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Type: Posts; User: powerofdeath

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    ►►Re: The Resistance: Avalon Sign Ups◄◄

    I would need 1 more, and we could probably play with 9, removing Minion from the scum team.
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    ►►Re: The Resistance: Avalon Sign Ups◄◄

    Quote Originally Posted by Otakudweeb69 View Post
    /sheep is this hosted as an s-fm game or one of the other games? lol
    Nah this isnt a S-FM
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    ►►Re: The Resistance: Avalon Sign Ups◄◄

    Quote Originally Posted by Voss View Post
    @powerofdeath you said it needs 5 accepts for the mission to go through, and 5 rejects for the mission to not go through. I assume you mean 6 accepts.
    The leader does not accept nor reject in this, so its 5-4.
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    ►►Re: The Resistance: Avalon Sign Ups◄◄

    Quote Originally Posted by Hybrid View Post
    tbh,i ll check the rules+setups tomorrow it s entirely new thing for me if it s some puzzly thing and requires a lil cooparation it should be easy for me since it won't be talked based but it will be more like puzzle-ish thing which s i m kinda a lil bit better at since it doesnt req much manipulation and human relations.

    Edit: I tried to read it but sicne i was tired af i didn't get anything about it. May someone simplify it? Or else this might get filled up untill i ever realise then i might not wanna play it.

    Also will it be still a forum mafia-ish game like in the forum? Or will it have another site to talk with which i don t assume to be likle that.
    Its a forum game done in the forums. This have no connections to puzzles. Its super similar to Mafia. Everyone is whispered a role(6 towns vs 4 mafia) and I random.org a list order of the players. Everyone take turn being the leader that follows the order on the list. The first person on the list will start being the leader. It can be either Mafia or Town. They have 24 hours to pick players to be put in the mission.

    Once the leader chose the players, all 9 others players have to either publicly Accept or Reject the mission. If there is 5 accepts, then the mission is accepted. Everyone on the mission must whisper me whether or not they want to pass or fail. Town automatically pass the mission no matter what, but the scums have a choice.

    If everyone passes the mission, the town gains a point, and we move on to mission 2. Town need 3 points to win the game. If one or more people on the missions fails, the mission is considered a failure and we move on to mission 2.

    However if you feel that someone in the mission is scum, you may reject the mission. If 5 people or more rejects it, then we move on to the next leader(the next person on the list) Then they can propose a brand new group of people on the mission or keep the same. Its their choice. However if you get 5 rejects in a row, that mission will be considered a failure and we move on to Mission 2.

    I hope this helps!
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    ►►Re: The Resistance: Avalon Sign Ups◄◄

    Quote Originally Posted by Marshmallow Marshall View Post
    Lol. You are either the maker of "Spies in the Resistance" from Sc2 or a mean idea thief. /sign
    Its based off from a popular game: Resistance Avalon.

    Quote Originally Posted by Scvmurderer View Post
    So if I understand the rules correctly. This is sorta like forum mafia but with your rules/objectives/mechanics and you are the host.

    If I'm correct /sign. The game explanation makes it seem fun.

    If not please explain.
    Youre correct!
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    ►►The Resistance: Avalon Sign Ups◄◄

    The psychology of the game is similar to the one you'd expect in mafia. There's an uninformed majority, and an informed minority. Except, no one actually gets killed in this game.

    At the beginning of the game, everyone will be given a role. You'll either be part of the resistance, or be a spy that's trying to take down the resistance, and depending on your role, you may have special abilities or knowledge.

    Each round, players take turns proposing a team to be sent on the mission. If it is accepted, the team goes into action. The nature of the mission is irrelevant, what's important is that if a spy is on the mission, they will have the option to fail the mission in secrecy if they desire.

    As the missions progress, they will require more members to be on them, increasing the chances of a spy being on the mission. There will be 5 missions in total. If 3 of them are a success, the resistance wins. Otherwise, the spies win.



    Rules: https://docs.google.com/document/d/1...r9z7T4pp0/edit

    Sign ups:
    1. Mesk514
    2. Marshmallow Marshall
    3. Scvmurderer
    4. Hybrid
    5. SuperJack
    6. Gyrlander
    7. Otakudweeb69
    8. Fatalis
    9.
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