S-FM Monster Hunter: Snowy Mountains - Page 2
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  1. ISO #51

  2. ISO #52

  3. ISO #53

    Re: S-FM Monster Hunter: Snowy Mountains

    Quote Originally Posted by Fatalis View Post
    Is the Godfather/Mafioso the only person who can go to kill?

    Standard procedure in FM is that the mafia is able to vote at night who gets sent for the kill. So you wouldn't necessarily need a mafioso to kill at night. This isn't how it works in SC2 Mafia because of added mechanical complexity and lack of time at night.

    Rules: If the godfather is dead, a random living mafia role will become a mafioso.
    If anyone can be sent to perform the kill, this rule isn't necessary.

    If you're keeping it like this anyway, does this mean that the hidden roles list doesn't REALLY include a mafioso? It'd be annoying as mafia if the GF died and you ended up with 2 mafiosi.

    As for that neutral killer dilemma, I recommend making him hard to find for an investigator. It's really hard for a neutral killer to win if he has to win alone. It's bad enough if a sheriff can find him with 100% certainty.
    Updated- Godfather/mafioso is the only person who can kill, this is to balance the extra advantage of having 3 other roles that can perform their ability instead of the usual 3 ( 2 use ability 1 go kill )
    Neutral Killer will be the same pairing as citizen, Doctor will have the same pairing as consort/escort bg
    Could you please add this information to the original post? I can't seem to find it anywhere.

    Order of Operations?

    [FMVI: Angel FMVIII: Gunsmith FMIX: Peasant FMX: Blacksmith
    MFM-I: Serial Killer MFM-II: Citizen MFM-III: Detective MFM-IV: Godfather/Witch MFM-V: Emperor MFM-VI:Host
    SFM-I: Spy SFM-II: Bandit SFM-III: Host SFM-VI: Skeleton Knight
    Awards: MFM-IV MVP SFM-VI MVP]

  4. ISO #54

  5. ISO #55

    Re: S-FM Monster Hunter: Snowy Mountains

    Detectives and lookouts don't see framers and roleblockers?

    Can framers affect the information from detectives/lookouts?
    [FMVI: Angel FMVIII: Gunsmith FMIX: Peasant FMX: Blacksmith
    MFM-I: Serial Killer MFM-II: Citizen MFM-III: Detective MFM-IV: Godfather/Witch MFM-V: Emperor MFM-VI:Host
    SFM-I: Spy SFM-II: Bandit SFM-III: Host SFM-VI: Skeleton Knight
    Awards: MFM-IV MVP SFM-VI MVP]

  6. ISO #56

    Re: S-FM Monster Hunter: Snowy Mountains

    Quote Originally Posted by BorkBot View Post
    Detectives and lookouts don't see framers and roleblockers?

    Can framers affect the information from detectives/lookouts?
    Detectives and lookouts can see every action unless they are roleblocked, I put the OoO in that way to make sure that they can be roleblocked
    No

  7. ISO #57

    Re: S-FM Monster Hunter: Snowy Mountains

    I reckon some space is going to get freed up soon..

    Approved
    .
    [FMVI: Angel FMVIII: Gunsmith FMIX: Peasant FMX: Blacksmith
    MFM-I: Serial Killer MFM-II: Citizen MFM-III: Detective MFM-IV: Godfather/Witch MFM-V: Emperor MFM-VI:Host
    SFM-I: Spy SFM-II: Bandit SFM-III: Host SFM-VI: Skeleton Knight
    Awards: MFM-IV MVP SFM-VI MVP]

  8. ISO #58

 

 

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