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Type: Posts; User: minnorobot

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    [Mechanics] ►►Re: Compilation of Bugs as of 05/2023◄◄

    Quote Originally Posted by Exeter350 View Post
    @Frinckles

    I compiled a list of bugs currently in the game, and sorted them into different priorities based on their impact on the game.

    1st Priority (High impact):
    * Quick start exploit (launch Chaos then switch to other setups for faster launch time)
    * Tie breaker bugs (Electro lose 1v1 against Town) : 1 2
    * Constable spawn issue (Constable spawns in TR / AR even tho Gov is excluded, often leads to 2 Town Govs) : 1
    * Judge cooldown bug (1 day between cooldown doesn't work) : 1
    * Judge can court twice in a single day (type -court then press the Court button)
    * Marshall can -lynch twice in a single day
    * Some Standard setups use Ballot Trial
    * Lover can love again after being jailed N1 and auto-loving the Jailor

    2nd Priority (Med impact):
    * Role card inaccurate info (e.g. SR role card says "drift 2x" but actual is 4x, see below)
    * Enchantress repel bug (Enchantress feedback is bugged where "You lured X and repelled Y" shows the Enchantress herself as "Y". In attached replay, Enchantress repels Constable N1 and Investigator N2, and both times the message shows she repelled herself)

    Low Priority (Low impact):
    * Role card typos (see below)
    * Execution animation glitches (see below)

    *****

    Role Card Inaccuracies:
    * Street Racer: "Special Attributes: You may go drifting 2 times" regardless of what the number of drifts is set to.
    * Diva/Actress : "Choose a target at night to copy and learn their role" regardless of whether "Learn's target role" is ON or OFF

    Role Card Typos:
    * Lover : "If either of you are killer" --> "If either of you are killed"
    * Electro: "You are not night Immune" --> "night immune"? Or perhaps this statement doesn't have to be there at all.
    * 49er : "You can not extort" --> "cannot"
    * Diva/Actress : "You will not learn your targets role" --> "target's role"
    * Diva/Actress : "...copy and learn their role, if you are killed at night..." --> "...copy and learn their role. If you are killed at night..."
    * Diva/Actress : "Your will learn your target's role" --> "You will learn"
    * Armorsmith : "choose one players" --> "choose one player"
    * Oracle : "who's role" --> "whose role"
    * Crier : "Can speak as Crier at day" --> "Can speak as Crier during the day"
    * Arsonist/Enchantress/Diva/Actress : New settings are in all caps, e.g. "Learn Target's Role - ON/OFF" instead of "Learn target's role - ON/OFF"

    Execution Animation Glitches:
    * Firing Squad : Marines shoot nearby units instead of the executed player
    * Mob : Players wander off in the middle of beating the executed player and don't return to their proper places afterwards
    I would like to add a few bugs to this list
    1.The 49er makes the arsonist lose its ability no matter what, likely due to the arson undousing itself if it takes no action.
    2. Cultist leader can appy to a starting witch doctor for some reason even though its a setting that should only apply to a cultist.
    3. Cultist will not appear in the role list even if witch doctor is possible, but cultist is at 0. Citizen still appears at 0 if an auditor is possible for reference.
    4. Lover says it can love on any night it chooses, but is unable to love after night 3 and heartbreaker/swinger can only love on n1 which conflicts with its tooltip and makes these roles nigh unusable if you receive them from being an amnesiac or a capo.
    5. Similar to 3. on this list mafia roles that are possible due to a capo conversion do not appear in the role list if they are at 0 even though they can be in the game.
    6. If cultist is excluded on the neutral random in a save it also applies to the neutral evil even if cultist is not excluded in the neutral evil roles, this also applles to witch doctor.

    There are probably more bugs that I am forgetting to mention as well as roles/mechanics that need changing such as lover being very weak, but I hope this list helps some.
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    ►►Re: An Update to Player Reports / Clarification◄◄

    Quote Originally Posted by Renegade View Post
    Players are free to stay if they feel the save is balanced. It is the responsibility of the host to demonstrate that their save is balanced. If someone leaves their save it is the host's fault for poor save design or explanation. The further the host strays from the conventional norm, the more likely people are to leave and more likely the host will get reported for griefing.

