Sure.
Because it's not possible, I have to reset the forum for them.
It says in the opening comment that some roles may or may not have special names. If they do have special names, it's a big advantage to Town, finding there PR's while also finding the liars. To counter this, I would like to suggest that the Mafia's know the special names of certain roles, giving them the opportunity to claim a role other then citizen or neutral, while not immediately getting caught.
FMIII: Citizen | FMIV: Vigilante | FMV: Bus Driver | FMVII: Godfather | FMVI: Sinner | FMVIII: Lookout | FM IX: Citizen/Proletariat | FMX: Veteran/Survivor/Framer | FMXI: Mafioso | FMXII: Coroner | FMXIII: Bus Driver | FMXIV: Vigilante | FMXV: Student
Participant in Forum Mafia:
FMIV: Citizen Jacqulyn | FMV:Investigator Amber | FMVII: Doctor Jaret| FMVIII: Godfather & Ventriloquist Ike/ Stephen | FM IX: Citizen Matvei| FMX: Escort fm_oops_ur_dead FMXI: Citizen Kony FMXIII: Citizen Greedo FMXIX: Citizen FM Yoshimo
FMIII: Citizen | FMIV: Vigilante | FMV: Bus Driver | FMVII: Godfather | FMVI: Sinner | FMVIII: Lookout | FM IX: Citizen/Proletariat | FMX: Veteran/Survivor/Framer | FMXI: Mafioso | FMXII: Coroner | FMXIII: Bus Driver | FMXIV: Vigilante | FMXV: Student
Playing FF won't solve all issues :P It's all up to interpretation - if the Bus Driver got renamed to Chocobo Breeder, even if I was aware that it's name had changed how would I guess that? I might think 'Chocobo Trainer' or even 'Train Conductor'.
If special names are given then they definitely need to be declared along with the role they represent, even for the roles that can only possibly come up as randoms (we understand that giving a special name and flavour to a role doesn't automatically mean you've included one in the game xD).
Spoiler : Previous FM roles :
can also be balanced by 1 less power role
The most important question of all; will there be any cameo appearances from Firefly characters?
I think Badger would make an excellent GF. Businessman, see, roots in the community.
Spoiler : Previous FM roles :
BECAUSE CLOUD IS AS STUPID A NAME AS RIVER, PARENTS NAME YOUR CHILDREN RESPONSIBLY.
AND FIREFLY DOESN'T RUIN ANYTHING.
AND I WAS JOKING.
Bt srsly Jayne as vet omgwtfbbqlol, Gunsmith gief Vera
Spoiler : Previous FM roles :
Synonyms: Cloud
darken - obscure - overcast
That's why he's named cloud, after his personality , since he is the anti-hero archetype.
I'm just artfully trolling because it's almost 4am here and I was expecting this FM to start Sunday Evening EU time-ish.
In my game I refused to call him Cloud, synonyms as names suck. It's why I never bought into Snow White and the Seven Dwarves as a child. I think the eighth Dwarf was called Kyle and they exiled him because of it.
Spoiler : Previous FM roles :
Lol...
synonyms suck.
Future Firefly FM theme ftw
Player Report Guidelines: Click Here
*Guidelines likely out of date
I saw your party join...Spoiler : Forum Mafia :
Do a Doctor Who FM theme
FMIII: Citizen | FMIV: Vigilante | FMV: Bus Driver | FMVII: Godfather | FMVI: Sinner | FMVIII: Lookout | FM IX: Citizen/Proletariat | FMX: Veteran/Survivor/Framer | FMXI: Mafioso | FMXII: Coroner | FMXIII: Bus Driver | FMXIV: Vigilante | FMXV: Student
FMI: Jester | FMII: De Luca Consigliere | FMIII: 1st Mason | FMIV: Citizen/Lookout | FMV: Escort | FMVII: HostOriginally Posted by Elixir, Forum Mafia II
- Journalist sends his action at day, then he visits the target at the very beginning of the night. Witching and driving the journalist have no effect. Roleblocking, Jailing and Killing the journalist will prevent the interview from being published.
- Yuffie does not kill masons, she's a good lass after all.
- Nope, Elixir bites. We won't start our FM before he's done with his. Also yes this is officially FM7, although it comes before 6.
FMI: Jester | FMII: De Luca Consigliere | FMIII: 1st Mason | FMIV: Citizen/Lookout | FMV: Escort | FMVII: HostOriginally Posted by Elixir, Forum Mafia II
Revealing RP names is forbidden, as they are part of a mod PM. Implicitly, quoting mod PMs is forbidden. We will post a full set of rules as soon as the game starts.
We will also post all possible role cards without their rp names, unless they are already revealed in the base setup.
Note: all the rp names are UNIQUE. There are no two Aeris, even if there may be two doctors.
FMI: Jester | FMII: De Luca Consigliere | FMIII: 1st Mason | FMIV: Citizen/Lookout | FMV: Escort | FMVII: HostOriginally Posted by Elixir, Forum Mafia II
Updated the original thread with role options.
Note: these are the only things that does not appear on role cards. For example, doctor's heal will also automatically prevent cult recruiting. This is not written in this thread because it is already in the doctor's role card.
