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  1. Forum:CP9 Submarine

    Thread:Day 9: Good lord...

    Thread Author:FM Blueno

    Post Author:FM Blueno

    Replies
    1
    Views
    1,812

    ►►Re: Day 9: Good lord...◄◄

    Drug Dealer Kill: FM Tony Tony Chopper
  2. Forum:CP9 Submarine

    Thread:Day 9: Good lord...

    Thread Author:FM Blueno

    Post Author:FM Blueno

    Replies
    1
    Views
    1,812

    ►►Day 9: Good lord...◄◄

    Day 9, Drug Dealer Journal Entry: The day went horribly, my attempt to eliminate a Townie has failed. Blackbeard is a possible asset, if he is AFK then he won't be able to vote, and leaving the Town down a vote. I believe I have failed, if we had Witched the PC the night the Vent died we would have surely won. The Pirates failed in their kills trying to kill the Marine. They might have a chance if they don't get caught. Yet it's almost surely over for the CP9...
  3. Forum:CP9 Submarine

    Thread:Night 8: GG

    Thread Author:FM Rob Lucci

    Post Author:FM Blueno

    Replies
    14
    Views
    2,714

    ►►Re: Night 8: GG◄◄

    Infiltrator kill: FM Straw Hat Luffy
    Drug Dealer Attack/Heal: FM Blackbeard


    I will frame Blackbeard as the Janitor. Lets see how it goes.
  4. Forum:CP9 Submarine

    Thread:Night 8: GG

    Thread Author:FM Rob Lucci

    Post Author:FM Blueno

    Replies
    14
    Views
    2,714

    ►►Re: Night 8: GG◄◄

    I already claimed Gecko was the Vent. Also I am 90% sure they know Jimbei isn't scum especially after we argued that he wasn't a Pirate, that leaves X Drake and Blackbeard. People already suspect Blackbeard, so we can almost surely get him lynched.
  5. Forum:CP9 Submarine

    Thread:Night 8: GG

    Thread Author:FM Rob Lucci

    Post Author:FM Blueno

    Replies
    14
    Views
    2,714

    ►►Re: Night 8: GG◄◄

    The Jester is our chance to win, we need that extra kill, also it saves us for one day from a lynch. Lynching the Jester tommorow, or a Townie is our best chance.

    I think we should kill Luffy, since the Pirates will most likely go for someone else. Maybe drug someone to be attack/healed so it gives legitimacy to my gunshot claim.
  6. Forum:CP9 Submarine

    Thread:Night 8: GG

    Thread Author:FM Rob Lucci

    Post Author:FM Blueno

    Replies
    14
    Views
    2,714

    ►►Re: Night 8: GG◄◄

    Quote Originally Posted by FM Rob Lucci View Post
    We explain that the shot failed and that we still would like the Jester to win. We suggest giving them the Janitor in exchange for a lynch on the Jester afterwards.
    The Marines wouldn't got for it, because Nami would die from the Janitor. The Town would probably just lynch us if we wouldn't give out the Janitor.
  7. Forum:CP9 Submarine

    Thread:Night 8: GG

    Thread Author:FM Rob Lucci

    Post Author:FM Blueno

    Replies
    14
    Views
    2,714

    ►►Re: Night 8: GG◄◄

    Can you explain the trade?
  8. Forum:CP9 Submarine

    Thread:Night 8: GG

    Thread Author:FM Rob Lucci

    Post Author:FM Blueno

    Replies
    14
    Views
    2,714

    ►►Re: Night 8: GG◄◄

    I think we should claim Blackbeard is the Janitor. People assume he is scummy. Either him or Jimbei.
  9. Forum:CP9 Submarine

    Thread:Night 8: GG

    Thread Author:FM Rob Lucci

    Post Author:FM Blueno

    Replies
    14
    Views
    2,714

    ►►Re: Night 8: GG◄◄

    Wow, fucking Buggy. We should have killed him a while ago. Ok, we need to try to get the Town to lynch the Jester, it's the only possible way.

    If we decide to follow the Marines and kill the Janitor, here is what happens,

    Infiltrator
    Drug Dealer

    Navy Admiral

    Jester

    Journalist
    Citizen
    Citizen
    Citizen
    Citizen
    Citizen
    Citizen


    This is ONLY if we kill the Janitor, and the Pirates kill the Doc. At this point we have to lynch the Jester and then kill some townie.

