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    S-FM : Casino

    Mafia
    Mafia
    Mafia


    Neutral

    Town
    Town
    Town
    Town
    Town
    Town
    Town
    Town
    Town


    Mechanics:
    • At the end of each DAY, each player receives a random amount of Points (*).
    • Amount of points is determined via a random number generator between 1-100.
    • Point detection and confiscation affect points AFTER the nights spending.
    • Day 1 start. Ends after 24 hours, lynch, or skip vote.
    • Targets may buy unlimited night actions, unless otherwise stated. (ie. Player can Sheriff 2 targets the same night for 130*).
    • Neutral Witching does NOT affect any night actions. It just forces an additional visit. Useful in killing charged targets.
    • Roleblocked targets lose 50% of the points they were spending that night.
    • Being roleblocked prevents witching.
    • Each Mafia member MUST do 1 action before any Mafia member can do 2 actions.
    • In the case of 2 people roleblocking each other, each will be roleblocked an obtain (0.5)(t-r)* back; where t=total points spent, and r=cost of roleblock.



    Possible Mafia purchases:
    • Kill (50*) - limited to one per night for entire mafia.
    • Strongman Kill (100*) - limited to one per night for entire mafia; ignores healing and invulnerability. (Does not kill Neutral A, nor Neutral B with Night Immunity+)
    • Roleblock (40*)
    • Point Detection (10*) - Determines total number of points the target possesses come morning.
    • Point Confiscation (40*) - Target loses 50% of total points come morning (Mafia does not gain target's points).
    • Clean kill (70*) - If cleaning fails, all 70* will be returned.
    • Drug (30*) - limited to one per night for entire mafia. Drugs are: Attack + Healed, Bussed, roleblocked, and doused.
    • Frame (70*) - makes target appear as a mafia member to Sheriff detection.
    • Night immunity (25*) - lasts only the night is was purchased.
    • Detection immunity (40*) - lasts only the night it was purchased.
    • Double Vote (100*) - lasts 1 day.
    • Double Points (100*) - earn double points the following day.
    • Last will (10*) - leave a last will.


    Possible Neutral purchases:
    Spoiler : Neutral Option A: :
    • Kill (50*) - limited to one per night.
    • Douse (50*) - limited to one per night; ignores invulnerability, not healing.
    • Burn all doused (10*) - can douse and burn the same night.
    • Charge (50*)
    • Witch (40*) - limited to one per night.
    • Double Vote (100*) - lasts 1 day.
    • Double Points (100*) - earn double points the following day.
    • Death Note (10*)
    • Last will (FREE)



    Spoiler : Neutral Option B: :
    • Vex (25*) - targetted person will receive only 50% of their points the following day; rounded to the nearest point. (target would be notified they were vexed)
    • Steal (15*) - target one person, stealing 1-50*.
    • Give Points (20*) - give a target any number of points (Neutral's choosing).
    • Point Swap A (5*) - swaps points of 2 players.
    • Point Swap B (20*) - swap points with another player.
    • Point Detection (5*)
    • Point Block (50*) - prevent one person from spending points.
    • Armageddon (1000*) - kills every remaining player.
    • Roleblock immunity (30*) - immune to roleblock for the night.
    • Night Immunity+ (40*) - nullifies all attacks.
    • Detection Immunity (40*) - appear as Town to Sheriff.
    • Double Vote (100*) - lasts 1 day.
    • Double Points (100*) - earn double points the following day.



    Possible Town purchases:
    • Kill (80*) - limited to one per night.
    • Roleblock (55*)
    • Sheriff (65*)
    • Detective (40*)
    • Lookout (40*)
    • Heal (25*) - cannot heal self.
    • Point Bank (15*) - protects from Point Confiscation, Steal, and Point Swap A+B for one night.
    • Night immunity (50*) - lasts only the night is was purchased.
    • Autopsy (25*) - determines cleaned player's role and last will and all night actions.
    • Bus (55*) - swaps 2 people of your choosing.
    • Double Vote (50*) - lasts 1 day.
    • Double Points (100*) - earn double points the following day.
    • Last will (10*) - leave a last will.


    Mafia:
    • Shared Point pool.
    • Starts with 50 points (*), collective.


    Neutral:
    • Immune to attacks.
    • Starts with 75 points (*).


    Town:
    • Starts with 20 points (*) each.
    • Individual point banks.


    Feedback:
    • Notified of succesful healing.
    • Notified of being roleblocked.
    • Notified of bussing.
    • Notified when doused.
    • Notified when charged.
    • Not notified of witching.


