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Type: Posts; User: secondpassing

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    ►►Re: Deathworlds' Universe Quest◄◄

    I may or may not be here for the start of this. In a week or two's time, I'll be on vacation~
    My character background is pretty much done, so if you could spawn her in a cryostasis chamber because her feet had been injured that would be great.
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    ►►Re: Deathworlds' Universe Quest◄◄

    Quote Originally Posted by deathworlds View Post
    Lore Segment #1: Conventional Weaponry
    .
    In current times, the use of pre-modern weaponry has brought back into use after the invention of ultralight armor, allowing infantry to be as agile as guerrilla fighters, yet as armored as a knight. Swords, spears, axes and all sorts of maces are as commonplace as ballistic based weaponry. Combinations of force increasing enchantments and new materials have allowed "simple" weapons to be just as effective as premodern and present day technology. Most biological army compositions consist of about 20% melee warriors, 5% heavy weapon operators, 5% light vehicle pilots, 10% heavy vehicle pilots, and 60% troopers. Psionic warriors do not typically engage in non-guerrilla warfare, as their abilities are more prone to friendly fire, along with the simple fact that they are difficult to regulate.
    Wonder if/how/when my character will learn to defend herself.

    ::

    Lore is cool, though maybe it would be better to find this out in-game as it happens? The journey of the discovery is an interesting one.
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    ►►Re: Deathworlds' Universe Quest◄◄

    Quote Originally Posted by Frog View Post
    Ok I'm super stoked now.

    @SuperJack
    @RLVG
    @Calix
    @secondpassing @Gyrlander

    Make sure your characters are in so Deathworlds can start
    It's coming along. I wish I had a silver tongue, as well as a hand that flows effortlessly on the paper.
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    ►►Re: Deathworlds' Universe Quest◄◄

    Quote Originally Posted by Never Unlucky View Post
    Can we join the game at any time like in AQ?
    It hasn't started yet. I don't see why not.
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    ►►Re: Deathworlds' Universe Quest◄◄

    Quote Originally Posted by Frog View Post
    Some Races are inherently better than others at some things.

    E.g. Dwarves are better craftsmen than Homemade Mechanoids, but I'm still a Homemade Mechanoid craftsman anyway.

    In the case of magic, both Elementals and Dragonkin are inherently best with magic.

    Humans are inherently the weakest at basically everything.

    If you want OP Arcane user, check out the Dragonkin tank build I suggested.

    So, as Deathworlds said before, you can stack up traits on a weak race, and they'll be OP for that race, but not across the board. Then again, Deathworlds also suggested characters evolve and can surpass their racial limitations to possibly become better than all other races in a particular trait despite inherent racial disadvantages.

    Hope you figure out what you like :-)

    The thing about insanity is most people are valuing friendly fire very low. Kind of freaks me out :-P But with so many "lightning rods", they'll soak up the damage instead.
    I think no race has affinity with psionics. Which is good for me
    Dragonkin are like the most OP'st race, or so it appears. I don't think anyone went dragon yet.

    Friendly fire seems to be less of a problem than how in the world deathworlds is going to distribute information :x

    If people are insane together, does that mean they will understand the other's insane world??? Time will tell.
    Looking forwards to what build you go @Gyrlander
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    ►►Re: Deathworlds' Universe Quest◄◄

    @deathworlds
    Bouncing on RLVG's suggestion, perhaps we can have an umbrella trait for chronic illnesses.

    Like arrhythmia, asthma, acute muscle atrophy. Blah blah blah.
    Those are real traits that can hinder people heavily.

    ::

    How are goals determined? Will players assign themselves goals?

    ::

    Perhaps you are ready to release an example for a turn?

    ::

    I suggest you take out "angel" from the opening post because there are no angels. (Or maybe I found a secret, because angels will spawn in game but we can't be one)
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    ►►Re: Deathworlds' Universe Quest◄◄

    Quote Originally Posted by RLVG View Post
    Anyone wanna try this build?


    Weak
    Weak Willed
    Deeble
    Idiot
    Paraplegic
    Deaf from Birth
    Mute
    Blind
    Public Enemy #1
    Insanity
    Dminensional Awareness
    Regenerative
    Nocturnal
    Lucky
    Major Cybernetic Augmentation
    Elusive
    Lone Wolf
    Psi-Lord
    Empathy
    Charismatic
    Honorable

    Using Braille to communicate, using touch and feeling to navigate themselves.
    Most of those traits I thought of using.

    Charismatic, honorable makes no sense with public enemy #1
    Regenerative makes no sense with weak.

