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Thread: S-FM : Casino

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    Re: S-FM : Casino

    Quote Originally Posted by FrostByte View Post
    You wish I were a faggot.

    Why so much hostility? You STILL mad? Jesus Christ, get over it.
    Our daddy taught us not to be ashamed of our dicks.
    I love oops

    Spoiler : :

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    Re: S-FM : Casino

    Quote Originally Posted by creedkingsx View Post
    /me reps rarely cause I have so much power with it...
    :o
    *remembers the days when creed had like, 5*...

    *got repped every day by creed*

    lol

    btw, creed at 200+ rep you get another rep power

    Quote Originally Posted by S-FM Blue Masquerader View Post
    Hey moron. shut the fuck up or I will shut you up, k? I'm not the person your going to insult and live happily ever after. K? Understand that,

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    Re: S-FM : Casino

    ANYWAYS, Let's get back to the topic...
    OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO


    What would you guys think if the neutral looked something like this:
    Vex (25*) - targetted person will receive only 50% of their points the following day; rounded to the nearest point. (target would be notified they were vexed)
    Steal (15*) - target one person, stealing 1-50*.
    Point Swap (20*) - swap points with another player.
    Point Detection (5*)
    Point Block (50*) - prevent one person from spending points.
    Armageddon (1000*) - kills every remaining player.
    Roleblock immunity (30*) - immune to roleblock for the night.
    Night Immunity+ (40*) - nullifies all attacks.

    Just an idea.. could be changed around.
    I just liked the idea of a role that messes with the points while striving for 1000* (or some large number) to win the game..

    Point detection and swap would be good if the Neutral found the mafia bank.

    Also, Stealing from every person in one night would make the points add up pretty fast.

    what do you guys think?
    Last edited by Cryptonic; August 23rd, 2012 at 04:08 PM.

    Quote Originally Posted by S-FM Blue Masquerader View Post
    Hey moron. shut the fuck up or I will shut you up, k? I'm not the person your going to insult and live happily ever after. K? Understand that,

  19. ISO #69

    Re: S-FM : Casino

    Quote Originally Posted by creedkingsx View Post
    /me reps rarely cause I have so much power with it...
    :o
    Hmmm now I have to think of something clever to say to get to 100...
    Quote Originally Posted by Elixir View Post
    You should be priviledged to experience bestmas.

    "waah the screen is shaking, waah my delicate eyes".

    Fuck sake.

  20. ISO #70

    Re: S-FM : Casino

    Quote Originally Posted by Cryptonic View Post
    ANYWAYS, Let's get back to the topic...
    OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO


    What would you guys think if the neutral looked something like this:
    Vex (25*) - targetted person will receive only 50% of their points the following day; rounded to the nearest point. (target would be notified they were vexed)
    Steal (15*) - target one person, stealing 1-50*.
    Point Swap (20*) - swap points with another player.
    Point Detection (5*)
    Point Block (50*) - prevent one person from spending points.
    Armageddon (1000*) - kills every remaining player.
    Roleblock immunity (30*) - immune to roleblock for the night.
    Night Immunity+ (40*) - nullifies all attacks.

    Just an idea.. could be changed around.
    I just liked the idea of a role that messes with the points while striving for 1000* (or some large number) to win the game..

    Point detection and swap would be good if the Neutral found the mafia bank.

    Also, Stealing from every person in one night would make the points add up pretty fast.

    what do you guys think?
    I assume when you steal points it is randomed 1-50?
    Also, I like the kill all other players. I'm sure the neutral would be saving and stealing for that.
    Quote Originally Posted by Elixir View Post
    You should be priviledged to experience bestmas.

    "waah the screen is shaking, waah my delicate eyes".

    Fuck sake.

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    Re: S-FM : Casino

    This is interesting, if a bit confusing.

    This question was already asked, but not answered by the host himself. What's the victory condition of the neutral? Does he win alone?

    Why is Point Block more expensive than Roleblock while it's not as good? (I assume roleblock both stops all actions, but the target still loses 50% of the points he was spending, whereas a point block just stops the actions and allows the target to keep all of his points)
    [FMVI: Angel FMVIII: Gunsmith FMIX: Peasant FMX: Blacksmith
    MFM-I: Serial Killer MFM-II: Citizen MFM-III: Detective MFM-IV: Godfather/Witch MFM-V: Emperor MFM-VI:Host
    SFM-I: Spy SFM-II: Bandit SFM-III: Host SFM-VI: Skeleton Knight
    Awards: MFM-IV MVP SFM-VI MVP]

  26. ISO #76

    Re: S-FM : Casino

    Quote Originally Posted by BorkBot View Post
    This is interesting, if a bit confusing.

    This question was already asked, but not answered by the host himself. What's the victory condition of the neutral? Does he win alone?

