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Thread: FM7 FAQ Thread

  1. ISO #101

  2. ISO #102
    Thelma
    Guest

    Re: FM7 (?) FAQ Thread

    Quote Originally Posted by FalseTruth View Post
    Is there going to be any attempt to balance the two mafias because the Red Mafia looks significantly stronger than the Orange atm.
    Quote for ditto question.

    Theres GOTTA be a killing role in the orange Maf.

    Gotta.

  3. ISO #103

    Re: FM7 (?) FAQ Thread

    It says in the opening comment that some roles may or may not have special names. If they do have special names, it's a big advantage to Town, finding there PR's while also finding the liars. To counter this, I would like to suggest that the Mafia's know the special names of certain roles, giving them the opportunity to claim a role other then citizen or neutral, while not immediately getting caught.

  4. ISO #104

    Re: FM7 (?) FAQ Thread

    Quote Originally Posted by Auckmid View Post
    It says in the opening comment that some roles may or may not have special names. If they do have special names, it's a big advantage to Town, finding there PR's while also finding the liars. To counter this, I would like to suggest that the Mafia's know the special names of certain roles, giving them the opportunity to claim a role other then citizen or neutral, while not immediately getting caught.
    You could always guess.
    IE: "I'm Gunsmith, it's known as Death Materia Trader
    FMIII: Citizen | FMIV: Vigilante | FMV: Bus Driver | FMVII: Godfather | FMVI: Sinner | FMVIII: Lookout | FM IX: Citizen/Proletariat | FMX: Veteran/Survivor/Framer | FMXI: Mafioso | FMXII: Coroner | FMXIII: Bus Driver | FMXIV: Vigilante | FMXV: Student

  5. ISO #105

    Re: FM7 (?) FAQ Thread

    Quote Originally Posted by Deathfire123 View Post
    Quote Originally Posted by Auckmid View Post
    It says in the opening comment that some roles may or may not have special names. If they do have special names, it's a big advantage to Town, finding there PR's while also finding the liars. To counter this, I would like to suggest that the Mafia's know the special names of certain roles, giving them the opportunity to claim a role other then citizen or neutral, while not immediately getting caught.
    You could always guess.
    IE: "I'm Gunsmith, it's known as Death Materia Trader
    uhhh what about if you've never played FF
    Participant in Forum Mafia:
    FMIV: Citizen Jacqulyn | FMV:Investigator Amber | FMVII: Doctor Jaret| FMVIII: Godfather & Ventriloquist Ike/ Stephen | FM IX: Citizen Matvei| FMX: Escort fm_oops_ur_dead FMXI: Citizen Kony FMXIII: Citizen Greedo FMXIX: Citizen FM Yoshimo

  6. ISO #106

  7. ISO #107

  8. ISO #108

    Re: FM7 (?) FAQ Thread

    Quote Originally Posted by Muso View Post
    Quote Originally Posted by Deathfire123 View Post
    Quote Originally Posted by Auckmid View Post
    It says in the opening comment that some roles may or may not have special names. If they do have special names, it's a big advantage to Town, finding there PR's while also finding the liars. To counter this, I would like to suggest that the Mafia's know the special names of certain roles, giving them the opportunity to claim a role other then citizen or neutral, while not immediately getting caught.
    You could always guess.
    IE: "I'm Gunsmith, it's known as Death Materia Trader
    uhhh what about if you've never played FF
    A: Guess
    B: PLAY FF
    C: Research

    I suggest B
    FMIII: Citizen | FMIV: Vigilante | FMV: Bus Driver | FMVII: Godfather | FMVI: Sinner | FMVIII: Lookout | FM IX: Citizen/Proletariat | FMX: Veteran/Survivor/Framer | FMXI: Mafioso | FMXII: Coroner | FMXIII: Bus Driver | FMXIV: Vigilante | FMXV: Student

  9. ISO #109

    Re: FM7 (?) FAQ Thread

    Playing FF won't solve all issues :P It's all up to interpretation - if the Bus Driver got renamed to Chocobo Breeder, even if I was aware that it's name had changed how would I guess that? I might think 'Chocobo Trainer' or even 'Train Conductor'.

