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  1. #1

    weed Poker Mafia!

      Thank you Slaol for helping me to balance i
    Also fix the WYSIWYG, it's broken



    Not a good ripoff of "Lottery" setup, also i suggest to make the "Setup Spotlight" for setups like original lottery.


    Roles:

    Citizen
    Citizen
    Citizen
    Citizen
    Citizen
    Citizen
    Citizen
    Citizen
    Citizen
    Scumbag
    Scumbag
    Godfather

    Unique mechanic:
    Spoiler : Explaining :

    Every player gets a hand of 5 cards on each night, host PMs this hand.
    A player may ask to change some cards to host but only 1 time p/night (also player can choose which slots to change).
    Depending on this hand, his role changes for next day and night, it doesn't change alligement.

    If a player gets Supreme role, it will be revealed to everyone
    Godfather can choose 2 players - 1st to make night action, 2nd to kill someone. He's detection immune.

    Setup is powered by
    random.org
    Also, please talk to host using Cyan and use mention (Someone).


    Money system:
    Spoiler : $$$ :

    At start of the game, eveyone gets 200$
    Everyone gets +100$ each night
    +50$ to
    town if they lynched mafia

    Players can bet money if they got a good hand at night,
    Player with highest valuable combo gets the money and shop acess, sharing it with pepole got same combo.
    If a player raised his bet, you must have a higher or same ammont of bet, as him to raise it.

    You can raise your bet, go all-in or skip if you got a shitty hand.
    Here's the shop where a player with a winning hand can buy items on money (also gives them additional night action):
    Spoiler : Shop (winning hand only) :

    175$ - Two pair item
    350$ - Three of a kind item
    700$ - Flush item
    1050$ - Straight item
    1400$ - Full house item
    1750$ - Four of a kind item
    2625$ - Straight flush item
    8750$ - Royal Flush item


    Combinations (town):
    Spoiler : :
    High card - Citizen (no abilities gained)
    One pair -
    Gain additinoal card swap
    Two pair -
    Doctor (Prevent a player from death)
    Three of a kind -
    Sheriff (Check a player's alligement)
    Flush -
    Detective/Lookout (Check the player's target/Check who targeted player)(Choosen randomly)
    Straight -
    Bus Driver (Swap 2 players at night)
    Full House -
    Vigilante
    (Kill a player at night, but don't be a dumb)
    Four of a kind -
    Jailor(You roleblock a player at night and have a shared night chat with him, you can choose to leave him alone or kill him, player also gains night immune)
    Straight flush -
    Mayor (Gain +2 votes at day)
    Royal Flush -
    Supreme role (Gain all information about selected player, jail him, gain ability to speak at night and have +2 votes)

    Combinations (
    mafia):
    Spoiler : :
    High card - Scumbag (no abilities gained)
    One pair -
    Gain additinoal card swap
    Two pair -
    Blackmailer (Targeted player can make only 5 posts in a day, after he's allowed only to make vote posts)
    Three of a kind -
    Consort (Targeted player can't do anything, doesn't work on Straight+ roles)
    Flush -
    Beguiler (Hide behind another player and all actions to you will be rejected to him)
    Straight -
    Witch(Force a player to visit another player)
    Full House -
    Kidnapper (Prevent a player from action and have a shared night chat with him, you also can kill him)

    Four of a kind -
    Mass Consort
    (Everyone who visited the target gets roleblocked (except Godfather and MC itself))
    Straight flush -
    Judge (Gain +2 votes)

    Royal Flush -
    Supreme role (Gain all information about selected player, jail him, gain ability to speak at night and gain +2 votes)


    Rules and day/night cycle:
    Spoiler : Boring stuff :

    No out-of-game communitcation
    No gamethrowing
    No smurfing
    No homo
    No quoting or taking images of prvate messages, sent by host
    Posts editing is allowed, but only if you provide a link to post edit history
    Day 1 lynch is Mandatory, others are Majority lynch
    LWs are allowed, suicide is not

    Day phase lasts 1 real day
    Night lasts 12 hours


    OoO:
    Spoiler : OoO :

    Supreme ability (Supreme role)
    Roleblock (Consort, Mass consort)
    Jail (
    Jailor, Kidnapper)
    Bus swap (
    Bus Driver)
    Forcing (
    Witch)
    Beguile (
    Beguiler)
    Healing (
    Doctor)
    Kill (
    Godfather, Vigilante)
    Tracking (
    Detective, Lookout)
    Day infulencing abilities (
    Judge, Mayor, Blackmailer)


    This setup is incomplete and i need some help.
    Ask questions in cyan and use mention. I'll ansewer as fast as i can.

