S-FM The Resistance

Based off the game “the resistance”

Spoiler : roles :
Spy
Spy
Spy
Spy

Resistance operative
Resistance operative
Resistance operative
Resistance operative
Resistance operative
Resistance operative


spy: you are an agent who wants to sabotage missions
  • can fail missions


Resistance operative: your a operative trying to take the corrupt government down
  • can only vote success on missions



Spoiler : mechanics :
Mechanics:
This is divided into 5 “rounds”
Each round there will be a leader, the leader must decide who to send on the mission.
There will also be 3 plot card the leader must pass out at the beginning of the round (see below for each)
After the Players have been decided, there will be a vote to approve or not approve the player being sent. The vote will be done via pm and then publicly displayed.
If majority Approves, the players may go on a mission.
If majority rejects, mission will not be sent and leader will be passed to redo.
Tie votes also means rejection.
There will be 24 hrs to lock votes
After Mission Is approved, all players must vote on success of fail. (via PM)
Resistance Must ALWAYS vote success; spies may vote success of fail.
If no votes will default to success.
Votes will wait for 24 hrs
Leader may chose who goes but not locked until 24 hrs pass
A phase may be skipped ahead if everyone voted (or leader chose) and 7 people agree to skip
ALL VOTES/DECISCISONS MUST BE COLORED.
IF CHANGES WILL GO WITH NEWEST ONE


Spoiler : plot cards :
Plot cards:
No confidence: Null an approved vote and force leadership change.*
Overheard conversation: you must look at the character card of a player on your immediate left or right*
Take Responsibility: you must take a plot card from another player*
Establish Confidence: Current Leader must show character card to player of choice*
Strong Leader: you can become the leader (must be activated BEFORE plot or team cards have been distributed)**
Keeping a close eye on you: you may look at one Played Mission card**
Open up: You must reveal your character card to one player of your choice.**
In the spotlight: you can chose another player to submit their mission card faced up**
Opinion Maker: you must vote first and publicly for the rest of the game***
*Imitate use and discarded
**Held until used
***Remains active for entire game


Win conditions:
Spies: Get 3 sabotaged missions, or have 3 consecutive rejections (force change does not count)
Resistance operatives: get 3 successful missions done

Rules:
No outside communication
No editing post
Each phase will last 24 hours (selection, approval, success or fail)
Vids/pics encouraged

OoO
Leader chosen
Plot cards handed out
Players chosen
Approve/deny
Success/fail