    If special names are given then they definitely need to be declared along with the role they represent, even for the roles that can only possibly come up as randoms (we understand that giving a special name and flavour to a role doesn't automatically mean you've included one in the game xD).
    Spoiler : Previous FM roles :
    FM - VI: Commoner | VII: (Lionel) Gunner, Shinra Inc. | VIII: Investigator | X: (HerrZynisch) Black Wizard | (Graves) Citizen | XII: (Ser Jorah) Armoursmith | XIII: Host (Roxy)!
    M-FM- I: Host | II: Framer | III: Host | IV: Exe | V: Devil Dog | VI: Exe | VIII: DD
    S-FM - I: Jailor | II: Vigilante | V: Sheriff | CI: Paranoid Cop | Torment: Citizen

  10. ISO #110
    AscendedOne
    Guest

    Re: FM7 (?) FAQ Thread

    Quote Originally Posted by FalseTruth View Post
    Is there going to be any attempt to balance the two mafias because the Red Mafia looks significantly stronger than the Orange atm.
    Quote Originally Posted by joshua
    Orange mafia seems to have significantly less power then red because they have no invurerable people. Perhaps a random orange mafia member should have a 1 time auto vest? Or a global one for the entire mafia for a single night time kill.
    Heres my suggestion I made on joshua to balance mafias without GF's on each side.

  11. ISO #111

  12. ISO #112
    SimpleFigment
    Guest

    Re: FM7 (?) FAQ Thread

    Quote Originally Posted by Lunavium View Post
    Playing FF won't solve all issues :P It's all up to interpretation - if the Bus Driver got renamed to Chocobo Breeder, even if I was aware that it's name had changed how would I guess that? I might think 'Chocobo Trainer' or even 'Train Conductor'.
    I completely agree, FF7 is my favorite RPG, i know the ins and outs and the materia system etc etc, but I don't see how death materia trader is to imply armor trader, so I know to some extent, i might have some confusion of my own.

  13. ISO #113

    Re: FM7 (?) FAQ Thread

    Quote Originally Posted by Deathfire123 View Post
    Quote Originally Posted by Auckmid View Post
    It says in the opening comment that some roles may or may not have special names. If they do have special names, it's a big advantage to Town, finding there PR's while also finding the liars. To counter this, I would like to suggest that the Mafia's know the special names of certain roles, giving them the opportunity to claim a role other then citizen or neutral, while not immediately getting caught.
    You could always guess.
    IE: "I'm Gunsmith, it's known as Death Materia Trader
    What if a second docter gets you lynched because he know the role name, and you don't and get it wrong?

  14. ISO #114

    Re: FM7 (?) FAQ Thread

    The most important question of all; will there be any cameo appearances from Firefly characters?

    I think Badger would make an excellent GF. Businessman, see, roots in the community.
    Spoiler : Previous FM roles :
    FM - VI: Commoner | VII: (Lionel) Gunner, Shinra Inc. | VIII: Investigator | X: (HerrZynisch) Black Wizard | (Graves) Citizen | XII: (Ser Jorah) Armoursmith | XIII: Host (Roxy)!
    M-FM- I: Host | II: Framer | III: Host | IV: Exe | V: Devil Dog | VI: Exe | VIII: DD
    S-FM - I: Jailor | II: Vigilante | V: Sheriff | CI: Paranoid Cop | Torment: Citizen

  15. ISO #115
    SimpleFigment
    Guest

    Re: FM7 (?) FAQ Thread

    Quote Originally Posted by Lunavium View Post
    The most important question of all; will there be any cameo appearances from Firefly characters?

    I think Badger would make an excellent GF. Businessman, see, roots in the community.
    Y U TRY AND RUIN ff7 THEME? >.<

  16. ISO #116

    Re: FM7 (?) FAQ Thread

    BECAUSE CLOUD IS AS STUPID A NAME AS RIVER, PARENTS NAME YOUR CHILDREN RESPONSIBLY.

    AND FIREFLY DOESN'T RUIN ANYTHING.

    AND I WAS JOKING.










    Bt srsly Jayne as vet omgwtfbbqlol, Gunsmith gief Vera
    Spoiler : Previous FM roles :
    FM - VI: Commoner | VII: (Lionel) Gunner, Shinra Inc. | VIII: Investigator | X: (HerrZynisch) Black Wizard | (Graves) Citizen | XII: (Ser Jorah) Armoursmith | XIII: Host (Roxy)!
    M-FM- I: Host | II: Framer | III: Host | IV: Exe | V: Devil Dog | VI: Exe | VIII: DD
    S-FM - I: Jailor | II: Vigilante | V: Sheriff | CI: Paranoid Cop | Torment: Citizen

  17. ISO #117
    SimpleFigment
    Guest

    Re: FM7 (?) FAQ Thread

    Synonyms: Cloud
    darken - obscure - overcast

    That's why he's named cloud, after his personality , since he is the anti-hero archetype.

