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  1. Forum:Approved Forum Mafia Setups

    Thread:S-FM The Smith's (13P)

    Thread Author:SuperJack

    Post Author:OzyWho

    Replies
    40
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    10,208

    ►►Re: S-FM The Smith's (13P)◄◄

    Quote Originally Posted by Marshmallow Marshall View Post
    Edited by me in the setup itself.

    Changelog:

    - Added small forgotten things, such as Rigger's action in the OoO or typos
    - Added that the Arms Dealer will die when his win condition is met, does not end the game
    I see you left the Conspicuous User in.
    Obviously it's not as important as for a setup with day events. But it's a role that has a very high possibility of being immune to death if town has no guns or confiscator.

    For typos you might want to change the color of Real/Fake/Rigged

    There's no feedback for when Disabler targets you. It's a cool wifom, but I know I added it in my version.

    armour/vest are written as if they were 2 separate things. It's unnecessary, but SJ did it for a purpose I guess.

    Rules say to mention SJ specifically.

    Technically speaking Blackmailer is not in the OoO. But that's so unnecessary obv, idk why I feel the urge to point it out.

    I would add a line to Disabler, clarifying that the item still disappears as if used.
  2. Forum:Approved Forum Mafia Setups

    Thread:S-FM The Smith's (13P)

    Thread Author:SuperJack

    Post Author:OzyWho

    Replies
    40
    Views
    10,208

    ►►Re: S-FM The Smith's.◄◄

    I wonder, if good and bad guys have same role abilities - how does one find the bad guys?
    Role claim the town equivalent and you are safe?
    It is not like a chess type of a match where both teams know their own team, is it?

    I see you have coroner and detective type of roles. What about lookout/sheriff/invest?
    I just think that 2 roles might not be enough for clues since high possibility town gets neither.
  3. Forum:Approved Forum Mafia Setups

    Thread:S-FM The Smith's (13P)

    Thread Author:SuperJack

    Post Author:OzyWho

    Replies
    40
    Views
    10,208

    ►►Re: S-FM The Smith's.◄◄

    That role list seems really interesting. Which ones are good guys and which ones are bad guys though?

    Does the Thief always steal the item at night before his target can use it?
    idea:
    Replace Thief with a Hooker. Hooker role blocks + steals the item.
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