Surreptitious: The Game of Spies
15 PLAYERS
HIDDEN TOWN
HIDDEN TOWN
HIDDEN TOWN
HIDDEN TOWN
HIDDEN TOWN
HIDDEN TOWN
HIDDEN TOWN
HIDDEN TOWN
HIDDEN TOWN
HIDDEN TOWN
HIDDEN TOWN
HIDDEN MAFIA
HIDDEN MAFIA
HIDDEN MAFIA
HIDDEN MAFIA
POSSIBLE ROLES:
Hidden Town/Mafia means there is any number of Citizen roles
This is not a Role Madness game, it is a balanced game, which is probably an understatement.
Please reread the section on Special Mechnics. I am clarifying something that was said earlier about this game from the Thread of interest. It should have been included in the OP long ago and I deeply apologise for that.
TOWN:
Roles will appear as:
Welcome [Player X], you are
Citizen aligned with
town.
You have no night actions.
Welcome [player X], you are a
Bodyguard aligned with
town.
During the night you may protect one player from getting night killed by protecting them with your life that night.
Welcome [player X], you are a
Commuter aligned with
town.
During the night you may leave town so no one may target you at night.
Welcome [player X], you are a
Sherif aligned with
town.
During the night you may investigate someone to learn what alignment they are.
Possible Results are:
Player is Town or Mafia OR N/A
Welcome [player X], you are a
Deputy aligned with
town.
During the night you may investigate someone to learn what alignment they are once the Cop has died.
Possible Results are:
Player is Town or Mafia OR N/A
Welcome [player X], you are a
Follower aligned with
Town.
During the night you may investigate someone to learn what actions that player took that night.
Possible results are:
Player used: Action Investigation, Role Investigation or a Special Ability OR N/A
Welcome [player X], you are a
Friendly Neighbor aligned with
town.
During the night you may tell a person you are aligned with Town.
Possible Results are:
This player knows you are Town OR N/A
Welcome [player X], you are a
Motion Detector aligned with
town.
During the night you may investigate someone to learn if any actions were performed by or on that player, but not what the actions were or who else they involved that night.
Possible Results are:
Abilities were used or no players were targeted OR N/A
Welcome [player X], you are a
Neapolitian aligned with
town.
During the night you may investigate someone to learn whether they are a Citizen or not.
Possible Results are:
Player is: Citizen or Not Citizen OR N/A
Welcome [player X], you are a
Investigator aligned with
town.
During the night you may Investigate to learn what Role, but not alignment someone is.
Possible results are:
Player is X role OR N/A
Welcome [player X], you are a
Rolestopper aligned with
town.
During the night you may prevent any Night Actions to be performed on someone that night.
Welcome [player X], you are a
Tracker aligned with
town.
During the night you may investigate someone to learn who, if anybody, that player targeted that night.
Possible Results are:
This player targeted [X] player or no players were targeted OR N/A
Welcome [player X], you are a
Universal Backup aligned with
town.
Whenever the first Town Aligned Power Role dies, you inherit their abilities.
Welcome [player X], you are a
Voyeur aligned with
town.
During the night you may investigate someone to learn what abilities were used on that player that night.
Possible Results are:
Abilities [X, Y, Z ect.] were used on this player or no players were targeted OR N/A
Welcome [player X], you are a
Lookout aligned with
town.
During the night you may investigate someone to learn who, if anybody, targeted that player that night (but not what actions were performed on that player).
Possible Results are:
Players [X, Y, Z ect.] targeted this player or no players were targeted OR N/A
MAFIA:
Roles will appear as:
Welcome [player X], you are a
Mafioso aligned with
Mafia.
During the night you may execute the Night Kill.
Welcome [player X], you are a
Follower aligned with
Mafia
During the night you may investigate someone to learn what actions that player took that night and may execute the Night Kill.
Possible results are:
Player used: Action Investigation, Role Investigation or a Special Ability OR N/A.
Welcome [player X], you are a
Motion Detector aligned with
Mafia.
During the night you may investigate someone to learn if any actions were performed by or on that player, but not what the actions were or who else they involved that night and may execute the Night Kill.
Possible Results are:
Abilities were used or no players were targeted OR N/A
Welcome [player X], you are a
Neapolitan aligned with
Mafia.
During the night you may investigate someone to learn if they are Vanilla Townie and may execute the Night Kill.
