Suggestion: Create games setup to instruct on the basics of Forum Mafia.
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    I think that setup is a good start.

    Quote Originally Posted by Titus View Post
    To jump onto the idea but change a bit, instead why not have a tutorial?
    One already exists the only problem is that it is directed to FM and its extremely situational, which is what each tutorial attempted would be subjected to.
    Last edited by Damus_Graves; April 22nd, 2013 at 11:29 AM.

  5. ISO #5

    Re: Suggestion: Create games setup to instruct on the basics of Forum Mafia.

    Quote Originally Posted by Titus View Post
    To jump onto the idea but change a bit, instead why not have a tutorial?
    we were discussing this accualy for quite some time what most ppl need to do is simpily read the tips and tricks.

    we were also considering makeing a game with a stump/cirer explaing each day a summary of what happened and everthing

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  8. ISO #8

    Re: Suggestion: Create games setup to instruct on the basics of Forum Mafia.

    Quote Originally Posted by Damus_Graves View Post
    This is a great start but they need some way to apply this idea and that is what we are hoping to achieve
    I agree. Ideally what would happen is:

    1. Read Tips and Tricks thread
    2. Apply newfound fm knowledge in tutorial game

  9. ISO #9

    Re: Suggestion: Create games setup to instruct on the basics of Forum Mafia.

    The game needs.
    Doctors
    Lookouts
    Mass Murderers
    Framers
    In some form. True WIFOM roles. The prediction of upcoming actions based on knowledge, not the 'defensive confusion shroud' most label it as.

  10. ISO #10

    Re: Suggestion: Create games setup to instruct on the basics of Forum Mafia.

    Quote Originally Posted by Slaol View Post
    The game needs.
    Doctors
    Lookouts
    Mass Murderers
    Framers
    In some form. True WIFOM roles. The prediction of upcoming actions based on knowledge, not the 'defensive confusion shroud' most label it as.
    we could create sevral games/variations for things like that. i will look into some ways to make game(s) simpile enough that new players can play. but also elaborate enough that we can do things like that

  11. ISO #11

  12. ISO #12

    Re: Suggestion: Create games setup to instruct on the basics of Forum Mafia.

    You want to make simple games for new players? I like that idea (although, I think you posted this in the wrong section if this is what you're meaning). Although, I don't think we have enough new players on a regular basis to even fill a 7 player game that won't need any replacements.

    Also, forget the tips and tricks thread. I hate the idea of cookie-cutter FM players.. Where is the fun? Also, you can't teach someone how to react in FM, because the chances of them being in the same situation, with the same setup, is like 0%.
    The best way for people to learn to play FM is, quite simply, to play FM.
    Study the setup and post as much as possible and you will do well for yourself.

    Quote Originally Posted by S-FM Blue Masquerader View Post
    Hey moron. shut the fuck up or I will shut you up, k? I'm not the person your going to insult and live happily ever after. K? Understand that,

  13. ISO #13

    Re: Suggestion: Create games setup to instruct on the basics of Forum Mafia.

    Quote Originally Posted by Cryptonic View Post
    You want to make simple games for new players? I like that idea (although, I think you posted this in the wrong section if this is what you're meaning). Although, I don't think we have enough new players on a regular basis to even fill a 7 player game that won't need any replacements.

    Also, forget the tips and tricks thread. I hate the idea of cookie-cutter FM players.. Where is the fun? Also, you can't teach someone how to react in FM, because the chances of them being in the same situation, with the same setup, is like 0%.
    The best way for people to learn to play FM is, quite simply, to play FM.
    Study the setup and post as much as possible and you will do well for yourself.
    Active members has gone up over 150 the last week. Now is the time to do this.

  14. ISO #14

  15. ISO #15

    Re: Suggestion: Create games setup to instruct on the basics of Forum Mafia.

    Quote Originally Posted by Cryptonic View Post
    You want to make simple games for new players? I like that idea (although, I think you posted this in the wrong section if this is what you're meaning). Although, I don't think we have enough new players on a regular basis to even fill a 7 player game that won't need any replacements.

    Also, forget the tips and tricks thread. I hate the idea of cookie-cutter FM players.. Where is the fun? Also, you can't teach someone how to react in FM, because the chances of them being in the same situation, with the same setup, is like 0%.
    The best way for people to learn to play FM is, quite simply, to play FM.
    Study the setup and post as much as possible and you will do well for yourself.
    i agree that no 2 games are ever gonna be that same but they can get in similar situations

    i agree though that best way is to play FMs. i think if we could make a game full of new players and have like 1 or 2 experinced it would work better.

    if we have 6 expericed and 1 new or something like that the new player might end up being more confused.

    that is also why we were thinking of having a crier/stump

    or better yet have a experinced player simply tell host what they think, they wont know role list but they observe and then give out summary of day and possibly what they think

    i will look into some setup i can think of to see if we can do something. maybe have a 2 of same game at same time

    one with experinced players and one with new players and they go side by side

  16. ISO #16

  17. ISO #17

    Re: Suggestion: Create games setup to instruct on the basics of Forum Mafia.

