S-FM (13P) : WIFOM Mafia Q
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    S-FM (13P) : WIFOM Mafia Q

    WIFOM Mafia Q

    Greetings and welcome to WIFOM Mafia Q, hosted by the infamous host RLVG.
    This game is largely focused on the aspect of WIFOM and only one role with a certain gimmick may perform night kills, with exception to a Jester.
    Agents is the Mafia who can only investigate and communicate with eachothers, with no ability to kill.

    It is up to the Town to deduce who the bad guys are and eliminate them.
    It is possible for all factions to lose.

    Lynches are forced and the game won't end until a non-Jester win condition has been achieved.



    Setup :

    1. Joker
    2. Jester
    3. Agent
    4. Agent
    5. Agent
    6. Detective
    7. Detective
    8. Lookout
    9. Citizen
    10. Citizen
    11. Citizen
    12. Citizen
    13. Citizen



    Roles :

    Joker :
    • Target a first target (Seen by investigatives) and a secondary target, may self target.
    • When two are targeted, one of the two must be lynched during day.
    • Lynching someone other than the two Joker targets will allow the Joker to decide their fate (kill one/both or spare, this isn't seen by investigatives).
      • If this happens, the Joker may discard their original action the following night to plant a bomb to a targeted player.
      • Bomb causes everyone in that house (thus no visit / being visited) to die.

    • The Joker has a limited 4 kills from his manual kill ability, this does not reflect on Bomb.



    Jester :
    • Target someone in order to simply visit them.
    • When lynched, the Jester targets an alive player during the night to kill them.


    Agent :
    • Target someone in order to gain feedback of who they visited and was visited by.
    • May self target.
    • Shares a night chat with the other Agents.


    Detective :
    • Target someone in order to gain feedback of who they visited.


    Lookout :
    • Target someone in order to gain feedback of who they was visited by.
    • May self target.


    Citizen :
    • Target someone in order to simply visit them.




    Win Conditions :
    • Joker : Eliminate the Agents (first) before eliminating the Citizen, or be in a 1v1 tie situation to anyone other than Jester.
    • Jester : Get lynched. (Game doesn't end)
    • Agents : Eliminate the Joker (first) before eliminating the Town.
    • Town : Eliminate the Joker and the Agents, no one cares about Jester.
    • No One Wins : This happens when no one has won the game and a win is no longer possible by anyone.




    Mechanics :
    • Days last 48 hours and Nights last 24 hours, no exception, an early lynch pauses the game until scheduled time.
    • Game starts during Night 1 with actions enabled.
    • Every day is a forced lynch day and if no lynch, highest voted will be lynched or randomed by ties.
    • In order to lynch someone, a player need to be voted by Majority of the players that's alive. (51%)
    • Last Wills are not allowed.
    • No Action are allowed, and it will be seen as self visiting.
    • Suicide is not allowed, you sinner.
    • Night Actions are locked when a hour remains.
    • Kills made by Joker and Jester is revealed at the start of the day, Lynches are revealed at the end of the day.
    • Kills made during night all look identical.
    • Kills are made before night actions, with exception of Bomb that is at the end of night.
    • The Mafia gains a Factional Night Kill upon the death of the Joker.
    Last edited by RLVG; February 17th, 2017 at 02:04 PM.

 

 

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