    Infiltrator
    Drug Dealer

    Navy Admiral

    Journalist
    Citizen
    Citizen
    Citizen
    Citizen

    At this point we are screwed.

    If we kill a townie and the pirates do too here is what happens.

    Janitor

    Infiltrator
    Drug Dealer

    Navy Admiral

    Jester

    Journalist
    Citizen
    Citizen
    Citizen
    Citizen
    Citizen

    At this point the Town still outnumbers us 6-5 -if the Marines side with us- and to keep the Marines with us we have to lynch the Janitor. However, we might be able to trick them into lynching a fake one. That makes it 5v5, at which point we kill a Town and they kill the last Marine, then we stall to lynch the Jester, and we finally end him, -possibly killing the last Pirate to get a solo-.

    I suggest I claim I used my gun yet it failed, claiming it hit someone who was healed.
  10. Forum:CP9 Submarine

    Thread:Night 7: Are we done for?

    Thread Author:FM Rob Lucci

    Post Author:FM Blueno

    Replies
    9
    Views
    1,696

    ►►Re: Night 7: Are we done for?◄◄

    If all goes well tommorow we will have the 7v7, and then I will make the attempt Dracule made at making a voting block, manipulating my wy to have as many as possible. I highly suggest you don't reveal yourself yet as CP9. I'm 50% sure I'm lynched tommorow, yet that is the best chance we have. I doubt we can get a mis-lynch on the Town... If only I had recieved the gun Mihawk got, then this would be easier and we wouldn't have to worry about our kills with the Pirates overlapping. I don't think we have to worry about the Doc stopping our kill, since he will likely be on a Marine.
  11. Forum:CP9 Submarine

    Thread:Night 7: Are we done for?

    Thread Author:FM Rob Lucci

    Post Author:FM Blueno

    Replies
    9
    Views
    1,696

    ►►Re: Night 7: Are we done for?◄◄

    Infiltrator kill: FM Red Haired Shanks
    Drug Dealer drug Kill/Heal: FM Jewelry Bonney


    Like I said, please don't end the night early because all actions are in. These aren't exactly final.
  12. Forum:CP9 Submarine

    Thread:Night 7: Are we done for?

    Thread Author:FM Rob Lucci

    Post Author:FM Blueno

    Replies
    9
    Views
    1,696
  13. Forum:CP9 Submarine

    Thread:Night 7: Are we done for?

    Thread Author:FM Rob Lucci

    Post Author:FM Blueno

    Replies
    9
    Views
    1,696

    ►►Re: Night 7: Are we done for?◄◄

    Incase he doesn't return before...

    [COLOR="#FF0000"]
    Infiltrator kill: FM Red Haired Shanks
    Drug Dealer drug Kill/Heal: FM Jewelry Bonney[/COLOR]


    I'm surprised Bonney didn't claim that she had the gun, I think she might overreact if she was attack/healed.

    First Mate, please don't end the night early if all night actions are in. These are NOT final.
  14. Forum:CP9 Submarine

    Thread:Night 7: Are we done for?

    Thread Author:FM Rob Lucci

    Post Author:FM Blueno

    Replies
    9
    Views
    1,696

    ►►Re: Night 7: Are we done for?◄◄

    Opps I forgot to remove Citizens from the Town count.

    Pirate Captain
    Janitor
    Infiltrator
    Drug Dealer
    Navy Admiral
    Enforcer
    Jester

    Doctor
    Journalist
    Citizen
    Citizen
    Citizen
    Citizen
    Citizen

    We might kill the Journalist or Doctor, IDK.
  15. Forum:CP9 Submarine

    Thread:Night 7: Are we done for?

    Thread Author:FM Rob Lucci

    Post Author:FM Blueno

    Replies
    9
    Views
    1,696

    ►►Re: Night 7: Are we done for?◄◄

    Wow, I didn't even get the chance to get on.
    The Marines said the CP9 would be stronger in the event of a lynch on one of us. We have a chance to win tommorow. With two kills it will be 7v7.

    Pirate Captain
    Janitor
    Infiltrator
    Drug Dealer
    Navy Admiral
    Enforcer
    Jester

    Doctor
    Journalist
    Citizen
    Citizen
    Citizen
    Citizen
    Citizen
    Citizen
    Citizen

    We can do what Darcule said we should do. If we can get the scum voting together, we might win. Without our Witch it will be difficult to control the kills, yet if the Pirates fail and kill a Marine, or don't successfully kill someone else we might lose.

