Name : TBD
Demon-Teknid, Unspecialized
Additional Information:
Strings of disappointments led you to lose your sanity. Your bio-mechanical body is an interesting combination between durability and weakness. The fleshly part (shields) take two times as much damage as regular health, but your mechanical part is twice as durable as regular health. Since the binding between demon and teknid is fragile, your body is accordingly volatile.
Primary Stats :
Strength : 1
Agility : 1
Endurance : 1
Presence : 1
Supportive Stats :
Luck : -5
Faith : 0
Willpower : 0 (altered by status limbo)
Secondary Stats :
Puzzlemania : 0
Explorer : 0
Evil: 0 (altered by status: limbo)
Good: 0 (altered by status: limbo)
Strategic Stats :
Structure : 1.0/1.0
Shields : 2.0/2.0
Stamina : 50 / 50
Mana : 10 / 10
Spirit : 10 / 10
Oxygen : 10 / 10
Defense : 0
Dangerous Stats :
Fatique : 11 / 12
Stress : 11 / 12
Sanity : -52 / 52
Miscellaneous :
Item Capacity : 1/10
Weight : 10.0 / 25
Coordinate : (Unknown to RLVG - will be determined off map by players and will be in a randomized cardinal direction ) - Immaterial Jail
Inventory :
- Chains, D(durability)= 5/5 W= 10 C=1 (Equipped)
Worn Equipment :
Head: None
Torso: None
Legs : None
Feet : Chains (-1 movement)

5/5
Hands : None
Back : None
Weapon 1 : Claws, damage unknown, I guess it's time to test how strong they are
Weapon 2 : None
Worn Jewelry :
Ring Slot 1 : None
Ring Slot 2 : None
Neck : ??? (A heavy weight)
Main Quest :
- Ascend.
Spells & Abilities :
- Rage (50% to decrease Sanity by 10, unknown effect)
Current Effects :
- Fallen God, hated by all NPCs. Interactions with players limited to neutral/agressive. You may not attain anything higher than 0/52 Sanity.
- Limbo (Willpower, Evil, and Good are randomized every turn by {-2,2})
- Strange Bio-mechanics (Health related debuffs are twice as effective)