    I'd replace them with mentally unstable and a phobia


    And I never thought of using Idiot. >....> No one likes to be an idiot. More of a personal thing.
    But your build allows for TONS of stat boosts.
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    ►►Re: Deathworlds' Universe Quest◄◄

    Quote Originally Posted by Frog View Post
    Yeah, looks like Calix is a tank with magic, an affinity for the arts and how to impress at a gala. I like that geology is in there too :-D

    Ok, SecondPassing, have you given more thought as to how you'll finish your character?
    Thanks for the encouragement frog, I made a list to compare the two differences between our builds.

    I wouldn't agree with most the additions because it doesn't fit into my character's backstory. On the other hand, quite a few of the traits you left out are good ways to simplify my character.

    Less relevant things:
    Psychopathy and insanity are not the same thing.

    A while back you had an avatar with a gun wielding potato. What was that all about? (It was pretty cool, just wondering how you thought up of it.)
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    ►►Re: Deathworlds' Universe Quest◄◄

    Quote Originally Posted by SuperJack View Post
    I might join =) gonna make some dragon kin.
    Dragonkin is OP.
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    ►►Re: Deathworlds' Universe Quest◄◄

    We may have got ourselves a Calix Tank. :] (I took it that we three/four(?) could party?)

    Being an elemental, you might not need efficiency because you might not need to eat.

    Edit: I have no idea how you're going to write that backstory. Uh. Have fun!
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    ►►Re: Deathworlds' Universe Quest◄◄

    Name: Cicely Roholam
    Race: Human (-2), Female
    Traits:
    -3 Blind
    +1 Advanced Hearing
    -2 Weak
    -1 Weak Willed
    -1 Feeble
    +1 Efficiency
    -2 Pacifist
    +1 Scientist
    +1 Loremaster
    +1 Physiologist
    +1 Psychologist
    +1 Biologist
    +1 Xenobiologist
    -1 Anthrophobia
    +1 Empathy
    +1 Dishonorable
    -2 Public Enemy #1
    -2 Insanity
    +5 Dimensional Awareness
    +2 Psionic
    +3 Psi-Lord {Telepathy, Telekinesis, Foresight}
    +2 Mild Cybernetic Augmentation {she dreams in color, spinal cord port}


    Backstory: Cicely was born into the very wealthy Roholam family. What they did for a living she never told me, I don’t think she ever cared, nor was she old enough to think about it. They— her father, mother, and numerous maids and manservants lived in a sizeable house sitting atop a hill overlooking a city. As far back as she ever remembered, she had a spinal cord port in the back of her neck. For a couple of years, she lay happily connected to the family's computer. When it's satellite portion moved around with it’s many sensors, she would move around with it. She says these were some of the happiest moments of her life. As she roved about, her mother would come to pick her up and congratulate her.

    “Aw.. Look how cute she is.” Her mother would mumble, staring at the frail little body she had. Cicely never described her mother as caring, loving, or even animated. It makes me wonder what sort of family life she ever had, and why she thought this time was so happy to her.

    Whatever she thought of this time in her life, it was not to last. She sent out a drone one day, in an attempt to find out where her father had gone. The story she tells me is always different, but always the same. I never have to guess as to what horrors she saw. She forcibly ripped the networking cable out of her neck, and sent herself into shock and tears. Never again did she touch the cord that gave her vision, nor did she look at her parents the same way. After crying herself to sleep, she retreated to the far corners of the mansion, huddled and away from the outside world.

    Life in a corner is rather boring. Cicely quickly learned to pick up books to pass the time. After she read what her family’s library had to offer on many subjects, she learned to interface with the computer, albeit reluctant to touch anything mechanical. The inner curiosity drives some people further than others, and Cicely passed by months of human interaction and replaced it with what a computer could offer. Understandably, her parents grew worried and confused as to why she chose to shut herself in, and decided to force her to “play” with the kids in the village.

    Cicely would have none of it. And apparently, the other young folk in the village had a mutual feeling. They had never seen her before. Upon seeing that she was blind and how she lived in luxury, the other kids shuffled away from her and became quiet whenever she would pass by. In time, the parents grew tired of sending a resistant girl outside with her maids. They also grew quite a bit busier, and their attention was then drawn away.

    In her adolescent years, she was sent numerous tutors. Each of which were rejected. Cicely had already learned what they had taught her. So what use is a tutor for anything? As her parents soon began to see how hiring tutors was a useless endeavor, she was soon sent to school where they taught peasants. Cicely avoided all interactions with her classmates. And they treated her like a curse. Her prideful teachers were enraged by her attitude in school, and her seeming disdain for education.

