FM XV Epilogue - Page 3
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Thread: FM XV Epilogue

  1. ISO #101

  2. ISO #102

  3. ISO #103
    Yayap
    Guest

    Re: FM XV Epilogue

    Quote Originally Posted by Fatalis View Post
    I done get it, what does code do?
    FATALIS Isn't Super Smart Cuz U Mistype

    ^reads: Fatalis is scum


    codes allow people to talk to each other in day chat right in front of everyone without directly saying what they want to say.. Usually used by investigative roles to tell jailor results after giving jailor the cypher in jail or consigs telling his team.

  4. ISO #104

    Re: FM XV Epilogue

    Quote Originally Posted by Yayap View Post
    FATALIS Isn't Super Smart Cuz U Mistype

    ^reads: Fatalis is scum


    codes allow people to talk to each other in day chat right in front of everyone without directly saying what they want to say.. Usually used by investigative roles to tell jailor results after giving jailor the cypher in jail or consigs telling his team.
    worst code ever
    Spoiler : Forum Mafia :

    FM VI: Ash (Sinner) FM VII: Glen (Drug Dealer) FM VIII: Liane (Vigilante) FM IX: Andrei (Reserved Proletarian) FM X: fm Deathfire123 (Modkilled Blacksmith) FM XI: Corki (Citizen) FM XIII: Phoebe (Bodyguard) FM XIV: Helena (Grave Robber) FM XV: FM Pikachu (Mayor) FM XVI: FM Master Chef (Escort)

  5. ISO #105

    Re: FM XV Epilogue

    Quote Originally Posted by Yayap View Post
    FATALIS Isn't Super Smart Cuz U Mistype

    ^reads: Fatalis is scum


    codes allow people to talk to each other in day chat right in front of everyone without directly saying what they want to say.. Usually used by investigative roles to tell jailor results after giving jailor the cypher in jail or consigs telling his team.
    Lol, thx, I get the idea

  6. ISO #106

  7. ISO #107

    Re: FM XV Epilogue

    So you stab people you think are scum. A+ Auckmid.
    Spoiler : fm history :
    FM 6: Commoner/Legionare(roman)/Legionare(Sin) FM8: Stan Investigator FM9:Yakov German(Sapper) FM10: Fm Rumpel Vigilante FM11: Renekton: Serial Killer FM12: Sandor: citizen = scum FM13: Wicket : Devourer FM14: Torynn: Andrew Ryan (GF)

  8. ISO #108

    Re: FM XV Epilogue

    Quote Originally Posted by CmG View Post
    So you stab people you think are scum. A+ Auckmid.
    U bet. Opening setup seemed very anti-town, so I decided to take out a scum, and hopefully get Vader to send some bountys. Alakazam died because he was unlikely to be healed, and he had a bounty. However, I wouldn't have done so if I knew just how quickly scum would crumble...

  9. ISO #109
    Yayap
    Guest

    Re: FM XV Epilogue

    mafia getting hit didn't hurt as much as both arsons and sk dying/getting rb so soon... really hurt the kpn. Auckmid did the right thing for his role.

  10. ISO #110

  11. ISO #111

    Re: FM XV Epilogue

    Quote Originally Posted by Yayap View Post
    mafia getting hit didn't hurt as much as both arsons and sk dying/getting rb so soon... really hurt the kpn. Auckmid did the right thing for his role.
    uh oh the bromance which started back in FM 6 once again, rises! Lulz!
    Spoiler : fm history :
    FM 6: Commoner/Legionare(roman)/Legionare(Sin) FM8: Stan Investigator FM9:Yakov German(Sapper) FM10: Fm Rumpel Vigilante FM11: Renekton: Serial Killer FM12: Sandor: citizen = scum FM13: Wicket : Devourer FM14: Torynn: Andrew Ryan (GF)

  12. ISO #112

    Re: FM XV Epilogue

    Quote Originally Posted by Auckmid View Post
    Did anyone else notice how Jigglypuff was viewing the FM forum, but not any public threads? I was kinda surprised how while I was alive, no towns were realy pushing for anti-invisibility.
    Magmar did on 2-3 occasions.

  13. ISO #113

  14. ISO #114

  15. ISO #115

  16. ISO #116

    Re: FM XV Epilogue

    Quote Originally Posted by Glip View Post
    This is the first FM in which I lived to see the game's conclusion.

    Also the FM in which I contributed the least.

    Yay for being a Town PR and not submitting any night actions on the first 3 nights.
    So what you're saying is... its blazer's fault for giving lazy/inactive people town pr and scum and then giving the active people all rebel/citizen...
    In game name: Sam

 

 

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