    Hosts have too much power. If they decide to host a save that is so unbalanced that people feel the need to leave, the host should be punished.
    You should not be able to be punished for what people "feel" about your save, unless it is obviously meant to be a troll with no real other possible explanation. 14 cult vs 1 sheriff would obviously count as troll, but a save that is merely different from the norm should not count as griefing. You are free to leave a save if you do not like it, or even just don't feel like playing the match after loading in after all. However, if you try to incite others to leave, now it is you who are breaking the rules by inciting a leave train.
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    {Watch List} ►►Waylander: 1-S2-1-11096144 threw the game◄◄

    My ID: 1-S2-1-7982764, minnorobot
    Their ID: 1-S2-1-11096144, Waylander: threw the game
    Rolequitting ID: 1-S2-1-12119254

    The enchantress lynches the sheriff instead of the person publicly claiming to be auditor
    The sheriff even found the poisoner to add validity to their claim, to make matters worse 8 claimed to be roleblocked the night the enchantress lured the dead escort so 1 shouldv'e known 8 was lying regardless. To make matters worse jester was impossible. There was no possible reason to not vote 8 other than game throwing or being completely oblivious to the game. They essentially voted with the person openly counter claiming them to lynch the sheriff who later claimed to be auditor, over the extremely obvious evil in a 3v2 situation. The fact 1 should have had more info than the rest of the town who all wanted to vote 8 and not only voted with the evils, but guiltied after the sheriff revealed such is pretty strong evidence for intent to gamethrow.

    I don't usually report rolequitters especially since coroner is such a hated role (I do like coroner though personally), but thought I might as well while I'm here:

    9 also quit immediately after rolling coroner, so I'm adding them to the report as well.
    Name: -Mafia- (303).SC2Replay
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  4. ►►Re: Electro and Poisoner Considered Useless: Frinckles Manages to Ignore the Community Once Again◄◄

    First off, I would like to say thank you to Frinkles for his work in updating this game, overall they have added some spice to the game and I have some suggestions to make it more balanced and some glaring flaws in the current design of the roles and balance of the game.
    In my opinion, the electro should be able to either have an option to take one hit like the poisoner, or have an option to make it detection immune. The role just needs something right now. Its very hard to win when one of 3 mafia can just shoot you at any point they choose and you have no teammates. Being able to take a hit as the poisoner is nice, but comparing it to roles like an arson which is now actually nearly on par with mafia if it has strongest settings or the sk, it becomes obvious the electro definitely needs a buff and poisoner probably needs at least a slight one still. The goal of the game is to win so roles should have at least somewhat similar win rates, especially if it is for the same role type. Teams with more players should have a higher winrate in my opinion, but the disparity should not be as big as it is. For example the mafia should not be winning 3 times as much as the neutral killing, but if it is an electro the disparity is probably even bigger than that.

    The neutral roles win rates really just feel out of whack. For example the lover just feels bad, like really bad compared to amne or survivor. I could be a lover which has to survive itself as well as its true love, or I could just be survivor who only has to survive itself and even gets vests. Or instead of being lover I could be amne and just become confirmed town after announcing my role before the game reveals it (or just become a role that is easily verifiable if this setting is off) alternatively I could just join the mafia. Now, I don't immediately lose if one of two people die in the game. In fact, I would now be on a team and could win even if I die. My chances of winning are very high if I just join whatever team was in the lead thereby increasing that team's advantage even further by being another confirmed (if town) member of that team. The lover is easily the worst neutral benign role in the entire game, the tooltip is very misleading as well. It says on "any night you choose" when in reality, you must choose somebody to love by night 3 or you automatically lose the game (unless you get culted or audited and win that way I suppose). The role definitely needs something to force you to choose by night 3 if the tooltip is going to straight up lie about what you can do. It should also force you to love your jailor/kidnapper if they jail you night 3 as that could also be an instant loss if you save your ability for night 3. As far as buffs go the lover should be able to heal its love every night in the game. Tbh it probably needs more to make it on par with survivor/amne but at least this would help.

