Quote Originally Posted by Stealthbomber16 View Post
The issue (IMO) is having a setup that statistically fares best with the least amount of communication possible.
It's still the Players' own decision to go for that "Let's not communicate!" strategy.
They could have easily gone for that "Let's troll or WIFOM around like no tomorrow!" strategy.

I still think the only problem with this setup is that it finishes so fast. I would prefer to double the player count.