    Changelog:
    Spoiler : Changelog :
    Visit setup's edit history

    v0.0
    Setup released


    v0.1
    Nerfed Blackmailer
    Buffed Mayor

    v0.2
    Added money system
    Nerfed both
    Mayor and Judge, are you happy, AVION?
    Made the Jailor more common
    Added
    Sheriff
    Removed
    Investigator but added Bus Driver
    Removed
    Consigliere but added Agent

    v.0.3
    Removed "raise income"

    v0.4 (Slaol's rebalance upgrade)
    Swapped a lot of roles as Sla
    ol suggested in this post
    Now only player with winning hand can acess shop
    Raised prices by x1.75
    Now
    detective and lookout are 2 separate roles
    Added +1
    Citizen
    Added
    Bruiser
    Added
    Consort, throught it was kinda op so added that it doesn't work on too OP roles
    Removed the mafia
    +25$ bonus
    It's very hard to balance setup with an idea like this, i mean, it's not like a setup with vanilla mechanics

    v0.5
    Changed preffix to "Ready for review"
    Removed
    Bruiser, added Mass Consort
    Added OoO
    Votes don't become anon now

    v0.6
    Stated the rules
    Stated the day/night cycle
    Now players can ask to change cards only 1 time p/night
    Last edited by Arsonist; December 26th, 2018 at 11:07 PM. Reason: Formatting error fix

  2. #2

    Re: Poker Mafia!

    You know... I like the IDEA of this kind of setup.. But....

    RNG never makes anything fun ;/

    The fact that the mafia has a chance to straight up INSTA-LYNCH if they're lucky enough screams unbalanced.

    "Straight flush - Mayor (+2 votes at day)"
    "Straight flush - Judge (Insta-lynch someone anonymusly)"

    ^ I Implore you to tell me how that's balanced... xD

    Also:
    "Godfather can choose 2 players - 1st to make night action, 2nd to kill someone."
    ^ What sorta "night action" would that be? I figured the night action WAS to kill someone.
    Can he have a hand too? If so, what benefits does he gain from them? It would be stupid broken if the Godfather can kill AND turn into a Kidnapper too or something of that extent, wouldn't cha think?
    : P
    Last edited by AIVION; November 10th, 2018 at 07:04 AM.

    ...To err is human, to forgive, divine. Humans aren't machines... they have souls, feelings. They live, they die, they love, they hate... And yes, they even make mistakes...
    This is good for me. I'm not insane! I didn't kill my family. I am fine. I'm not mad. I am innocent, I mean, not guilty!
    Is it mad to pray for better hallucinations?

  3. #3

    Re: Poker Mafia!

    Quote Originally Posted by AIVION View Post
    You know... I like the IDEA of this kind of setup.. But....

    RNG never makes anything fun ;/

    The fact that the mafia has a chance to straight up INSTA-LYNCH if they're lucky enough screams unbalanced.

    "Straight flush - Mayor (+2 votes at day)"
    "Straight flush - Judge (Insta-lynch someone anonymusly)"

    ^ I Implore you to tell me how that's balanced... xD

    Also:
    "Godfather can choose 2 players - 1st to make night action, 2nd to kill someone."
    ^ What sorta "night action" would that be? I figured the night action WAS to kill someone.
    Can he have a hand too? If so, what benefits does he gain from them? It would be stupid broken if the Godfather can kill AND turn into a Kidnapper too or something of that extent, wouldn't cha think?
    : P
    He has a hand and he gets 2nd role

  4. #4

    Re: Poker Mafia!

    ^ what aivion said. And putting a "supreme role" that adds everything from all roles is just the incarnation of imbalance and randomness lol. Lottery worked only because you were adding one small thing (some were quite big though, I agree) and it was strategic a bit. While this is just randomness. This needs changes in the very core concept of the setup, because you need to balance roles yourself. This is waaaay too open. The basic idea isn't bad, though.
    Quote Originally Posted by SuperJack View Post
    I wanted to buy a kinder egg in usa. But apparently they arn't sold because they are too dangerous.
    So I bought two assault rifles instead.
    Quote Originally Posted by Stealthbomber16 View Post
    Imagine this convo going down in real life
    “Alright Enzo come shoot my house up tonight, someone else will be there. I think. Most likely.”