    If they kill a Marine we need to coordinate who we kill the next night, as that would be game if we didn't. Yet the Pirates would be stupid to kill a Marine.

    Blackbeard might not be a threat however, since he didn't show up in the day. And the less votes the Town has the better.
  16. Replies
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    ►►Re: Night 6: Dracule/Kalifa going away party◄◄

    Alright, if it's obvious I'm not Escort I'll add a few "persuasive words" to your case of getting everyone to our side.
  17. Replies
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    ►►Re: Night 6: Dracule/Kalifa going away party◄◄

    ATTACKATDAWN : Answer
    LEMONLEMONLE : Key
    LXFOPVEFRNHR : Code

    There you go.
  18. Replies
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    ►►Re: Night 6: Dracule/Kalifa going away party◄◄

    Really either of us could, because the BS will be revealed almost surely by him dying, or by Bonney or whoever got what they got claims it. Of course in the end I believe we should try to solo it -other than Zoro- and when the Town is all dead we just have the Pirates kill themselves, and we kill the Marines, unless we can't.

    Threatening them is really the only shot we got, and then putting off siding with us will cause them to lose. Then we just screw them over in the end after we get to the point that the only thing stopping us from winning is the Marine-Pirate stand off. Unless of course one of you are Pro-Marine and want them to win instead, or maybe even kill them both.
  19. Replies
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    ►►Re: Night 6: Dracule/Kalifa going away party◄◄

    Actually it could be easy to convince the Marines, and if we can't get them on our side, we can just tell the Pirates to kill one, and us to kill the other, the Pirates wouldn't argue with killing a Marine. That way we can convince the Marines that they can either go with a 0% chance of winning, or a 50% chance. Also we can convince them the Vent is still alive and that we could win right there. And then the town would have to hunt the Pirates, and that would be hard for them since the majority of their remaining players are, forgive me for saying, "unintelligent". Also the Pirates would be safe from lynching until we were all dead.
  20. Replies
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    ►►Re: Night 6: Dracule/Kalifa going away party◄◄

    Well this is grand. Our best chance to have it won tommorow is if Bonney has nothing, or has a vest.

    If we end up getting 3 kills off, all three on Town here is what we should have.
    Pirate Captain
    Janitor

    Infiltrator
    Witch
    Drug Dealer

    Navy Admiral
    Enforcer

    Journalist
    Citizen
    Citizen
    Citizen
    Citizen
    Citizen
    Citizen
    Citizen

    Executioner

    We have 8v8 in this situation, IF we get the Marines on our side we can have it won. I'm sure that we can get the Pirates and Zoro on our side, and maybe even the Marines as we could threaten them to eliminate them in one night -which we can easily do- and force them to side with us. Controlling a possible Bonney Gun, getting our own kill, and the pirate kill, and all go through and don't overlap, we could have it won.
  21. Forum:CP9 Submarine

    Thread:Night 5

    Thread Author:FM Ferengi

    Post Author:FM Blueno

    Replies
    48
    Views
    5,489

    ►►Re: Night 5◄◄

    Quote Originally Posted by FM Kalifa View Post
    Oh. Hey. Just got a brilliant idea. Hopefully you guys will read this before the day starts.

    A simple code to confirm caribou is the blacksmith:

    Sanji please read before posting in day 6!


    if you receive a gun start your first post of the day with the letter 'g'. Easiest way to do this would be to say "good morning" , "good afternoon", et.c

    If you receive a vest, start with the letter 'v'. A little bit more difficult to use casually, but I'm thinking you could just say "very interesting start to the day" or "very interesting night" or simply quote someone and start with "very interesting". You don't have to use the word very, it's just the best I can come up with at 6am (I should really go to sleep).

    If you do not receive an item, start your first post with an 'n' (for nothing). Examples include "not a bad night" or simply respond to someone you disagree with "No...". You get the idea.

