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  1. ISO #2951

    Re: SC2 MAFIA 2.0 blinkstyle.

    Quote Originally Posted by Unknown1234 View Post
    Why are you so convinced Arsonist isn't mafia?
    I am going off reads. No one defended him. He does not appear to have a scum team. How do you all not see that. What I don’t get is how you all can not see it makes more sence that arson is mm than mafia. I was considering Numbertwo in my notes. But with him claiming excort. I know he is mafia. We need to lynch number two. And I can not see how you all do not see that.
    Do Not open this spoiler under any condition!!!!!!!
    Spoiler : :
    WHY CANT YOU FOLLOW SIMPLE DIRECTIONS?
    YOU HAVE JUST CAUSED THE END OF ALL MANKIND!!!!!!

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  2. ISO #2952

    Re: SC2 MAFIA 2.0 blinkstyle.

    Quote Originally Posted by Unknown1234 View Post
    I don't think Mike is scum. While I was afk all weekend Mike managed to come up with a random theory that me and Naz were mafia together, and retracted it before I even had a chance to respond. I don't think scum would plan such a ridiculous idea, especially when I was one of his top town-reads at that time.
    While I am not currently pushing for a lynch on mike, he has made built a reputation for himself as mafia by playing the "Too stupid to be scum" card and I will not be willing to give him a pass for this type of argument. If Arsonist flips MM, I will want Mike to be heavily reviewed.

  3. ISO #2953

    Re: SC2 MAFIA 2.0 blinkstyle.

    Quote Originally Posted by Mike View Post
    I am going off reads. No one defended him. He does not appear to have a scum team. How do you all not see that. What I don’t get is how you all can not see it makes more sence that arson is mm than mafia. I was considering Numbertwo in my notes. But with him claiming excort. I know he is mafia. We need to lynch number two. And I can not see how you all do not see that.
    Im Down To Lynch Any Of The PPL I Previously Mentioned..

  4. ISO #2954

    Re: SC2 MAFIA 2.0 blinkstyle.

    I think it's suspicious how people are trying to push what could be a potential mislynch today over a confirmed scum. Even if the MM is lynched that doesn't put us in a bad position. If Mike is bodyguard, we can both wifom the mafia as they won't know who to target/ Mike could protect someone or I could run one of them over. It almost encourages them to hit into the suspect pool, which makes it easier to rat out the mafia.

    Regardless if Arsonist is MM or not, I don't see why his lynch doesn't help us. If he is mafia, we will know who was not for his lynch yesterday and today.
    Quote Originally Posted by Mesk514 View Post
    1-I really and truly believe @Unknown1234 is town. He stuck by me when I needed him
    Quote Originally Posted by Gyrlander View Post
    Wow, this game was really easy. I just had to talk dumb shit to survive some days more. :P
    Quote Originally Posted by Mike View Post
    If sheriff cleared you honestly I would take him out of my town core and put him as scum.

  5. ISO #2955

    Re: SC2 MAFIA 2.0 blinkstyle.

    Quote Originally Posted by Auckmid View Post
    While I am not currently pushing for a lynch on mike, he has made built a reputation for himself as mafia by playing the "Too stupid to be scum" card and I will not be willing to give him a pass for this type of argument. If Arsonist flips MM, I will want Mike to be heavily reviewed.
    I am not playing stupid this time. I did not notice the OOO UNTILL naz posted it. My fault I admit that. I made a mistake. That is why I said my Logic was flawed. That is not playing stupid but making a mistake.
    Do Not open this spoiler under any condition!!!!!!!
    Spoiler : :
    WHY CANT YOU FOLLOW SIMPLE DIRECTIONS?
    YOU HAVE JUST CAUSED THE END OF ALL MANKIND!!!!!!

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  6. ISO #2956

    Re: SC2 MAFIA 2.0 blinkstyle.

    Quote Originally Posted by Unknown1234 View Post
    I think it's suspicious how people are trying to push what could be a potential mislynch today over a confirmed scum. Even if the MM is lynched that doesn't put us in a bad position. If Mike is bodyguard, we can both wifom the mafia as they won't know who to target/ Mike could protect someone or I could run one of them over. It almost encourages them to hit into the suspect pool, which makes it easier to rat out the mafia.