  18. ISO #118

    Re: FM7 (?) FAQ Thread

    I'm just artfully trolling because it's almost 4am here and I was expecting this FM to start Sunday Evening EU time-ish.

    In my game I refused to call him Cloud, synonyms as names suck. It's why I never bought into Snow White and the Seven Dwarves as a child. I think the eighth Dwarf was called Kyle and they exiled him because of it.
    Spoiler : Previous FM roles :
    FM - VI: Commoner | VII: (Lionel) Gunner, Shinra Inc. | VIII: Investigator | X: (HerrZynisch) Black Wizard | (Graves) Citizen | XII: (Ser Jorah) Armoursmith | XIII: Host (Roxy)!
    M-FM- I: Host | II: Framer | III: Host | IV: Exe | V: Devil Dog | VI: Exe | VIII: DD
    S-FM - I: Jailor | II: Vigilante | V: Sheriff | CI: Paranoid Cop | Torment: Citizen

  19. ISO #119
    SimpleFigment
    Guest

    Re: FM7 (?) FAQ Thread

    Lol...

    synonyms suck.

  20. ISO #120

  21. ISO #121

    Re: FM7 (?) FAQ Thread

    Do a Doctor Who FM theme
    FMIII: Citizen | FMIV: Vigilante | FMV: Bus Driver | FMVII: Godfather | FMVI: Sinner | FMVIII: Lookout | FM IX: Citizen/Proletariat | FMX: Veteran/Survivor/Framer | FMXI: Mafioso | FMXII: Coroner | FMXIII: Bus Driver | FMXIV: Vigilante | FMXV: Student

  22. ISO #122

    Re: FM7 (?) FAQ Thread

    Quote Originally Posted by FalseTruth View Post
    Is there going to be any attempt to balance the two mafias because the Red Mafia looks significantly stronger than the Orange atm.
    We find the two mafias to be balanced. They have different assets that summed up should be almost equally powerful.
    Quote Originally Posted by Elixir, Forum Mafia II
    Raiden is an enigma. You'll have to wait and see.
    FMI: Jester | FMII: De Luca Consigliere | FMIII: 1st Mason | FMIV: Citizen/Lookout | FMV: Escort | FMVII: Host

  23. ISO #123

    Re: FM7 (?) FAQ Thread

    Quote Originally Posted by Dust View Post
    -Does the journalist visit his target? I ask because the journalist has a target before the night starts.
    -If the journalist dies at night, will the article still be posted?
    -Does Yuffie (ninja) kill a recruiting mason if he has a killing role's power or is he even benign?
    -Can we yell at Elixir if he doesn't end FM5 before FM7(?) starts?
    - Journalist sends his action at day, then he visits the target at the very beginning of the night. Witching and driving the journalist have no effect. Roleblocking, Jailing and Killing the journalist will prevent the interview from being published.

    - Yuffie does not kill masons, she's a good lass after all.

    - Nope, Elixir bites. We won't start our FM before he's done with his. Also yes this is officially FM7, although it comes before 6.
    Quote Originally Posted by Elixir, Forum Mafia II
    Raiden is an enigma. You'll have to wait and see.
    FMI: Jester | FMII: De Luca Consigliere | FMIII: 1st Mason | FMIV: Citizen/Lookout | FMV: Escort | FMVII: Host

  24. ISO #124

    Re: FM7 (?) FAQ Thread

    Quote Originally Posted by Auckmid View Post
    It says in the opening comment that some roles may or may not have special names. If they do have special names, it's a big advantage to Town, finding there PR's while also finding the liars. To counter this, I would like to suggest that the Mafia's know the special names of certain roles, giving them the opportunity to claim a role other then citizen or neutral, while not immediately getting caught.
    Revealing RP names is forbidden, as they are part of a mod PM. Implicitly, quoting mod PMs is forbidden. We will post a full set of rules as soon as the game starts.

    We will also post all possible role cards without their rp names, unless they are already revealed in the base setup.

