Romeo & Juliet
Spoiler : Roles :
Romeo (Inquisitor) [Lover]
Juliet (Inquisitor) [Lover]
Montague (Cult Leader) [Vengeful]
Capulet (Cult Leader) [Vengeful]
Count Paris (Unlyncher)
Mercutio (Lyncher)
Tybalt (Gladiator)
Friar Laurence (Alarmist)
The Apothecary (Inventor)
The Watch (Roleblocker)
Rosaline (Vanilla)
Petruchio (Vanilla)
Valentine (Vanilla)
Spoiler : Role cards :
Cult Leader (Montague & Capulet)
- At night, you can talk to your Cult at https://QT.
- Each night, you must choose to either try to convert someone, kill someone or to allow up to two of your Cultists to use their abilities.
- If Romeo and Juliet are alive, your Cult won't be able to grow past 3 living members.
- There is a one night cooldown after conversions and kills. Only successful conversions and kills count towards this cooldown.
- The same cooldown applies for conversion and kills, meaning that you cannot kill the night after converting, and vice versa.
- Members of the opposite Cult, except for the Cult Leader will die if you try to convert them.
- If both Cult Leaders try to convert the same target on the same night, that player will die (non conversion immune targets only).
- Upon death, the oldest (as in first recruited) Cultist in your faction will commit suicide.Cultist
- At night, you can talk to your Cult at https://QT.
- Your victory condition has changed to that of your Cult.
- You can no longer use your ability unless your Cult Leader enables you to do so.Unlyncher (Count Paris)
- You cannot be killed at night.
- You cannot be recruited by a Cult Leader.
- Your target is NAME.
- If your target is lynched, you will commit suicide the night after.
- If your target commits suicide, you will become a Jester.
- If your target is killed during the night, you will become a Survivor.Jester (Count Paris)
- You no longer have night immunity to kills.
- You cannot be recruited by a Cult Leader.
- You keep any items that you previously had.
- If lynched, the person who started that train will commit suicide.
- You can send a message to a player each night.Lyncher (Mercutio)
- You don't know the identity of your target, but you know they are ROLE.
- You cannot be killed at night.
- You cannot be recruited by a Cult Leader.
- You can target two players each night to see if one of them is your target.
- If your target dies during the night, you will become a Survivor.
- Not voting guilty your target when they get lynched will result in losing and commiting suicide the night after.Survivor (Count Paris & Mercutio)
- You are no longer immune to night kills.
- You cannot be recruited by a Cult Leader.
- You keep any items that you previously had.Inquisitor (Romeo & Juliet)
- At night, you can talk to your Lover at https://QT.
- You can perform a factional kill each night.
- You cannot be recruited by a Cult Leader.
- You will commit suicide the night after your Lover dies.Gladiator (Tybalt)
- You can challenge a player during the first 24 hours of the day.
- Use the command -challenge PLAYER NAME.
- This command must be used in the public chat, not via PM to the mod.
- After challenging a player, the mod will reset all votes and once the day is over, the player with the most votes (between you two) will be lynched.
- You may use this ability once a day.
- You cannot be protected by the Alarmist.Alarmist (Friar Laurence)
- You may grant immunity to conversion to a player each night.
- Targeting a Cultist will make them immune to kills by the opposing Cult Leader for that night.
- If you successfully prevent a conversion, an anonymous note will announce the name of your target the morning after. Your target being night immune or a Cultist won't change this.
- You cannot target yourself.Inventor (The Apothecary)
- You start with the following items:
1x body armor (prevents one Inquisitor/sword attack).
1x sword (allows to attack one player at night).
1x bible (grants immunity to conversion for one night).
1x chains (gives the ability to roleblock a player for a night).
- You may give an item of your choice to a player each night.
- The item will be delivered at the end of the night.
- Once having the item, the player will be able to use both the item and their ability on the same night, on anyone, including themselves.
- You can only give one of each item.
- You may not target yourself.Roleblocker (The Watch)
- You can roleblock one person each night.
- You are immune to chains.Vanilla (Rosaline, Petruchio & Valentine)
- There is a chance that you are a Random Backup.Random Backup (Rosaline, Petruchio or Valentine)
- You keep any items that you previously had.
- You must select a role to convert to. Your options are: Commuter, Zealot, and Sensor.
-Spoiler : Possible Random Backup Roles :
Commuter
- You might leave the town at night, making you immune to all actions.
- You must rest one night after commuting.
- You won't be notified of any actions targeting you while commuting.
Sensor
- Twice during the game, you might ask for a report mentioning how many players of each faction participated on the past day's lynch.
Zealot
- You cannot be recruited by a Cult Leader.
- You might manually activate your ability twice.
- While activated, if a Cult Leader targets you, they will be roleblocked the night after. If a Cultist targets you, both of you will die.
- You keep your role after running out of charges.
Spoiler : Win conditions :
Veronians: Eliminate the Montague and Capulet Cults. At least one Veronian must be alive at the end.
