Role: Stalker
Team: Neutral Evil, Neutral Killing
Description: The Stalker is a deranged lunatic who drives his victims to insanity. Forcing them to succumb to suicide.
Ability: Stalks a person each night.
Attributes
- While stalking, the victim gets night immunity for the time they are stalked.
- Victims die to suicide, and are not revealed to have been killed by stalker.
- You are immune to roleblocking.
- Stalking kills, cannot be healed or body guarded.
- Victim knows he is being stalked.
Sheriff: Your target is a stalker.
Invest: Trespassing, Disturbing the peace.
Victim: You feel as if you are being watched.
Goal: See the town lose.
Optional:
-Stalker is immune to death at night Default: OFF
-Stalker is immune to roleblocking Default: ON
-Veteran resistant to Stalker Default: ON
Notes:
- Only one person is able to be stalked at once until the victim dies (or stalker cancels) the stalker is not able to stalk another player.
- Stalking lasts 2 days. After said time the victim then succumbs to insanity and suicides.
- Veteran on alert does not kill Stalker, but resists stalking.
- Stalker is able to cancel stalking at any time during the night, should it choose to.
- Stalker is able to roleblock, roleblock immune roles by stalking.
- Instead of killing roles with death immunity, it instead role blocks them.
Suggestions are appreciated.