    Another glaring issue is how bad the winrates are for the neutral evils. The witch and auditor are the biggest victims. They are an evil role with no teammates meaning if they die or get voted off they lose, they also have virtually no survivability with the auditor having literally no survivability, at least the witch can control killings/heals to help themselves if they figure roles out. They are also completely dependent on the killing roles and have no means of doing so themselves. The evil roles actually all have fairly strong powers, but since they are so vulnerable and are dependent on other evils to do anything they are very weak roles. The cult and maybe the witchdoctor are the only evils that feels balanced in terms of its own winrate as it can make teammates so it won't auto lose if it dies. The judge feels almost up to par just because of its very strong power but like the auditor you are completely at the mercy and goodwill of the evil roles and will lose if anything at all kills you/betrays you.

    Like seriously the witch and especially auditor are just so laughably bad winrate wise I'm surprised they haven't been given huge buffs. Let's look at all the auditor must accomplish almost all of which is out of their hands in order to win: they must avoid detection from the town lest they be lynched, easier said than done considering they can be caught by any town investigative role since they have corruption and people know they are audited except for the sheriff and to some degree the coroner, they must survive which is very hard as they have no survivability whatsoever and do not have any easy role fake claims that look suspicious unlike some evils such as kidnapper or consort so are likely to be lynched or killed by town killing roles, they must hope the other evil roles do well otherwise winning becomes almost impossible as they are unable to kill at night, finally (and tbh there is probably some bs against them I'm forgetting) they must hope the evils actually decide to let them win with them. It is shocking how over a third of the evils I play with decide to just kill me as (or even other auditors) the auditor after I did everything in my power to hand them the game on a silver platter and despite their mediocre gameplay and getting carried they just kill me and say lol at the end.

    I would recommend at least one if not two of these buffs to the witch and auditor as the judge is probably fine (at least for now). Buff option one-give the auditor and witch a single attack block similar to the poisoner's. This would greatly help their survivability which is one of their biggest problems. Buff option two-let the auditor and witch become the deceased neutral killing's role if no evil killing roles are left in the game as well as no cult, also if they win it should still show as the witch/auditor wins so those achievements/win screens do not become impossible, alternatively you could just let them kill one person a night in place of their power but remain witch/auditor should there be no evil killing roles left. This would reduce their complete dependency on the killing evil roles in the game and would really help balance the roles. Buff option three-the witch and auditor can win with the neutral killing roles from beyond the grave and vice versa, the stipulation being that the auditor or witch must get their win screen shown for the neutral killing role to win from beyond the grave with the witch. This also should only go in effect if only one neutral killing role is in the game. This would help fix the problem with the discrepancies with the neutral evil and killing role's win rates being so low compared to other roles. There would be more to figure out with these new settings should they be implemented that I am not thinking of for example: what if an amne becomes the neutral killing, should the witch/auditor still be able to kill roles at night even though there is a killing role now?

    Anyhow thanks for reading this long winded post and if you don't like these ideas that is perfectly ok. I know you already tried the witch night immunity thing and it didn't work but an attack block would be more in line with the role.
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    ►►1-S2-1-7982764, Minnorobot◄◄

    Hey, I played a few years ago and would like to get back into the game. I am now using a different pc so my 21k+ points are gone unfortunately in fact its probably more than that as I earned more since the last restore was done. I had a point restore done in the past but providing a replay might be impossible as the pc I was used to play on after the restore no longer works. Although there is a pc that originally had the points to begin with might work. Breaking that thing out would be a huge ordeal. Anyhow the last point restore is on file from Jan 3rd 2020 in the archive and my ID should still be 1-S2-1-7982764 if I am not mistaken.

    I would like my points restored to 20k points if possible. I don't really care about much else tbh. The prefers and blacklists are all I really care about so any new points I earned since that last restore doesn't matter in the slightest to me. The customozation stuff is kinda cool though I guess. I understand if a new up to date replay is required. I guess I could try getting another 20k points lol. This would just save me from having to play the more boring roles a few dozen times. I know I earned more points since the last restore was done but I couldn't care less about any points I have after 20k lol.
    [edited]
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    ►►Re: 1-S2-1-7982764◄◄

    Do you know when an admin would be available to restore my points, I'm going back to college either Sat or Sun.
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    ►►Re: 1-S2-1-7982764◄◄

    Oh I just wanted to make a new account because I forgot my password to this account along with the password with my email, but since it got refused I just went ahead and recovered it, so no need to make minnorobot1 an account. Anyhow I don't have discord so idk how we could set up a restore. But my sc2 name is also minnorobot if an admin wanted to add me.
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    ►►1-S2-1-7982764◄◄