    Regardless if Arsonist is MM or not, I don't see why his lynch doesn't help us. If he is mafia, we will know who was not for his lynch yesterday and today.
    Order of Operations
    0.1. Jailor/Kidnapper
    0.2. Night Chats Open
    1. Veteran
    2. Escort/Consort
    3. Survivor
    4. Witch
    5. Mass Murderer
    6. Beguiler
    7. Bus Driver
    8. Auditor
    9. Framer/Janitor/Arsonist/Jester
    10. Coroner/Detective/Investigator/Lookout/Sheriff/Consigliere/Agent/Arsonist
    11. Doctor
    12. Vigilante/Godfather/Bodyguard/Mafia Kill/Serial Killer/
    13. Amnesiac

    Look at the ooo I would be role blocked. Mafia gets a free kill. We need mafia's rb gone if I can be a body guard.
    Do Not open this spoiler under any condition!!!!!!!
    Spoiler : :
    WHY CANT YOU FOLLOW SIMPLE DIRECTIONS?
    YOU HAVE JUST CAUSED THE END OF ALL MANKIND!!!!!!

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  7. ISO #2957

    Re: SC2 MAFIA 2.0 blinkstyle.

    Quote Originally Posted by Auckmid View Post
    -vote Arsonist


    I think that lynching the MM is a strong result. There is some chance that Arsonist is a mafia fakeclaiming, but it isn't like lynching a mafia is bad at all. Additionally, we can get some decent information off of the lynch (if he does flip MM, we are going to need to re-evaluate Mike who made some sketchy posts at the start of the day).

    Having said that, @Glip and @Distorted have been completely inactive today (Distorted's profile shows him as not being active for the past 3 days). If people continue dropping out, the plug might just need to be pulled on the game.
    Sorry to be inactive. IRL curveballs combined with inconvenient day start times for me.

    Isn't Numbertwo's Escort claim complete bullshit? Doctor flip in graveyard takes the Town protective slot it would come from, unless 2 "cits" are lying and Town ANY went both PR. Mike must be the town killing? Leaving it between Distorted/Unknown to fill the town power slot.

    I suppose Bahkieh's Sheriff claim could be suspect, with how he conveniently keeps checking the targets who died, but I'm inclined to townread AIVION's play from earlier. Plus, the targets make sense from a sheriff perspective. People who were less active, didn't claim, get them out of the way. Just unfortunate that they happen to be good mafia targets too.

    Arsonist is guaranteed scum. If Numbertwo roleblocked him as consort, then he is MM as he claims. I'd be satisfied with a #2 lynch if we wanted to leave the MM alive to fuck with mafia, but lynching the MM does guarantee 1+ night kills gone.

  8. ISO #2958

    Re: SC2 MAFIA 2.0 blinkstyle.

    Quote Originally Posted by Mike View Post
    Order of Operations
    0.1. Jailor/Kidnapper
    0.2. Night Chats Open
    1. Veteran
    2. Escort/Consort
    3. Survivor
    4. Witch
    5. Mass Murderer
    6. Beguiler
    7. Bus Driver
    8. Auditor
    9. Framer/Janitor/Arsonist/Jester
    10. Coroner/Detective/Investigator/Lookout/Sheriff/Consigliere/Agent/Arsonist
    11. Doctor
    12. Vigilante/Godfather/Bodyguard/Mafia Kill/Serial Killer/
    13. Amnesiac

    Look at the ooo I would be role blocked. Mafia gets a free kill. We need mafia's rb gone if I can be a body guard.
    Im really not sure how that works, because that makes my role really underpowered given I can't even confirm myself through feedback. That being said, #2 roleblocking you would just confirm him as mafia.
    Quote Originally Posted by Mesk514 View Post
    1-I really and truly believe @Unknown1234 is town. He stuck by me when I needed him
    Quote Originally Posted by Gyrlander View Post
    Wow, this game was really easy. I just had to talk dumb shit to survive some days more. :P
    Quote Originally Posted by Mike View Post
    If sheriff cleared you honestly I would take him out of my town core and put him as scum.

  9. ISO #2959

    Re: SC2 MAFIA 2.0 blinkstyle.

    Quote Originally Posted by Glip View Post
    Isn't Numbertwo's Escort claim complete bullshit? Doctor flip in graveyard takes the Town protective slot it would come from, unless 2 "cits" are lying and Town ANY went both PR. Mike must be the town killing? Leaving it between Distorted/Unknown to fill the town power slot.
    1) We don't know for sure that Numbertwo is scum. He claim competes for the town any spot, but so does the claim by Bahki/AIVION and so do the excess citizen claims.
    2) Mike is not confirmed town. Distorted could also be the one taking the town killing slot.

  10. ISO #2960

    Re: SC2 MAFIA 2.0 blinkstyle.

    Quote Originally Posted by Unknown1234 View Post
    Im really not sure how that works, because that makes my role really underpowered given I can't even confirm myself through feedback. That being said, #2 roleblocking you would just confirm him as mafia.
    Good point.
    Do Not open this spoiler under any condition!!!!!!!
    Spoiler : :
    WHY CANT YOU FOLLOW SIMPLE DIRECTIONS?
    YOU HAVE JUST CAUSED THE END OF ALL MANKIND!!!!!!

