Mines and Magic Build order
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    Mines and Magic Build order

    VPV1CjO.png
    Use this chart to calculate how much gold each round will give, What rounds are good to send what, and when to try to kill their income
    Spoiler : send theory :

    Its generally best to build mines until you can send 1 unit every round. (Oil, Crystal, Sub- If you can get 2 of these up to +7 you will be in a great position to get great gold) Use the chart to get a feel for what round is better to send what and once you can send 1 per round stacki double sends by sending after the round starts and again after the income hits. Your goal should be to either get kills from your sends or make them leak hitting their economy.
    For kill rounds scan their bases between rounds. If they do not go for a Col or Conj build you can kill them R25. Use R22 to get a feel for their ability to counter that round. If they lack tank kill on R28. If you have a decent team and the resource gods are kind pinks/lazers/hellions can kill on R8. And never underestimate food if you have a lot of it laying around. Upgrade everything to +2 and spam


    Spoiler : Builds :

    These Mines and Magic build orders came from everywhere
    Spoiler : Melee :

    Spoiler : Fungal (Good econ) :

    R1 1 skeleton upped (You will leak 2-6 on R3 depending on how they spawn- Few big guys = leak, Many small ones = pass, be sure to get a farm up)
    R4 1 fungal (Zap 1 acid ling R6)
    R8 1 fungal (Or fungal upped)

    With this build you should get some DPS behind your tanks between 10-15. Mana or Metal trees work well.


    Spoiler : Ogre over build :

    R1 2 skeletons (One behind the other)
    R2 Upgrade rear skeleton
    R3 1 more skeleton next to the one in front
    R4 Ogre
    R6 Fungal (Or 2nd Ogre)
    R8 Upgrade rear skeleton to skeleton mage
    R11 Upgraded Orge

    Spoiler : Magic :

    R1 Mercyless
    R2 Upgrade Mercyless
    R6 Banshee
    R10 Upgrade Banshee

    You should always get a Faceless at some point for its passive ability. You can spam Banshee's to mass their stuns if you are locked out of other trees and it can carry you until the end game if you do it right. Although I would not shoot for that as your intended build. Angles work well to buff tank and if you have no food Colossi can tank for you so long as you keep your DPS high enough

    Spoiler : Combined :

    Spoiler : Archer build :

    R1 Archer
    R3 Archer
    R5 Crusader
    R6 Upped Crusader
    R10 Upped archer or 3rd archer (High elf if you don't want to have to touch your build for a while)

    Spoiler : Archer/Crusader :

    R1 Archer
    R3 Crusader
    R4 Crusader
    R6 Either 2nd archer or upgrade a crusader

    Spoiler : Ranged :

    R1 3 crack elves
    R3 1 crack elf
    R5 1 Slith
    R6 1 Slith
    R7 upgrade 1 crack elf
    R8 upgrade 1 crack elf
    By R12 either upgrade a lot of your units or get a archvoid up

    Spoiler : Mech :


    Spoiler : Necro :

    R1 Dragon
    R3 FleshBeast
    R5 Upgrade FleshBeast (2nd flesh can also hold for that round)
    R8 Granderstuds (2 flesh and 2 dragons can also hold for a while)

    Spoiler : Crystal :

    R1 Star
    R3 Star
    R5 Star
    R6 Tower
    R8 Prism


    This shit is really half assed right here. I will try to keep updating it until its worth a fuck
    Last edited by Helz; October 4th, 2015 at 07:59 AM.
    Intellectual growth comes from discussions, not arguments. If you are unwilling to change your position and hear the other persons side you are closed minded and wasting your time.
    If you can not clearly explain what the other sides reasoning is you can not disagree with their position because you do not understand it.

 

 

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