S-FM: The Social Experiment
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    S-FM: The Social Experiment

    Woot, this actually got approved, so here we go.



    S-FM: The Social Experiment



    Spoiler : Setup :
    The premise of this S-FM is an experiment to see what happens when you take the PR out of the mix. No investigative roles, no healing, or anything. Just pure scumhunting. For an added twist, to make the town beware of lynching themselves, there is an executioner that ends the game if his town target is lynched.

    There will be no RP. Focus on the game!

    The game will start on Day 1 with lynch.

    Days and nights will be 24 hours. No goddamn day extensions. Lynches will not end day. Unless, of course, the exe's target was lynched. Nights may end early if there's a majority vote to skip the night quickly enough, but I'd like to keep it on a semiregular schedule so people will know when to be active.



    Roles List:

    Mafioso
    Mafioso

    Executioner
    Citizen
    Citizen
    Citizen
    Citizen
    Citizen
    Citizen




    Role Cards:

    Spoiler : Town Roles :

    Spoiler : Citizen :
    The Citizen is the bread-and-butter role of Mafia (when played traditionally) and often tend to make up much of the town.

    -Does NOT win ties against mafia



    Spoiler : Neutral Roles :

    Spoiler : Executioner :
    The Executioner is a neutral role with no active abilities. The Executioner wins if his target is lynched during the day, ending the game with an Executioner win.
    If his target dies at night, he will receive a new target.

    -Target is always town


    Spoiler : Mafia Roles :

    Spoiler : Mafioso :
    The Mafioso is essentially a Mafia-aligned Citizen. Has no night ability but to be sent for kills. But hey, atleast you have the power of the vote, right?





    Order of Operations:

    1) Night Chats Open
    2) Killing Actions





    Rules and Regulations:

    • No Private Messages / Rep Messages
    • No quoting PM's. Ever.
    • No autoplay music. There will be music on the first post of day and night.
    • You may lie about game mechanics at your own risk. If questioned, I will correct it.
    • Any Mafia or Neutral role can write a Death Note with Killing Action.
    • No Skype. Period.
    • You cannot use invisible text.
    • Actions / last wills sent after deadlines will be ignored.
    • Votes must be in red. Ex: -vote Glip
    • Questions must be in green. Ex: Why is Glip so awesome?
    • Any violation of the rules may result in a warning or immediate removal from game.



    WARNING: This game is not recommended for inexperienced players. Do not sign up unless you are content with being a citizen and being highly active.


    Sign-ups List:

    1. Roflcopter
    2. creedkingsx
    3. Blazer
    4. Cryptonic
    5. Fatalis
    6. Chane
    7. Damus_Graves
    8. Jr4life24
    9. Brendan
    10. AppleyNO
    11. BorkBot
    12.
    13.
    14.
    15.

    Sign-ups are not first come first served. Being on the above list does not guarantee your participation in the game. You may continue to sign after 9 signers have been reached. Game will not start until atleast 2 replacements have signed.
    Last edited by Glip; November 17th, 2012 at 09:09 AM.

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    Re: S-FM: The Social Experiment

    /signature
    I love oops

    Spoiler : :

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    Re: S-FM: The Social Experiment

    /sign
    G: 15 | W: 13 | MVP: 2
    S-FM Casino: Town (WIN) S-FM BSDL:Detective (WIN)S-FM PCS: Subject X (Arsonist) (WIN/MVP) S-FM Mani: Citizen (WIN) FM-XV Rebel/Haunter (WIN) S-FM Prelude: doctor (WIN/MVP) S-FM HotD: (town/loss) S-FM L&D: Lookout (WIN) S-FM BL: Framer (WIN) M-FM XIII Vigilante/Subject XVI (WIN/MVRIP) S-FM SE: Mafioso: (WIN) S-FM Flashmob 1: Doctor (Win) Fmob 2: SK (Coulda/Woulda/Shoulda) S-FM BT: Sheriff (WIN) S-FM Websites: Citizen (WIN)

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    Re: S-FM: The Social Experiment

    PS: Do not sign up unless you are content with being a citizen and being highly active.


    Damus doesn't want to be Citizen so I'll /sign and take his spot

    Quote Originally Posted by S-FM Blue Masquerader View Post
    Hey moron. shut the fuck up or I will shut you up, k? I'm not the person your going to insult and live happily ever after. K? Understand that,

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    Re: S-FM: The Social Experiment

    Quote Originally Posted by Glip View Post

    Days and nights will be 24 hours. No goddamn day extensions. Lynches will not end day. Unless, of course, the exe's target was lynched. Nights may end early if there's a majority vote to skip the night quickly enough, but I'd like to keep it on a semiregular schedule so people will know when to be active.
    I just saw this, And laughed.

  34. ISO #34

    Re: S-FM: The Social Experiment

    Due to stupidity in choosing the original start time for this S-FM, the start time will be moved up by 1 hour.

    Day 1 with Lynch now begins in 25 minutes.

    Night 1 will be 26 hours long unless the mafia unanimously chooses to skip night and a majority skip night vote is received from all players within 5 hours of Day 1 ending, in which case Day 2 would immediately start once the conditions are met.

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    Re: S-FM: The Social Experiment

    Sad...
    I love oops

    Spoiler : :

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