    Note: all the rp names are UNIQUE. There are no two Aeris, even if there may be two doctors.
    Quote Originally Posted by Elixir, Forum Mafia II
    Raiden is an enigma. You'll have to wait and see.
    FMI: Jester | FMII: De Luca Consigliere | FMIII: 1st Mason | FMIV: Citizen/Lookout | FMV: Escort | FMVII: Host

  25. ISO #125

    Re: FM7 (?) FAQ Thread

    Updated the original thread with role options.

    Note: these are the only things that does not appear on role cards. For example, doctor's heal will also automatically prevent cult recruiting. This is not written in this thread because it is already in the doctor's role card.
    Quote Originally Posted by Elixir, Forum Mafia II
    Raiden is an enigma. You'll have to wait and see.
    FMI: Jester | FMII: De Luca Consigliere | FMIII: 1st Mason | FMIV: Citizen/Lookout | FMV: Escort | FMVII: Host

  26. ISO #126

  27. ISO #127

  28. ISO #128

    Re: FM7 (?) FAQ Thread

    Quote Originally Posted by Auckmid View Post
    Quote Originally Posted by Illidan View Post
    The game is officially starting tomorrow evening EU time, at 9 PM CEST. Click on this link to see it in your timezone: https://www.wolframalpha.com/input/?i...8%2C+9+pm+CEST
    Will we get are role PM's in the next 24 hours?
    We will probably start sending them from 7-8 PM CEST tomorrow.


    Check out the Mafia Simulator!

    FMII: Citizen/Mason | FMIII: Mayor[MVP] | FMIV: Witch | FMV: Vigilante/Cultist[MVP] | FMVII: Host

  29. ISO #129

    Re: FM7 (?) FAQ Thread

    Can the Godfather (when he knows his team member is culted)

    go

    -Kill (Team Member`s Name)

    if so, can he do

    -Kill (Team Member's Name)
    -Send(Team Member who is getting killed)
    All mafia can decide to use any action, including killing, on their own members if they so wish. As this would be a very stupid move under normal circumstances, misuse and abuse of it will be considered griefing and will get you removed from the game.

    The GF cannot, however, send a teammate to kill himself. He can either: 1. send GF to kill culted teammate or 2. send different teammate to kill culted teammate.

    Should it happen that there are a mafioso and let's say a consigliere, one of which is culted, and they decide to kill each other, the role having Kill as primary command will be favored. If neither of the two has killing as a primary ability, random.org will decide what happens.
    Quote Originally Posted by Elixir, Forum Mafia II
    Raiden is an enigma. You'll have to wait and see.
    FMI: Jester | FMII: De Luca Consigliere | FMIII: 1st Mason | FMIV: Citizen/Lookout | FMV: Escort | FMVII: Host

  30. ISO #130
    AscendedOne
    Guest

    Re: FM7 (?) FAQ Thread

    What are the grave robber and coroner options? Same as elixirs? Do you plan on balancing orange/red mafias based on role options/mechanics, or just what roles they get? Are consorts/escorts immune to roleblocks? Whats the order of actions?

    Ability use counts? Possible drug affects? Jester sucide type, random guility, hammer vote, influence on neutrals....? Will survivor get a different set of abilities like the soul of beast in the last forum mafia, or just the standard vests? Or nothing at all?

    Do you plan do to any extra stuff in this forum mafia like secondary goals in the last? I sincerely think consig is quite lacking in large mafia setups such as forum mafia, do you plan to give him extra utility by allowing him to use any investigation type, or something?

  31. ISO #131

  32. ISO #132

    Re: FM7 (?) FAQ Thread

    Quote Originally Posted by AscendedOne View Post
    What are the grave robber and coroner options? Same as elixirs? Do you plan on balancing orange/red mafias based on role options/mechanics, or just what roles they get? Are consorts/escorts immune to roleblocks? Whats the order of actions?

    Ability use counts? Possible drug affects? Jester sucide type, random guility, hammer vote, influence on neutrals....? Will survivor get a different set of abilities like the soul of beast in the last forum mafia, or just the standard vests? Or nothing at all?

