Search Results - SC2 Mafia
Register

Search:

Type: Posts; User: Marshmallow Marshall

Page 1 of 10 1 2 3 4

Search: Search took 0.33 seconds.

  1. Replies
    13
    Views
    101

    [WIP] Re: S-FM Magellan

    This setup is looking good (even though it's a WIP for now)!

    Just saying, M-FMs don't exist anymore. This game would be an S-FM per its nature.
  2. Replies
    16
    Views
    77

    [Ready for Review] Re: S-FM En Route To Mayhem

    I concur.

    No me!! :P


    You'd be surprised, a lot of people didn't think the original 1krc wouldn't actually be played, or wouldn't work at all... Hehe.
  3. Replies
    16
    Views
    77

    [Ready for Review] Re: S-FM En Route To Mayhem

    I mean, no actually serious non-meme "thousand rolecards" game is possible because of the very nature of the roles. It doesn't stop the setup and its iterations from being part of the best Mafia...
  4. Replies
    32
    Views
    309

    [Ready for Review] Re: S-FM Dueling Smiths

    Good

    Good

    I knew you'd say this xD still had to get it fixed, though.
    And good for the Agent.

    Indeed, the game looks like a lot of fun.

    About the Blackmailer : exactly. Thanks!
  5. Replies
    13
    Views
    101

    [WIP] Re: S-FM Magellan

    Can the Boatswain and the First Mate spawn without the other? In other words, can we have a solo mason? :)
  6. Replies
    420
    Views
    8,753

    Re: FM The Championat

    Uhmm... that is heresy. Stealthbomber16
  7. Replies
    116
    Views
    1,357

    Re: S-FM Silent Night (14P)

    He must be a Soviet! :O

    Were you part of the October Revolution of November?


    But yes, this game is going to be great ^^
  8. Replies
    8
    Views
    74

    [WIP] Re: S-FM The News

    I agree with Stealth here, and think that the setup's philosophy is good and important to preserve.
  9. Replies
    16
    Views
    77

    [Ready for Review] Re: S-FM En Route To Mayhem

    You monster.



    I was going to make that exact comment lol.

    ~~

    This setup is obviously an Experimental one, and if it is to be played, the players ought to know that the game might not be...
  10. Replies
    32
    Views
    309

    [Ready for Review] Re: S-FM Dueling Smiths

    Using the factional blacksmith ability for permanent lynch immunity would simply end up getting the Conspicuous User killed by a townie's gun at night without any chance to save himself. I don't...
  11. Replies
    1,135
    Views
    11,164

    Re: S-FM Fractured Whizzbang (12P)

    Linkz for you

    I made that compilation exactly for that purpose lol.

    And uh, because lost wolves are fun? It's interesting to have a scum who acts as a solo scum in interactions, yet still needs...
  12. Replies
    101
    Views
    985

    Re: SC2Mafia Tells A Story

    ban aamirus
  13. Replies
    101
    Views
    985

    Re: SC2Mafia Tells A Story

    Naz goes to Chick-fil-A and always orders the #1 chicken menu, with extra fries. Soon, Rachyl feasted ravenously on mustard, satiating his unending lust for furries. Watching Jesus as he devoured the...
  14. Replies
    116
    Views
    1,357

    Re: S-FM Silent Night (14P)

    Yep! Your first FM game will be in the second decade of the twenty-first century of the third millenia of our era :)
  15. Replies
    1,135
    Views
    11,164

    Re: S-FM Fractured Whizzbang (12P)

    Indeed, great first hosted game, Huey! And yes, the tailor makes the less flippy setup literally a no-safe-flip one. The Mafia just got unlucky this game, and if the Marksman Raider hadn't been...
  16. Replies
    32
    Views
    309

    [Ready for Review] Re: S-FM Dueling Smiths

    You can make one! However, I believe that this setup is more complete and funner in the "item-based setups" category.


    Sleep for me too.

    Yes, majority + plurality makes sense to add here. It's...
  17. Replies
    101
    Views
    985

    Re: SC2Mafia Tells A Story

    Naz goes cock-destroyi--- gets shot

    Naz goes to



    Let's try to make sense this time, okay?
  18. Replies
    16
    Views
    128

    Re: A little story

    But that defeats the whole point of the thread....
  19. Re: STEALTHS BASTARD FORUM MAFIA CHILD

    /sign /sign /sign /sign /sign /sign /sign /sign /sign /sign /sign /sign /sign /sign /sign /sign /sign /sign /sign /sign /sign /sign /sign /sign /sign /sign /sign /sign /sign /sign /sign /sign /sign...
  20. Replies
    16
    Views
    128

    Re: A little story

    Calling this "content" is horrendous
  21. Replies
    420
    Views
    8,753

    Re: FM The Championat

    Reset votes and don't count the smurfs in :(
  22. Replies
    32
    Views
    309

    [Ready for Review] Re: S-FM Dueling Smiths

    OzyWho
  23. Replies
    32
    Views
    309

    [Ready for Review] Re: S-FM Dueling Smiths

    Well, some things were not specified in the original setup, so it's still up to you. For example, the day vests part was not specified, and I don't think it had happened in-game, either.

    And yes,...
  24. Replies
    32
    Views
    309

    [Ready for Review] Re: S-FM Dueling Smiths

    You're the setup-maker, so you decide about what you want to do with the questions! As long as it's balanced, of course.


    Using one term for the vest/armor would be better, so that people don't...
  25. Replies
    116
    Views
    1,357

    Re: S-FM Silent Night (14P)

    Saint Joan Of Arc
  26. Replies
    16
    Views
    128

    Re: A little story

    Yes, for He is the story.


