Spoiler : player list :
Player
Player
Player
Player
Player
Player
Player
Player
Player
Player
Player
Player
Player
Player
Player
Player
Player
Player
Player
Player


Spoiler : special mechanic :

Roles can have special modifications on them the can be one or more of the following

X-shot: limit to the number where X is a whole number greater then 0.

odd/even: you may use your ability on odd or even nights

day/night: your ability may works/activates during day or night

compulsive: you must act, failing to submit an action will result in random targeting

delayed/slow: your action/feedback is delayed or goes after regular OoO

quick/instant: you have priority in OoO

naive/paranoid: varies role to role

weak (town only): if you target a scum you will die

macho: you can not be healed

encryptor: enables chats at all times as long as player is alive



Spoiler : Roles :


sheriff: check someone each night and see their alignment
mods: X-shot, odd/even, delayed/slow, naive/paranoid, weak, day/night, macho
naive: always sees same alignments
paranoid: always shows different alignment

consiguiler: check someone for their exact role role
mods: X-shot, odd/even, delayed/slow, day/night
-does not reveal alignment

vigilant: shoot someone
mods: X-shot, odd/even, delayed/slow, naive/paranoid, day/night, compulsive, quick/instant, weak
naive (town only): if shoots town, you become citizen out of guilt and never fire again
paranoid: you don't shoot at all, instead you shoot whoever visits you (passive)

jailor: jail someone and possibly execute them
mods: X-shot, day/night
day: target will be jailed for night
night: target will be jailed for day (if target is executed, it will happen at first notice)
notes:
- perfect role block and protection
- day-jailed person can not be lynched (it will be told lynch failed)
- day execution will not reveal role until end of day
- Day execution can not be taken back once seen by host


escort: roleblock someone
mods: odd/even, qucik/instant, naive/paranoid, compulsive
naive: 50% chance of working
paranoid: you roleblock person for 2 night

bulletproof: passivly immune to night death
mods: x-shot
will be informed if attacked (not specified on number)
if x-shot it will portect against all attack for that night.

unlynchable: can not be lynched
mods: x-shot
if lynched will be told lynch failed and proceeds into night

agent: may track someone or lookout at someone
mods: x-shot, odd/even, delayed/slow, quick/instant
tracking will see who they visit
-jailor will be shown visting jailed target
lookout will show all who vist person
-jailor will only show if he executes

Grave Robber: rob a dead person and gain one usage of their ability
mods: N/A
-if role has quick/instant or slow/delayed, it will not be applied

Citizen: Vote
mods: N/A

Bus driver: swap 2 people night actions done on each other
mods: odd/even, quick/instant, delayed/slow
can target self
bus driving is informed

Architect
target up to 3 people to share a chatroom for the following cycle
mods: day/night, X-shot, encrypted
-may put self in it
-players will keep logs

Witch: Target one player at night, forcing them to visit a player of your choice.
mods: X-shot, quick/instant
-witching will be informed

Drug Dealer: fake or hide feedbacks
Any feed backs can be made (even fake ones)
Can blackout (remove feedbacks)

Doctor: heal someone each night
target will not be informed of heal
doctor will be

Unique Roles

Friendly Neighbor (Town Only): Target someone and reveal to them you are confirmed town
Mods: day/night
-1 usage

Mason (Town only): You are confirmed town to other masons
Mods: Encrypted
-Mason can not appear alone (min 2)

Godfather (Mafia only): passively immune
Mods: N/A
always shows same alignment to checks (evil to mafia cops)
shows not visiting if can vist
Night immune

Restless spirit (Any Alignment): Chooses one of the following abilities, activates after dying/lynched
mods: N/A
May continue to speak but can not vote
May vote but can not speak

Survivor (Any alignment): has vests
Mods: X-shot, quick/instant

Soul thief (Any Alignment): Target one playing at night, stealing their night ability and turning them into a Citizen.
- will gain any modifications
- does not change alignment

modifier (Any alignment): enables modfications on player
mods: x-shot
will apply the hidden modifier put on player

Gambler (Any alignment): put 2 players into a night chat to play a deadly game of Russian Roulette.
mods: N/A
Minimum 6 chambers (max 12)
gamber may decide who goes first
loaded chamber will always be randomed by host
players must pull at least once before passing
gambler can not see log unless in chat itself
gambler can not lose (if hes shot nothing happens)
gambler may chose to make gun have no bullet
results will not be known untill night over
failue to play game results in auto-loss
Whoever gets shot will be roleblocked

Executioner (Neutral Only): see target lynched
Mods: N/A
- Target isnt always town
- if target dies, becomes jester
- Target can not be unique roles

Jester (Neutral only): if lynched voter will die
mods: N/A
Randomly decided between voters
2nd will be done via random
may visit
grief can be healed


Spoiler : OoO :

priotity actions (quick/instant) foolows OoO
jailor jail
chats open
vesting (+1)
bus driving (only roleblock if directly targeted)
roleblocks (includes gamber)
witching
healing (+1)
all kills (including jester grief)
modifier
Grave robber
Soul theif
Executioner into jester
all information feedback
delayed actions (folows OoO)
jailor release/night chats close


Spoiler : rules :

Anons will be used
COM claiming is allowed
COM hunting is suggested
Invisimode is not mandatory
Invisi ink allowed
No encrypt codes, easy things are fine
Vids/pic/ect allowed
48 hr day/48 hr night
All other generic rules are in effect (no OGC, no cheating, ect)
Mafia shares a night chat
i reserve the right to not answer questiosns


Spoiler : wincons :

Any factional side must have a surviving member to win
town: eliminate mafia and all who oppose you
Mafia: eliminate town and all who oppose you
-mafia also wins if they have a majority vote and nothing can stop them
Executioner: get target lynched
Jester: get lynched
Neutral evils: See town lose
True evils: Eliminate all town and mafia
True neutrals: Survive
Other: ???

1v1 rulings: True evil>mafia>evils>town