Testing Alpha Round 1
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  1. ISO #1

    Testing Alpha Round 1

    Looking for 7 minimum total people to stress test the game!

    Saturday June 25th at 7 pm EST

    Goals are to to see if feedback and targeting are working correctly.
    Hopefully I'll have gunsmith and armorsmith out by tomorrow.
    (If I can't get enough people, I'll try another day)

    Signups:
    1. Voss
    2. ThePaladin
    3. PLZLEAVEDUCKK
    4. Unknown1234
    5. Fatalsis
    6. Elixir
    7. Brendan
    8.
    Last edited by Voss; June 25th, 2016 at 10:53 AM.

    FM XVII: Bonney Jewelry (Journalist)
    FM XVIII: Kalou (Savage Godfather)
    FM XX: Joseph Bertrand (Marshall)
    FM XXI: USA (Escort)
    FM XV: Whiskey (Whore)

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    Re: Testing Alpha Round 1

    Skeptical sign ns if I'll be busy moving shit then
    I love oops

    Spoiler : :

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  4. ISO #4

    Re: Testing Alpha Round 1

    Quote Originally Posted by Brendan View Post
    Skeptical sign ns if I'll be busy moving shit then
    I'll make myself free the rest of the day. If later works better for everyone, I'm down. I'm just trying to accommodate EST people

    FM XVII: Bonney Jewelry (Journalist)
    FM XVIII: Kalou (Savage Godfather)
    FM XX: Joseph Bertrand (Marshall)
    FM XXI: USA (Escort)
    FM XV: Whiskey (Whore)

  5. ISO #5

    Re: Testing Alpha Round 1

    I should be around that time, so I'll /sign

    Quote Originally Posted by Firebringer View Post
    Lynching paladin is like picking out the biggest guy in prison and trying to beat him up because he looks the toughest.He is the most townie person here and its really silly he [has a train on him], given the level of stupid on this wagon, should I be even surprised?


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    Re: Testing Alpha Round 1

    Quote Originally Posted by Voss View Post
    sounds like if i push it back later, it'll be better?
    For me yeah. Where do you want to meet up? I can make a discord channel for us in the sc2maf discord.
    I love oops

    Spoiler : :

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  12. ISO #12

    Re: Testing Alpha Round 1

    Quote Originally Posted by Brendan View Post
    For me yeah. Where do you want to meet up? I can make a discord channel for us in the sc2maf discord.
    lol we can literally use the global chat no?

    FM XVII: Bonney Jewelry (Journalist)
    FM XVIII: Kalou (Savage Godfather)
    FM XX: Joseph Bertrand (Marshall)
    FM XXI: USA (Escort)
    FM XV: Whiskey (Whore)

  13. ISO #13

  14. ISO #14

    Re: Testing Alpha Round 1

    I should already be on that list can't do it with out me

    /sign
    Quote Originally Posted by Mesk514 View Post
    1-I really and truly believe @Unknown1234 is town. He stuck by me when I needed him
    Quote Originally Posted by Gyrlander View Post
    Wow, this game was really easy. I just had to talk dumb shit to survive some days more. :P
    Quote Originally Posted by Mike View Post
    If sheriff cleared you honestly I would take him out of my town core and put him as scum.

  15. ISO #15

  16. ISO #16

    Re: Testing Alpha Round 1

    Quote Originally Posted by Voss View Post
    let's push this back 2 hours to 7pm PST, 10pm EST?
    Works for me.
    Quote Originally Posted by Mesk514 View Post
    1-I really and truly believe @Unknown1234 is town. He stuck by me when I needed him
    Quote Originally Posted by Gyrlander View Post
    Wow, this game was really easy. I just had to talk dumb shit to survive some days more. :P
    Quote Originally Posted by Mike View Post
    If sheriff cleared you honestly I would take him out of my town core and put him as scum.

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  21. ISO #21

    Re: Testing Alpha Round 1

    server's down for now, until I figure out why it crashed. Probably will bring it back up tomorrow.

    I'll post the bug/suggestion list tomorrow morning as well.

    FM XVII: Bonney Jewelry (Journalist)
    FM XVIII: Kalou (Savage Godfather)
    FM XX: Joseph Bertrand (Marshall)
    FM XXI: USA (Escort)
    FM XV: Whiskey (Whore)

  22. ISO #22

    Re: Testing Alpha Round 1

    Massive Shoutout to the testers from last night!
    Elixir
    ThePaladin
    Cantus
    Helz
    Brendan
    Apocist


    The Cult has won

    Bugs Found
    -Ability selection on witch is funky, because she has two abilities, -fixed
    -Bus Drivers not getting gun (will test with all multi-ability people) -fixed
    -Graveyard not in order of deaths (appears to be alphabetical) -fixed
    -Mayor reveal/Arsonist burn not working -fixed
    -Killing for mafia text is buggy -fixed
    -text showing above the graveyard -fixed

    Suggestions
    -Cult Success/Fail recruitment -implemented
    -Grey out chek boxes when 'end night' is hit -implemented
    -Skip Day shouldn't be an option for dead people -implemented
    -Host Repicking to specific person -implemented
    -System chat should be differentiated (another window perhaps?) -implemented
    -Button to leave the game -implemented
    -Error messages for signing up -implemented
    -Bold/Center 'Night 1' 'Day 3' -implemented
    -Have a way of recording night actions so I don't need to ask people what happened -implemented
    -Only send out what allies are doing on end night, so there's less spam.

