S-FM : Crazy Item Trading (7 Player)
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  1. ISO #1

    S-FM : Crazy Item Trading (7 Player)

    S-FM

    Crazy Item Trading


    Since the site is kinda dead, here's a smaller 7 player setup.

    Mafia Consort
    Mafia Taxi Driver

    Jester
    Town Gunsmith
    Town Gunsmith
    Town Armorsmith
    Town Bus Driver




    Consort :
    - Target someone at night to roleblock them.
    - Target are not notified of being roleblocked.

    Taxi Driver :
    - Target two at night to switch their positions.
    - Can target self.


    Jester :
    - Wins the game when lynched and everyone else dies.


    Gunsmith :
    - Target someone at night to give them a gun.
    - 1 Use Gun : Target someone at night to attack them.
    - Guns can be used together with a role's night action.

    Armorsmith :
    - Target someone at night to give them armor.
    - 1 Use Armor : Protect yourself at night upon use.
    - Armor can not be used together with a role's night action.

    Bus Driver :
    - Target two at night to switch their positions.
    - Can target self.




    Order of Actions :
    1. Bus Driver
    2. Taxi Driver
    3. Armor
    4. Consort
    5. Gun
    6. Armorsmith / Gunsmith



    Win Condition (Ends game) :
    Mafia : Have majority of the votes, or kill everyone.
    Town : Kill the Mafia.
    Jester : Get lynched you noob.



    Mechanics :
    - Game starts in Day 1 with No-Lynch and is the only day with 24 hours normally.
    - Ingame days are strictly 48 hours long (with exception of Early Lynch*), with 24 hour long nights.
    - Lynch happens when someone has been voted with Majority. (Half +1 vote or 51%)
    - Lynches ends the day, and night will not start until it's time for night to start.
    - * Lynching earlier than the first 24 hours of the day will cut 24 hours of the day (for an earlier night).
    - Votes are required using the [vote] code.
    - Mafia night chat are in Quicktopic.
    - Mafia cannot kill unless they receive a gun.
    - Players can't leave a last will.
    - Gunsmiths are required to always give guns.



    Rules :
    - No editing or deleting of posts.
    - No videos, except if it's a link in a spoiler.
    - No out of game communications like PM, Skype, etc.
    - Post at least once a day (24 hours) for activity.
    - Everyone are required to do night actions.
    - No invisible texts.
    - No cipher-codes.
    - Follow the site rules.
    - Failing to do any of these will result in a X.
    - Having 3 X's will result in a modkill or replacement.
    Last edited by RLVG; April 29th, 2015 at 11:44 AM.

  2. ISO #2

    Re: S-FM : Crazy Item Trading (8 Player)

    /sign
    I love oops

    Spoiler : :

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  3. ISO #3

  4. ISO #4

    Re: S-FM : Crazy Item Trading (8 Player)

    Quote Originally Posted by ika View Post
    /jester plz

    i would make jester wincon game ending that if he gets lynched he wins solo otherwise i see this jsut being mass claim

    also gun giving shoult be mandatory to make it quick
    Agreed

    /sign
    Quote Originally Posted by Elixir View Post
    You should be priviledged to experience bestmas.

    "waah the screen is shaking, waah my delicate eyes".

    Fuck sake.

  5. ISO #5

  6. ISO #6

    Re: S-FM : Crazy Item Trading (8 Player)

    i see 7?
    Spoiler : Forum Mafia :

    FM VI: Ash (Sinner) FM VII: Glen (Drug Dealer) FM VIII: Liane (Vigilante) FM IX: Andrei (Reserved Proletarian) FM X: fm Deathfire123 (Modkilled Blacksmith) FM XI: Corki (Citizen) FM XIII: Phoebe (Bodyguard) FM XIV: Helena (Grave Robber) FM XV: FM Pikachu (Mayor) FM XVI: FM Master Chef (Escort)

  7. ISO #7

  8. ISO #8

  9. ISO #9

    Re: S-FM : Crazy Item Trading (8 Player)

    Looks like you got a lot of interest in this thread

    I'll review your setup in more depth once you verify you're active by addressing Ika's suggestion
    Spoiler : Orpz FM History :

    FM17 - Won, FM18 - Won, FM19 - Won ,FM20 - Loss, FM21 - Won, MVP, FM22 - Host Canceled, FM23 - Won, FM24 - Hosted, FM25 - Won, FM26 - Loss

  10. ISO #10

    Re: S-FM : Crazy Item Trading (8 Player)

    Quote Originally Posted by ika View Post
    i would make jester wincon game ending that if he gets lynched he wins solo otherwise i see this jsut being mass claim

    also gun giving shoult be mandatory to make it quick
    Fixed Jester : Lynching a Jester will make the Jester win alone and the game ends.
    Added a fix. Win Condition (Ends game) :

    Guns shall be mandatory; Gunsmiths may not abstain their night action.
    Adding the following line to Mechanics : "Gunsmiths are required to always give guns."

  11. ISO #11

    Re: S-FM : Crazy Item Trading (8 Player)

    To use a gun or an armor, are you required to give up your night action?

