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  1. Forum:Setup Workshop

    Thread:S-FM Torture Room 10P

    Thread Author:Hybrid

    Post Author:Iced_Monopoly

    Replies
    18
    Views
    4,848

    [Abandoned] ►►Re: S-FM Torture Room 10P◄◄

    Happy with the answers on the rest of the game. Just need that mechanic solve for the remainder of the players.
  2. Forum:Setup Workshop

    Thread:S-FM Torture Room 10P

    Thread Author:Hybrid

    Post Author:Iced_Monopoly

    Replies
    18
    Views
    4,848

    [Abandoned] ►►Re: S-FM Torture Room 10P◄◄

    Quote Originally Posted by Hybrid View Post
    S-FM Torture Room 10P

    RP:
    The people that are being tortured were sick of that, so they decided to escape that hell. But since the security were in a high level they had to disguise as a torturer and be forced to be played under master torturer's plan.
    Torturers:
    Master Torturer
    Regular Torturer
    Regular Torturer
    Regular Torturer
    Regular Torturer
    Regular Torturer


    Escapers:
    Escaper Leader
    Escaper
    Escaper

    Big Guy:
    Big Guy Random

    Possible Big Guy roles:
    Warden
    Inspector

    Roles:
    Master Torturer: Can kill someone at day. Revealed to everyone.
    Does this mean the master torturer is revealed to everyone, or that the target of the kill is revealed.
    If the latter, does it reveal who the torturer originally targetted, or does it only reveal who is actually killed (regarding circumstances where his killis manipulated)
    Is the master torturer ever publicly revealed?
    Can the master torturer be manipulated into killing himself?

    Regular Torturer: Has no ability

    Escaper Leader: Can manipulate one of the Master Torturer's kill.
    Are they informed of who the target is prior to deciding who to manipulate the target onto?
    Is this an ability used during the day where a name is just submitted as a replacement kill, or does manipulation imply the kill is instead randomed.

    Escaper: Has no ability

    Warden:Can kill someone he wants at day except for Master Torturer
    Does this imply the warden knows who the master torturer is? (If its not already publicly revealed)
    Does this mean a day can have two kills in it?
    Can this ability be used more than once?
    Day ends when master torturer decides to kill someone, does day end if warden decides to kill someone (meaning only 1 kill per day)?

    Inspector: Can manipulate one of the Master Torturer's kill.
    What if both the Inspector and Escape leader choose to use their ability on the same day, whos effect takes priority?
    Is one of them refunded their ability?
    Is there an OoO for this?
    Can this slot redirect the kill of the master torturer onto itself?


    Mechanics:
    No one can vote, Master Torturer and Warden has only right to kill at day.
    LW allowed, DN isn't since there is no NKs
    Before Master Torturer decides to kill someone, Escaper Leader has to pm host about his action.
    Unlimited day, 24 hours of night.
    Day ends when kill accurs.
    Escapers know eachother but does not have a private chat they can speak to eachother.

    Win Conditions:
    Torturers has to get rid of Escapers
    Escapers has to overcome Torturer's numbers
    Big Guys has to survive 'till the end.

    Rules:
    No invisible ink or password protected posts
    No out of game communication
    No editing posts
    No direct quoted PMs from host are acceptable
    No personal attacks on players
    Images may be posted, videos may not
    Replacement or modkilled by inactivity is in the host's opinion. The inactives will be warned first, if they were not to change mod kill or replacement will be used.
    Threatened, attempted, or faked gamethrows are prohibited and will result in force replace or modkill at the host's discretion
    Questions can be asked in Green and optionally tagged with a @mention, or PM'd to host
    White will be reserved for host to answer in
    Navy, Medium Blue, and Blue colours and Glow effects are banned.



    Gonna edit this post when i m in mood to do and thanks @Iced_Monopoly for his rule list, i litreally copy pasted it lol.
    Btw no OoO since there is not many actions. May add OoO if it s really needed.

    My concern is that there is literally no way to indentify anyone, this game is just a guessing game, and there is no reason for anyone to defend anyone else, only the escapees would defend eachother, which would immediately reveal them. Therefore there is also no reason for anyone to ever post. This game is basically a single player game for the master torturer, and everyone else sits around hoping not to get bopped off.

    Even the redirection is pointless, if the master torturer is publicly known, but cant have a kill redirected onto him, then you only have 1 day in the whole game where anything meaningful can happen, and even then, its left to the actions of one other person. suddenly making the game a 2p game for a single day. If the master torturer isnt publicly known, then redirecting a kill onto him accidently would end the game, and if hes immune, then nothing can be done with that information, just wasted an ability for no reason.

    This game premise seems okay, but its going to need something else added to it so there is actually a reason for all the other players to contribute. You also need a way to make this not a rngfest. There needs to be direction in the game. How you overcome these problems is up to you, but at the moment, this setup cant stand on its own.
    @Hybrid
  3. Forum:Setup Workshop

    Thread:S-FM Torture Room 10P

    Thread Author:Hybrid

    Post Author:Iced_Monopoly

    Replies
    18
    Views
    4,848

    [Abandoned] ►►Re: S-FM Torture Room 10P◄◄

    This will be reviewed in the coming days, hopefully to be ready for signs in early jan to be hosted mid jan
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