    If you see this before night ends, please post here so I know you saw this.
    I have seen it and I will do it.
  22. Forum:CP9 Submarine

    Thread:Night 5

    Thread Author:FM Ferengi

    Post Author:FM Blueno

    Replies
    48
    Views
    5,489

    ►►Re: Night 5◄◄

    Also, I thought the Disguiser didn't have his own kill, and had to piggyback off another. That means if he kills someone, then he couldn't disguise as them since he already did his action for the night, which was killing them, and we're preventing him from taking over because he doesn't know who to target. Just a thought, it's probably a fail.
  23. Forum:CP9 Submarine

    Thread:Night 5

    Thread Author:FM Ferengi

    Post Author:FM Blueno

    Replies
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    Views
    5,489

    ►►Re: Night 5◄◄

    I do like Kalifa's plan, yet we need to figure out what he was doing before you got the gun. It could possibly be Shanks since he was replaced. Yet I doubt anyone would claim to have recieved anything, yet yesterday could have been a good time since all PRs were revealed and that could have shown that someone was lying.

    If I rb someone and accuse them as the DD, it could quite easily work to our advantage, unless Zoro keeps faking Exec and annoys someone.
  24. Forum:CP9 Submarine

    Thread:Night 4

    Thread Author:FM Rob Lucci

    Post Author:FM Blueno

    Replies
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    Views
    3,963

    ►►Re: Night 4◄◄

    I think we are solid on our night actions then. Lets do it.
  25. Forum:CP9 Submarine

    Thread:Night 4

    Thread Author:FM Rob Lucci

    Post Author:FM Blueno

    Replies
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    ►►Re: Night 4◄◄

    So should I claim I went to RB Ace yet got witched? Or someone else?
  26. Forum:CP9 Submarine

    Thread:Night 3

    Thread Author:FM Rob Lucci

    Post Author:FM Blueno

    Replies
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    Views
    3,693

    ►►Re: Night 3◄◄

    I think that if we can kill two actual Rebels tonight, and cause a mislynch on a Townie tommorow, we will be very far ahead of any other faction. Past the Marines and Pirates because, thats obvious. Past the Rebels cause they lost alot a nice chunk of members, and the Town because they lost a few people and the guys they lost to the Rebels. Yet moving past personal look, it will make the Town dog hunt us even more than they already are. Yet if we kill the smarter people, the sheepers won't know what to do, and if we vent a revealed Mayor -if there is one- we practically win, becuase we will control the day with the votes, and the night with the kills.

    However, I could claim vented, since it turns out I actually DID have a code D1 that I never repeated.
  27. Forum:CP9 Submarine

    Thread:Night 3

    Thread Author:FM Rob Lucci

    Post Author:FM Blueno

    Replies
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    Views
    3,693

    ►►Re: Night 3◄◄

    Alright I'll drug RB straw hat again and see if the possibility arises to claim Escort if I HAVE to. If I don't I will keep with Citizen.
  28. Forum:CP9 Submarine

    Thread:Night 3

    Thread Author:FM Rob Lucci

    Post Author:FM Blueno

    Replies
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    Views
    3,693

    ►►Re: Night 3◄◄

    Quote Originally Posted by FM Kaku View Post
    So I really don't think you should claim marine just because based on voting patterns and day interactions I don't think you have a compelling argument for marine. I think your best claim is escort (but only after the last non-crocodile mafia dies). Just hang in there and try to lay low while we focus on some distractions like:

    1. Straw hat luffy as EM bc rb'ed and no charges
    2. Caribou as potential cp9
    3. Big Mom revealing as navy admiral (or hinting at it strongly) and pushing tony tony chopper.
    Alright I'll do that. Yet we still need to make sure the Rebels can't get any kills either way.
  29. Forum:CP9 Submarine

    Thread:Night 3

    Thread Author:FM Rob Lucci

    Post Author:FM Blueno

    Replies
    36
    Views
    3,693

    ►►Re: Night 3◄◄

    Alright I am here. First off, our possible allies like death apparently. Second off I came up with a reasonable plan as to survive a lynch, -yet maybe not a Rebel Night Kill-. First I could claim Marine, and with one possibly BMed, and the possible other vented, there would be no one to deny, only to approve, and can claim I claimed Citizen because I was called out by a Rebel.

    We could always vent Eustass and claim that he had a Citizen lead on me and that he was trying to catch a scum trying to look like a Town PR in his accusation and it failed.

    The Rebel kill would be on me in either of these, and the only thing that could stop it is A: Witch, B: Killing Rebels, C: Them killing Bonney first if they do actually end up recruiting Zoro.