    Fortunately, Cicely would find a friend in one of her maids. One of them, Idalene had been assigned to her when Cicely was an infant. She had been separated from her biological family after some sort of fiasco and then taken in as a servant by the Roholams. Even if she had to uphold her duties, most of the time, she kept her distance from the difficult child. One day, whilst Cicely was sleeping on a grassy hilltop, Idalene’s curiosity got the better of her and approached. Startled, Cicely reached out with everything to find out what had come near her, and a wisp of a touch brushed against Idalene’s consciousness... and the rest was history.

    Notes: I thought of a character, matched her up with the traits she would have- the ones that seemed obvious, got carried away, ended up having 21 traits '-' Still trying to figure out what sub-personality to give her to flesh her out. Is she good/evil? Is she selfish, or does she actually have a good heart? What would happen if I gave her psychopathy instead of empathy? Choices choices~
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    ►►Re: Deathworlds' Universe Quest◄◄

    Quote Originally Posted by deathworlds View Post
    is hoping for a Hear no Evil, See no Evil, Speak no Evil hybrid.
    But is evil actually doing that to conceal the evil?/Is evil but doesn't think they are evil?/Is plainly super moral and lawful?
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    ►►Re: Deathworlds' Universe Quest◄◄

    Quote Originally Posted by deathworlds View Post
    This is the kind of creativity I appreciate! Your character will most likely make it through the finalized character creation process!
    D: I'm torn between making a blind psychotic human psi-lord, a jakurn to make a buffer mcbuff (10m tall~), and waiting for others to consider being a mutant with me.
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    ►►Re: Deathworlds' Universe Quest◄◄

    I think a big thing to clarify is how the player's character attains sensory information and/or misses some information.

    How do party mechanics work? How are things resolved if there is a disagreement?

    Another thing is to define this:
    This is a storytelling game with interaction between players and the host.
    The first question that came to me is— are players writing the story with you? are they helping you to write the story? are you helping them to write the story?
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    ►►Re: Deathworlds' Universe Quest◄◄

    Spoiler : Shortened Trait Suggestions :
    Deaf from Birth
    -3 Points
    You are deaf to the point were it is impossible to hear normal conversation. This makes you vulnerable to be snuck up on, and difficult to communicate with NPCs. You cannot speak coherently unless you learn it. You are more attentive to your sight sense.

    Incompatible with: Advanced Hearing, Deaf by Trauma, Hard of Hearing

    Deaf by Trauma
    -2 Points
    You are deaf to the point were it is impossible to hear normal conversation. This makes you vulnerable to be snuck up on, and difficult to communicate with NPCs. You can still speak. You are slightly more attentive to your sight sense.

    Incompatible with: Advanced Hearing, Deaf from Birth, Hard of Hearing

    Hard of Hearing
    -1 Point
    You are unable to hear clearly many noises, but can make out most of normal conversation. This makes you vulnerable to be snuck up on, and difficult to communicate with NPCs.

    Incompatible with: Advanced Hearing, Deaf from Birth, Deaf by Trauma

    Stubborn
    +1 Point
    You are incredibly bull headed for whatever reason, granting you additional willpower and resistance to mental attacks.

    Incompatible with: Humble

    Humble
    +1 Point
    You cooperate better with others in oversight; however, you are susceptible to being deceived and are more easily swayed.

    Incompatible with Stubborn

    Blind
    -3 Points
    You cannot see. This makes you vulnerable to be snuck up on, and it is difficult to communicate with NPCs. You are more attentive to your hearing and touch senses.

    Incompatible with: Myopia, Eagle Eye

    Heroic Facade
    +1 Point
    You are respected by NPCs, more quest opportunities will be available for you and your party while you're present.

    Incompatible with: Public Enemy #1

    Heroic Compulsion
    -1 Point
    You are compelled to help others. Your rewards for questing are lowered if people take advantage of it.

    Incompatible with: Public Enemy #1

    Musical
    +1 Point
    You have increased affinity for musical instruments and music in general.

    Incompatible with: Advanced Hearing, Deaf from Birth, Deaf by Trauma, Hard of Hearing

    Visual Artist
    +1 Point
    You have increased affinity for the visual arts.

    Incompatible with: Blind, Myopia

    Silver Tongued
    +1 Point
    You find the words to express your meanings much more quickly.

    Incompatible with: Deaf from Birth, Deaf by Trauma

    Psychopathy
    +1 Point
    You find enhanced focus, but you lack a conscience. You can fake having one.

    Incompatible with: Weak-willed, Heroic Compulsion

    Empathy
    +1 Point
    You are more attuned to the emotions of others.

    Incompatible with: Psychopathy

    ____phobia
    -1 Point
    You are scared of __________.

    Incompatible with: Strong
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