ROLE CARDS
Detective - You may target a player at night to determine their target.
Doctor - You may target a player at night to protect them from a single attack. You may not be healed.
Coroner - You may select a player from the graveyard to learn their target for every night. If you do, you must select a living players house to perform the autopsy. You may not select your own house.
Energetic Citizen - You must select a living player to visit at night. Will not do anything. If you do not choose a player one will be randomly chosen for you. You may not target yourself.
Mass Murderer - You are immune to night death. You may select a target for a spree killing. You will kill everyone that targets your target. You may not target yourself unless you are the only Mass Murderer alive. You will be informed of the gain or loss of the ability to target yourself. You will know your target's target.
Jester - You may annoy a target at night, if you do you will become night immune for that night. You may not target yourself. If you die by lynch, a random town lyncher will die the following night.
Amnesiac - You may visit any player at night. You start with 1 autovest, you lose it if you take a role. If your target is a dead and not a member of town your role will change to mass murderer. If your target is dead and member of town your role will change to a jester. If your target is alive, nothing will happen. Your new role will not be revealed.