    Order of Operations:
    [0] Lookout visited (affected by #2 & #5).
    [1] Roleblock immunity.
    [2] Point block.
    [3] Point Bank
    [4] Bus (affected by #5).
    [5] Roleblock.
    [6] Heal (+1) + Night Immunity (+99).
    [7] Drugs.
    [8] Frames.
    [9] Douses.
    [10] Charge.
    [11] Kills (-1) + Janitor + Burn (-999).
    [12] Investigative results (Sheriff, Detective, Lookout, Autospy).
    [13] Give points.
    [14] Point Swap A+B.
    [15] Vex.
    [16] Double Points.
    [17] Double Votes.
    [18] Witched force visit.
    [19] Steal points.
    [20] Point confiscation.
    [21] Point detection.
    Last edited by Cryptonic; June 7th, 2016 at 08:32 AM.

    Quote Originally Posted by S-FM Blue Masquerader View Post
    Hey moron. shut the fuck up or I will shut you up, k? I'm not the person your going to insult and live happily ever after. K? Understand that,

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    Re: S-FM : Casino

    Quote Originally Posted by AppleyNO View Post
    In this game, you are Town, Neutral, or Mafia

    It would be hard to believe people who give results.
    This is scum hunting to the next level...
    me likey
    I bet someone stores points and goes on a shooting rampage.

    Quote Originally Posted by S-FM Blue Masquerader View Post
    Hey moron. shut the fuck up or I will shut you up, k? I'm not the person your going to insult and live happily ever after. K? Understand that,

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    Re: S-FM : Casino

    Quote Originally Posted by Auckmid View Post
    Balancing issue.

    Going into N1, each town member has an 80% chance of recieving enough points to buy the sheriff/detective/lookout detection, and a 40% chance of buying them twice. Town can easily by the end of N1 have investigated almost every single player in the game.
    Well, I doubt town would be that organized. Also, with the Neutral able to kill 2-3 people a night, town will drop pretty fast.

    However, I could see this being a problem. To counter it, I will add an immunity detection item to the Mafia! Also, increased cost of sheriffing from 40* to 55*.
    Last edited by Cryptonic; August 23rd, 2012 at 10:29 AM.

    Quote Originally Posted by S-FM Blue Masquerader View Post
    Hey moron. shut the fuck up or I will shut you up, k? I'm not the person your going to insult and live happily ever after. K? Understand that,

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    Re: S-FM : Casino

    Quote Originally Posted by creedkingsx View Post
    I think the counter would be changing the amount of possible points from 1-100 to 1-50
    Yes, I thought something like this would be good, too. However, I don't know If I want to limit mafia to not even getting a kill one night if they all get shitty points.
    Maybe...
    Town: 1-50
    Mafia: 1-75
    Neutral: 1-100

    What do you think of that?

    Quote Originally Posted by S-FM Blue Masquerader View Post
    Hey moron. shut the fuck up or I will shut you up, k? I'm not the person your going to insult and live happily ever after. K? Understand that,

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    Re: S-FM : Casino

    Quote Originally Posted by creedkingsx View Post
    Oh, mafia doesn't get an original kill each night?
    No, it costs them 50 points to kill lol

    Quote Originally Posted by S-FM Blue Masquerader View Post
    Hey moron. shut the fuck up or I will shut you up, k? I'm not the person your going to insult and live happily ever after. K? Understand that,

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    Re: S-FM : Casino

    Added the Strongman kill idea to mafia for 80*. Now, they have 2 killing options.
    Set them as ignore healing, does not ignore invulnerabliity.

    Also, lowered Neutral starting pool from 100 to 75 *

    Quote Originally Posted by S-FM Blue Masquerader View Post
    Hey moron. shut the fuck up or I will shut you up, k? I'm not the person your going to insult and live happily ever after. K? Understand that,

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    Re: S-FM : Casino

    Quote Originally Posted by LeaD View Post
    Q: Do people know if they've been charged?
    Yes, targets know they are charged.

    Quote Originally Posted by LeaD View Post
    Q: Does electrocuting pierce heal and or invulnerabilty?
    No, no attacks do unless otherwise stated.

    Quote Originally Posted by LeaD View Post
    Q: Does clean kill cost +70 for 120 or just 70 total?
    It costs an additional 70 points above the kill to clean the target. I'll edit to clarify that points are not lost with unsuccessful cleaning.

    Quote Originally Posted by S-FM Blue Masquerader View Post
    Hey moron. shut the fuck up or I will shut you up, k? I'm not the person your going to insult and live happily ever after. K? Understand that,

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    Re: S-FM : Casino

    Quote Originally Posted by creedkingsx View Post
    As I think about this, I realize more.
    There is no role list, am I correct? Basically, anyone can be any role they want on any given night?
    What are the feedbacks for the Sheriff? Town/Neutral/Mafia?
    Yes, the three roles are Mafia, Neutral, and Town. When a sheriff checks, it will say Town/Neutral/Mafia.

    Quote Originally Posted by S-FM Blue Masquerader View Post
    Hey moron. shut the fuck up or I will shut you up, k? I'm not the person your going to insult and live happily ever after. K? Understand that,

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    Re: S-FM : Casino

    By himself
    I love oops

    Spoiler : :

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  25. ISO #25

    Re: S-FM : Casino

    I fucking love this idea, Crypty. Brilliant.

