June 16th, 2014, 08:39 PM
[QUOTE=Elixir;449053]Not quite.[/QUOTE]
I am interested. You wouldn't happen to have links?
Originally Posted by
Elixir
Not quite.
I am interested. You wouldn't happen to have links?
June 15th, 2014, 09:41 PM
My opinion is that at this point all good ideas for town and mafia roles have been exhausted. While there might still be some okay ideas for non-cult neutral, adding more of them doesn't really add a whole lot to the game, so they aren't really that needed (there are already a ton of neutrals). I do think that there are quite a few possible ways to add to the cult by giving them more power roles like the Witch Doctor and more opportunity to act as a major faction.
My opinion is that at this point all good ideas for town and mafia roles have been exhausted. While there might still be some okay ideas for non-cult neutral, adding more of them doesn't really add a whole lot to the game, so they aren't really that needed (there are already a ton of neutrals). I do think that there are quite a few possible ways to add to the cult by giving them more power roles like the Witch Doctor and more opportunity to act as a major faction.