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Type: Posts; User: Gyrlander

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    ►►Re: Deathworlds' Universe Quest◄◄

    Quote Originally Posted by deathworlds View Post
    For anyone interested, I've not abandoned the game my schedule is just a bit tight right now, and I've been going through some personal issues. However I will update this by/at Wednesday with player's characters being put in the OP, along with potentially some new traits!
    Great! I guess it's time to do the Background.
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    ►►Re: Deathworlds' Universe Quest◄◄

    Quote Originally Posted by RLVG View Post
    He only needs 4986 bars of metal, 900 electronics and 128 crew members.
    Make it 127 crew members!
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    ►►Re: Deathworlds' Universe Quest◄◄

    Quote Originally Posted by Frog View Post
    Full disclosure. This is my plan...

    1) Main Spaceship

    A) Hangar bay for smaller specialized machines that can be piloted or controlled by my AI:
    -1 Stealth Drone [can be fitted with weapons/bombs/etc.]
    -1 Engineering Vessel [Drill, Laser, Hands, 360• propulsion jets for stability and retractable wheels for --ground/air work]
    -1 Fighter Mech Suit [armored, enchanted, weaponized]
    -1 Armored Personnel Transport Vessel [heavily armored, can fit many people and equipment]
    -1 Armored Freight Vessel [heavily armored, can fit a large volume of contents]

    B) Weapons for the main ship, sub ship, machines, companions
    -I'd like a tri-railgun with magically enchanted/protected projectiles for the main ship
    https://www.wsj.com/articles/a-first-...gun-1464359194
    -I'd like similar variants that can be attached to ships/machines and smaller variants that can be carried by players
    -Projectile Variants [Modifiable, size, weight, magical enchantments]
    -Explosive variants that can be loaded with what is required- Magically enchanted (all of the elements), Nuclear variants, IEDs, Sleep powders, Mind Control gas, whatever.
    -Varying degrees of electromagnetic devices that could work as traction beams for anything made of metal.
    -smaller rotatable rail gunners spaced for the main ship [can be loaded with any projectile variant, manually piloted or by AI]
    -Enchanted Melee Weapons [of course for players and ships
    -Lasers [power/size variance for welding to aggressive]
    -Experimental AI personnel [carry out ship tasks, connected to AI]

    C) Armor for the main ship
    -Enchanted for magical defense
    -Ability to activate any of the elements (e.g. Activate Element X)
    -I'd like similar variants for ships/machines/players

    D) Armory
    -The place where the magic happens
    -Drop off your raw materials to pay main ship rent, and so I can make stuff for you and repair all the stuff

    E) Bunks
    -A place for fleshy friends who need sleep

    F) Cargo Bay
    -Drop your stuff off in the bay in your own personalized area, it's monitored and secured for a price
    -If you enter the wrong code twice in a row, be warned...
    -If you don't want to pay, use the unsecured storage bay

    G) Captain's Deck
    -Communication links
    -Access to ship's AI and functions [ships/machines/gunners/personnel/weapons/armor]
    -Place to congregate
    -I need a captain, I'm just an engineer who can pilot

    H) Kitchen
    - I don't eat, bring your own fridge and cooking devices
    - If you ask me to prioritize building this I'll need raw materials and some incentive

    More thoughts coming with edits
    Jesus Christ. Good luck gaining all the materials needed to do that.
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    ►►Re: Deathworlds' Universe Quest◄◄

    I think I'll go

    Name: Aiden

    Race: Dragonkin [+4] (Male)

    Traits: Magic Wielder (Void Magic & Arcane) [+2]
    Lucky [+1]
    Regenerative [+2]
    Durable [+2]
    Strong [+2]
    Responsive [+2]
    Efficiency [+1]
    Compulsive [-3]
    Mentally Unstable [-2]
    Electrophobia [-2]
    Elusive [+1]

    Background: Aiden was a little dragonkin that was born in a scientific research involving Void Magic on advanced species. Since he was little, the friends Aiden made dissapeared after a while, never to be seen again. This caused the dragonkin to get extremely furious and often try to escape from the prison that he was in, but he immediately would get electrified with a collar that he had around his neck.

    After some months, it was Aiden's turn to dissapear.... (or not). He was taken to a small room where he was (to continue)
  5. Replies
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    ►►Re: Deathworlds' Universe Quest◄◄

    Quote Originally Posted by Frog View Post
    Some Races are inherently better than others at some things.

    E.g. Dwarves are better craftsmen than Homemade Mechanoids, but I'm still a Homemade Mechanoid craftsman anyway.

    In the case of magic, both Elementals and Dragonkin are inherently best with magic.

    Humans are inherently the weakest at basically everything.

    If you want OP Arcane user, check out the Dragonkin tank build I suggested.

    So, as Deathworlds said before, you can stack up traits on a weak race, and they'll be OP for that race, but not across the board. Then again, Deathworlds also suggested characters evolve and can surpass their racial limitations to possibly become better than all other races in a particular trait despite inherent racial disadvantages.

    Hope you figure out what you like :-)

    The thing about insanity is most people are valuing friendly fire very low. Kind of freaks me out :-P But with so many "lightning rods", they'll soak up the damage instead.
    I checked the Dragonkin build, but in it you say that you inherit Demonology ???¿?¿?¿?¿?¿?
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    ►►Re: Deathworlds' Universe Quest◄◄

    Quote Originally Posted by Frog View Post
    Which traits are you juggling?

    Are you set on a race?

    *btw, I think almost everyone chose insanity and a couple have public enemy #1 - luckily we have a few lightning rods.
    I want to be some kind of OP Void Mage that is actually shy and innocent. (Human, of course)

    I was also thinking about choosing insanity but if so many people chose it I may think about not picking it.
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    ►►Re: Deathworlds' Universe Quest◄◄

    Quote Originally Posted by Frog View Post
    Make your character :-D

    So far it looks like we have:

    Calix : Charismatic Wind-Elemental Tank Arts patron

    SuperJack : Fire Demon Tank

    RLVG: Scientist Dwarf Tank

    SecondPassing : physically weak, overall defenseless, blind, certifiably insane, notoriously hated Psi Lord scientist (knowledgeable of everything) human.

    Frog: Homemade Mechanoid scientist who can make anything, magically enchant it, and pilot/control it.
    It is my intention but I am having some trouble thinking of a credible background for my Traits owo
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    ►►Re: Deathworlds' Universe Quest◄◄

    How much would Electrophobia discount?
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