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Type: Posts; User: Iced_Monopoly

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    ►►Re: S-FM Masquerade Madness II◄◄

    This game will be beginning in 21 hours from the time of this post. Players who have made the signs list will be notified via pm within 12hrs and will receive access to an account that they will use for this SFM.
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    ►►Re: S-FM Masquerade Madness II◄◄

    Still chasing a couple of signs
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    ►►S-FM Masquerade Madness II◄◄

    Masquerade Madness II
    A 7 Player Game of Deception
    Setup


    SIGNS TO BE SUBMITTED VIA PM (DO NOT DISCLOSE TO ANYONE THAT YOU HAVE SIGNED)

    Brief summary of game and its 'spirit'. This game is intended to be an entirely anonymous game. Accounts will be given to players to post from, the sign list will be randomised, and at no time will anybody know who is in the game and who is not. COM hunting (trying to guess who is behind the anon account) is strictly forbidden and will result in a modkill. As will any discussion whatsoever pertaining to your involvement in the sfm. There is to be no chatter about it, no mentions of being in it, not being in it, spectating it or anything.

    With this anonymity comes the potential for each player to adopt a persona, and play in a unique way that differs from their regular play. PTBs gameplay in the first MM was the perfect embodiment of this. The game focuses around a serial killer who can takeover the account of their victims at night, (much like disguiser), and then must emulate their target to survive day lynches, while slowly picking off the town.

    It is essential for the SK to fully research his targets if he is to successfully convince the town that the slot he has commandeered is in fact the original player. The SK from the first game was Cryptonic, and much like PTB, he played to his role as ideally as imaginable, taking notes of his targets timezones, their posting habits, and their grammar.

    Whilst traditional scum hunting will be required in this game, it may be difficult to rely upon these methods alone against a solo scum. You will need to thoroughly analyse the speech patterns of each player daily and look for inconsistencies, so this game may be time consuming and require a higher degree of commitment than what you are used to. Please only sign if you are willing to make these commitments, and play to the spirit of the game.
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