    Fun Stuff to implement
    -Prefer

    Questions I have/Don't Remember/Bugs I can't reproduce
    -What were the night actions? I'm trying to get the server to crash again.
    -What caused the double detective (just kidding, it's intentional, but I'll make it a host option)

    Personal Suggestion:
    Have better (or an actual) game plan when testing.
    Last edited by Voss; June 28th, 2016 at 10:47 PM.

    FM XVII: Bonney Jewelry (Journalist)
    FM XVIII: Kalou (Savage Godfather)
    FM XX: Joseph Bertrand (Marshall)
    FM XXI: USA (Escort)
    FM XV: Whiskey (Whore)

  23. ISO #23

    Re: Testing Alpha Round 1

    Night Action

    I was a dead amnesiac and during the night I could remember myself.
    I did remember myself and ended the night.

    Think it infinite looped and crashed cause of that.

    Quote Originally Posted by Firebringer View Post
    Lynching paladin is like picking out the biggest guy in prison and trying to beat him up because he looks the toughest.He is the most townie person here and its really silly he [has a train on him], given the level of stupid on this wagon, should I be even surprised?


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    Re: Testing Alpha Round 1

    Quote Originally Posted by Voss View Post
    -What caused the double detective (just kidding, it's intentional, but I'll make it a host option).
    It was a Bus Driver seen as visiting 2 targets instead of visiting the first target.
    Intellectual growth comes from discussions, not arguments. If you are unwilling to change your position and hear the other persons side you are closed minded and wasting your time.
    If you can not clearly explain what the other sides reasoning is you can not disagree with their position because you do not understand it.

  26. ISO #26

    Re: Testing Alpha Round 1

    Took a hell of a lot of rework to differentiate the chat, but it's back online with all the suggestions/bug fixes (except for prefer lol)! Just a reminder that passwords are wiped.

    FM XVII: Bonney Jewelry (Journalist)
    FM XVIII: Kalou (Savage Godfather)
    FM XX: Joseph Bertrand (Marshall)
    FM XXI: USA (Escort)
    FM XV: Whiskey (Whore)

  27. ISO #27

  28. ISO #28

    Re: Testing Alpha Round 1

    So Apparently If I join a public room and type something.
    Then I go leave and host my own public room and type something. It shows the first room.
    Then I can leave and go back and join the first public room and it shows both chats.


    Basically when I type something in one public room, it displays to both public rooms.


    Is this supposed to happen?

    Quote Originally Posted by Firebringer View Post
    Lynching paladin is like picking out the biggest guy in prison and trying to beat him up because he looks the toughest.He is the most townie person here and its really silly he [has a train on him], given the level of stupid on this wagon, should I be even surprised?


  29. ISO #29

    Re: Testing Alpha Round 1

    Quote Originally Posted by ThePaladin View Post
    So Apparently If I join a public room and type something.
    Then I go leave and host my own public room and type something. It shows the first room.
    Then I can leave and go back and join the first public room and it shows both chats.


    Basically when I type something in one public room, it displays to both public rooms.


    Is this supposed to happen?
    hmmm. it seems like empty rooms aren't being deleted. will fix.

    FM XVII: Bonney Jewelry (Journalist)
    FM XVIII: Kalou (Savage Godfather)
    FM XX: Joseph Bertrand (Marshall)
    FM XXI: USA (Escort)
    FM XV: Whiskey (Whore)

  30. ISO #30

    Re: Testing Alpha Round 1

    Quote Originally Posted by Voss View Post
    hmmm. it seems like empty rooms aren't being deleted. will fix.
    Going to test any time soon? I'm down anyways
    Quote Originally Posted by Mesk514 View Post
    1-I really and truly believe @Unknown1234 is town. He stuck by me when I needed him
    Quote Originally Posted by Gyrlander View Post
    Wow, this game was really easy. I just had to talk dumb shit to survive some days more. :P
    Quote Originally Posted by Mike View Post
    If sheriff cleared you honestly I would take him out of my town core and put him as scum.

  31. ISO #31

    Re: Testing Alpha Round 1

    Quote Originally Posted by Unknown1234 View Post
    Going to test any time soon? I'm down anyways
    implementing baker, which is making me rewrite a BUNCH of things. I initially wrote the game with a single action per person. it's kind of tough, since there are a bunch of corner cases.

    Seems like the last major rewrite I'm going to have to do though. no other roles are as system breaking as that.

    FM XVII: Bonney Jewelry (Journalist)
    FM XVIII: Kalou (Savage Godfather)
    FM XX: Joseph Bertrand (Marshall)
    FM XXI: USA (Escort)
    FM XV: Whiskey (Whore)

  32. ISO #32

    Re: Testing Alpha Round 1

    Quote Originally Posted by Voss View Post
    implementing baker, which is making me rewrite a BUNCH of things. I initially wrote the game with a single action per person. it's kind of tough, since there are a bunch of corner cases.

    Seems like the last major rewrite I'm going to have to do though. no other roles are as system breaking as that.
    Okay, well ping me if you need help any time.
    Quote Originally Posted by Mesk514 View Post
    1-I really and truly believe @Unknown1234 is town. He stuck by me when I needed him
    Quote Originally Posted by Gyrlander View Post
    Wow, this game was really easy. I just had to talk dumb shit to survive some days more. :P
    Quote Originally Posted by Mike View Post
    If sheriff cleared you honestly I would take him out of my town core and put him as scum.

  33. ISO #33

 

 

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