    Do you plan do to any extra stuff in this forum mafia like secondary goals in the last? I sincerely think consig is quite lacking in large mafia setups such as forum mafia, do you plan to give him extra utility by allowing him to use any investigation type, or something?
    Grave Robber will be able to steal up to 4 corpses, which will grant a one use ability depending on their role. He will be able to use that ability during any of the following nights, but he won't be able to steal and use an ability at the same time. Coroner and Grave Robber targeting the same corpse will result in the Grave Robber being blocked. Both roles will be informed of this outcome.

    Escorts and Consorts will not be immune to roleblocks.

    The order of actions will be posted tomorrow, shortly before the start of the game.

    Survivor will not get a different ability set.

    We will feature secondary objectives.

    Consigliere is a very powerful asset, you will have to trust me on that. Read through FM2 for more info.

    All of your questions about other roles will be answered inside their respective role cards.
    Quote Originally Posted by Elixir, Forum Mafia II
    Raiden is an enigma. You'll have to wait and see.
    FMI: Jester | FMII: De Luca Consigliere | FMIII: 1st Mason | FMIV: Citizen/Lookout | FMV: Escort | FMVII: Host

  33. ISO #133
    AscendedOne
    Guest

    Re: FM7 (?) FAQ Thread

    Can graverobber store multi-abilities at a time?

  34. ISO #134
    Spy
    Guest

    Re: FM7 (?) FAQ Thread

    Quote Originally Posted by Illidan View Post
    The game is officially starting tomorrow evening EU time, at 9 PM CEST. Click on this link to see it in your timezone: https://www.wolframalpha.com/input/?i...8%2C+9+pm+CEST
    Ok, perfect time for me to spam. I mean, play the game.

  35. ISO #135

  36. ISO #136

    Re: FM7 (?) FAQ Thread

    Quote Originally Posted by AscendedOne View Post
    Can graverobber store multi-abilities at a time?
    You can store all four if you so wish. You can have four of the same ability, or four different abilities. There are some roles that won't give you an ability, which basically are the same the ninja can't steal from.
    Quote Originally Posted by Elixir, Forum Mafia II
    Raiden is an enigma. You'll have to wait and see.
    FMI: Jester | FMII: De Luca Consigliere | FMIII: 1st Mason | FMIV: Citizen/Lookout | FMV: Escort | FMVII: Host

  37. ISO #137

    Re: FM7 (?) FAQ Thread

    Quote Originally Posted by Raiden View Post
    Quote Originally Posted by AscendedOne View Post
    Can graverobber store multi-abilities at a time?
    You can store all four if you so wish. You can have four of the same ability, or four different abilities. There are some roles that won't give you an ability, which basically are the same the ninja can't steal from.
    Do you get 4 SUCCESSFUL steals? Or just 4 uses, successful or not
    FMIII: Citizen | FMIV: Vigilante | FMV: Bus Driver | FMVII: Godfather | FMVI: Sinner | FMVIII: Lookout | FM IX: Citizen/Proletariat | FMX: Veteran/Survivor/Framer | FMXI: Mafioso | FMXII: Coroner | FMXIII: Bus Driver | FMXIV: Vigilante | FMXV: Student

  38. ISO #138

    Re: FM7 (?) FAQ Thread

    Quote Originally Posted by Deathfire123 View Post
    Quote Originally Posted by Raiden View Post
    Quote Originally Posted by AscendedOne View Post
    Can graverobber store multi-abilities at a time?
    You can store all four if you so wish. You can have four of the same ability, or four different abilities. There are some roles that won't give you an ability, which basically are the same the ninja can't steal from.
    Do you get 4 SUCCESSFUL steals? Or just 4 uses, successful or not
    Successful steals. If you are blocked by a coroner, you won't use up your steal attempt.
    Quote Originally Posted by Elixir, Forum Mafia II
    Raiden is an enigma. You'll have to wait and see.
    FMI: Jester | FMII: De Luca Consigliere | FMIII: 1st Mason | FMIV: Citizen/Lookout | FMV: Escort | FMVII: Host