Romeo & Juliet: Eliminate the Montague and Capulet Cults. Both Inquisitors must be alive at the end.
Montague Cult: Eliminate Romeo & Juliet, and overpower the Veronians and the Capulet Cult.
Capulet Cult: Eliminate Romeo & Juliet, and overpower the Veronians and the Montague Cult.
Count Paris (Unlyncher): Keep your target alive.
Count Paris (Jester): Get lynched.
Count Paris (Survivor): Eliminate the Montague and Capulet Cults and survive until the end.
Mercutio (Lyncher): Live to see your target lynched.**
Mercutio (Survivor): Survive until the end and see the Veronians lose.
**Mercutio winning will make him retire from the game with a victory, but the game will continue until one of the major factions wins.
Spoiler : Order of operations :
1: Random Backup gets new role. Sensor gets lynch information. Commuter leaves the town.
2: Body Armor and Bibles activate. Zealot alerts.
3: Chains and Roleblocks take place.
4: Jester sends messages. Alarmist protects. Kills.
5: Cult Leaders convert. Inventor gives items. Lyncher investigates.
6: Suicides.
Spoiler : Cult mechanics :
The Cult Leader must send the mod a PM either stating the player they want to convert, kill, OR who of the Cultists will use their actions. This includes the Gladiator's challenge ability. You might also post this in bold text in your Quicktopic chat instead of sending a PM.
If the Cult Leader dies, the Cult won't be able to convert or kill, but up to two Cultists will be able to use their abilities each night (or day, in the case of a Gladiator). This will be decided in the Quicktopic, and the actions and their targets will be listed there.
Spoiler : Random Backup mechanics :
- The Random Backup won't know their role at the start of the game.
- The Random Backup will convert into one of the possible roles the night after the first Town Power Role dies.
- A Cult (previously Town) Power Role dying won't trigger the Random Backup.
- The Random Backup will be the one to pick what role they convert to.
- The Random Backup won't be able to use their new abilities until the night after role change.
- If the Random Backup is converted to a Cult before a Town Power Role dies, a different, living Vanilla will become the new Random Backup.
- There won't be a Random Backup If all Vanillas are converted or killed before a Town Power Role dies, or if all Town Power Roles are converted before dying.
- A Random Backup will keep their new role if converted to a Cult after a Town Power Role died.
- Noone but the Random Backup will be notified if and when they enter the game.
Spoiler : Tie mechanics :
A tie will only happen when there are only two remaining factions with the same ammount of voting power and no way to change their numbers with a night action.
Veronians lose ties with the Cults.
If both Cults are tied, the following conditions will be considered until one of them wins:
- If one of the Cults has its Cult Leader alive and the other doesn't, the one with the living Leader will win.
- The Cult that had the most ammount of Cultists (including dead ones) wins.
- If one Cult Leader killed (via conversion) more enemy Cultists than the other, his Cult will win.
- If Romeo or Juliet were lynched, the Cult whose members voted them the most during their lynch will win.
- The Cult who converted the most Town Power Roles wins.
- The Cult which first successfully converted someone wins.
Spoiler : Feedback messages :
Attacks and deaths:
- You killed NAME.
- You failled to kill NAME.
- You were killed.
- You were attacked and survived.
- You commited suicide.
Conversion:
- You converted NAME to your CULT NAME.
- You failed to convert NAME to CULT NAME.
- You were converted to CULT NAME.
- Someone tried to convert you to CULT NAME, but they failed.
- You prevented NAME from being converted into CULT NAME.
Roleblocking:
- You roleblocked NAME.
- You failed to roleblock NAME.
- You were roleblocked.
Item:
- You were given a(n) ITEM.
- You used your ITEM, and it's now gone.
- You have ITEMS LIST left to give away.
Other:
- One/None of your targets is the one you are looking for. (Mercutio Lyncher)
- You left the town for the night. (Commuter)
Spoiler : Game settings :
- Day start with lynch.
- The player with the most votes will be lynched by the end of the day. A tie or no votes at all will result in a no-lynch.
- 48 hour days.
- 24 hours nights.
- Last wills and death notes are not allowed.
Spoiler : Game rules :
- Follow your win condition!
- Do not edit or delete posts.
- Don't use anything but the forums and night chats to communicate with other players.
- Use the VOTE/UNVOTE tags to vote someone.
- All direct questions to the mod should be in cyan color. Or green, or whatever. I like cyan. Just make sure it's clear that it is a question for me.
- Not allowed to quote, screenshot or otherway paraphrase PMs from the mod.
- Images are allowed.
- No videos.
- English and Yukinese only. You may use a word in other languages every once in a while, but posts which require people to use translators in order to fully understand them aren't allowed.
- Be clear when telling me your actions via PM or Quicktopic. RP is encouraged in the public/day chat, but please keep your instructions concise. Night action format: -Action target(s). Action notes, if any.
- Inactive players will be replaced without a warning.