    Quote Originally Posted by Damus_Graves View Post
    I agree with Cryptonic, Slaol moved the thread , and that this cannot subtract away from the learning that takes place in FMs. This is just to get new player's feet wet in FM overall.
    Can you explain more-so what you meant in your OP?
    Like, what did you think of before you posted it. This will be the best way to get an idea hammered out.

    Quote Originally Posted by S-FM Blue Masquerader View Post
    Hey moron. shut the fuck up or I will shut you up, k? I'm not the person your going to insult and live happily ever after. K? Understand that,

  18. ISO #18

    Re: Suggestion: Create games setup to instruct on the basics of Forum Mafia.

    Setup:
    Citizen
    Citizen
    Citizen
    Citizen
    Citizen
    {Insert Evil Role Here that Cannot Kill}

    To teach the basics of postings and activity and post analysis.




    Sheriff
    Doctor
    Framer
    Mafioso
    Citizen
    Citizen
    Citizen
    Citizen
    Citizen
    Citizen

    To teach the basics of WIFOM and Analyzing night feedbacks, etc.




    Things like this

  19. ISO #19

    Re: Suggestion: Create games setup to instruct on the basics of Forum Mafia.

    Quote Originally Posted by Cryptonic View Post
    Also, forget the tips and tricks thread. I hate the idea of cookie-cutter FM players.. Where is the fun? Also, you can't teach someone how to react in FM, because the chances of them being in the same situation, with the same setup, is like 0%.
    How does the tips and tricks thread make everyone into "cookie-cutter" fm players? It just gives players a guide on what things to consider during fms. I think new players will find the videos in particular to be quite helpful.

  20. ISO #20

    Re: Suggestion: Create games setup to instruct on the basics of Forum Mafia.

    So, basically, you just want to create simple setups that will be played by new players?

    That first game you posted will be silent. You can't force these people to post in games. They just won't do it. New players need time to break out of their shell and join in with the chat, even if it's nothing game related. Making people socially comfortable is not something that can easily be done, nor taught. Also, new players need replacements more often then common players. Because of this, you'll need like 15 new players signing up for a game for 10 people or it will die.

    These are just concerns, however, and not reason as to NOT do this. It is a good idea in theory, but just because we have 150 active members, doesn't mean shit. In the past 2 months, I've seen about 5 new MFM players. From those 5, probably 2 came back to the site after showing interest.

    This also seems to be expecting people to have never played mafia before, which isn't the case. All members of this site either came from another FM site, or, obviously, SC2Mafia. In either case, they have a general understanding of the game and it's roles.

    Anyways, move this to MFM parking damus x.x lol.


    @Gerik, because it encourages everyone to think the same. everyplayer should just study the setups of SFMs and attempt to play them. It's 100% the best way to grow as a player. It's like reading a book about football in an attempt to get better at it. If you've never played Football before, reading a play book isn't going to make you any better at it.
    Last edited by Cryptonic; April 22nd, 2013 at 12:40 PM.

    Quote Originally Posted by S-FM Blue Masquerader View Post
    Hey moron. shut the fuck up or I will shut you up, k? I'm not the person your going to insult and live happily ever after. K? Understand that,

  21. ISO #21

    Re: Suggestion: Create games setup to instruct on the basics of Forum Mafia.

    Idea: each of these new player games has a dedicated veteran who will follow the game but not post in the thread. He/she does not know the roles list. New players are allowed to PM him/her for advice. I believe someone mentioned that creed did this in a recent game.

    Alternatively, do what Mafiascum does: Each new player game has the same setup with only a variance in one or two roles. There is one 'superveteran' and two fairly experienced players per game. The rest are new players, mostly.
    And if I die tomorrow, I'd be alright because I believe that after we're gone, the spirit carries on...
    Spoiler : FM History :
    FMXV: Jester: Win/MVP SFM-Borderlands: Witch: Win M-FM Blazer's Experiment: Subject 8, Sheriff/Infected (Lose) M-FM Nasty Rumors/Treasure Town: Skuntank, Blackmailer (Lose)

  22. ISO #22

    Re: Suggestion: Create games setup to instruct on the basics of Forum Mafia.