    Hey I haven't been playing that much recently but I would like a point restore if possible. I just got a new computer and was too lazy to do a request so Ive got around 1000 on the new one or so if I had to guess. Idc how many points I get back as long as I get at least 20000 for the prefers. For reference Ive got maybe 21.5k points right now. Anyhow idk if u need an actual game to check points, or if these replays are too old so the first one is just me creating a lobby and starting on my own today. The 2nd one is a real game but might be too old.
    Name: -Mafia- (947).SC2Replay
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Size: 35.1 KB

    Name: -Mafia- (946).SC2Replay
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    Sidenote 947 games, LOL I was used to no life this game, great game though
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    ►►Re: Arsonist dousing instead of burning.◄◄

    thats because witch has priority over everyone but jailor and maybe busdriver, if the witch controls the escort on someone and escort tries to rb the witch they wont be rbed, but if they try to control someone else they cant because they were rbed.
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    ►►Re: some of the settings are bugged◄◄

    hmm i dont remember the 2 day cult thing woking mbe it got fixed recently idk but it was used to be where if u put it on 2 nights in between on cult and it made it so they didnt have to wait a night between converting at all
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    ►►some of the settings are bugged◄◄

    Hey i could dig up a replay of it but the cult has to wait 2 nights in between conversions setting is bugged and instead makes it so the cult can convert every night.

    The silencer/ blackmailer victim can talk during trial is also bugged. Instead it makes it so the victim doesn't say I am Blackmailed (maybe that's a little off idk). I know they can't talk during the trial and can make the blackmailer overpowered. It also silences their vote so it's hard to determine who is silenced and if voted they will remain silent even though the setting says "victim can talk during trial on".
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    ►►no cowards clutch achievment even though beguiler killed◄◄

    i was in a game where a player named sizzling samb hid behind the vigi and the vigi tried to shoot him this resulted in the vigi getting the text and i never saw the text before so i knew exactly what it was for. Anyway 15 was healed and this prevented the beguiler from getting his achievment even though he met the requirements for it the vigi was just simply healed.
    Anyway theres the replay. It is a very minor bug as this is the first time ive even seen the beguiler get a kill, and at that the vigi must be saved by a doc/wd for it to matter. Not only that but it is only 50points.
  13. {Watch List} ►►Rachyl: 1-S2-1-7711094 Duke: 1-S2-1-3764449 RedOctober: 1-S2-1-2413012◄◄

    Okay so it was the vigilante the godfather a cultist alive. 13 (Rachyl) was the cultist, 9 was the vigi, and 5 was the godfather. The previous day it took forever to lynch 12 and was only possible because everyone but 5 and 12 voted up 12. This should have been a dead giveaway that 5 was the other mafia. The day after lynching 12 when it was just those 3 remaining the vigilante says that 11 and 2 died by vigilante and there was no other vigilante claim. This revealed to 13 that there was a vigilante and 9 was claiming it (and he was vigilante). 5 claims lookout so by process of elimination 13 should have known it was 5 anyway.

    They both vote up 5 and gives absolutely no lw as the lookout. All he says is 'I am last town i am lookout cult inno and convert me'. The trial didnt pause the day and everyone recieved the text notification that the day would end in 10 seconds. This meant that if 5 was pardoned the day would end and the mafia would win as nobody could stop their kill and it would be smart to lynch 5 just off of a 50 50 even if 13 was somehow unsure. Anyway 5 gets pardoned by 13 and this results in the mafia winning when it looked like a pretty clear cut cult victory. Everyone in the death chat knew it was 5 just by going off of what happened but 13 threw the game.


    Now Rachyl is a benecaftor and has joined the sc2 mafia channel a long time ago so there is no way this was simply due to stupidity. Rachyl mos tlikely just gamethrew because they didnt care about winning as they already had 20k points. Simply donating to the game should be no excuse to gamethrow without consequences.