    The title says 8 players but there are 7 roles listed. I can fix the title for you if you intended 7 players

    Right now, it seems like a day 1 role call can break the setup. There are 3 different scums and 3 different towns. If one type of town does not get CC'd, they become confirmed Town instantly. If all types of town get CC'd, then the Armorsmith and Town Bus Driver will know immediately who scum is (their counterclaim). It becomes a gun war from there. Is there a counter-strategy to a role call that I'm not seeing? You don't need to specify it, just let me know if it exists

    Jester rolecard should be updated to something like "Kills everyone else upon lynch" to reflect his new win condition.

    Will you be needing Anon Accounts?
    Last edited by Orpz; April 29th, 2015 at 09:39 AM.
    Spoiler : Orpz FM History :

    FM17 - Won, FM18 - Won, FM19 - Won ,FM20 - Loss, FM21 - Won, MVP, FM22 - Host Canceled, FM23 - Won, FM24 - Hosted, FM25 - Won, FM26 - Loss

  12. ISO #12

    Re: S-FM : Crazy Item Trading (8 Player)

    Quote Originally Posted by Orpz View Post
    To use a gun or an armor, are you required to give up your night action?
    You can use your Role Night Action together with the Gun, but you must give up the Night Action with the Armor.
    I'll edit to reflect upon that.

    Quote Originally Posted by Orpz View Post
    The title says 8 players but there are 7 roles listed. I can fix the title for you if you intended 7 players
    It's an error on my part and I'd like a fix, thank you.

    Quote Originally Posted by Orpz View Post
    Right now, it seems like a day 1 role call can break the setup. There are 3 different scums and 3 different towns. If one type of town does not get CC'd, they become confirmed Town instantly. If all types of town get CC'd, then the Armorsmith and Town Bus Driver will know immediately who scum is (their counterclaim). It becomes a gun war from there. Is there a counter-strategy to a role call that I'm not seeing? You don't need to specify it, just let me know if it exists
    I'll change it so you cannot lynch in the first day (breaks game too quick) and the first day is an introduction 24 hour.

    As for the gamebreaking rolecall, I have that in mind and it's complicated.
    The worst situation would be the Un-CC'd Smiths as they know eachothers and the town as well, but even then would be confusing as that's 4 Bus claims, the question would be if the Smiths can survive long enough and if they can find Scum.
    If the Bus is the only Un-CC'd, that would mean 6 Smiths.

    We might have to find something against the Smith-Chain if no one CC's it.
    Should I make roles anonymous upon death?

    Quote Originally Posted by Orpz View Post
    Jester rolecard should be updated to something like "Kills everyone else upon lynch" to reflect his new win condition.
    I'll fix that.

    Quote Originally Posted by Orpz View Post
    Will you be needing Anon Accounts?
    Anon for S-FM? Sure, why not?
    It's not required, but it could aid the game in Trust and Wifom.


    Tell me if there's anything more to look into.

  13. ISO #13

    Re: S-FM : Crazy Item Trading (8 Player)

    Quote Originally Posted by RLVG View Post


    You can use your Role Night Action together with the Gun, but you must give up the Night Action with the Armor.
    I'll edit to reflect upon that.



    It's an error on my part and I'd like a fix, thank you.



    I'll change it so you cannot lynch in the first day (breaks game too quick) and the first day is an introduction 24 hour.

    As for the gamebreaking rolecall, I have that in mind and it's complicated.
    The worst situation would be the Un-CC'd Smiths as they know eachothers and the town as well, but even then would be confusing as that's 4 Bus claims, the question would be if the Smiths can survive long enough and if they can find Scum.
    If the Bus is the only Un-CC'd, that would mean 6 Smiths.

    We might have to find something against the Smith-Chain if no one CC's it.
    Should I make roles anonymous upon death?



    I'll fix that.



    Anon for S-FM? Sure, why not?
    It's not required, but it could aid the game in Trust and Wifom.


    Tell me if there's anything more to look into.
    I don't think you need to make the roles anonymous upon death as long as the game can't be easily broken with a particular strategy.
    I'll keep looking into this to make sure there's no such strategy, but in the mean time I'll approve this setup for signups

    If you'd like Anon Accounts, PM me or Crypt the name list of your accounts at least 24 hours before the game starts. Good luck hosting!
    Spoiler : Orpz FM History :

    FM17 - Won, FM18 - Won, FM19 - Won ,FM20 - Loss, FM21 - Won, MVP, FM22 - Host Canceled, FM23 - Won, FM24 - Hosted, FM25 - Won, FM26 - Loss

  14. ISO #14

    Re: S-FM : Crazy Item Trading (8 Player)

    Quote Originally Posted by Orpz View Post
    I don't think you need to make the roles anonymous upon death as long as the game can't be easily broken with a particular strategy.
    I'll keep looking into this to make sure there's no such strategy, but in the mean time I'll approve this setup for signups

    If you'd like Anon Accounts, PM me or Crypt the name list of your accounts at least 24 hours before the game starts. Good luck hosting!
    Alright, thank you for the constructive review and the approval of the setup.
    I'll be having Anon Accounts, but first I'd like to know from the signers if it'll be meme or original names. I'll let you know what it'll be.

 

 

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