  5. #5

    Re: Poker Mafia!

    Quote Originally Posted by Marshmallow Marshall View Post
    ^ what aivion said. And putting a "supreme role" that adds everything from all roles is just the incarnation of imbalance and randomness lol. Lottery worked only because you were adding one small thing (some were quite big though, I agree) and it was strategic a bit. While this is just randomness. This needs changes in the very core concept of the setup, because you need to balance roles yourself. This is waaaay too open. The basic idea isn't bad, though.
    I think if he limited the town power roles who could do the whole "lottery" thing, make that balanced, and balance out the mafia roles... Then I can see this being interesting and less reliant on RNG.

    Like.. maybe only 2-3 town can do this and the rest are normal Vanilla towns?

    And only the scumbags can do the Card mechanic, and again, balance the roles?

    No one wants to play in a setup where the mafia has a chance to insta-gib 3-4 townies in the span of 1 day and night cycle : P

    ...To err is human, to forgive, divine. Humans aren't machines... they have souls, feelings. They live, they die, they love, they hate... And yes, they even make mistakes...
    This is good for me. I'm not insane! I didn't kill my family. I am fine. I'm not mad. I am innocent, I mean, not guilty!
    Is it mad to pray for better hallucinations?

  6. #6

    Re: Poker Mafia!

    Quote Originally Posted by AIVION View Post
    I think if he limited the town power roles who could do the whole "lottery" thing, make that balanced, and balance out the mafia roles... Then I can see this being interesting and less reliant on RNG.

    Like.. maybe only 2-3 town can do this and the rest are normal Vanilla towns?

    And only the scumbags can do the Card mechanic, and again, balance the roles?

    No one wants to play in a setup where the mafia has a chance to insta-gib 3-4 townies in the span of 1 day and night cycle : P
    Yes. Honestly I think just revamping the Lottery setup would be better than make a new one with cards, because cards and especially poker are just too much RNG-ish and can make a game biased towards both sides, depending on cards.
    Quote Originally Posted by SuperJack View Post
    I wanted to buy a kinder egg in usa. But apparently they arn't sold because they are too dangerous.
    So I bought two assault rifles instead.
    Quote Originally Posted by Stealthbomber16 View Post
    Imagine this convo going down in real life
    “Alright Enzo come shoot my house up tonight, someone else will be there. I think. Most likely.”

  7. #7

    Re: Poker Mafia!

    Quote Originally Posted by Marshmallow Marshall View Post
    Yes. Honestly I think just revamping the Lottery setup would be better than make a new one with cards, because cards and especially poker are just too much RNG-ish and can make a game biased towards both sides, depending on cards.
    By the way: From High Card till Three of a kind are junk hands
    From Flush till Full House are pretty rare
    Others happen only once in a eclipse of blood moon and to summon this hand, you must drink 10 cups of tea, dance like Rick Astley and stay upside-down for 2 minutes.

    Royal Flush never happens.

  8. #8

    Re: Poker Mafia!

    Quote Originally Posted by Marshmallow Marshall View Post
    Yes. Honestly I think just revamping the Lottery setup would be better than make a new one with cards, because cards and especially poker are just too much RNG-ish and can make a game biased towards both sides, depending on cards.
    Exactly...

    Now that I think about it All the town members becoming vigilantes or a bunch of mayors is crazy too...

    This kinda setup is just chaotic. If that's your cup of tea then.. power to you! :3

    ...To err is human, to forgive, divine. Humans aren't machines... they have souls, feelings. They live, they die, they love, they hate... And yes, they even make mistakes...
    This is good for me. I'm not insane! I didn't kill my family. I am fine. I'm not mad. I am innocent, I mean, not guilty!
    Is it mad to pray for better hallucinations?

  9. #9

    Re: Poker Mafia!

    Quote Originally Posted by Marshmallow Marshall View Post
    ^ what aivion said. And putting a "supreme role" that adds everything from all roles is just the incarnation of imbalance and randomness lol. Lottery worked only because you were adding one small thing (some were quite big though, I agree) and it was strategic a bit. While this is just randomness. This needs changes in the very core concept of the setup, because you need to balance roles yourself. This is waaaay too open. The basic idea isn't bad, though.
    Yes, but Royal Flush chanice is really low, it's like Flush + Straight + High Card

  10. #10

    Re: Poker Mafia!

