S-FM Street Racers
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  1. ISO #1

    S-FM Street Racers

    An opportunity for 13 aspiring racers

    [WIP]

    Special RP:
    Racetrack's name is Taco Blitz.

    Everyone gets a randomized unique car in their role card. This is for RP purposes only, so I will not put up a list of possible cars. Feel free to share your car in day chat. Some will be cooler than others. Beware the jealous Saboteurs ;)

    Role List and Cards:
    Saboteur
    Saboteur
    Saboteur


    Mechanic
    Paranoid Racer
    Skilled Racer
    Racer
    Racer
    Racer
    Racer
    Racer
    Racer


    Speedster

    Spoiler : Rolecards :

    Saboteur:
    *Due to the secrecy, you will only know 1 other Saboteur's identity at the beginning of the game.
    *You do not share a night chat until 1 dies.
    *You may sabotage a car at night, causing it to kill its owner before morning.
    *All Saboteurs are responsible for PMing me a nightly kill, and I will random between the choices (discarding other Saboteurs)

    Mechanic:
    *Once per night, you may fix a car, preventing it from killing its owner that night
    *On your second successful heal, you are converted into a Racer
    *Successful saves are NOT notified

    Paranoid Racer:
    *You receive the Racer role card
    *You automatically fix your car if it was tampered with that night. 1 Use

    Skilled Racer:
    *You receive the Racer role card
    *If you win a race, you will be revealed to be the Skilled Racer

    Racer:
    *You must use your racing skills and vote to win the game

    Speedster:
    *If you are lynched, the hammer voter gets a coupon to bail out of any racing challenges for one day
    *If you are killed in a race, the day will end immediately


    Special Mechanics: Racing
    Once per day, a player can initiate a race against another player. This is done by typing "-RACE (playername)" in caps. The challenge will NOT count if it isn't in all caps.The challenge cannot be refused, and once initiated, votes will be reset and players can vote against a player. Players that are racing do not get a vote. Once a majority is reached on a player, that player's car will crash, he will die, and his role will be revealed.

    The day will continue on as normal afterwards. See S-FM 100 for an example of this mechanic.

    If no majority is reached by day's end, the person with the most votes will crash and die. If there is a tie, the tiebreaker will go as follows:
    Speedster > Saboteur > Racer > Mechanic. Ties between identical roles will be decided by random.org

    Rules and Mechanics:
    Days are 48 hours, Nights are 24 hours.
    Day 1 is a No-lynch day, but there is Racing.
    Last Wills are allowed and encouraged.
    NO Death Notes -- scum fuck themselves over too much with this
    A lynch requires at least 51% of living player's votes using [vote] tags
    No outside of game communication.
    No editing posts.
    Videos (No autoplay) and Images are ok but subject to forum/game rules and try not to spam.
    Invisible Ink is allowed.
    Presigning is ok but finalized roster is always randomized.

    OoO:
    1. Night Chats open
    2. Saboteur performs a nightly kill (-1)
    3. Mechanic fixes a broken car (+1)
    4. Night Chats close


    Win Conditions:
    Saboteurs: Control at least 50% of the living votes or have nothing be able to prevent this from happening. Don't let the Speedster win 3 races.
    Racers: Kill the Saboteurs. Don't let the Speedster win 3 races.
    Speedster: You must win at least 1 race before Saboteurs or Racers win and survive until the end. If you win 2 races, you win at the end of the game regardless of your survival. If you win 3 races, the game will end with a solo Speedster victory.



    Will work on this when free.
    Last edited by Orpz; January 31st, 2014 at 12:39 AM.
    Spoiler : Orpz FM History :

    FM17 - Won, FM18 - Won, FM19 - Won ,FM20 - Loss, FM21 - Won, MVP, FM22 - Host Canceled, FM23 - Won, FM24 - Hosted, FM25 - Won, FM26 - Loss

  2. ISO #2

    Re: S-FM Street Racers

    mechanic=doc?
    speedster wins 2 races, game autoends?
    speedster loses race to saboteur, coutn towards rigging? seem unfair they have to spend 2 nights going for a kill
    in tie does mechanic=racer in that?
    if car is rigged, will it explode at begining of race?
    2. Speedster rigs a car
    can you elaborate on that i dont see anything about it in rolecard
    mechanic dies, fixing will not happen?
    is presigning allowed?

  3. ISO #3

    Re: S-FM Street Racers

    Quote Originally Posted by ika View Post
    mechanic=doc?
    speedster wins 2 races, game autoends?
    speedster loses race to saboteur, coutn towards rigging? seem unfair they have to spend 2 nights going for a kill
    in tie does mechanic=racer in that?
    if car is rigged, will it explode at begining of race?

    can you elaborate on that i dont see anything about it in rolecard
    mechanic dies, fixing will not happen?
    is presigning allowed?
    1) Yeah
    2) I fixed his win conditions so that the game won't end too early. Autoends at 3 victories now.
    3) Removed rigging
    4) Nope, Racer will beat a Mechanic
    5) Removed rigging
    6) It was supposed to be a bonus incentive for the Mafia to hit the Speedster because it effectively acts as another kill
    7) Weell...Mechanics can't fix their own car anyways but no, the Fixing won't happen if the Mechanic dies
    Yeah
    Spoiler : Orpz FM History :

    FM17 - Won, FM18 - Won, FM19 - Won ,FM20 - Loss, FM21 - Won, MVP, FM22 - Host Canceled, FM23 - Won, FM24 - Hosted, FM25 - Won, FM26 - Loss

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