August 17th, 2017, 06:31 PM
[B][COLOR="#FFFFFF"]Bump[/COLOR][/B]
Bump
November 17th, 2016, 07:34 PM
Is going on queue <3
Is going on queue <3
June 19th, 2015, 01:17 PM
June 18th, 2015, 04:12 PM
[QUOTE=MattZed;485618]Are modkills instant, or do they happen at end of day/night?
[COLOR="#FFFFFF"][B]They happen at end of day/night[/B][/COLOR]
Can host see night actions in time to modkill someone before they happen?
[COLOR="#FFFFFF"][B]Nope.[/B][/COLOR]
Does not revealing that you are silenced apply to the skypers chat?
[COLOR="#FFFFFF"][B]Nope.[/B][/COLOR]
Since one cannot reveal if one is silenced, does this also prohibit inquiring? (IE: "If you are silenced, please start your next post with a vowel. Otherwise, with a consonant.") How about discussion of silencing in general? IE: Can someone say, "hey, host, I think such and such is silenced, and the following players could have done it and should be watched, etc etc"
[COLOR="#FFFFFF"][B]I will not allow it.[/B][/COLOR]
Are there any restrictions on the primary or secondary roles of the com hunter's target?
[COLOR="#FFFFFF"][B]Nope[/B][/COLOR]
Are there any restrictions on the gamethrower's secondary role? (Can they be the neut killing?)
[COLOR="#FFFFFF"][B]Nope[/B][/COLOR]
Can mafia factional kill target mafia?
[COLOR="#FFFFFF"][B]If they want. Players can silently refuse being set for the factional kill via PM, [COLOR="#00FFFF"]Host[/COLOR] will be notified however.[/B][/COLOR]
Similarly, can vigs shoot themselves?
[COLOR="#FFFFFF"][B]Nope.[/B][/COLOR]
Does "posted less then half of the person that posted the most" apply to the previous day's posts, or to a cumulative number?
[COLOR="#FFFFFF"][B]Previous Day's post[/B][/COLOR]
Does a modkilled rulebreaker win if host is deemed bad?
[COLOR="#FFFFFF"][B]Yes.[/B][/COLOR]
How does being modkilled interact with a luker/com hunter who already achieved their win condition?
[COLOR="#FFFFFF"][B]They will not win.[/B][/COLOR]
Can you clarify as to whether the host and/or rule followers need the game to last a certain amount of time? I see it listed differently in the primary roles and win condition locations.
[COLOR="#FFFFFF"][B]They need it to last.[/B][/COLOR]
If they do need the game to last, is it until the start or end of day 4?
[COLOR="#FFFFFF"][B]The end of day 4, be it by time running out or lynch.[/B][/COLOR]
Is it possible to have more than one gamethrower? If so, can they have different alignments? (I am concerned about a situation where at least one rulebreaker winning is guaranteed.)
[COLOR="#FFFFFF"][B]Yes[/B][/COLOR]
Given the track record of recent games, are we sticking to the 24 hour day/nights, or maybe going to 48?
[COLOR="#FFFFFF"][B]24 hour day/nights, unless I need it to be longer for logistical reasons.[/B][/COLOR]
[/QUOTE]
Answers
Originally Posted by
MattZed
Are modkills instant, or do they happen at end of day/night?
They happen at end of day/night
Can host see night actions in time to modkill someone before they happen?
Nope.
Does not revealing that you are silenced apply to the skypers chat?
Nope.
Since one cannot reveal if one is silenced, does this also prohibit inquiring? (IE: "If you are silenced, please start your next post with a vowel. Otherwise, with a consonant.") How about discussion of silencing in general? IE: Can someone say, "hey, host, I think such and such is silenced, and the following players could have done it and should be watched, etc etc"
I will not allow it.
Are there any restrictions on the primary or secondary roles of the com hunter's target?
Nope
Are there any restrictions on the gamethrower's secondary role? (Can they be the neut killing?)
Nope
Can mafia factional kill target mafia?
If they want. Players can silently refuse being set for the factional kill via PM, Host will be notified however.
Similarly, can vigs shoot themselves?
Nope.
Does "posted less then half of the person that posted the most" apply to the previous day's posts, or to a cumulative number?
Previous Day's post
Does a modkilled rulebreaker win if host is deemed bad?
Yes.
How does being modkilled interact with a luker/com hunter who already achieved their win condition?
They will not win.
Can you clarify as to whether the host and/or rule followers need the game to last a certain amount of time? I see it listed differently in the primary roles and win condition locations.