    Quote Originally Posted by Nazzhoul View Post
    Idea: each of these new player games has a dedicated veteran who will follow the game but not post in the thread. He/she does not know the roles list. New players are allowed to PM him/her for advice. I believe someone mentioned that creed did this in a recent game.
    that was my game of weapon maker where creed mentored prons4 for some things. i do like the idea of it as well but the host should be informed of it.

    another suggestion: set up 2 exact games side by side one full of new players with maybe one or 2 experinced, and then a second game full of experinced players. the host will give out roles and each player of both sides will know who their match is (ie X is riff in one game and Y is riff in other they will know that each other is riff)

    this way they can see how that player plpays as a riff and maybe incoriprate/learn how they play

  23. ISO #23

    Re: Suggestion: Create games setup to instruct on the basics of Forum Mafia.

    That's a really good idea. Perhaps have the experienced game have its Day 1 before the newbie game starts, and the newbie Day 1 during the experienced Night 1 for the new players to see how their partners play during the day.
    Claiming your partner would probably have to be illegal.
    And if I die tomorrow, I'd be alright because I believe that after we're gone, the spirit carries on...
    Spoiler : FM History :
    FMXV: Jester: Win/MVP SFM-Borderlands: Witch: Win M-FM Blazer's Experiment: Subject 8, Sheriff/Infected (Lose) M-FM Nasty Rumors/Treasure Town: Skuntank, Blackmailer (Lose)

  24. ISO #24

    Re: Suggestion: Create games setup to instruct on the basics of Forum Mafia.

    Quote Originally Posted by Nazzhoul View Post
    That's a really good idea. Perhaps have the experienced game have its Day 1 before the newbie game starts, and the newbie Day 1 during the experienced Night 1 for the new players to see how their partners play during the day.
    Claiming your partner would probably have to be illegal.
    good idea. i also agree the claiming of partner is restricted due to fact if one of them dies and diffrent dies they can figure out role lists. maybe if both partners die we could say something then

    if bork would allow me i coult attempt to do something like this in the futrue

  25. ISO #25

    Re: Suggestion: Create games setup to instruct on the basics of Forum Mafia.

    Quote Originally Posted by Nazzhoul View Post
    That's a really good idea. Perhaps have the experienced game have its Day 1 before the newbie game starts, and the newbie Day 1 during the experienced Night 1 for the new players to see how their partners play during the day.
    Claiming your partner would probably have to be illegal.
    This would seem to be a good point

  26. ISO #26

    Re: Suggestion: Create games setup to instruct on the basics of Forum Mafia.

    Quote Originally Posted by ika View Post
    good idea. i also agree the claiming of partner is restricted due to fact if one of them dies and diffrent dies they can figure out role lists. maybe if both partners die we could say something then

    if bork would allow me i coult attempt to do something like this in the futrue
    What I was thinking of avoiding:
    Newbie game, day 3.
    "Hey, I'm sheriff."
    "Oh yeah, who's your partner in the Experienced Game?"
    "creed"

    Experienced game, night 4, mafia chat:
    "Oh hey, looks like creed's sheriff. GG."

    Or:

    Newbie game, Day 3:
    "I'm sheriff, creed is my partner."

    Experienced game, Day 4:
    creed flips scum.
    GG.
    And if I die tomorrow, I'd be alright because I believe that after we're gone, the spirit carries on...
    Spoiler : FM History :
    FMXV: Jester: Win/MVP SFM-Borderlands: Witch: Win M-FM Blazer's Experiment: Subject 8, Sheriff/Infected (Lose) M-FM Nasty Rumors/Treasure Town: Skuntank, Blackmailer (Lose)

  27. ISO #27

    Re: Suggestion: Create games setup to instruct on the basics of Forum Mafia.

    I think we should discourage all outside communication of ongoing FMs >_>

    Quote Originally Posted by S-FM Blue Masquerader View Post
    Hey moron. shut the fuck up or I will shut you up, k? I'm not the person your going to insult and live happily ever after. K? Understand that,

  28. ISO #28

  29. ISO #29

    Re: Suggestion: Create games setup to instruct on the basics of Forum Mafia.

    Quote Originally Posted by Nazzhoul View Post
    What I was thinking of avoiding:
    Newbie game, day 3.
    "Hey, I'm sheriff."
    "Oh yeah, who's your partner in the Experienced Game?"
    "creed"

    Experienced game, night 4, mafia chat:
    "Oh hey, looks like creed's sheriff. GG."

    Or:

    Newbie game, Day 3:
    "I'm sheriff, creed is my partner."

    Experienced game, Day 4:
    creed flips scum.
    GG.
    thats why it would be restricted. but maybe they could share a death chat? so each can talk about thoughts and learn. but one problem i now forsee is the experinced players going "due to meta reasons person X is scum"

  30. ISO #30

    Re: Suggestion: Create games setup to instruct on the basics of Forum Mafia.

    These problems are exactly why I suggested a youtube choose your own adventure for a tutorial. I know it's not a flesh and blood "game" and loses some of the realism but it would be better for illustrating concepts in practice.

  31. ISO #31

    Re: Suggestion: Create games setup to instruct on the basics of Forum Mafia.