    Well, you just quoted aamirus. Therefore, the thread includes the name of one of the site moderators.
  27. Replies
    16
    Views
    128

    Re: A little story

    Yes, for He is the story.


    Well, you just quoted aamirus. Therefore, the thread includes the name of one of the site moderators.
  28. Replies
    16
    Views
    128

    Re: A little story

    I think it's because it's small.
  29. Replies
    1,135
    Views
    11,164

    Re: S-FM Fractured Whizzbang (12P)

    Conspiracy theory I just thought about before going to sleep at 10:00 AM, what if Wisp the non last will-leaving townie was the Armourer, and that Varcron was still scum? I'm too tired to think...
  30. Replies
    1,135
    Views
    11,164

    Re: S-FM Fractured Whizzbang (12P)

    At this point, we can simply PoE this to victory, though. The Irish Volunteer necessarily used their bomb last night, and it's probably how Kovath died, so that threat is gone. I'd even say that the...
  31. Replies
    1,135
    Views
    11,164

    Re: S-FM Fractured Whizzbang (12P)

    Alright, so either Irish's or Leader of the Defectors' autovest was taken there.
  32. Replies
    1,135
    Views
    11,164

    Re: S-FM Fractured Whizzbang (12P)

    Indeed, the TPR claims are, unless CCed, pretty much confirmed, since we have a flipped Section D Raider (Kovath).
  33. Replies
    1,135
    Views
    11,164

    Re: S-FM Fractured Whizzbang (12P)

    Hmm, that's not a crazy idea. However, the Irish guy might be already dead, and Stealth might be just straight up town. Nothing really says the Lawyer can't be Irish, the scumtells are more about...
  34. Replies
    1,135
    Views
    11,164

    Re: S-FM Fractured Whizzbang (12P)

    Whatever Stealth's alignment is here, that's very likely the truth. And both Light - Stealth cannot be scum together; they can however be Mafia and Irish. I think that's the world we live in;...
  35. Replies
    1,135
    Views
    11,164

    Re: S-FM Fractured Whizzbang (12P)

    Yes tbh
  36. Replies
    116
    Views
    1,357

    Re: S-FM Silent Night (14P)

    If I'm not too horrible for you, sure :P

    And if the host agrees, of course.


    By the way, if you need help with your archons, PM me here or on Discord (The Dark Lord#4582).
  37. Replies
    116
    Views
    1,357

    Re: S-FM Silent Night (14P)

    I'm glad to hear that, Ozy. <3

    And yes, SJ is probably not going to join, but we can still hope!
  38. Replies
    32
    Views
    309

    [Ready for Review] Re: S-FM Nominations

    Alright, keeping an eye on this. I agree with your move, the setup will be simpler and probably funner like this.

    Why not a setup similar to S-FM The Smith's? Duels would fit very well in a setup...
  39. Replies
    1,135
    Views
    11,164

    Re: S-FM Fractured Whizzbang (12P)

    I do not buy this at all; this screams "oh shit I got caught" tbh.
  40. Replies
    1,135
    Views
    11,164

    Re: S-FM Fractured Whizzbang (12P)

    Because nobody outside of myself and Varcron tried to move the lynch away from Light, and I know I'm not scum; the main resistance to his lynch was me.


    Too awful, don't you think? I would NEVER...
  41. Replies
    1,135
    Views
    11,164

    Re: S-FM Fractured Whizzbang (12P)

    So, the roles are:


    Marshmallow Marshall : Citizen.

    @Naz : Confirmed town by Kovath. Implied she wasn't a Citizen earlier, but should claim directly.

    Frinckles tbh : British Lead Tunneller....
  42. Replies
    116
    Views
    1,357

    Re: S-FM Silent Night (14P)

    But really, that is a good problem to have. Welcome to everyone who just joined us!
  43. Replies
    32
    Views
    309

    [Ready for Review] Re: S-FM Nominations

    Alright, hit me up when you want me to review it again.
  44. Replies
    1,135
    Views
    11,164

    Re: S-FM Fractured Whizzbang (12P)

    Btw, if Light was really Mafia, I'd bet this is the Leader of the Defectors.
  45. Replies
    1,135
    Views
    11,164

    Re: S-FM Fractured Whizzbang (12P)

    Already did yesterday : British Soldier, aka Citizen.
  46. Replies
    1,135
    Views
    11,164

    Re: S-FM Fractured Whizzbang (12P)

    How do you know about Light?

    Knew it :D which is why I wanted you to take the lead yesterday (along with you asking me to step down -_- )

    because of the quote above


    Uh, what?
  47. Replies
    1,135
    Views
    11,164

    Re: S-FM Fractured Whizzbang (12P)

    Nice, so the flip here is CONFIRMED TOWN.

    RIP Light, that was a scum flip for sure, too (no half-sane player with the role he claimed would just shut up and die at EoD lol).

    naz Welcome to my...
  48. Replies
    116
    Views
    1,357

    Re: S-FM Silent Night (14P)

    Adding two slots in such circumstances would be balance-breaking, as Frinckles said. People could use Archons as much as both the Host and themselves want to in order to reduce player count; if not,...
  49. Replies
    32
    Views
    309

    [Ready for Review] Re: S-FM Nominations

    I was going to check the games today to see how in the world that could have happened, but you did it for me haha.



    Thoughts about adding the Town Nominator (or whatever name you see fit), and...
  50. Replies
    32
    Views
    309

    [Ready for Review] Re: S-FM Nominations

    Hmm. I still think my point is valid, but I would understand, seeing the statistics, if you would want to leave it unchanged.
Results 1 to 50 of 500
Page 1 of 10 1 2 3 4