  39. ISO #139

    Re: FM7 (?) FAQ Thread

    Quote Originally Posted by Raiden View Post
    Quote Originally Posted by Deathfire123 View Post
    Quote Originally Posted by Raiden View Post
    Quote Originally Posted by AscendedOne View Post
    Can graverobber store multi-abilities at a time?
    You can store all four if you so wish. You can have four of the same ability, or four different abilities. There are some roles that won't give you an ability, which basically are the same the ninja can't steal from.
    Do you get 4 SUCCESSFUL steals? Or just 4 uses, successful or not
    Successful steals. If you are blocked by a coroner, you won't use up your steal attempt.
    I mean if you rob a cit do not get blocked, but get nothing, does that use up a steal?
    FMIII: Citizen | FMIV: Vigilante | FMV: Bus Driver | FMVII: Godfather | FMVI: Sinner | FMVIII: Lookout | FM IX: Citizen/Proletariat | FMX: Veteran/Survivor/Framer | FMXI: Mafioso | FMXII: Coroner | FMXIII: Bus Driver | FMXIV: Vigilante | FMXV: Student

  40. ISO #140

  41. ISO #141

  42. ISO #142

  43. ISO #143

    Re: FM7 (?) FAQ Thread

    Quote Originally Posted by Deathfire123 View Post
    Quote Originally Posted by Raiden View Post
    Quote Originally Posted by Deathfire123 View Post
    Quote Originally Posted by Raiden View Post
    Quote Originally Posted by AscendedOne View Post
    Can graverobber store multi-abilities at a time?
    You can store all four if you so wish. You can have four of the same ability, or four different abilities. There are some roles that won't give you an ability, which basically are the same the ninja can't steal from.
    Do you get 4 SUCCESSFUL steals? Or just 4 uses, successful or not
    Successful steals. If you are blocked by a coroner, you won't use up your steal attempt.
    I mean if you rob a cit do not get blocked, but get nothing, does that use up a steal?
    No it doesn't. It will use up a steal only if you get an ability.
    Quote Originally Posted by Elixir, Forum Mafia II
    Raiden is an enigma. You'll have to wait and see.
    FMI: Jester | FMII: De Luca Consigliere | FMIII: 1st Mason | FMIV: Citizen/Lookout | FMV: Escort | FMVII: Host

  44. ISO #144

    Re: FM7 FAQ Thread

    Quote Originally Posted by Dust View Post
    I'm just curious. If the executioner's target dies at night, why does the executioner suicide instead of becoming a jester?
    usually RP reasons.
    Quote Originally Posted by Elixir, Forum Mafia II
    Raiden is an enigma. You'll have to wait and see.
    FMI: Jester | FMII: De Luca Consigliere | FMIII: 1st Mason | FMIV: Citizen/Lookout | FMV: Escort | FMVII: Host

  45. ISO #145

    Re: FM7 FAQ Thread

    Woot few more hours left.
    Spoiler : Forum Mafia :

    FM VI: Ash (Sinner) FM VII: Glen (Drug Dealer) FM VIII: Liane (Vigilante) FM IX: Andrei (Reserved Proletarian) FM X: fm Deathfire123 (Modkilled Blacksmith) FM XI: Corki (Citizen) FM XIII: Phoebe (Bodyguard) FM XIV: Helena (Grave Robber) FM XV: FM Pikachu (Mayor) FM XVI: FM Master Chef (Escort)

  46. ISO #146

  47. ISO #147
    S.A.S.Cnl.Alpha
    Guest

    Re: FM7 FAQ Thread

    sup

  48. ISO #148

    Re: FM7 FAQ Thread

    Awwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww wwww










    yeah
    Spoiler : Previous FM roles :
    FM - VI: Commoner | VII: (Lionel) Gunner, Shinra Inc. | VIII: Investigator | X: (HerrZynisch) Black Wizard | (Graves) Citizen | XII: (Ser Jorah) Armoursmith | XIII: Host (Roxy)!
    M-FM- I: Host | II: Framer | III: Host | IV: Exe | V: Devil Dog | VI: Exe | VIII: DD
    S-FM - I: Jailor | II: Vigilante | V: Sheriff | CI: Paranoid Cop | Torment: Citizen

  49. ISO #149
    S.A.S.Cnl.Alpha
    Guest

    Re: FM7 FAQ Thread

    Forgot to ask

    and read

    How powerful is cult this time around?

  50. ISO #150

    Re: FM7 FAQ Thread

    Role cards are going out in about one hour from now.

    Roles will start to go out in about two hours from now.

    Game starts in about four hours from now.

    Closing the thread, good luck everyone.


    Check out the Mafia Simulator!

    FMII: Citizen/Mason | FMIII: Mayor[MVP] | FMIV: Witch | FMV: Vigilante/Cultist[MVP] | FMVII: Host

 

 

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