    Quote Originally Posted by Titus View Post
    These problems are exactly why I suggested a youtube choose your own adventure for a tutorial. I know it's not a flesh and blood "game" and loses some of the realism but it would be better for illustrating concepts in practice.
    well its hard to kinda do a youtube of it since its mostly text. maybe we could host a game or look through the archive and do some of those. im not as experinced but i might be able to find something in archives games and make some vids

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  34. ISO #34

    Re: Suggestion: Create games setup to instruct on the basics of Forum Mafia.

    Quote Originally Posted by Damus_Graves View Post
    Meta is bad.
    once you get comfortable playing with everyone and get to know people yu play with you become accustomed to how they play and are willing to talk more and ask more questions.

    i<3cryptonic

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  41. ISO #41

    Re: Suggestion: Create games setup to instruct on the basics of Forum Mafia.

    Quote Originally Posted by Cryptonic View Post
    I think we should discourage all outside communication of ongoing FMs >_>
    I agree with this. Some players may try to push the boundaries otherwise, saying more than they should. And it's really hard to monitor it.

    Also, I think it's not feasible to make policies to host games specifically for new players. Because the established playerbase is way more huge than the influx. More than 3 new players in a game is a rarity.

    Naturally, hosts are always free to choose the participants for their games. So if you want to give newbies priority on your signups list, by all means do so.
    [FMVI: Angel FMVIII: Gunsmith FMIX: Peasant FMX: Blacksmith
    MFM-I: Serial Killer MFM-II: Citizen MFM-III: Detective MFM-IV: Godfather/Witch MFM-V: Emperor MFM-VI:Host
    SFM-I: Spy SFM-II: Bandit SFM-III: Host SFM-VI: Skeleton Knight
    Awards: MFM-IV MVP SFM-VI MVP]

  42. ISO #42

    Re: Suggestion: Create games setup to instruct on the basics of Forum Mafia.

    I want to bring this discussion back up. I did about 4 seconds of brainstorming for some setups of slightly increasing confusion.

    Spoiler : Doctors :

    Mafioso
    Mafioso

    Doctor
    Doctor
    Citizen
    Citizen
    Citizen
    Citizen
    Citizen

    Survivor


    Spoiler : Sheriffs :

    Mafioso
    Framer

    Doctor
    Sheriff
    Citizen
    Citizen
    Citizen
    Citizen
    Citizen

    Executioner


    Spoiler : Escorts :

    Mafioso
    Consort

    Doctor
    Escort
    Citizen
    Citizen
    Citizen
    Citizen
    Citizen

    Arsonist


    Spoiler : Investigators :

    Godfather
    Consigliere

    Doctor
    Investigator
    Citizen
    Citizen
    Citizen
    Citizen
    Citizen

    Witch


    Spoiler : Bus Drivers :

    Godfather
    Beguiler

    Detective
    Bus Driver
    Citizen
    Citizen
    Citizen
    Citizen
    Citizen

    Jester


    Spoiler : Clue :

    Mafioso
    Janitor

    Vigilante
    Coroner
    Citizen
    Citizen
    Citizen
    Citizen
    Citizen

    Serial Killer
    Last edited by Slaol; May 22nd, 2013 at 07:55 PM.

  43. ISO #43

    Re: Suggestion: Create games setup to instruct on the basics of Forum Mafia.

    Starter setups are fine. You're more than welcome to host them if you like.

    But no outside communication with other people involved in the game.
    [FMVI: Angel FMVIII: Gunsmith FMIX: Peasant FMX: Blacksmith
    MFM-I: Serial Killer MFM-II: Citizen MFM-III: Detective MFM-IV: Godfather/Witch MFM-V: Emperor MFM-VI:Host
    SFM-I: Spy SFM-II: Bandit SFM-III: Host SFM-VI: Skeleton Knight
    Awards: MFM-IV MVP SFM-VI MVP]

  44. ISO #44

    Re: Suggestion: Create games setup to instruct on the basics of Forum Mafia.

    1)
    Mafioso
    Consort

    Sheriff
    Doctor
    Citizen
    Citizen
    Citizen


    Consort can kill & block if alone.


    2)
    Mafioso
    Mafioso

    Sheriff
    1-shot Vigilante
    1-shot Vigilante
    Citizen
    Citizen

    Vig can't shoot until n2.


    3)
    Mafioso
    Mafioso

    Sheriff
    Doctor
    Citizen
    Citizen
    Citizen



    4)
    Mafioso
    Consort

    Sheriff
    Doctor
    Vigilante
    Citizen
    Citizen

    Jester

    Jester doesn't kill when lynched.

    Quote Originally Posted by S-FM Blue Masquerader View Post
    Hey moron. shut the fuck up or I will shut you up, k? I'm not the person your going to insult and live happily ever after. K? Understand that,

 

 

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