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Thread: Come at me Helz

  1. #21

  2. #22

    Re: Come at me Helz

    pawn c7-c5

    I hope you're taking notes lads, because this is some stellar play from me - Notice how I opened by advancing the rook pawn, rather than one of the center pawns.

    The brainwashed grandmasters always screw that up. They have all this BS "hurrdurr control the center" "hurrdurr develop the pieces" reasoning, right? But, in their ignorance, they fail to see the obvious:

    If I advance my middle pawns, and he advances his middle pawns, and then they just kill eachother in the middle, what was even the point of moving those middle pawns? They're gonna die anyway. Seems like a waste of moves to me.

    In short, by skipping to the saucier pawns on the side I run a more efficient game where I save moves. Genius, isn't it?

  3. #23

  4. #24

  5. #25

  6. #26

    Re: Come at me Helz

    We started playing faster. Went:

    [7:09:58 AM] yzb25: bishop f8-h6
    [7:12:30 AM] Helz: Bishop C1-H6 (Takes Bishop)
    [7:13:17 AM] yzb25: knight g8-h6 (takes bishop)
    [7:13:55 AM] Helz: Queen D1-C1
    [7:14:09 AM] yzb25: knight h6-g8
    [7:16:02 AM] Helz: Pawn A2-A3

    You just cant look away...

  7. #27

  8. #28

  9. #29

  10. #30

    Re: Come at me Helz

    remove ="align: center" from the TD tags and they will work. That's not valid code.
    Last edited by Cryptonic; January 6th, 2017 at 12:50 PM.

    Quote Originally Posted by S-FM Blue Masquerader View Post
    Hey moron. shut the fuck up or I will shut you up, k? I'm not the person your going to insult and live happily ever after. K? Understand that,

  11. #31

    Re: Come at me Helz

    Quote Originally Posted by Cryptonic View Post
    remove ="align: center" from the TD tags and they will work. That's not valid code.
    http://www.sc2mafia.com/forum/showth...Of-Forum-Chess

    We had a full game in this thread and it worked just fine. Not sure why thats not valid code any more. You will see it worked for no less than 15 posts in that thread (Which now shows nothing).

    But I will alter it for this one I suppose. Really thought someone was just trolling by disabling it.

    You just cant look away...

  12. #32

    Re: Come at me Helz

    Well then.
    Quote Originally Posted by Mesk514 View Post
    1-I really and truly believe @Unknown1234 is town. He stuck by me when I needed him
    Quote Originally Posted by Gyrlander View Post
    Wow, this game was really easy. I just had to talk dumb shit to survive some days more. :P
    Quote Originally Posted by Mike View Post
    If sheriff cleared you honestly I would take him out of my town core and put him as scum.

  13. #33

  14. #34

  15. #35

    Re: Come at me Helz

    Spoiler : game so far :


    a b c d e f g h
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    [][][][][]

    a b c d e f g h
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    [][][][][]

    a b c d e f g h
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    a b c d e f g h
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    a b c d e f g h
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    a b c d e f g h
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    a b c d e f g h
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    a b c d e f g h
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    a b c d e f g h
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    Spoiler : moar game :

    a b c d e f g h
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    a b c d e f g h
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    a b c d e f g h
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    a b c d e f g h
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    a b c d e f g h
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    a b c d e f g h
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    a b c d e f g h
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    a b c d e f g h
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    a b c d e f g h
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    a b c d e f g h
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    Spoiler : even moar game :

    a b c d e f g h
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    [][][][][]

    a b c d e f g h
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    a b c d e f g h
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    New move is at the end. Let's switch to this from now on.
    Last edited by yzb25; January 9th, 2017 at 11:22 AM.

  16. #36

    Re: Come at me Helz

    a b c d e f g h
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    [11:52:05 AM] Helz: Knight B5-D6 (Check)
    a b c d e f g h
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    [12:23:44 PM] yzb25: king e8-e7
    a b c d e f g h
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    [12:28:47 PM] Helz: Pawn E4-E5
    a b c d e f g h
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    [12:31:15 PM] yzb25: queen f6-g7
    a b c d e f g h
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    [12:33:24 PM] Helz: Rook F1-D1
    a b c d e f g h
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    [12:44:19 PM] yzb25: rook a8-b8
    a b c d e f g h
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    [1:15:43 PM] Helz: Queen C1-F4
    a b c d e f g h
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    2
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    Just now saw that post. Will stick to this : )

    You just cant look away...

  17. #37

  18. #38

  19. #39

  20. #40

 

 

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