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  11. ISO #2961

    Re: SC2 MAFIA 2.0 blinkstyle.

    Quote Originally Posted by Auckmid View Post
    1) We don't know for sure that Numbertwo is scum. He claim competes for the town any spot, but so does the claim by Bahki/AIVION and so do the excess citizen claims.
    2) Mike is not confirmed town. Distorted could also be the one taking the town killing slot.

    Interesting ate you saying you town read number two?
    Do Not open this spoiler under any condition!!!!!!!
    Spoiler : :
    WHY CANT YOU FOLLOW SIMPLE DIRECTIONS?
    YOU HAVE JUST CAUSED THE END OF ALL MANKIND!!!!!!

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  12. ISO #2962

    Re: SC2 MAFIA 2.0 blinkstyle.

    Quote Originally Posted by Unknown1234 View Post
    I don't think Mike is scum. While I was afk all weekend Mike managed to come up with a random theory that me and Naz were mafia together, and retracted it before I even had a chance to respond. I don't think scum would plan such a ridiculous idea, especially when I was one of his top town-reads at that time.
    Quote Originally Posted by Auckmid View Post
    While I am not currently pushing for a lynch on mike, he has made built a reputation for himself as mafia by playing the "Too stupid to be scum" card and I will not be willing to give him a pass for this type of argument. If Arsonist flips MM, I will want Mike to be heavily reviewed.
    Quote Originally Posted by Auckmid View Post
    1) We don't know for sure that Numbertwo is scum. He claim competes for the town any spot, but so does the claim by Bahki/AIVION and so do the excess citizen claims.
    2) Mike is not confirmed town. Distorted could also be the one taking the town killing slot.
    Main reason I townread Mike this game is he's being apologetic, which he hasn't been in the games I've played with him as mafia. He comes up with crackpot theories and sticks to them, throwing in inconsistencies to prey on the "I'm a dumbass."

    Mike usually goes "full retard" as mafia. Obviously, given we know that MO, he wouldn't repeat that this game if he were mafia again (and he did make a point D1 of saying he wouldn't repeat it), but I see him putting real effort in, and admitting when he's wrong, not trying to push leaps of logic on the town. It is a drastic difference from how he's played previous games (he's not nearly as spammy either, thank god), so I'm willing to give him the benefit of the doubt. His initial veteran claim makes sense for someone trying not to get killed, and his only possible counterclaim would be Distorted, who has a much weaker claim to the spot, given his tunnel vision gambit on Damus, refusing to address the game as a whole, and a Vet claim that makes him unlikely to get targeted by investigators OR mafia, when he should be trying to lure the kill on alert.

    Mike also got roleblocked by Numbertwo, who I'm heavily scumreading, especially after that doctor flip. Numbertwo was belligerent and uncooperative yesterday, conveniently missing the chance to claim a role until today when he could RB a neutral for townpoints. Numbertwo can only be town if we have two liars in the cits+Bahkieh, vs. him being mafia only requires one liar: him.

  13. ISO #2963

    Re: SC2 MAFIA 2.0 blinkstyle.

    Quote Originally Posted by Glip View Post
    Main reason I townread Mike this game is he's being apologetic, which he hasn't been in the games I've played with him as mafia. He comes up with crackpot theories and sticks to them, throwing in inconsistencies to prey on the "I'm a dumbass."

    Mike usually goes "full retard" as mafia. Obviously, given we know that MO, he wouldn't repeat that this game if he were mafia again (and he did make a point D1 of saying he wouldn't repeat it), but I see him putting real effort in, and admitting when he's wrong, not trying to push leaps of logic on the town. It is a drastic difference from how he's played previous games (he's not nearly as spammy either, thank god), so I'm willing to give him the benefit of the doubt. His initial veteran claim makes sense for someone trying not to get killed, and his only possible counterclaim would be Distorted, who has a much weaker claim to the spot, given his tunnel vision gambit on Damus, refusing to address the game as a whole, and a Vet claim that makes him unlikely to get targeted by investigators OR mafia, when he should be trying to lure the kill on alert.

    Mike also got roleblocked by Numbertwo, who I'm heavily scumreading, especially after that doctor flip. Numbertwo was belligerent and uncooperative yesterday, conveniently missing the chance to claim a role until today when he could RB a neutral for townpoints. Numbertwo can only be town if we have two liars in the cits+Bahkieh, vs. him being mafia only requires one liar: him.
    You are making it hard for me to scum read you.
    Do Not open this spoiler under any condition!!!!!!!
    Spoiler : :
    WHY CANT YOU FOLLOW SIMPLE DIRECTIONS?
    YOU HAVE JUST CAUSED THE END OF ALL MANKIND!!!!!!

