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Type: Posts; User: MaShY

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    ►►Re: Handling Lobby Sabotage by Auto-Kicked Players?◄◄

    Quote Originally Posted by MaShY View Post
    Kicking Ceko any time he lands in my lobby is certainly an efficient option, but I don't want to really send this kid over the edge. He can rage with the best of them when tilted.
    "OMG we never saw it coming!" https://www.sc2mafia.com/forum/showth...1-S2-1-8585442
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    ►►Re: Handling Lobby Sabotage by Auto-Kicked Players?◄◄

    "Figuratively unplayable!!!"
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    ►►Re: Handling Lobby Sabotage by Auto-Kicked Players?◄◄



    I'm not in EU - Is that server any better than NA? There are TWENTY lobbies right now.

    They're even impersonating mods (player "Rumox" has 1 Tie/auto-kicked game in his history).
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    ►►Re: Handling Lobby Sabotage by Auto-Kicked Players?◄◄



    Nice
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    ►►Re: Handling Lobby Sabotage by Auto-Kicked Players?◄◄

    Quote Originally Posted by Apocist View Post
    This is mostly just a disadvantage due to being on system run outside SC2Mafia's control. A lot of things could be handled better on a dedicated platform. Unfortunately, this is not one, so we gotta live with what we got.


    Yeah 5 lobbies and all but 1 kicking on-join. I take it back. Lobby-spamming (and bringing auto-kicks in) is the least of our worries.
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    ►►Re: Handling Lobby Sabotage by Auto-Kicked Players?◄◄

    Quote Originally Posted by theoneceko
    I stopped advertising our lobbies.
    That's OK - You can still get rekt for leave-training.

    Quote Originally Posted by theoneceko
    Sooo yea pls don’t ban me, or I’ll rage tilt.
    You read it here first: Kid will retaliate if punished.
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    ►►Handling Lobby Sabotage by Auto-Kicked Players?◄◄

    How do you handle a player that deliberately (confirmed via PM) brings a lot of auto-kicked players into the lobby?

    Since the new "security measures" arrived, I'm ending up in 14/15's with a easy third going trains up. There's a player, theoneceko, who upon arriving in my lobby, will advertise it in as many mainstream/public chat channels as possible (on a couple occasions, those channels have reported him resulting in a temporary blizz-mute).

    The result is tons of Arcade players that I know or suspect will be auto-kicked. Rather than try to differentiate between 0 mafia games on baby accounts and/or 0 mafia games on accounts passing age verification, I just kick them from the lobby. Sometimes this frustrates other lobby members who want a full game we both want the same thing). Other times it provides a platform for trolls to lag out on load screen, leave on config page, or otherwise jeopardize liftoff.

    Kicking Ceko any time he lands in my lobby is certainly an efficient option, but I don't want to really send this kid over the edge. He can rage with the best of them when tilted. And although I publicly harangue him for getting blizzmuted, he loves the attention and the pm exchanges are "friendly." Keep your friends close and your enemies closer, etc. I know there's no out-of-game report process and am more looking for advice than the addressing of a specific grievance.

    Also am completely open to hearing, "You're super-troll yourself, and this is the price of admission."
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