    I'm surprised no one caught onto Mihawks password "notthewitch", as a town I would have been on your ass. Also you seemed to be defending me rather harshly.
  30. Forum:CP9 Submarine

    Thread:Night 2

    Thread Author:FM Rob Lucci

    Post Author:FM Blueno

    Replies
    153
    Views
    13,532

    ►►Re: Night 2◄◄

    Alright I need to sleep, so here are my last few thoughts.

    I like the plan of coordinating scum, we already partially control the Pirates, and we are currently the strongest faction -not counting Town-. This gives us alot of influence, and it could be extremelly powerful tommorow. I say go for the scum unite article thing. Yet you would also need to get the Neutral Killer in on it also, this would allow us to have yet another KPN, and the Town would slowly break apart. Yet we want to give the Rebels the assumption that they should side with the Pirates, and the Marines and Pirates the assumption they should side with us, this takes maximum people away from the Town and isolates them, which they cannot win in that position. Whereas the Pirates are much more head on, I think our faction is more manipulative and controlling, and that is what we are doing, and the coordination thing is just what we need. So I fully support this plan.

    I think I might give a few hints at Citizen in my posts, nothing to major, either that or I will drop hints for Escort. It depends on what you say.

    Drug RB Straw Hat Luffy I like the suggestion from Kaku. Have our vented person claim charged, this will pull suspicion away from the Arsonist, and make him grateful, getting us a much needed ally.
  31. Forum:CP9 Submarine

    Thread:Night 2

    Thread Author:FM Rob Lucci

    Post Author:FM Blueno

    Replies
    153
    Views
    13,532

    ►►Re: Night 2◄◄

    First off having Big Mom claim RBed would be fail, since the Town knows his claim of Coroner and wouldn't be sure why a Coroner would be RBed, also RBing a Journalist who's article was published would be insanely stupid.
  32. Forum:CP9 Submarine

    Thread:Night 2

    Thread Author:FM Rob Lucci

    Post Author:FM Blueno

    Replies
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    ►►Re: Night 2◄◄

    wait, one of you says have them claim charged, another says have them claim rb, wtf.
  33. Forum:CP9 Submarine

    Thread:Night 2

    Thread Author:FM Rob Lucci

    Post Author:FM Blueno

    Replies
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    Views
    13,532

    ►►Re: Night 2◄◄

    Quote Originally Posted by FM Rob Lucci View Post
    I agree because it does not put danger on us. I claimed roleblocked but if we have someone else claim roleblocked again then that's no problem. For example we claim Bonney charged (what about possible Bus Driver by the way?) while we drug RB someone else. That would be a good move if you ask me.
    Alright I'll do that then. Who should I "RB"
  34. Forum:CP9 Submarine

    Thread:Night 2

    Thread Author:FM Rob Lucci

    Post Author:FM Blueno

    Replies
    153
    Views
    13,532

    ►►Re: Night 2◄◄

    If the Town lynched Big Mom, and if he is a Marine , it would not be helpful, yet it would gain us a day ourselves, I would be willing to sacrifice any possible ally as long as we can stay up.

    Yet I was thinking I could claim charged myself, and maybe use an RB drug on someone?
  35. Forum:CP9 Submarine

    Thread:Night 2

    Thread Author:FM Rob Lucci

    Post Author:FM Blueno

    Replies
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    13,532

    ►►Re: Night 2◄◄

    I personally think that the best case scenario is that Big Mom is a TPR, after he claimed Coroner it may be a cover up for a more important PR.
  36. Forum:CP9 Submarine

    Thread:Night 2

    Thread Author:FM Rob Lucci

    Post Author:FM Blueno

    Replies
    153
    Views
    13,532

    ►►Re: Night 2◄◄

    Quote Originally Posted by FM Rob Lucci View Post
    I honestly don't see a big problem with killing off Big Mom. It shouldn't matter much to us if we kill off Marines and Pirates (except when we do both while Town fully remains). The weaker faction will want to side with us because we are the strongest, we have the key roles. For example, we have 2 KPN and a player who can crack players' codes (fucking amazing Kaku). If I get recruited, even better. We will be the faction which stands at the top.
    We only have to be careful about Rebels and we shouldn't kill too many Pirates. I do not think that Big Mom is a pirate, although he could be. Maybe we can find something in Crocodile's post regarding Big Mom?
    Yet if we weaken them enough and not the Town, then we could be stuck in a horrible position.
  37. Forum:CP9 Submarine