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  14. ISO #2964

    Re: SC2 MAFIA 2.0 blinkstyle.

    hmm..
    Quote Originally Posted by Mesk514 View Post
    1-I really and truly believe @Unknown1234 is town. He stuck by me when I needed him
    Quote Originally Posted by Gyrlander View Post
    Wow, this game was really easy. I just had to talk dumb shit to survive some days more. :P
    Quote Originally Posted by Mike View Post
    If sheriff cleared you honestly I would take him out of my town core and put him as scum.

  15. ISO #2965

  16. ISO #2966

  17. ISO #2967

    Re: SC2 MAFIA 2.0 blinkstyle.

    hmmmmmmm.
    Quote Originally Posted by Mesk514 View Post
    1-I really and truly believe @Unknown1234 is town. He stuck by me when I needed him
    Quote Originally Posted by Gyrlander View Post
    Wow, this game was really easy. I just had to talk dumb shit to survive some days more. :P
    Quote Originally Posted by Mike View Post
    If sheriff cleared you honestly I would take him out of my town core and put him as scum.

  18. ISO #2968

  19. ISO #2969

    Re: SC2 MAFIA 2.0 blinkstyle.

    I would be surprised if everyone posted at least once tomorrow.
    Quote Originally Posted by Mesk514 View Post
    1-I really and truly believe @Unknown1234 is town. He stuck by me when I needed him
    Quote Originally Posted by Gyrlander View Post
    Wow, this game was really easy. I just had to talk dumb shit to survive some days more. :P
    Quote Originally Posted by Mike View Post
    If sheriff cleared you honestly I would take him out of my town core and put him as scum.

  20. ISO #2970

    Re: SC2 MAFIA 2.0 blinkstyle.

    WHAT THE ACTUAL FUCK ARE THESE VOTES!?! This is such an easy vote it hurts. Even if you want to try to use the MM (WHICH IS STUPID), the next best lynch is the Escort claim. The Town Protective slot is already taken with our dead doctor and I am taking one of the Town Any spots as Sheriff. If you want to keep the "escort" alive to keep the MM in check, that means we have to take a chance on a cit lynch. This is what MAFIA wants. Stay focused on the easy lynches. We have majority and removing MM will change the NK from 1+ to just 1, just as Glip pointed out. Obviously not all the cit claims are cits, and I am the ONLY one who can find Mafia among them 100%.
    I play way too much Pokemon.

  21. ISO #2971

    Re: SC2 MAFIA 2.0 blinkstyle.

    Yeah, the thread has been pretty dead today...

    So I'll make a few more of my beliefs clear:

    1) I do not like the fact that mike seemed so sure that Arsonist is MM and not mafia since it turns out that there is a high chance that Arsonist is indeed the MM and the logic used to peg Arsonist so heavily as MM seems a bit tenuous. However, it isn't enough for me to completely flip my belief on mike's alignment so I will still lean town for him.

    2) It looks like there is a high chance that Arsonist is the MM and I don't think that Distorted is mafia, I'm going to go ahead and say that I do believe that Distorted is probably town since his playstyle makes little sense as mafia (it wasn't exactly a pro-town playstyle either, but I can still believe it). This belief could change drastically for me though if Arsonist is lynched and flips mafia, even though that seems somewhat unlikely at this point.

    3) I'll do a re-read through for him, but I agree there is a high chance that Numbertwo is the mafia consort. However, I am against lynching him for the following reasons...



    • If he dies the MM is free to go on a killing spree. Attempting to get the MM to cooperate with the town at this point is stupidity since their only real path to victory is to kill enough town members during the night to force the town to focus on preventing a mafia majority over targeting them during the day As such, if we get a successful lynch today on the consort (bringing us to a 6v2v1) there is a high chance it will just cause additional town players to die during the night.
    • Even if he is mafia, there is a high chance that we can control his RB by telling him which people to target or not to target (specifically not to target Unknown or Mike). If he refuses to comply he reveals himself as mafia. If he does comply, he isn't actually hurting the town with his night action.
    • Even though there is a high chance he is mafia, it isn't guaranteed. This is the least significant point since we are eventually going to have to lynch someone who we are not certain is scum, but it is still something to keep in mind.


    4) I'm still acting under the belief that Unknown it town. If that is the case and Mike and Distorted also are town while Numbertwo is mafia, that leaves Glip, naz, Light and Bahki with two being town and two being mafia. Light and naz are probably the two most suspicious, but it could be something less obvious.

  22. ISO #2972

    Re: SC2 MAFIA 2.0 blinkstyle.

    Quote Originally Posted by Unknown1234 View Post
    1.) Mass Murderer's don't get automatic kills. They have to visit someone and have someone visit that same house. There's no guarantees of a kill every night. Although It's more likely given half of the roles can visit and I visit two people...

