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Thread: Insane Asylum

  1. #61

    Re: Insane Asylum

    Quote Originally Posted by Damus_Graves View Post
    Probably be more balanced if you had to choose between healing or lookouting
    looking at this post Made me want to add Lookout Peeping tom role. Now I have it set up for possibly of one or the other.

    feed back I want from others is Lookout or Doc better or Lookout and Doc? town also will have by day 3 Confirmed Mayor role. That can network one time max of 3 people.

    Mafia has Killing role and Escort and by day 3 Jester in there ranks if lyched before the other 2.

    I am asking for balance here.

    For now I have it set as Doc or Lookout no chance of both in same game.
    Do Not open this spoiler under any condition!!!!!!!
    Spoiler : :
    WHY CANT YOU FOLLOW SIMPLE DIRECTIONS?
    YOU HAVE JUST CAUSED THE END OF ALL MANKIND!!!!!!

    <a href=http://www.sc2mafia.com/forum/signaturepics/sigpic27614_1.gif target=_blank>http://www.sc2mafia.com/forum/signat...pic27614_1.gif</a>

  2. #62

  3. #63

    Re: Insane Asylum

    Quote Originally Posted by Damus_Graves View Post
    Keep your first hosted game simple. That’s my advice
    Ok, I will not add any more. All roles are confirmed. except for doc or lookout. I will leave it as it is now.
    Last edited by Mike; January 2nd, 2019 at 10:45 AM.
    Do Not open this spoiler under any condition!!!!!!!
    Spoiler : :
    WHY CANT YOU FOLLOW SIMPLE DIRECTIONS?
    YOU HAVE JUST CAUSED THE END OF ALL MANKIND!!!!!!

    <a href=http://www.sc2mafia.com/forum/signaturepics/sigpic27614_1.gif target=_blank>http://www.sc2mafia.com/forum/signat...pic27614_1.gif</a>

  4. #64

  5. #65

  6. #66

    Re: Insane Asylum

    Quote Originally Posted by Slaol View Post
    Seems fine
    Ty give me a time you would like me to host this and I will I have everything set up ready to start signups.
    Do Not open this spoiler under any condition!!!!!!!
    Spoiler : :
    WHY CANT YOU FOLLOW SIMPLE DIRECTIONS?
    YOU HAVE JUST CAUSED THE END OF ALL MANKIND!!!!!!

    <a href=http://www.sc2mafia.com/forum/signaturepics/sigpic27614_1.gif target=_blank>http://www.sc2mafia.com/forum/signat...pic27614_1.gif</a>

  7. #67

  8. #68

    Re: Insane Asylum

    Quote Originally Posted by Mike View Post
    I cleaned up the Mechanics section to make it easier to skim thru.
    Thank you. Approved; do not post signups yet, though.
    Quote Originally Posted by SuperJack View Post
    I wanted to buy a kinder egg in usa. But apparently they arn't sold because they are too dangerous.
    So I bought two assault rifles instead.
    Quote Originally Posted by Stealthbomber16 View Post
    Imagine this convo going down in real life
    “Alright Enzo come shoot my house up tonight, someone else will be there. I think. Most likely.”

  9. #69

  10. #70

    Re: Insane Asylum

    Quote Originally Posted by Damus_Graves View Post
    I would say that Mike should be able to post signups now @Marshmallow Marshall agree?
    I do. @Mike , approved for signups.
    Quote Originally Posted by SuperJack View Post
    I wanted to buy a kinder egg in usa. But apparently they arn't sold because they are too dangerous.
    So I bought two assault rifles instead.
    Quote Originally Posted by Stealthbomber16 View Post
    Imagine this convo going down in real life
    “Alright Enzo come shoot my house up tonight, someone else will be there. I think. Most likely.”

  11. #71

    Re: Insane Asylum

    cleaned up the Abiltys. They did not Change! Just made them Match the Role Cards that was sent out. Just cleaned them up to make them easier to understand.
    Do Not open this spoiler under any condition!!!!!!!
    Spoiler : :
    WHY CANT YOU FOLLOW SIMPLE DIRECTIONS?
    YOU HAVE JUST CAUSED THE END OF ALL MANKIND!!!!!!

    <a href=http://www.sc2mafia.com/forum/signaturepics/sigpic27614_1.gif target=_blank>http://www.sc2mafia.com/forum/signat...pic27614_1.gif</a>

  12. #72

  13. #73

  14. #74

    Re: Insane Asylum

    Quote Originally Posted by Damus_Graves View Post
    Why confirm existence of bulletproof
    I only put it in to Counter what happened last game.

    Mafia Hit doc night 1. no one died. Mafia found doc n2 Roleblock and Kill doc.

    This way Mafia dont know if they found doc Or hit bulletproof. I only added it as a balance. What are you views?
    Do Not open this spoiler under any condition!!!!!!!
    Spoiler : :
    WHY CANT YOU FOLLOW SIMPLE DIRECTIONS?
    YOU HAVE JUST CAUSED THE END OF ALL MANKIND!!!!!!

    <a href=http://www.sc2mafia.com/forum/signaturepics/sigpic27614_1.gif target=_blank>http://www.sc2mafia.com/forum/signat...pic27614_1.gif</a>

  15. #75

    Re: Insane Asylum

    Quote Originally Posted by Mike View Post
    I only put it in to Counter what happened last game.

    Mafia Hit doc night 1. no one died. Mafia found doc n2 Roleblock and Kill doc.

    This way Mafia dont know if they found doc Or hit bulletproof. I only added it as a balance. What are you views?
    I don’t mind it. Just picking your brain.
    Although I prefer setups that have hidden town roles personally

  16. #76

    Re: Insane Asylum

    Quote Originally Posted by Damus_Graves View Post
    I don’t mind it. Just picking your brain.
    Although I prefer setups that have hidden town roles personally
    I am working on a fully hidden setup that is full of storyline and each persons name and storyline hints and clues.
    Do Not open this spoiler under any condition!!!!!!!
    Spoiler : :
    WHY CANT YOU FOLLOW SIMPLE DIRECTIONS?
    YOU HAVE JUST CAUSED THE END OF ALL MANKIND!!!!!!

    <a href=http://www.sc2mafia.com/forum/signaturepics/sigpic27614_1.gif target=_blank>http://www.sc2mafia.com/forum/signat...pic27614_1.gif</a>

  17. #77

  18. #78

  19. #79

  20. #80

 

 

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