Town Master:
- each night you may choose a role from the following pool, adopting the corresponding action and invest category:
* Master Blacksmith (vest only)
* Master of Guarding (Master Bodyguard)
* Master of Bus Driving
* Master Coroner
* Master Detective
* Master of Healing (Master Doctor)
* Master of Escorting
* Master of Investigating
* Master of Jailing (with optional execution, must be chosen at day)
* Master Lookout
* Master Sheriff
* Master Veteran
* Master Vigilante
- Restriction: You may only use each option once, however in n4 you will be able to reload any charge (you can only reload n4 but you can reload for later use). Also if you choose to execute, your Vigi charge will be used too and if you use your Vigi charge your execution will be used (you can then still jail once without execution)
- if not stated differently, role options are the same as the equivalent roles
- will have invest pairing 6 if nothing is done
Blacksmith:
- each night you may -give vest or -give gun to a player
- vest will be a manual one use vest
- gun is one use and can be used alongside the regular night action
- you are limited to 2 guns
- you may not target yourself
- target is informed of getting items
Bodyguard:
- each night you may -protect a player and if the player is attacked, you will fight off their attacker, which will kill you and the attacker
- your target is informed if it is attacked
- you are informed if your target is attacked
- you cannot protect from arsonist burnings, executions, Jester grief
- is informed if attacker doesn't die
Bus Driver:
- each night you may -swap 2 players, swapping their positions which will redirect all night actions to the other player
- targets are informed of swap
- you may target yourself
Citizen:
- you may only vote and contribute in day chat
Coroner:
- each night you may -autopsy a player, learning their role, last will and last target
- you may target living players but will only get a result if they die in the same night
Detective:
- each night you may -track a player, learning who they visit
- if you track a Bus Driver, you will receive one of the targets (random) unless one of the targets is the Bus Driver himself, then you receive the other target
- if you track a Coroner or Amnesiac, it will seem like they visited no one
- you can see Jailor/Kidnapper visiting their captive
Doctor:
- each night you may -heal a player, protecting them from attacks
- you are notified if your target is attacked
- target will be notified if attacked
- you can also heal Arsonist burnings, Jester suicides, Veteran attacks, executions, Bodyguards, Bodyguard kills
- if you die, your night actions won't go through
Escort:
- each night you may -roleblock a player, blocking their night action
- you are not immune to roleblocks
- target will be informed of roleblock
Investigator:
- each night you may -investigate a player, learning their invest category (in that same night if it's a master)
- you may not choose any target twice (this is not affected by any redirections)
Jailor:
- at day you may -jail a target, dragging them into jail
- you will share a night chat with the target for the following night
- you may -execute a target, you have 2 charges
- jailing is a perfect roleblock and gives total night immunity
- target will be notified if it is attacked by someone else
- execution pierces any vests and is not affected by Bodyguard but can be healed by Doctor (you will be notified if that happens)
- only one can jail a target at any time (priority: Town Master > Mafia Master > Jailor)
- will work despite lynch
Lookout:
- each night you may -watch a player, learning all players that visited them
- you will see a Jailor/Kidnapper visiting their captive
Sheriff:
- each night you may -check a player, learning their alignment (ns, Mafia, Arsonist)
- neutrals apart from Arsonist will appear ns
Veteran:
- at night you may -stay on alert in order to kill everyone that visits you in that night
- if on alert you're immune to Mafia and Vigi kills
- you are limited to 2 alerts
- pierces vests
- you're informed if intruder doesn't die because of healing and you're informed if a Bodyguard attacks you
- Arsonist can't be shot if he ignites, only when he douses you
Vigilante:
- at night you may -shoot a player, in order to take him out
- you are limited to 2 shots
- you will be notified if your target survived