    2.) If Arsonist was mafia, he would have been practically outed as scum. So why wouldn't he claim MM, to attempt to save himself from a lynch?

    It sounds like you don't believe #2's claim. So why are you voting Distorted?
    1) not how it works on fm thats why blink messed up
    3) bc he is a roleblocker and can rb arsonist still

    I don't understand what you're saying with 2). Arsonist is clearly the MM and I'm not going to lynch him today because the only chance town has for winning today is to have a mafia flip.
    Numbertwo might be town but distorted is not.
    Quote Originally Posted by yzb25 View Post
    President Fielzanks walks up to his stage, preparing his n1 speech. In front of him, his two cronies MM and David stood. In front of him, his immaculately written n1 speech was prepared. 'Gentleman, what is the soul of capitalism?', he asked his small audience. 'Money?', MM guessed. 'Waifus?', David asked. 'No' Fielz replied, disappointed in his trash scumteam .
    Quote Originally Posted by aamirus View Post
    Naz would never forget the Chik-Fil-A Sauce

  23. ISO #2973

    Re: SC2 MAFIA 2.0 blinkstyle.

    I am suddenly against lynching Distorted due to what naz just said. Regardless of their alignment, the logic that people are continuing to use makes no sense.\

    We are currently in a 6v3v1 situation right now. If we lynch a mafia, this drops to 6v2v1, with the guaranteed mafia kill dropping us to 5v2v1. Depending on what the MM does, we would still be in a good position unless he gets lucky and kills two towns. Added with the Escort and Bodyguard claims and my role (mine mostly to somewhat counter mafia, not MM) we would very likely have a chance going into tomorrow.

    If we end up lynching the Mass Murderer, it would then become a 6v3. With me as a Bus, mike as bodyguard, and Number Two as Escort with a sheriff claim, there are many ways we could prevent a kill, kill a mafia, or detect one as well. The worst it could be is 5v3, with a huge suspicion towards Number Two being one of the mafia (unless Arsonist flips mafia).

    The ONLY way we lose today is by lynching a town. That's why I don't understand why Mike is so eager to lynch Number Two and why naz is so eager to lynch Distorted. If either of them flip town we lose the game right there.
    Quote Originally Posted by Mesk514 View Post
    1-I really and truly believe @Unknown1234 is town. He stuck by me when I needed him
    Quote Originally Posted by Gyrlander View Post
    Wow, this game was really easy. I just had to talk dumb shit to survive some days more. :P
    Quote Originally Posted by Mike View Post
    If sheriff cleared you honestly I would take him out of my town core and put him as scum.

  24. ISO #2974

    Re: SC2 MAFIA 2.0 blinkstyle.

    I suddenly find it very odd that Bakieh is suggesting we lynch a citizen claim. Why would we when there are clearly better options on the table for today? Especially when you're an investigative role that can check people??
    Quote Originally Posted by Mesk514 View Post
    1-I really and truly believe @Unknown1234 is town. He stuck by me when I needed him
    Quote Originally Posted by Gyrlander View Post
    Wow, this game was really easy. I just had to talk dumb shit to survive some days more. :P
    Quote Originally Posted by Mike View Post
    If sheriff cleared you honestly I would take him out of my town core and put him as scum.

  25. ISO #2975

    Re: SC2 MAFIA 2.0 blinkstyle.

    Quote Originally Posted by naz View Post
    1) not how it works on fm thats why blink messed up
    3) bc he is a roleblocker and can rb arsonist still

    I don't understand what you're saying with 2). Arsonist is clearly the MM and I'm not going to lynch him today because the only chance town has for winning today is to have a mafia flip.
    Numbertwo might be town but distorted is not.
    Welcome to my scum list naz with numberTWo. Just don't knwk if it is glip or light.
    Do Not open this spoiler under any condition!!!!!!!
    Spoiler : :
    WHY CANT YOU FOLLOW SIMPLE DIRECTIONS?
    YOU HAVE JUST CAUSED THE END OF ALL MANKIND!!!!!!

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  26. ISO #2976

    Re: SC2 MAFIA 2.0 blinkstyle.

    Quote Originally Posted by Unknown1234 View Post
    I suddenly find it very odd that Bakieh is suggesting we lynch a citizen claim. Why would we when there are clearly better options on the table for today? Especially when you're an investigative role that can check people??
    Did you not read what I said? I SAID THATS WHAT THE MAFIA WANTS. I have not moved my vote off Arsonist and refuse to do so. I even said my next lynch target as of now is Escort.
    I play way too much Pokemon.

  27. ISO #2977

    Re: SC2 MAFIA 2.0 blinkstyle.

