Even then, the a Jester might be able to get the Sheriff lynched if he had a smooth enough tongue.
[FMVI: Angel FMVIII: Gunsmith FMIX: Peasant FMX: Blacksmith
MFM-I: Serial Killer MFM-II: Citizen MFM-III: Detective MFM-IV: Godfather/Witch MFM-V: Emperor MFM-VI:Host
SFM-I: Spy SFM-II: Bandit SFM-III: Host SFM-VI: Skeleton Knight
Awards: MFM-IV MVP SFM-VI MVP]
i really dont want that. sigh... more complications. ok here my rulings
king and jesters will beat town but it must be king and jesters
if its
king +2 jest vs 3 towns = jest win
king +jest + insane jester vs 3 town = town win due to insane jest have 2 seprate ways
imagin it like reg sc2: the higher faction wins. insane jester is technacly its own faction.
directly from the wiki, it will kinda work like that, except i'll end it prematurely and not have it go for 3 daysThree Days of Peace
When a game of Mafia goes for three days and three nights without any player dying a tiebreaker formula is executed:
If the Town outnumbers the Mafia then the Town wins
If the Mafia have equal or greater numbers to the Town then the Mafia Wins
If the Neutral pairings have equal or greater numbers than the Town then the Neutrals will win
For example if there were two Serial Killers and two Escorts left who were continuously blocking the Serial Killers then the Serial Killers would still win.
If one faction outnumbers different Neutrals, then that faction will win.
For example, three Escorts, two Witches and an Arsonist will result in Town win.
to calirfy
Three Days of Peace
When a game of Mafia goes for three days and three nights without any player dying a tiebreaker formula is executed:
If the king+jester have equal or greater numbers to the Town then the Jester Wins
If one faction outnumbers different Neutrals, then that faction will win.
For example, king + reg jester, and an insane jester will result in Town win.
how does that sound? to break a potential stalemate
this will also allow me to make it 51% lynch and not mjority
Last edited by ika; March 13th, 2013 at 08:36 PM.
That won't work because then if the doctor dies, the town wins as long as they don't lynch anyone.
I think this setup needs a neutral killer in place of the insane jester to tip the scales. One that doesn't win with jesters. Then you can also remove the bit that lets jesters kill the doctor.role list:
role list:
Jester King
jester
jester
Sheriff
Citizen
Citizen
Citizen
Insane Jester
[FMVI: Angel FMVIII: Gunsmith FMIX: Peasant FMX: Blacksmith
MFM-I: Serial Killer MFM-II: Citizen MFM-III: Detective MFM-IV: Godfather/Witch MFM-V: Emperor MFM-VI:Host
SFM-I: Spy SFM-II: Bandit SFM-III: Host SFM-VI: Skeleton Knight
Awards: MFM-IV MVP SFM-VI MVP]
hmmmm. my problem with that is that then the kpn can become to much and favor king/nut kill.
7v1v1 so it would be lsoing 2 n1 becomes 5v2v1
ok to fix these im gonna overhaul it, tell me what you think?
Jester King
cant kill doc, instead just converts him to jestered doc (doc now wins with jesters and keep heal abilities)
one night wait on sucessful converts
one auto-use vest
trying to convert nutral killer will give failed feedback
apoun lynch/killed all die
jestered doc role
same as doc but wins with jester king
being lynched as jestered doc will cause one guilty voter to suicide
Serial Killer (insane jesters replacement)
typical serial killer role
kill each night
shows insane/anti-town to riff
wins alone
immune to king convert
can't die to greif
in event jester is lynch you may not kill that night*
jesters
wins with king
being lynched causes one voter to sucide (sent to me via pm or random)
doc
may target self for heal/stop convert**
*the sk not killing on jester lynch will be for balence purpous.
**one use
order of wins in 1v1s
king
sk
town
in just in case this gets asked:
what if doc, sk and king vist same target?
doc stops both the kill and convert and recieves both feedbacks
target recived atttacked and healed feedback
sk recived failed attack feedback
king recives failed convert feedback
if i adjust it to that would that work?
Doc shouldn't be able to target self, because if he can then chances are that's all he will do.
Other than that it looks good.
Assuming you change it as written in the post above, I'll approve this.
[FMVI: Angel FMVIII: Gunsmith FMIX: Peasant FMX: Blacksmith
MFM-I: Serial Killer MFM-II: Citizen MFM-III: Detective MFM-IV: Godfather/Witch MFM-V: Emperor MFM-VI:Host
SFM-I: Spy SFM-II: Bandit SFM-III: Host SFM-VI: Skeleton Knight
Awards: MFM-IV MVP SFM-VI MVP]
Vigilante is mentioned twice in the setup but nowhere in the role list or role cards.
It says under the Jester King the Doctor can't be converted but there is a role called "Jestered doc."
¿que?