FMI: Jester | FMII: De Luca Consigliere | FMIII: 1st Mason | FMIV: Citizen/Lookout | FMV: Escort | FMVII: HostOriginally Posted by Elixir, Forum Mafia II
The game is officially starting tomorrow evening EU time, at 9 PM CEST. Click on this link to see it in your timezone: https://www.wolframalpha.com/input/?i...8%2C+9+pm+CEST
Check out the Mafia Simulator!
FMII: Citizen/Mason | FMIII: Mayor[MVP] | FMIV: Witch | FMV: Vigilante/Cultist[MVP] | FMVII: Host
Check out the Mafia Simulator!
FMII: Citizen/Mason | FMIII: Mayor[MVP] | FMIV: Witch | FMV: Vigilante/Cultist[MVP] | FMVII: Host
All mafia can decide to use any action, including killing, on their own members if they so wish. As this would be a very stupid move under normal circumstances, misuse and abuse of it will be considered griefing and will get you removed from the game.Can the Godfather (when he knows his team member is culted)
go
-Kill (Team Member`s Name)
if so, can he do
-Kill (Team Member's Name)
-Send(Team Member who is getting killed)
The GF cannot, however, send a teammate to kill himself. He can either: 1. send GF to kill culted teammate or 2. send different teammate to kill culted teammate.
Should it happen that there are a mafioso and let's say a consigliere, one of which is culted, and they decide to kill each other, the role having Kill as primary command will be favored. If neither of the two has killing as a primary ability, random.org will decide what happens.
FMI: Jester | FMII: De Luca Consigliere | FMIII: 1st Mason | FMIV: Citizen/Lookout | FMV: Escort | FMVII: HostOriginally Posted by Elixir, Forum Mafia II
What are the grave robber and coroner options? Same as elixirs? Do you plan on balancing orange/red mafias based on role options/mechanics, or just what roles they get? Are consorts/escorts immune to roleblocks? Whats the order of actions?
Ability use counts? Possible drug affects? Jester sucide type, random guility, hammer vote, influence on neutrals....? Will survivor get a different set of abilities like the soul of beast in the last forum mafia, or just the standard vests? Or nothing at all?
Do you plan do to any extra stuff in this forum mafia like secondary goals in the last? I sincerely think consig is quite lacking in large mafia setups such as forum mafia, do you plan to give him extra utility by allowing him to use any investigation type, or something?
HOLD YOUR HORSES
wait for rolecards. how come i never ask questions and am almost always right
Grave Robber will be able to steal up to 4 corpses, which will grant a one use ability depending on their role. He will be able to use that ability during any of the following nights, but he won't be able to steal and use an ability at the same time. Coroner and Grave Robber targeting the same corpse will result in the Grave Robber being blocked. Both roles will be informed of this outcome.
Escorts and Consorts will not be immune to roleblocks.
The order of actions will be posted tomorrow, shortly before the start of the game.
Survivor will not get a different ability set.
We will feature secondary objectives.
Consigliere is a very powerful asset, you will have to trust me on that. Read through FM2 for more info.
All of your questions about other roles will be answered inside their respective role cards.
FMI: Jester | FMII: De Luca Consigliere | FMIII: 1st Mason | FMIV: Citizen/Lookout | FMV: Escort | FMVII: HostOriginally Posted by Elixir, Forum Mafia II
Can graverobber store multi-abilities at a time?
FMI: Jester | FMII: De Luca Consigliere | FMIII: 1st Mason | FMIV: Citizen/Lookout | FMV: Escort | FMVII: HostOriginally Posted by Elixir, Forum Mafia II
FMIII: Citizen | FMIV: Vigilante | FMV: Bus Driver | FMVII: Godfather | FMVI: Sinner | FMVIII: Lookout | FM IX: Citizen/Proletariat | FMX: Veteran/Survivor/Framer | FMXI: Mafioso | FMXII: Coroner | FMXIII: Bus Driver | FMXIV: Vigilante | FMXV: Student
FMI: Jester | FMII: De Luca Consigliere | FMIII: 1st Mason | FMIV: Citizen/Lookout | FMV: Escort | FMVII: HostOriginally Posted by Elixir, Forum Mafia II
FMIII: Citizen | FMIV: Vigilante | FMV: Bus Driver | FMVII: Godfather | FMVI: Sinner | FMVIII: Lookout | FM IX: Citizen/Proletariat | FMX: Veteran/Survivor/Framer | FMXI: Mafioso | FMXII: Coroner | FMXIII: Bus Driver | FMXIV: Vigilante | FMXV: Student
I'm just curious. If the executioner's target dies at night, why does the executioner suicide instead of becoming a jester?
LETS
ALL
COUNTDOWN
https://www.timeanddate.com/counters/...0&sec=0&p0=281
give me a citizen and not a stupid girl's name (normal girl's name is acceptable)
*fingers crossed*
Woot few more hours left.
Spoiler : Forum Mafia :
HYYYYYYYYYYYYYYYYYYYYYYYYYYYYPE
sup
Awwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww wwww
yeah
Spoiler : Previous FM roles :
Forgot to ask
and read
How powerful is cult this time around?
Role cards are going out in about one hour from now.
Roles will start to go out in about two hours from now.
Game starts in about four hours from now.
Closing the thread, good luck everyone.
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FMII: Citizen/Mason | FMIII: Mayor[MVP] | FMIV: Witch | FMV: Vigilante/Cultist[MVP] | FMVII: Host