    Quote Originally Posted by Bahkieh View Post
    WHAT THE ACTUAL FUCK ARE THESE VOTES!?! This is such an easy vote it hurts. Even if you want to try to use the MM (WHICH IS STUPID), the next best lynch is the Escort claim. The Town Protective slot is already taken with our dead doctor and I am taking one of the Town Any spots as Sheriff. If you want to keep the "escort" alive to keep the MM in check, that means we have to take a chance on a cit lynch. This is what MAFIA wants. Stay focused on the easy lynches. We have majority and removing MM will change the NK from 1+ to just 1, just as Glip pointed out. Obviously not all the cit claims are cits, and I am the ONLY one who can find Mafia among them 100%.
    Bolded now so you can see it
    I play way too much Pokemon.

  28. ISO #2978

    Re: SC2 MAFIA 2.0 blinkstyle.

    Quote Originally Posted by Mike View Post
    arson are you willing to spree on the person town says?
    I'm pretty sure he checked out of the game @Arsonist we might not lynch you today dood, who u gonna target tonight
    Quote Originally Posted by yzb25 View Post
    President Fielzanks walks up to his stage, preparing his n1 speech. In front of him, his two cronies MM and David stood. In front of him, his immaculately written n1 speech was prepared. 'Gentleman, what is the soul of capitalism?', he asked his small audience. 'Money?', MM guessed. 'Waifus?', David asked. 'No' Fielz replied, disappointed in his trash scumteam .
    Quote Originally Posted by aamirus View Post
    Naz would never forget the Chik-Fil-A Sauce

  29. ISO #2979

    Re: SC2 MAFIA 2.0 blinkstyle.

    Quote Originally Posted by Bahkieh View Post
    Did you not read what I said? I SAID THATS WHAT THE MAFIA WANTS. I have not moved my vote off Arsonist and refuse to do so. I even said my next lynch target as of now is Escort.
    I misread that by quite a lot. Ignore what I said, I agree with you about not lynching citizens.
    Quote Originally Posted by Mesk514 View Post
    1-I really and truly believe @Unknown1234 is town. He stuck by me when I needed him
    Quote Originally Posted by Gyrlander View Post
    Wow, this game was really easy. I just had to talk dumb shit to survive some days more. :P
    Quote Originally Posted by Mike View Post
    If sheriff cleared you honestly I would take him out of my town core and put him as scum.

  30. ISO #2980

    Re: SC2 MAFIA 2.0 blinkstyle.

    Everyone gone again?
    Quote Originally Posted by Mesk514 View Post
    1-I really and truly believe @Unknown1234 is town. He stuck by me when I needed him
    Quote Originally Posted by Gyrlander View Post
    Wow, this game was really easy. I just had to talk dumb shit to survive some days more. :P
    Quote Originally Posted by Mike View Post
    If sheriff cleared you honestly I would take him out of my town core and put him as scum.

  31. ISO #2981

    Re: SC2 MAFIA 2.0 blinkstyle.

    Omg numbertwo is not town he is mafia. How do you not see it? This is what will happen we lunch nuvertwo mafia loses there role block. Mm will have to attcl me or risk dieing to my by kill. Or he can kill naz do not buss naz I will not guard naz. So naz will be a free kill for mm. But lynch nimbertwo he is mafia not town. We win lynching number two.
    Do Not open this spoiler under any condition!!!!!!!
    Spoiler : :
    WHY CANT YOU FOLLOW SIMPLE DIRECTIONS?
    YOU HAVE JUST CAUSED THE END OF ALL MANKIND!!!!!!

    <a href=https://www.sc2mafia.com/forum/signaturepics/sigpic27614_1.gif target=_blank>https://www.sc2mafia.com/forum/signat...pic27614_1.gif</a>

  32. ISO #2982

    Re: SC2 MAFIA 2.0 blinkstyle.

    Mike, tell me why we lose by lynching Arsonist first, even if he is MM.
    Quote Originally Posted by Mesk514 View Post
    1-I really and truly believe @Unknown1234 is town. He stuck by me when I needed him
    Quote Originally Posted by Gyrlander View Post
    Wow, this game was really easy. I just had to talk dumb shit to survive some days more. :P
    Quote Originally Posted by Mike View Post
    If sheriff cleared you honestly I would take him out of my town core and put him as scum.

  33. ISO #2983

    Re: SC2 MAFIA 2.0 blinkstyle.

    Quote Originally Posted by Unknown1234 View Post
    Mike, tell me why we lose by lynching Arsonist first, even if he is MM.
    I will be roadblocked 100%
    Do Not open this spoiler under any condition!!!!!!!
    Spoiler : :
    WHY CANT YOU FOLLOW SIMPLE DIRECTIONS?
    YOU HAVE JUST CAUSED THE END OF ALL MANKIND!!!!!!