    Thread:Night 2

    Thread Author:FM Rob Lucci

    Post Author:FM Blueno

    Replies
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    Views
    13,532

    ►►Re: Night 2◄◄

    Quote Originally Posted by FM Kaku View Post
    I just have no idea if Cat Thief Nami is buddying with Big Mom because Nami thinks he knows Big Mom's COM, or if it's because they're on the same team.
    We can't risk it. Also if the Marines think we are targeting then they would never side with us.
  38. Forum:CP9 Submarine

    Thread:Night 2

    Thread Author:FM Rob Lucci

    Post Author:FM Blueno

    Replies
    153
    Views
    13,532

    ►►Re: Night 2◄◄

    Thats a huge turnout. I think that if we do end up killing Big mom, we should have the Pirates kill Big Mom instead of ourselves, incase they actually do have a BG, we want to stay 100%, I believe we all have a job to do, and losing one of us could completely screw over what we are doing.
  39. Forum:CP9 Submarine

    Thread:Night 2

    Thread Author:FM Rob Lucci

    Post Author:FM Blueno

    Replies
    153
    Views
    13,532

    ►►Re: Night 2◄◄

    Quote Originally Posted by FM Kalifa View Post
    Does it matter? They haven't caught onto anything.
  40. Forum:CP9 Submarine

    Thread:Night 2

    Thread Author:FM Rob Lucci

    Post Author:FM Blueno

    Replies
    153
    Views
    13,532

    ►►Re: Night 2◄◄

    I don't think I have a code.
  41. Forum:CP9 Submarine

    Thread:Night 2

    Thread Author:FM Rob Lucci

    Post Author:FM Blueno

    Replies
    153
    Views
    13,532

    ►►Re: Night 2◄◄

    While I'm working on figuring out who to "charge" I gave some thought to the to the plan Kaku made. If we were to vent Bonney and have Mihawk claim Rebel Leader/Scout we would have to kill Big Mom, our chances of success in such a task would be determined on whether Big Mom died or not. Just venting Big Mom and having Mihawk claim Citizen is safer, yet doesn't get us as far as the more risky ploy.

    If we were to do the risky plan we would have to have everything go as planned. We would need Big Mom dead, Bonney successfully vented, and we would need to have a lynch go on Law, after that if it turns out he really is a Rebel, we have Bonney claim who was interviewed, get them lynched possibly, and kill Bonney the following night. This gives us two days of being possibly safe from a lynch, yet could fail horribly if even one thing goes wrong, like if Big Mom doesn't die they would know who was vented and know that we have a very adaptable Vent who can crack codes and this will turn the Town into a mad house trying to find the Vent. If we were to fail in venting Bonney, then she would know EXACTLY who she interviewed and we would end up losing our controlled Pirate kill. Of course you could make it obv who did the interview by stating what you think on every player except one, and killing Bonney a night early and using a new Vent target to point it out.

    If you were to claim Cit, give a Town look, post a few FoS, you might get away with it, and this might give you a general Town look to the crowd, yet doesn't assure the rest of us won't be lynched. However it does allow us to know we hold our second KPN for atleast a few more nights.
  42. Forum:CP9 Submarine

    Thread:Night 2

    Thread Author:FM Rob Lucci

    Post Author:FM Blueno

    Replies
    153
    Views
    13,532

    ►►Re: Night 2◄◄

    Quote Originally Posted by FM Kaku View Post
    Brief Faction assignments:
    Pirates:
    Crocodile
    Cyborg Franky
    {Placeholder}
    {Placeholder}


    Marine:
    Hody Jones
    Cat Thief Nami
    Big Mom?
    Trafalgar Law?


    Rebel:
    Eustass Kidd
    {hints that the other rebel is really active, so I'm looking at Capone Bege, Caribou, Whitebeard}

    Town:
    Jewelry Bonney - journalist
    Boa Hancock - citizen {this is just apparent to me based on meta}
    Straw Hat Luffy - ???
    Urouge - citizen? {last minute article indicates no night chat}


    Updated.