    Why is Point Block more expensive than Roleblock while it's not as good? (I assume roleblock both stops all actions, but the target still loses 50% of the points he was spending, whereas a point block just stops the actions and allows the target to keep all of his points)
    Yes, the neutral wins alone, wins ties over mafia.
    And point block is used for a different strategy: if the neutral finds someone who has saved up a lot of points, he can point block to ensure he gets the full amount while using point swap.

    I'd have to look, but I think town and mafia have role block, and neutral has point block.

    Quote Originally Posted by S-FM Blue Masquerader View Post
    Hey moron. shut the fuck up or I will shut you up, k? I'm not the person your going to insult and live happily ever after. K? Understand that,

  27. ISO #77

    Re: S-FM : Casino

    That's true. I guess like witching it's one of those abilities that just isn't worth anything by itself.

    Why not give neutral option B the ability to plant his points on someone else? That would also give nice swapping synergy

    What's the point of a last will on neutral A when he can't win with anyone else? Replacing that with a Death Note would make more sense, because it'll take effect while he's still alive.

    Vigi shot (town kill) is too expensive imo. Making it 80 or something seems better.
    Last edited by BorkBot; August 24th, 2012 at 08:13 AM.
    [FMVI: Angel FMVIII: Gunsmith FMIX: Peasant FMX: Blacksmith
    MFM-I: Serial Killer MFM-II: Citizen MFM-III: Detective MFM-IV: Godfather/Witch MFM-V: Emperor MFM-VI:Host
    SFM-I: Spy SFM-II: Bandit SFM-III: Host SFM-VI: Skeleton Knight
    Awards: MFM-IV MVP SFM-VI MVP]

  28. ISO #78

    Re: S-FM : Casino

    Quote Originally Posted by BorkBot View Post
    That's true. I guess like witching it's one of those abilities that just isn't worth anything by itself.

    Why not give neutral option B the ability to plant his points on someone else? That would also give nice swapping synergy

    What's the point of a last will on neutral A when he can't win with anyone else? Replacing that with a Death Note would make more sense, because it'll take effect while he's still alive.

    Vigi shot (town kill) is too expensive imo. Making it 80 or something seems better.
    Ok I'll edit it tonight and bump it when I do thanks

    Quote Originally Posted by S-FM Blue Masquerader View Post
    Hey moron. shut the fuck up or I will shut you up, k? I'm not the person your going to insult and live happily ever after. K? Understand that,

  29. ISO #79

    Re: S-FM : Casino

    Quote Originally Posted by AppleyNO View Post
    I assume when you steal points it is randomed 1-50?
    Yep, it will be chosen from a random number generator.


    @BorkBot
    Changes:
    • Neutral has free last will, and 10* deathnote.
    • Town killing reduced from 100* to 80*.

    The following actions have been added, or changed, to Neutral B:
    • Give Points (20*) - give a target any number of points (Neutral's choosing).
    • Point Swap A (5*) - swaps points of 2 players.
    • Point Swap B (20*) - swap points with another player.


    Is this what you had in mind?

    Quote Originally Posted by S-FM Blue Masquerader View Post
    Hey moron. shut the fuck up or I will shut you up, k? I'm not the person your going to insult and live happily ever after. K? Understand that,

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  31. ISO #81

    Re: S-FM : Casino

    Quote Originally Posted by creedkingsx View Post
    What is the difference between Neutral Option A and B.
    Does the Neutral person get assigned 1 or the other list?
    I just thought of Option B afterwards, and I was unsure of which is more balanced with the point system.
    So, either I'll let BorkBot tell me which one to use. If both are balanced, I guess the players can vote on it; or, I'll let whoever draws Neutral to choose which option they want at the start of the game.

    Quote Originally Posted by S-FM Blue Masquerader View Post
    Hey moron. shut the fuck up or I will shut you up, k? I'm not the person your going to insult and live happily ever after. K? Understand that,

  32. ISO #82

  33. ISO #83

    Re: S-FM : Casino

    Quote Originally Posted by Cryptonic View Post
    Yep, it will be chosen from a random number generator.


    @BorkBot
    Changes:
    • Neutral has free last will, and 10* deathnote.
    • Town killing reduced from 100* to 80*.

    The following actions have been added, or changed, to Neutral B:
    • Give Points (20*) - give a target any number of points (Neutral's choosing).
    • Point Swap A (5*) - swaps points of 2 players.
    • Point Swap B (20*) - swap points with another player.


    Is this what you had in mind?
    Yeah, looks good. But point swap/donation/stealing needs to be placed in the order of operations separately to know what combinations are possible in a single night and which need to be spread out over 2 nights.

    Point bank, point block, double vote, double points and vex also need to be incorporated into the order of operations, so we know which of those are blockable and which aren't.

