8 players. 2 groups of 4.
Hidden Town
Hidden Town
Hidden Town
Hidden Town
Town Citizen
Town Citizen
Hidden Mafia
Hidden Mafia
Hidden 3p
Hidden 3p
Group 1:
Hidden Town (Negative Utility)
Hidden Town (Positive Utility)
2HP Town Citizen
Hidden Mafia
Hidden 3p
Group 2:
Hidden Town (Negative Utility)
Hidden Town (Positive Utility)
2HP Town Citizen
Hidden Mafia
Hidden 3p
Possible Roles:
Special Note: Jester has been changed to Executioner.
Town:
Welcome [player X], you are a 2HP Town Citizen aligned with Town. You only have 2 HPs. You have no special actions or abilities.Welcome [player X], you are a Lookout aligned with Town. You are Positive Utility. You have 3 HPs.
During the night you may investigate someone to learn who, if anybody, targeted that player that night (but not what actions were performed on that player).
Possible Results are:
Players [X, Y, Z ect.] targeted this player or no one targeted OR N/AWelcome [player X], you are a Sherif aligned with town. You are Positive Utility. You have 3 HPs.
During the night you may investigate someone to learn what alignment they are.
Possible Results are:
Player is Town or Mafia or 3p OR N/AWelcome [Player X], you are Doctor Aligned with Town. You are Positive Utility. You have 3 HPs.
During the night you may protect someone from Night Kill.Welcome [Player X], you are 5 HP Townie Aligned with Town. You are Positive Utility. You have 5 HPs.
You have 5 HP instead of 3Welcome [Player X], you are a Random active ability Town Enabler Aligned with Town. You are Negative Utility.
When you die a random TPR will lose their ability to do a Night action.Welcome [Player X], you are a [Survivor OR Jester OR Cultist OR Malicious Savior] Millar (where applicable) Aligned with Town. You are Negative Utility. You have 3 HPs.
Upon investigation, you will show up as a 3p role not in the game.Welcome [Player X], you are 1 HP Townie Aligned with Town. You are Negative Utility.
You have 1 HP instead of 3Welcome [Player X], you are an Actor Aligned with Town. You are Negative Utility. You have 3 HPs.
You may only make the Hammer Vote or be ModKilled.
Mafia:
Welcome [player X], you are a Agent aligned with Mafia.
During the night you may investigate someone to learn what who visited this player and who that player visited that night and may execute the Night Kill.
Possible results are:
Player visited [Player Y] and was visited by [Player(s) Z].Welcome [player X], you are a Consigliere aligned with Mafia.
During the night you may investigate someone to learn what exact Role that player is and may execute the Night Kill.
Possible results are:
Player is [X] Role.Welcome [player X], you are a Consort aligned with Mafia.
During the night you may Roleblock a player that night and may execute the Night Kill.Welcome [player X], you are a Sacrificer aligned with Mafia.
If you are lynched, you may pick a player that night to have their Night Results given to your remaining Mafia partner and may execute the Night Kill.
3p:
Welcome [player X], you are a Executioner and are 3p.
You win when you Lynch your target.
Your target is [Player Y].Welcome [player X], you are a Survivor and are 3p.
You win when you survive the other 3p.Welcome [player X], you are a Serial Killer Abductor and are 3p.
During the night, you may attempt to kidnap someone. If you bring a players HP to 0 you kidnap them, taking them and yourself out of the game and you win. Attempting kidnap takes up 1 HP.Win cons:Welcome [player X], you are a Malicious Savior and are 3p.
During the night, you may attempt to restore a player's HP. If you successfully restore a player's HP and live to see Mafia win, you win. you know who is Mafia at the start of the game.
Possible results:
You have successfully restored a player's HP OR You have not successfully restored a player's HP.
Town:
Lynch all mafia with at least 1 Town player remaining.
Mafia:
Gain a majority of the original members of any one group.
Executioner: Get your target lynched.
Survivor: Out survive the other 3p.
Serial Killer Abductor: Abduct a single person in the game thereby killing them.
Malicious Saviour: Add a point to someone's HP who has lost HP or add HP to 1HP townie and live to see Mafia win the game.
Order of Operations (OoO):
Sherif
Detector
Agent
Night Kill
Lookout
Serial Killer Abductor
Doctor
Malicious Savior
Consort
Mechanics:
Day cycle is 3 days; 48 hour day phase 24 hour night phase.
Mafia share DAY CHAT.
Lynch is decided by majority.
Player's Role and Alignment will be given upon death.
All roles are unique.
Special mechanics:
Each day a Group is picked (odd and even days) to vote someone off from. All parties can vote for someone from that group. Once one group has eliminated the mafia OR 3p from that group The groups join into one group. Winning survivor is taken out of the game if they achieve their win con, but that may or may not end the game. Each player gets 3 HP. Getting lynched counts as 3 points taken away and getting NKed counts as 2 point taken away. Players are told if they have a point(s) taken away.Mafia must NK someone from the previous group to Lynch from.Game ends when Town or Mafia Win. Serial Killer Abductor can try to recruit someone which takes 1 point. If Serial Killer Abductor depletes the target of HP then that person becomes abducted and is taken out of the game with the Serial Killer Abductor and they win solo vicory.
Lookout is paired with Enabler. Sheriff is paired with Millar. Doctor is paired with 1HP Townie. 5HP Townie is paired with Actor. Millar will be checked as a 3P that is not in the game. Agent is paired with Consort and Detector is paired with Sacrificer. Executioner is paired with Serial Killer Abductor and Survivor is paired with Malicious Savior. If Serial Killer Abductor recruits someone in the game they win and both parties are taken out of the game. The person recruited can still win with their original team and do not share a win con with the Serial Killer Abductor. for all intents and purposes lets just say Serial Killer Abductor kills the person they recruit.
RULES OF CONDUCT:
NO OUTSIDE COMMUNICATION ABOUT THE GAME (Ex. skype, pms, other threads, phones calls and the like.)
NO QUOTING ANYTHING FROM OUTSIDE THE GAME
NO FAKE QUOTING
NO EDITING OR DELETING POSTS
NO EXCESSIVE PERSONAL ATTACKS (I will be the one to decide that)
NO POSTING ANY LANGUAGE BUT ENGLISH
LIMIT FLUFF POSTING TO A BARE MINIMUM (I will be the one to decide that)
HYDRAS ARE ALLOWED BETWEEN 2 PEOPLE, BUT ONE MEMBER MUST HAVE VERIFIABLE EVIDENCE THAT THEY HAVE PLAYED AT LEAST 3 GAMES
GOLDEN ROD IS MY COLOR DO NOT USE IT
YOU MUST POST AT LEAST 3 CONTENT RELATED POST EACH 24 HOUR PERIOD.
YOU ARE TO PLAY TO YOUR WIN CONDITION. IF I THINK YOU ARE NOT AND I WARN YOU AND YOU DO IT ANYWAYS, I WILL EXPLAIN IN DETAIL TO THE MODS WHAT YOU HAVE DONE AND YOU WILL BE SUBJECTED TO PUNISHMENT IF THE MODS AGREE WITH ME
GAME THROWING OR THREATENING TO GAME THROW IS STRICTLY PROHIBITED.
THREATENING TO BREAK THE RULE IS JUST AS BAD AS BREAKING THEM IN MY GAMES.
HAVE FUN!!!
Special Note:
@MattZed said this site was in need of game with <10 people so I decided to oblige. I started Making this game 4 hours ago, so if it looks like crap its because I didn't spend much time making it. I will say that Knowledge is power and I learned a lot from making my other 15 player game.