They need it to last.
If they do need the game to last, is it until the start or end of day 4?
The end of day 4, be it by time running out or lynch.
Is it possible to have more than one gamethrower? If so, can they have different alignments? (I am concerned about a situation where at least one rulebreaker winning is guaranteed.)
Yes
Given the track record of recent games, are we sticking to the 24 hour day/nights, or maybe going to 48?
24 hour day/nights, unless I need it to be longer for logistical reasons.
Answers
June 13th, 2015, 07:34 PM
[QUOTE=Apocist;485815][COLOR="#00FF00"]Does Host know who asked the question?[/COLOR][/QUOTE]
Yes.
Originally Posted by
Apocist
Does Host know who asked the question?
Yes.
June 11th, 2015, 05:14 PM
[QUOTE=Stealthbomber16;485483]How does the host answer these?
This makes me ask if game starts in day 1 or night 1?
Are these the same 2 people? Is it consecutive?
I'd like to say that this makes the Lurker really easy to win, and becomes really good for the mafia to have one.
What is wrong about waiting to silence someone? Are you required to silence when you can silence? Do you have to silence 2 people? Elaborate.
These are the same roles, right?
Can there be more than one mafia role?
If yes, does drug dealer feedback remove also remove other drug dealer feedback?
The maximum amount of Skypers can be 5. I seriously doubt you'll put 5 in. Any less than 4 makes this role a bit underpowered.
Are players informed if they will be modkilled before it actually happens?
The Host can see Jailor night chats, right?
More questions will probably come later.[/QUOTE]
Host pms me answers to each. I give answers to each player that asked.
Game starts day 1
Yes you have to silence 2 players, two consecutive times
Disgregard that statement
Yes
Yes.
Max amount of skypers are 5, and remember skypers share a constant chat.
The host can see all jailor, kidnapper, and mass murder chats.
Originally Posted by
Stealthbomber16
How does the host answer these?
This makes me ask if game starts in day 1 or night 1?
Are these the same 2 people? Is it consecutive?
I'd like to say that this makes the Lurker really easy to win, and becomes really good for the mafia to have one.
What is wrong about waiting to silence someone? Are you required to silence when you can silence? Do you have to silence 2 people? Elaborate.
These are the same roles, right?
Can there be more than one mafia role?
If yes, does drug dealer feedback remove also remove other drug dealer feedback?
The maximum amount of Skypers can be 5. I seriously doubt you'll put 5 in. Any less than 4 makes this role a bit underpowered.
Are players informed if they will be modkilled before it actually happens?
The Host can see Jailor night chats, right?
More questions will probably come later.
Host pms me answers to each. I give answers to each player that asked.
Game starts day 1
Yes you have to silence 2 players, two consecutive times
Disgregard that statement
Yes
Yes.
Max amount of skypers are 5, and remember skypers share a constant chat.
The host can see all jailor, kidnapper, and mass murder chats.
June 10th, 2015, 10:53 PM
[QUOTE=Firebringer;485466]So no RP?[/QUOTE]
Something about people trying to have a normal, fun fame but douches ruin it etc.
Originally Posted by
Firebringer
So no RP?
Something about people trying to have a normal, fun fame but douches ruin it etc.
November 19th, 2014, 08:27 PM
November 12th, 2014, 04:29 PM
[QUOTE=CarolinaCrown;466153][COLOR="#00FF00"]Are both primary and secondary roles revealed on death?[/COLOR][/QUOTE]
[COLOR="#FFFFFF"]Yes, both primary and secondary roles are revealed on death.[/COLOR]
Originally Posted by
CarolinaCrown
Are both primary and secondary roles revealed on death?
Yes, both primary and secondary roles are revealed on death.
August 26th, 2014, 11:11 AM
Finished it.
Finished it.
August 12th, 2014, 03:13 PM
[QUOTE=SuperJack;460166][COLOR="#00FF00"][B]How can you silence the player who has posted the least, and be the player who had posted the least?[/B][/COLOR][/QUOTE]
It's meant to be a cooldown, but I may edit the Lurker further.
Originally Posted by
SuperJack
How can you silence the player who has posted the least, and be the player who had posted the least?
It's meant to be a cooldown, but I may edit the Lurker further.
August 12th, 2014, 02:29 PM
I might finish this if I get support
I might finish this if I get support
June 10th, 2014, 07:12 PM
Almost done with this fyi.
Almost done with this fyi.