    <a href=https://www.sc2mafia.com/forum/signaturepics/sigpic27614_1.gif target=_blank>https://www.sc2mafia.com/forum/signat...pic27614_1.gif</a>

  34. ISO #2984

    Re: SC2 MAFIA 2.0 blinkstyle.

    Quote Originally Posted by Mike View Post
    I will be roadblocked 100%
    Then he confirms himself as mafia. You are risking putting the game on the line to lynch someone that isn't confirmed evil, where as what you just outlined would allow us to lynch two scum.
    Quote Originally Posted by Mesk514 View Post
    1-I really and truly believe @Unknown1234 is town. He stuck by me when I needed him
    Quote Originally Posted by Gyrlander View Post
    Wow, this game was really easy. I just had to talk dumb shit to survive some days more. :P
    Quote Originally Posted by Mike View Post
    If sheriff cleared you honestly I would take him out of my town core and put him as scum.

  35. ISO #2985

    Re: SC2 MAFIA 2.0 blinkstyle.

    If we lynch Number Two, and he is Escort, we will lose the game.

    If we lynch Number Two and he is Consort, then the Mass Murderer is still around to kill.
    Quote Originally Posted by Mesk514 View Post
    1-I really and truly believe @Unknown1234 is town. He stuck by me when I needed him
    Quote Originally Posted by Gyrlander View Post
    Wow, this game was really easy. I just had to talk dumb shit to survive some days more. :P
    Quote Originally Posted by Mike View Post
    If sheriff cleared you honestly I would take him out of my town core and put him as scum.

  36. ISO #2986

    Re: SC2 MAFIA 2.0 blinkstyle.

    Tomorrow we will be 5v 3 fine but I want a number lynch tomorroW. And them naz
    -vote Arsonist

    Arsonist
    Do Not open this spoiler under any condition!!!!!!!
    Spoiler : :
    WHY CANT YOU FOLLOW SIMPLE DIRECTIONS?
    YOU HAVE JUST CAUSED THE END OF ALL MANKIND!!!!!!

    <a href=https://www.sc2mafia.com/forum/signaturepics/sigpic27614_1.gif target=_blank>https://www.sc2mafia.com/forum/signat...pic27614_1.gif</a>

  37. ISO #2987

  38. ISO #2988

    Re: SC2 MAFIA 2.0 blinkstyle.

    -vote Arsonist


    Yep, an escort is obviously going to ruin the mafias plan so it makes sense that they would want to misslynch me.


    It's extremely suspicious that mike tunnels me so hard when he obviously should see himself as Town killer after the doctor flip and distorted also claims town killer which means that 1 of them is town and the other 1 is scum.

  39. ISO #2989

    Re: SC2 MAFIA 2.0 blinkstyle.

    Quote Originally Posted by Bahkieh View Post
    I agree NumberTwo is Mafia. MM is priority though.
    okay ''sheriff that only visits dead people''

    With the doctor in the graveyard i claim the town any slot, so that leaves no room for another town investigative role.


    If Arsonist flips MM i believe the remaining Mafia are

    Bahkieh, Mike and Glip

  40. ISO #2990

  41. ISO #2991

    Re: SC2 MAFIA 2.0 blinkstyle.

    Honestly, the most logical reason that Firebringer was killed last night is that the Mafia got a consigliere(bahkieh) and checked firebringer night 1.

    With the amount of claims and an escort in play they probably decided to send bahkieh for the kill last night because he was the least likely one to be roleblocked by me.

  42. ISO #2992

    Re: SC2 MAFIA 2.0 blinkstyle.

    Quote Originally Posted by blinkskater View Post
    Town Government Glip/light/nazauckmid
    Town Killing Distorted/mike
    Town Power Distorted/Unknown
    Town ANY Numbertwo/glip/light/naz/bahkieh/auckmid
    Town ANY Numbertwo/glip/light/naz/bahkieh/auckmid
    Citizen glip/light/naz/auckmid

    I believe this is the slots everyone claims to be a part of. Correct me if im wrong.

  43. ISO #2993

  44. ISO #2994

  45. ISO #2995

    Re: SC2 MAFIA 2.0 blinkstyle.

    Quote Originally Posted by Numbertwo View Post
    Honestly, the most logical reason that Firebringer was killed last night is that the Mafia got a consigliere(bahkieh) and checked firebringer night 1.

    With the amount of claims and an escort in play they probably decided to send bahkieh for the kill last night because he was the least likely one to be roleblocked by me.
    -vote numbertwo
    hearing all rhiz. I will saY lynching you gets us 100% a mafia kill. And will do town best.