    Quote Originally Posted by Arsonist View Post
    Yes, but Royal Flush chanice is really low, it's like Flush + Straight + High Card
    RNG is still a factor..

    Quote Originally Posted by Arsonist View Post
    He has a hand and he gets 2nd role
    That's sorta.. broken don't you think?

    Especially if you don't nerf or fix some of the roles and how they work (Like the judge insta lynch)

    ...To err is human, to forgive, divine. Humans aren't machines... they have souls, feelings. They live, they die, they love, they hate... And yes, they even make mistakes...
    This is good for me. I'm not insane! I didn't kill my family. I am fine. I'm not mad. I am innocent, I mean, not guilty!
    Is it mad to pray for better hallucinations?

  11. #11

    Re: Poker Mafia!

    Quote Originally Posted by AIVION View Post
    RNG is still a factor..



    That's sorta.. broken don't you think?

    Especially if you don't nerf or fix some of the roles and how they work (Like the judge insta lynch)
    I buffed the Mayor so he insta-lynches too.
    And 1 kill p/night is ok. Also, should i change it to item variant?
    And town has many night kills, rly...

  12. #12

    Re: Poker Mafia!

    Quote Originally Posted by Arsonist View Post
    I buffed the Mayor so he insta-lynches too.
    And 1 kill p/night is ok. Also, should i change it to item variant?
    And town has many night kills, rly...
    They sure do, that's also a problem.

    I feel like now the town is OP with that change xD I think just rethink of something a bit more balanced?

    Explain item variant. What do you mean by that?

    ...To err is human, to forgive, divine. Humans aren't machines... they have souls, feelings. They live, they die, they love, they hate... And yes, they even make mistakes...
    This is good for me. I'm not insane! I didn't kill my family. I am fine. I'm not mad. I am innocent, I mean, not guilty!
    Is it mad to pray for better hallucinations?

  13. #13

    Re: Poker Mafia!

    I'm fairly annoyed that you're redirecting people from other threads to here saying that "nobody cares about your setup". That's just extremely rude. Don't look for drama. You got enough of it when I fucking served you here. http://www.sc2mafia.com/forum/showth...y-last-thread)
    Quote Originally Posted by WorldOfGenis View Post
    you dare fucking tell me what to care about? Whether it is trivial or fucking not you don't control no body but your fucking self so if you don't got nothing nice to say don't comment on my shit cause its not 4 u
    Quote Originally Posted by Cryptonic View Post
    please stop shitposting
    Hopefully you'll get banned and hit by a truck. :wm:

  14. #14

    Re: Poker Mafia!

    Suggestion: Make the "Supreme Cards", the Mayor, and the Kidnapper unique. And do something about the blackmailer, because one could end up in the awkward situation where at the very least 4 people aren't talking.

    And make it so that the decks can no longer change after N2/N3.

    Another idea: for town, merge Vigilante and Jailor so that they are one hand, and then you RNG which role gets picked. And also make them unique. The potential for two towns to confirm themselves is far too great.
    Quote Originally Posted by blinkskater View Post
    Polish my nuts and serve me a milkshake. Anyone who uses scum syntax will be lynched.

  15. #15

    Re: Poker Mafia!

    I'm thinking players could play some sort of "poker mini game" during the day via PM'ing the host. To ensure that the setup isn't completely chaotic and that players have some degree of control over what roles they could get.
    Quote Originally Posted by blinkskater View Post
    Polish my nuts and serve me a milkshake. Anyone who uses scum syntax will be lynched.

  16. #16

    Re: Poker Mafia!

    Thinking about adding a role to my set up, see post here: http://www.sc2mafia.com/forum/showth...l=1#post771773


    (fair is fair right? :P)

    for the record I don't care he used my thread to get his read /shrug <3
    Quote Originally Posted by PowersThatBe View Post
    Shut up cow.
    Quote Originally Posted by Stealthbomber16 View Post
    Did you just fucking call him a cow?
    Quote Originally Posted by Stealthbomber16
    No, he played as well as he could. He had you right in the palm of his fucking hand all game and you STILL don’t get that. He played you like a fucking fiddle, and it was so obvious and it pains me that nobody else saw it.

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