December 12th, 2016, 04:16 PM
[QUOTE=PowersThatBe;660183]Which was part of my point.[/QUOTE]
What do you think of my 7v1 idea?
Originally Posted by
PowersThatBe
Which was part of my point.
What do you think of my 7v1 idea?
December 12th, 2016, 03:20 PM
[QUOTE=Gyrlander;660056]PTB there is scum hunting, you know. If you just think of town as random lynchers then of course yoi're going to get Bad results.[/QUOTE]
I was thinking about this last night in bed. In this game, Scum hunting in the traditional sense is not even optimal since everyone is subject to change alignment. It lends itself to playing much more defensively and thinking about playing the game as both Town and Scum.
Originally Posted by
Gyrlander
PTB there is scum hunting, you know. If you just think of town as random lynchers then of course yoi're going to get Bad results.
I was thinking about this last night in bed. In this game, Scum hunting in the traditional sense is not even optimal since everyone is subject to change alignment. It lends itself to playing much more defensively and thinking about playing the game as both Town and Scum.
December 12th, 2016, 01:29 AM
[QUOTE=MattZed;660050]Right, but even in a comparable situation, a 7 citizen vs 2 mafioso game, scum needs three mislynches to win. I have trouble making the game significantly more scumsided than 7v2 with no TPRs.[/QUOTE]
I suppose you could keep it at 7v1 but have one be a decoy that can't be recruited and nothing else.
Originally Posted by
MattZed
Right, but even in a comparable situation, a 7 citizen vs 2 mafioso game, scum needs three mislynches to win. I have trouble making the game significantly more scumsided than 7v2 with no TPRs.
I suppose you could keep it at 7v1 but have one be a decoy that can't be recruited and nothing else.
December 12th, 2016, 12:57 AM
[QUOTE=MattZed;660044]As it is, cult has to win a 4v3 LYLO on D3 for their fastest path to victory. (which frankly I've considered adding a cit to make it 5v3) With one less Cit, Cult only needs to not get lynched D1 or D2. That just feels way too easy.[/QUOTE]
2 mislynch game.
Originally Posted by
MattZed
As it is, cult has to win a 4v3 LYLO on D3 for their fastest path to victory. (which frankly I've considered adding a cit to make it 5v3) With one less Cit, Cult only needs to not get lynched D1 or D2. That just feels way too easy.
2 mislynch game.
December 12th, 2016, 12:32 AM
[QUOTE=Quick;660039][COLOR="#ADD8E6"][s]Concern: The soonest that Cult can win is 4 game days.[/s]
Its 3 days, but its not an even number.[/COLOR][/QUOTE]
I suggest dropping a Citizen, with the limited knowledge I have on cult games.
Originally Posted by
Quick
Concern: The soonest that Cult can win is 4 game days.
Its 3 days, but its not an even number.
I suggest dropping a Citizen, with the limited knowledge I have on cult games.
December 12th, 2016, 12:29 AM
[COLOR="#ADD8E6"][s]Concern: The soonest that Cult can win is 4 game days.[/s]
Its 3 days, but its not an even number.[/COLOR]
Concern: The soonest that Cult can win is 4 game days.
Its 3 days, but its not an even number.