    /sign and +3
    FMX: fm Kevinpowers - Citizen (WIN)
    Quote Originally Posted by Helz View Post
    I will go ahead and fuck this cat
    Quote Originally Posted by S-FM Heavy Handed View Post
    yeah I'm not gonna sit around here analyzing the fucking particle fluctuations in the quantum foam or whatever the fuck trying to find shit on D1

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    Re: S-FM : Casino

    Quote Originally Posted by Cryptonic View Post
    Thank you, kind sir.
    3 bars!? Quickly, someone derep him!
    I love oops

    Spoiler : :

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  28. ISO #28

    Re: S-FM : Casino

    Quote Originally Posted by Brendan View Post
    3 bars, quickly someone derep!
    Done.
    FMX: fm Kevinpowers - Citizen (WIN)
    Quote Originally Posted by Helz View Post
    I will go ahead and fuck this cat
    Quote Originally Posted by S-FM Heavy Handed View Post
    yeah I'm not gonna sit around here analyzing the fucking particle fluctuations in the quantum foam or whatever the fuck trying to find shit on D1

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    Re: S-FM : Casino

    Quote Originally Posted by Brendan View Post
    3 bars, quickly someone derep!
    Oh, wait, you mean derep Crypt.

    My bad.
    FMX: fm Kevinpowers - Citizen (WIN)
    Quote Originally Posted by Helz View Post
    I will go ahead and fuck this cat
    Quote Originally Posted by S-FM Heavy Handed View Post
    yeah I'm not gonna sit around here analyzing the fucking particle fluctuations in the quantum foam or whatever the fuck trying to find shit on D1

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    Re: S-FM : Casino

    Quote Originally Posted by FrostByte View Post
    Oh, wait, you mean derep Crypt.

    My bad.
    Implying you can derep me.
    I love oops

    Spoiler : :

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    Re: S-FM : Casino

    Quote Originally Posted by Cryptonic View Post
    lol too good
    I should've known I was making a mistake when I thought someone referred to Brandon as a "him."
    If it cries like a woman... it's a woman.
    FMX: fm Kevinpowers - Citizen (WIN)
    Quote Originally Posted by Helz View Post
    I will go ahead and fuck this cat
    Quote Originally Posted by S-FM Heavy Handed View Post
    yeah I'm not gonna sit around here analyzing the fucking particle fluctuations in the quantum foam or whatever the fuck trying to find shit on D1

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    Re: S-FM : Casino

    Quote Originally Posted by FrostByte View Post
    I should've known I was making a mistake when I thought someone referred to Brandon as a "him."
    If it cries like a woman... it's a woman.
    Ya, brandon is such a bitch.
    I love oops

    Spoiler : :

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  37. ISO #37

    Re: S-FM : Casino

    Quote Originally Posted by Cryptonic View Post
    What if a polar bear cried like a woman.
    would you attempt to mount it?
    Yes
    I love oops

    Spoiler : :

    ▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▒
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  38. ISO #38

  39. ISO #39

    Re: S-FM : Casino

    Quote Originally Posted by Brendan View Post
    Implying you can derep me.


    LOL yeah, I can.

    Problem?
    FMX: fm Kevinpowers - Citizen (WIN)
    Quote Originally Posted by Helz View Post
    I will go ahead and fuck this cat
    Quote Originally Posted by S-FM Heavy Handed View Post
    yeah I'm not gonna sit around here analyzing the fucking particle fluctuations in the quantum foam or whatever the fuck trying to find shit on D1

  40. ISO #40

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  44. ISO #44

  45. ISO #45

  46. ISO #46

  47. ISO #47

    Re: S-FM : Casino

    Quote Originally Posted by FrostByte View Post


    LOL yeah, I can.

    Problem?
    Not really, different thread faggot.
    I love oops

    Spoiler : :

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  48. ISO #48

  49. ISO #49

    Re: S-FM : Casino

    Quote Originally Posted by Brendan View Post
    Not really, different thread faggot.
    You wish I were a faggot.

    Why so much hostility? You STILL mad? Jesus Christ, get over it.
    FMX: fm Kevinpowers - Citizen (WIN)
    Quote Originally Posted by Helz View Post
    I will go ahead and fuck this cat
    Quote Originally Posted by S-FM Heavy Handed View Post
    yeah I'm not gonna sit around here analyzing the fucking particle fluctuations in the quantum foam or whatever the fuck trying to find shit on D1

  50. ISO #50

    Re: S-FM : Casino

    Quote Originally Posted by Cryptonic View Post
    Brandon has a green card. He is the original, right?
    Lol I would have 2 green cards if the mods couldn't derep.
    I love oops

    Spoiler : :

    ▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▒
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