    Anyway im going to say their id again just in case (1-S2-1-7711084)

    I'm really starting to get tired of losing game after game because of throwers but in this case it wasn't because they were simply new to the game and had no clue.
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    ►►Re: Mayor given the crime Desruction or property? WHAT?◄◄

    uhh no arsonist only has trespass until his first igntion there wasnt a single role in the game that could have had only dest of prop as janitor had trespass. Also since mayor was the one checked due to busdriver swapping jailor mayor should have had corruption but he didnt as he didnt reveal yet. Inv can only see crimes of people if they have commited them or if they just start with them. The bodyguard for example couldnt have murder unless he bged somone and that person was also attacked.
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    ►►Re: Mayor given the crime Desruction or property? WHAT?◄◄

    Quote Originally Posted by Helz View Post
    This is defiantly a bug I will have to dig into.

    N1
    Invest- Targets Jailor
    BD- Swaps Jailor with Mayor
    Janitor- Targets Jailor
    Arsonist- Targets Invest

    Invest receives destruction of property feedback (Only Janitor and Arson can give this feedback in this game, no vet in game)
    It was n1 so arsonist couldnt have possibly ignited not to mention janitor would have had trespass as well. In addition, the mayor would have had to have been the one targeted because of the busdriver and he should have come up nc since he couldnt have nor did he reveal yet. Finally, there was no witch or framer even possible in the save. There is not a single role that was in the game that could have only have had dest of property since janitor would have also have had trespass.

    Also if arsonist had ignited he also would have had the crimes trespass, arson, and murder.(trespass dousing people, arson and murder igniting). Meaning it couldn't be a bug with the busdriver. I dont even care about the 7 measly points i lost due to losing because of this, but i just wanna know what happened.
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    ►►Mayor given the crime Desruction or property? WHAT?◄◄

    Okay i was in a game where the inv checked someone and they were the jailor but they were bussed with the mayor so they really checked the mayor. The inv checked this person and they had destruction of property. There was no forger or witch possible in the save nor were there any additional busdrivers. This also costed the town the game as the busdriver pursued 4 the entire game based off of this.Name: -Mafia- (497).SC2Replay
Views: 8
Size: 299.2 KB i attatched sc2 replay 497 as proof this was a frustrating game as i lost from what i thought was gamethrowers but they were both telling the truth.

    Just about the only explanation i can think of is that janitored targets get the crime of dest of property, but i have never heard of that.
  17. Forum:Mafia Bug Archive

    Thread:Achievment might not work

    Thread Author:minnorobot

    Post Author:minnorobot

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    ►►Achievment might not work◄◄

    Hey I have heard from several reputable sources that the gate of Steiner achievement is bugged and doesnt work is this true and if so can it be fixed because i have gotten this achievement in the past and it worked
  18. Forum:Mafia Bug Archive

    Thread:Cult Witch Interaction

    Thread Author:coffeeclubbr

    Post Author:minnorobot

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    ►►Re: Cult Witch Interaction◄◄

    only 1 wd can be in the entire game as nothing can be promoted into it if there was already a wd in the game at all nobody else could become it
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    {Point Ban} ►►Re: WeenieHutJr 1-S2-1-7412778◄◄

    Oh where do i post a appeal then? because im new to this site i usually just played without using the site and joined a little whiile ago
  20. Forum:Mafia Discussion

    Thread:[SUGGESTION] New Role.

    Thread Author:Nucka blitz

    Post Author:minnorobot

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    ►►Re: [SUGGESTION] New Role.◄◄

    my idea for a new role would be the hypnotist he is a neut evil that can silence one player a day and talk and vote for them, so for example u could control the confirmed sheriff get a player lynched and the real sheriff couldnt say or vote at all because he was hypnotised. It is sort of like a day version of the witch and simialar to the blackmailer except u can actully talk and vote for them because u are a neut evil and it would be op if a mafia had that power. The settings would work like this:
    Limited to 2/3 hypnotizes: on/off. Has to wait a day between hypnotizes: On/off. Can talk at night: on/off.
  21. ►►White List request, Account number 1-S2-1-7590405.◄◄

    I made an account that is free and i went into several games and i got kicked because im not on the whitelist. I won't troll could i plz be whitelisted my account number is 1-S2-1-7590405. If you are worried about me trolling could i be added to the watchlist or something plz.
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    {Watch List} ►►Stoom - 1-S2-1-5766923◄◄

    I was confirmed mayor that revealed and got 2 triad (the vigi got the other) and he executed me and was killed that same night from the mass murderer(the only killing left solo witch doctor was also left) his account number is 1-S2-1-5766923
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