    I think we need to gun down some town roles just because town has incredibly high numbers. I'm thinking Urouge is actually a good target since we believe him to be town due to his last minute interview and he's a competent player.
    The Town was actually about to lynch him, he just lucked out from the time. Maybe we could kill Big Mom and vent him to make him seem scummy.
  43. Forum:CP9 Submarine

    Thread:Night 2

    Thread Author:FM Rob Lucci

    Post Author:FM Blueno

    Replies
    153
    Views
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    ►►Re: Night 2◄◄

    Quote Originally Posted by FM Kalifa View Post
    I think I see what you mean. You think perhaps croc is a citizen, and the bus driver did the killing while my ability actually did nothing?
    It is quite possible. I believe you need to control him again to see if it was just coincidence.
  44. Forum:CP9 Submarine

    Thread:Night 2

    Thread Author:FM Rob Lucci

    Post Author:FM Blueno

    Replies
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    ►►Re: Night 2◄◄

    Anyway for now we need to focus on the interview for Mihawk. Just drop a few Citizen claims and FOS certain people that appear scummy.
  45. Forum:CP9 Submarine

    Thread:Night 2

    Thread Author:FM Rob Lucci

    Post Author:FM Blueno

    Replies
    153
    Views
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    ►►Re: Night 2◄◄

    Quote Originally Posted by FM Kalifa View Post
    No. Because then I would have died in his place.
    Unless the Pirates targeted you, and it was coincidence that when you controlled Croc to visit Franky it killed him. Coincidences happen.
  46. Forum:CP9 Submarine

    Thread:Night 2

    Thread Author:FM Rob Lucci

    Post Author:FM Blueno

    Replies
    153
    Views
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    ►►Re: Night 2◄◄

    Quote Originally Posted by FM Kalifa View Post
    Ah, good catch. Forgot about that. Well that makes things interesting.
    Could it be possibble your false claim of being bussed with Franky was actually real?
  47. Forum:CP9 Submarine

    Thread:Night 2

    Thread Author:FM Rob Lucci

    Post Author:FM Blueno

    Replies
    153
    Views
    13,532

    ►►Re: Night 2◄◄

    I thought the bus couldn't bus himself.
  48. Forum:CP9 Submarine

    Thread:Night 2

    Thread Author:FM Rob Lucci

    Post Author:FM Blueno

    Replies
    153
    Views
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    ►►Re: Night 2◄◄

    Quote Originally Posted by FM Kaku View Post
    TBH I think that Boa is good at FM, but I have some tips for outsmarting his analysis since I know how he does it.

    1. Drop subtle role breadcrumbs if you think you're going to fake claim ever.
    2. Remember to post completely from a neutral POV where you're not saying much about what factions should do what unless you're listing every possibility.
    3. Vote train analysis. Remember to vote each other. It's going to become really apparent by the later days who is on which faction based on who is unwilling to vote for who. Example: You guys really easily vote Trafalgar Law yet refuse/take a really long time to be willing to vote Basil. Just keep that in mind.


    Also:
    -Do we assume the marines will take care of the rebel leader candidates?
    I think we can assume that they will take care of them, yet if they don't then we need to, we don't want them gaining to much power without our Infiltrator inside.
  49. Forum:CP9 Submarine

    Thread:Night 2

    Thread Author:FM Rob Lucci

    Post Author:FM Blueno

    Replies
    153
    Views
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    ►►Re: Night 2◄◄

    Anyway, The Town now fully thinks there is an EM, and I am tempted to continue with the charade as they think the Arson was a fail DD, or that there are two Neutral Killers.

    Since we don't know exactly who the RL is, unless it was just coincidence that we targeted Croc onto Franky and he died from Pirates, then we should continue with that technically gaining ourselves a second KPN.

    Also if the Pirates and Marines are both to heavily beaten down later on then what should we do in that situation?

    If a Mayor reveals him/herself, we could kill our current vented target, and vent him/her. This will gain us much more votes and that could make us tie the game much faster, and control the lynch, as seeing how this game has newer players, they will sheep behind the Mayor.

    Just a few thoughts.
  50. Forum:CP9 Submarine

    Thread:Night 1

    Thread Author:FM Kaku

    Post Author:FM Blueno

    Replies
    107
    Views
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    ►►Re: Night 1◄◄

    Idk why but I felt a slight connection between Law and Urouge.

    As to the who I want to fake charge, I was thinking maybe Caribou. He seemed pro-marine, and attracted a decent amount of attention. I believe he would however, go for it thinking it's real at the time.

    If we're wrong and its an EM instead of an SK, then we could just wind up fucking with the Town. I believe that will be my night action.
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