Possible Results are:
Player is: Citizen or Not Citizen OR N/A
Welcome [player X], you are a
Rolestopper aligned with
Mafia.
During the night you may block any actions done to that player that night and may execute the Night Kill.
Welcome [player X], you are a
Traitor aligned with
Mafia. There are 3 other Mafia members in this game.
During the night you may execute the Night Kill if there are no remaining Mafia left in the game. You do not count as a member of the mafia until you are the only mafia left in that group.
Welcome [player X], you are a
Voyeur aligned with
Mafia.
During the night you may investigate someone to see what abilities were used on that player that night and may execute the Night Kill.
Possible Results are:
Abilities [X, Y, Z ect.] were used on this player or no players were targeted OR N/A
WIN CONDITIONS
Towns win condition is to eliminate all members of the mafia.
Mafias Win condition is to have a majority in any one group or nothing can prevent this.
ORDER OF OPERATIONS (OoO)
Commuter
Special Abilities: Friendly Neighbor, Bodyguard, Rolestopper
Role Investigation: Cop, Role Cop, Neapolitian
Night Kill
*Action Investigation: Tracker, Watcher, Voyeur, Follower, Motion Detector
You will either get a result or N/A result.
*= May detect the Night Kill
MECHANICS:
GAME PHASES:
Each Game day is 3 days.
For the first half of the day, Day Phase: I (DP: I) (24 hours) everyone votes on what Group will be chosen.
The last half of the day, Day Phas: II (DP: II) (24 hours), the group that was chosen will have a player lynched from that group.
In the event that a majority for what Group is chosen to lynch from is chosen before the end of that half of the day, that time will be added to the rest of the day to vote on a lynch.
Night Phase (NP) is one day (24 hours).
OTHER MECHANICS:
Mafia share Night Chat and know who each other are unless there is a traitor in the game, in which case they will not know who the Traitor is and the Traitor will not know who they are.
All Votes are decided by a majority (>50%) of those able to vote. Once a majority is chosen, not future votes will count.
Player's role and alignment are given upon death.
SPECIAL MECHANICS:
When all members of the mafia are lynched from a group, the remaining members of that will join the remaining group(s) as evenly as possible but will be random what players will join what group where applicable.
I will be telling all the players what groups all players belong to at the beginning of DP: I for all days.
The group that was chosen will have a player lynched from that group.
The group that is chosen to lynch from cannot vote for lynch.
The same group may be chosen on consecutive days.
Mafia has to lynch from the Group that was chosen to lynch from.
All night actions proceed as normal.
Wills are allowed but not Death Notes.
There are hidden mechanics in this game, but I don't believe this game is bastard by any metric. The hidden mechanics are done for balance ONLY.
RULES OF CONDUCT:
NO OUTSIDE COMMUNICATION ABOUT THE GAME (Ex. skype, pms, other threads, phones calls and the like.)
NO QUOTING ANYTHING FROM OUTSIDE THE GAME
NO FAKE QUOTING
NO EDITING OR DELETING POSTS
NO EXCESSIVE PERSONAL ATTACKS (I will be the one to decide that)
NO POSTING ANY LANGUAGE BUT ENGLISH
LIMIT FLUFF POSTING TO A BARE MINIMUM (I will be the one to decide that)
HYDRAS ARE ALLOWED BETWEEN 2 PEOPLE, BUT ONE MEMBER MUST HAVE VERIFIABLE EVIDENCE THAT THEY HAVE PLAYED AT LEAST 3 GAMES
PURPLE IS MY COLOR DO NOT USE IT
YOU MUST POST AT LEAST 3 TIMES EACH 24 HOUR PERIOD
YOU ARE TO PLAY TO YOUR WIN CONDITION. IF I THINK YOU ARE NOT AND I WARN YOU AND YOU DO IT ANYWAYS, I WILL EXPLAIN IN DETAIL TO THE MODS WHAT YOU HAVE DONE AND YOU WILL BE SUBJECTED TO PUNISHMENT IF THE MODS AGREE WITH ME
GAME THROWING OR THREATENING TO GAME THROW IS STRICTLY PROHIBITED.
THREATENING TO BREAK THE RULE IS JUST AS BAD AS BREAKING THEM IN MY GAMES.
HAVE FUN!!!