S-FM: Containment
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  1. ISO #1

    S-FM: Containment

    https://www.sc2mafia.com/forum/showth...FM-Containment


    There is a facility in a remote location which houses the nastiest, most vicious, and the most deadly of all human beings to ever deface the globe. Because of its own nature the facility has top of the line turrets and the finest machinery ever crafted in the history of the world. These chrome death dealers are the only thing that stands between you and these monsters within. Being wrongfully convicted for a serial murder charge you have been locked up with the rest of these bat-shit mongrels. Your only goal is to survive as long as possible...by whatever means necessary. Whatever you do.... Don't feed the trolls.


    Rolelist
    Survivor
    Survivor
    Survivor
    Survivor


    Guard
    Guard


    Joker


    Possible Roles
    Survivor: Insane Sheriff, Sheriff, Escort, Vigilante, Doctor, Lookout, Detective, Citizen
    Guard: Veteran, Vigilante, Executioner, Arms-smith

    Role Cards
    • Sheriff, Insane Sheriff:
      Check one person at night and get a clue of their basic nature
      Insane gets random'd results.
      Normal:{Survivor, Guard, Joker}
      Insane: {Random.org'd}


    • Doctor:
      Heal one person at night
      Unaware of successful heal {No Notification}


    • Escort:
      Roleblock someone each night

    • Detective:
      Follow one person to their target each night

    • Lookout:
      Watch someone at night see all visitors

    • Vigilante
      Shoot someone at night
      Contains one bullet

    • Citizen
      Power of voice and vote
      Has a oneshit bullet proof vest {Auto use}


    • Vigilante
      Shoot someone at night
      Has three bullets

    • Veteran
      Alert and kill all visitors
      Has two alerts

    • Executioner
      Kill one person at night
      Has no limits

    • Arms-smith
      Give someone a oneshot gun each night
      Has three guns

    • Joker
      Place a bounty on someone for the following two days
      Kill two people if the bounty is not collected in two days.
      Has a one shot bulletproof vest {Auto use}




    OoO
    All Bounties
    All Roleblocks
    All Kills {-1}
    All Heals {+1}
    All Gun Dealing
    All Investigations/Tracking


    Win Conditions
    Joker: Eliminate the Survivors and the Guards, or have nothing able to prevent this from happening.
    Survivors: Eliminate the Joker and have at least 1 remaining member alive.
    Guards: Eliminate the Joker, have at least 1 remaining member alive, and hold 50% of the population.

    Note: Guards must eliminate the Joker and have a controlling interest in order to win. Guards do not know who their teammate is. {EX: 2 Guards, 2 Survivors, 0 Jokers = Guards win}

    Rules
    No editing post
    No deleting posts
    No images
    No videos
    No private messages
    Lynches require majority vote
    Using BBC vote tags
    Day 1 start {Lynch+Bounty available}
    Bounty may be placed during the day on day 1 only.
    Break one rule {Warning}
    Break two rules {Modkilled}
    Upon the day that there are 1 Joker and 2 Other players alive that day must end in a lynch.







    FAQ:
    Does this mean that only Guards win and Survivors do not?
    Also, Guards just need to kill 2 Survivors, then kill the Joker?

    Survivors can win if the Guards win as well.
    That is correct.


    Is a person informed if they are attacked & healed?
    No
    Can people use their night action and a gun at the same time? If yes, what does the Detective see?
    Yes they can. A detective can see all of it.
    Escort is immune to Veteran?
    Yes
    So, Survivors win if the Guards win, even if there are no Survivor's alive?
    Each Faction in on its own. The only thing about Survivors is that they can win with Guards. If there are no Survivors left and the Guards kill the Joker the Guards are the only winners.
    Will a detective be able to tell the difference between the gun and the night action?
    Is auto-vest a (+1), or immunity that night?
    (+1)
    Can you explain exactly how Joker works?

    When can he Place a Bounty and when can he Kill?

    Let's say:

    n3: Kills two people
    d4: Nothing
    n4: New Bounty
    d5: Lynch/Not Lynch
    n5: New Bounty/Nothing
    d6: Lynch/Not Lynch
    n6: New Bounty/Kill two people

    and

    d2: His target gets lynched
    n2: New Bounty
    d3: Lynch/Not Lynch
    n3: New Bounty/ Nothing
    d4: Lynch/Not Lynch
    n4: {New Bounty}/Kill Two people
    d5: {Lynch/Not Lynch}/Nothing
    n5: Nothing/New Bounty


    [1:48:26 PM | Edited 1:48:36 PM] Ika: bount person x, x doesnt die/lynch, joker kills, can he place new bounty?
    [1:48:34 PM] Damus: Yes
    [1:48:40 PM] Ika: k
    [1:48:51 PM] Ika: day 1 lynch?
    [1:48:56 PM] Damus: if the person dies at night the bounty is "considered" to be completed.


    If the bountied player dies on the second night the Joker will still be able to kill.






    Sign ups will not be first come first serve. Pre-signs are not accepted and the game will start when there is a good chunk of players available to reserve in when needed.


    1. NoctiZ
    2. Ika
    3. Ypmagic
    4. Poriomania
    5. powerofdeath
    6. Apache
    7. Clementine
    8. CarolinaCrown
    9. Dagaen
    10. Titus
    11. Creedkingsx


    Last edited by Damus_Graves; June 15th, 2013 at 05:26 AM.

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    Re: S-FM: Containment

    /sign
    We are opposed to the line of compromise with imperialism. At the same time, we cannot tolerate the practice of only shouting against imperialism, but, in actual fact, being afraid to fight it. Kim Il Sung
    [CENTER]S-FM: Bus Drivers, S-FM: Trust, S-FM: Double Killers, S-FM: Double Killers Too, S-FM: Heart of the Swarm [COLOR="#FF0000"]HOST[SIZE=1]

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    Re: S-FM: Containment

    Break one rule {Warning}
    I would've liked that in my first forum mafia.
    We are opposed to the line of compromise with imperialism. At the same time, we cannot tolerate the practice of only shouting against imperialism, but, in actual fact, being afraid to fight it. Kim Il Sung
    [CENTER]S-FM: Bus Drivers, S-FM: Trust, S-FM: Double Killers, S-FM: Double Killers Too, S-FM: Heart of the Swarm [COLOR="#FF0000"]HOST[SIZE=1]

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    Re: S-FM: Containment

    Give what those new keepers deserve. Orange names.
    We are opposed to the line of compromise with imperialism. At the same time, we cannot tolerate the practice of only shouting against imperialism, but, in actual fact, being afraid to fight it. Kim Il Sung
    [CENTER]S-FM: Bus Drivers, S-FM: Trust, S-FM: Double Killers, S-FM: Double Killers Too, S-FM: Heart of the Swarm [COLOR="#FF0000"]HOST[SIZE=1]

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