    Are double votes declared at the start of the day or is that kept hidden?

    What is the difference between Neutral Option A and B.
    Does the Neutral person get assigned 1 or the other list?
    I'd recommend choosing it randomly, so people have to figure out which type of neutral they're dealing with.
    [FMVI: Angel FMVIII: Gunsmith FMIX: Peasant FMX: Blacksmith
    MFM-I: Serial Killer MFM-II: Citizen MFM-III: Detective MFM-IV: Godfather/Witch MFM-V: Emperor MFM-VI:Host
    SFM-I: Spy SFM-II: Bandit SFM-III: Host SFM-VI: Skeleton Knight
    Awards: MFM-IV MVP SFM-VI MVP]

  34. ISO #84

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    Re: S-FM : Casino

    Quote Originally Posted by BorkBot View Post
    Yeah, looks good. But point swap/donation/stealing needs to be placed in the order of operations separately to know what combinations are possible in a single night and which need to be spread out over 2 nights.
    Point bank, point block, double vote, double points and vex also need to be incorporated into the order of operations, so we know which of those are blockable and which aren't.
    Are double votes declared at the start of the day or is that kept hidden?
    I'd recommend choosing it randomly, so people have to figure out which type of neutral they're dealing with.
    Ok, I added it into the OoP, hope it works and makes sense. If you had a different idea, let me know.
    Double votes will be revealed at the start of each day.
    And ok, I will either choose it or have the player who draws the Neutral choose which one they want to be. That way, the rest of the players still don't know what the Neutral is.

    Quote Originally Posted by S-FM Blue Masquerader View Post
    Hey moron. shut the fuck up or I will shut you up, k? I'm not the person your going to insult and live happily ever after. K? Understand that,

  36. ISO #86

    Re: S-FM : Casino

    Quote Originally Posted by LeaD View Post
    So, Neutral B can only win by blowing up the whole gang at once?
    Either that, or they will survive until the end and win the tie lol.
    Speaking of which, I think I need to give Neutral B detection immunity and Double Vote.

    Quote Originally Posted by S-FM Blue Masquerader View Post
    Hey moron. shut the fuck up or I will shut you up, k? I'm not the person your going to insult and live happily ever after. K? Understand that,

  37. ISO #87

    Re: S-FM : Casino

    Can point bank, double points, double votes and vex be roleblocked/point blocked?
    [FMVI: Angel FMVIII: Gunsmith FMIX: Peasant FMX: Blacksmith
    MFM-I: Serial Killer MFM-II: Citizen MFM-III: Detective MFM-IV: Godfather/Witch MFM-V: Emperor MFM-VI:Host
    SFM-I: Spy SFM-II: Bandit SFM-III: Host SFM-VI: Skeleton Knight
    Awards: MFM-IV MVP SFM-VI MVP]

  38. ISO #88

    Re: S-FM : Casino

    Quote Originally Posted by BorkBot View Post
    Can point bank, double points, double votes and vex be roleblocked/point blocked?
    Yes they can, added to OoO to reflect this.

    Quote Originally Posted by S-FM Blue Masquerader View Post
    Hey moron. shut the fuck up or I will shut you up, k? I'm not the person your going to insult and live happily ever after. K? Understand that,

  39. ISO #89

    Re: S-FM : Casino

    also increased the cost of Town Roleblock to 55*, to prevent 9 Townies spamming mass Roleblock and nothing happening for days.

    Quote Originally Posted by S-FM Blue Masquerader View Post
    Hey moron. shut the fuck up or I will shut you up, k? I'm not the person your going to insult and live happily ever after. K? Understand that,

  40. ISO #90

    Re: S-FM : Casino

    Approved.

    You may post signups whenever you like. However, remember that players who are in FM14 may not participate in your SFM at the same time, so it'd be wise not to start the game until FM14 is drawing to a close.
    [FMVI: Angel FMVIII: Gunsmith FMIX: Peasant FMX: Blacksmith
    MFM-I: Serial Killer MFM-II: Citizen MFM-III: Detective MFM-IV: Godfather/Witch MFM-V: Emperor MFM-VI:Host
    SFM-I: Spy SFM-II: Bandit SFM-III: Host SFM-VI: Skeleton Knight
    Awards: MFM-IV MVP SFM-VI MVP]

  41. ISO #91

    Re: S-FM : Casino

    Quote Originally Posted by BorkBot View Post
    Approved.

    You may post signups whenever you like. However, remember that players who are in FM14 may not participate in your SFM at the same time, so it'd be wise not to start the game until FM14 is drawing to a close.
    Noted, thank you.

    Quote Originally Posted by S-FM Blue Masquerader View Post
    Hey moron. shut the fuck up or I will shut you up, k? I'm not the person your going to insult and live happily ever after. K? Understand that,

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