April 25th, 2018, 11:18 AM
[QUOTE=lingsarecute;710727]Thank you for your suggestions. I modified the Town Entertainment win condition to "Entertain the town! Players will decide if you won the game..." Also the lengths of game phases were changed. As for your suggestion about requiring multiple accounts - Ive already realised that managing Disguisers functionality will be a difficult thing to do.[/QUOTE]
After carefully reading this setup, its weird and fun looking, much like a lawless game in the mafia mod. I'm going to approve it (Althought a little late).
Originally Posted by
lingsarecute
Thank you for your suggestions. I modified the Town Entertainment win condition to "Entertain the town! Players will decide if you won the game..." Also the lengths of game phases were changed. As for your suggestion about requiring multiple accounts - Ive already realised that managing Disguisers functionality will be a difficult thing to do.
After carefully reading this setup, its weird and fun looking, much like a lawless game in the mafia mod. I'm going to approve it (Althought a little late).
December 26th, 2017, 10:31 AM
Very interesting setup.
First question though, how long is a day? You say you've split the day into 3 phrases, but does that mean you fit all 3 phases into 24 hours?
The community is International, and many study/work at many different times. So to give only a 12 hour space for discussion can be quite limiting.
Town roles in this game, are basically neutral benign roles, correct?
The goal for the Entertainment role "Entertain the town! Host will decide if you won the game..." is difficult, as it relies on knowing what you (the host) finds entertaining.
A suggestion is an anonymous vote at the end of the game, from the players to see if they are entertained?
Your game is going to require anonymous accounts due to the existence of account swapping roles.
Very interesting setup.
First question though, how long is a day? You say you've split the day into 3 phrases, but does that mean you fit all 3 phases into 24 hours?
The community is International, and many study/work at many different times. So to give only a 12 hour space for discussion can be quite limiting.
Town roles in this game, are basically neutral benign roles, correct?
The goal for the Entertainment role "Entertain the town! Host will decide if you won the game..." is difficult, as it relies on knowing what you (the host) finds entertaining.
A suggestion is an anonymous vote at the end of the game, from the players to see if they are entertained?
Your game is going to require anonymous accounts due to the existence of account swapping roles.