    Town lynch Numbertwo is you think he is town you have to be his scum mate. Come on you can see this is is to much info. None of us have a clue why mafia is hitting the people they are hitting other. He just explained it perfectly. Why they hit fire. We need to take out mafias roleblocker today. No matter what happens tonight mafia will be down to 2 not 3. I am saying he is not town. He is mafia. If you are town lynch this scum.
    Do Not open this spoiler under any condition!!!!!!!
    Spoiler : :
    WHY CANT YOU FOLLOW SIMPLE DIRECTIONS?
    YOU HAVE JUST CAUSED THE END OF ALL MANKIND!!!!!!

    <a href=https://www.sc2mafia.com/forum/signaturepics/sigpic27614_1.gif target=_blank>https://www.sc2mafia.com/forum/signat...pic27614_1.gif</a>

  46. ISO #2996

  47. ISO #2997

  48. ISO #2998

    Re: SC2 MAFIA 2.0 blinkstyle.

    Quote Originally Posted by Auckmid View Post
    Arsonist is confirmed scum at this point. We will be lynching him today unless there is a compelling argument as to why someone else has a high chance of being the mass murderer specifically...

    ...like Distorted.



    So I'll give my reads atm as well...

    I agree that I think Unknown is town. The only way that I am not confirmed town is if Unknown isn't town and was lying about busing me N1 which I think is unlikely. I also believe that you are town. For the time being, I am going to believe that Bahki is town, even though I still have a bit of suspicion about that slot.

    Arsonist is effectively confirmed scum at this point. As I've made clear so far, I am very skeptical of Distorted being town and I believe he has a high chance of being the MM (highly doubt he is mafia however). If Distorted does end up being MM, 2 of Glip/Light/naz/Numbertwo are mafia, while the other two are town. Figuring out which are which if this is the case will take a fair bit of work, but I am quite heavily reading Light as scum. I will go more in depth on this last part later, but needless to say that it is unlikely that we will lynch any of these last 4 today.
    Your entire argument against me is false btw - just going to point this out. my hard tunneling started D1. and went well into D2. Whats that have to do with anything? your logic says that I tunneled on him so hard because i knew he visited unknown and that unknown he died there. That information was revealed about a 3rd of the way? into D2. I was already well tunneled before that info was revealed.

    Go here → → https://discord.gg/rYRT5Tz Type s.cat, enjoy.

  49. ISO #2999

    Re: SC2 MAFIA 2.0 blinkstyle.

    Quote Originally Posted by Auckmid View Post
    Short answer: I would like a Distorted lynch to at least be on the table, even though I could be talked out of it and I am by no means saying that I will not vote for Arsonist.

    Long answer: The super appealing part about lynching Arsonist is that there is effectively a zero percent chance of mislynching. As should be clear from the votes that I have pushed for, safe lynches are something that I find very appealing. However, I heavily believe based off of his plays so far that Arsonist is mafia and that a lynch on him would leave the MM alive going into night 3. In contrast, there is still an existing possibility that Distorted is town and there is a risk of a mislynch if we go for him, which would of course be very unfortunate at this point in the game. However, I have given the argument quite a few times so far as to why I think that Distorted has a very high chance of being the NK and I also believe that if Distorted is the NK and we successfully lynch him, town is in a strong position going into N3 with most of our important PRs still up and what seems to be a fairly good idea of who the mafia are.
    Argument = invalid. proof in above post.

    Go here → → https://discord.gg/rYRT5Tz Type s.cat, enjoy.

  50. ISO #3000

    Re: SC2 MAFIA 2.0 blinkstyle.

    Quote Originally Posted by Auckmid View Post
    I'm heading off to bed now, so I'll post a few facts before I go now that we have everyone's role claims...

    -At least two of the following three players are town: Unknown, Mike and Distorted. There is a possibility that all 3 are town (I'll review the Distorted case tomorrow).
    -If Unknown is town, I am confirmed non-mafia. If Unknown and Bahki are both town, I am confirmed town.
    -At least two of the citizen claims (myself, Glip, Light and naz) are true. There is a technical possibility that all 4 are true, but that is unlikely and would require Arsonist, Numbertwo and Bahki to all be scum (this parts a bit more possible, but still not all that likely).

    Or to some it up more visually if we are making that assumption that Arsonist is scum which we almost certainly should...

    Scum by category:

    Auckmid, Glip, Light, Naz: 0-2 (max = 50%)
    Unknown, Mike, Distorted: 0-1 (max = 33.3%)
    Numbertwo, Bahki: 0-2 (max = 100%)

    Total scum (excluding Arsonist): 3
    How are at least 2 true? we alreayd have a dead citizen and there is only 2 confirmed citizens.

    Go here → → https://discord.gg/rYRT5Tz Type s.cat, enjoy.

 

 

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