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    ►►DeinGesicht: 1-S2-1-1271821◄◄

    Account Name: DeinGesicht
    Account ID: 1-S2-1-1271821
    Your Realm: NA
    Approximate Points: 19,227

    In the replay I open the help menu at 2:40, that's where you can see the above point total.

    Name: -Mafia- (102).SC2Replay
Views: 2
Size: 155.6 KB

    Thank you!
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    ►►Re: Your 'Wow, are pubs really that dumb?' story.◄◄

    Spies need to stop sucking at PM tests. It's the easiest role to confirm besides mayor and they just refuse to do it. I just lynched a spy because all he said was "what the fuck" "I'm spy" and "get "

    Also, people suck at reading last wills. They took a mafia's death note over the sheriff's last will in the game i just played.
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    ►►Re: Your 'Wow, are pubs really that dumb?' story.◄◄

    I got lynched by an escort's last will yesterday, because the escort said I was "immune to block" as a doctor. I watched the replay and it turns out the escort saw a "someone tried to block you but you turned them away. Roleblock averted!" message and totally mis-interpreted it.
  4. Forum:Archived M-FMs

    Thread:M-FM VI Gamethread

    Thread Author:BorkBot

    Post Author:wolfcheese

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    ►►Re: Day 5: The Crypt◄◄

    It was fun, that gold riddle racked at my brain. And I have more ideas as to how not behave as a citizen. Least I wasn't converted.
  5. Forum:Archived M-FMs

    Thread:M-FM VI Gamethread

    Thread Author:BorkBot

    Post Author:wolfcheese

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    ►►Re: M-FMVI Day 4: A Grave for the Shepherd and a Ditch for the Wolf◄◄

    Oh goodie, just in time for me to be away for like 6 hours or so. Do with my life what you will if it will help find the remaining scum.
  6. Forum:Archived M-FMs

    Thread:M-FM VI Gamethread

    Thread Author:BorkBot

    Post Author:wolfcheese

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    ►►Re: M-FMVI Day 4: A Grave for the Shepherd and a Ditch for the Wolf◄◄

    Gah stop changing it up on me people. Anyways good job mopin.

    -unvote jimbobicus
    -vote fragos
  7. Forum:Archived M-FMs

    Thread:M-FM VI Gamethread

    Thread Author:BorkBot

    Post Author:wolfcheese

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    ►►Re: M-FMVI Day 4: A Grave for the Shepherd and a Ditch for the Wolf◄◄

    -vote Jimbolicous

    feel the pressure chamber
  8. Forum:Archived M-FMs

    Thread:M-FM VI Gamethread

    Thread Author:BorkBot

    Post Author:wolfcheese

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    ►►Re: M-FMVI Day 4: A Grave for the Shepherd and a Ditch for the Wolf◄◄

    Quote Originally Posted by Ubernox View Post
    Even if we lynch a towny (preferably an acolyte) today, at least the assassin will have one less place to hide.
    I kinda read through the thread fast, I've been looking over it again but I only see three people that claimed acolyte. Unless you think one of us has been converted, then sure I'll all for this.
  9. Forum:Archived M-FMs

    Thread:M-FM VI Gamethread

    Thread Author:BorkBot

    Post Author:wolfcheese

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    ►►Re: M-FMVI Day 4: A Grave for the Shepherd and a Ditch for the Wolf◄◄

    Also the rolecard PM I quoted is literally the only PM I've gotten this game. Nothing has happened to me. How boring
  10. Forum:Archived M-FMs

    Thread:M-FM VI Gamethread

    Thread Author:BorkBot

    Post Author:wolfcheese

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    ►►Re: M-FMVI Day 4: A Grave for the Shepherd and a Ditch for the Wolf◄◄

    Just woke up, finaly read through everything. Looks like this really is mass role-claim day. Here's mine:

    You are...

    Acolyte (Citizen)
    Becomes an Assassin if converted by The Banshee.

    there is no sane reason to wifom a neutral if you are town.
    You assume I am a sane person, and that is your mistake. I didn't intend to wifom as a neutral until you accused me of it, then I rolled along with it. It makes the haunting want to convert me less, especially if I were something like a jester. And it might make the town not waste as many actions checking me if they are focusing on finding the haunting.

  11. Forum:Archived M-FMs

    Thread:M-FM VI Gamethread

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    Post Author:wolfcheese

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    ►►Re: M-FMVI Day 4: A Grave for the Shepherd and a Ditch for the Wolf◄◄

    I can see why death knights shows up as haunting now...it sure makes a good way for haunting to hide. Time will tell. That message is pretty curious though. It isn't in the list of feedback messages.
  12. Forum:Archived M-FMs

    Thread:M-FM VI Gamethread

    Thread Author:BorkBot

    Post Author:wolfcheese

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    ►►Re: M-FMVI Day 4: A Grave for the Shepherd and a Ditch for the Wolf◄◄

    Random gold key answers I came up with:
    -Pokémon
    -Blood cells
    -DNA/Genes
  13. Forum:Archived M-FMs

    Thread:M-FM VI Gamethread

    Thread Author:BorkBot

    Post Author:wolfcheese

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    ►►Re: M-FMVI Day 4: A Grave for the Shepherd and a Ditch for the Wolf◄◄

    Topic title gave me a start...would've sworn I died.
  14. Forum:General Discussion

    Thread:Are Soldiers Heros or Killers?

    Thread Author:McJesus

    Post Author:wolfcheese

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    ►►Re: Are Soldiers Heros or Killers?◄◄

    Quote Originally Posted by Bruno View Post
    How does he become a killer, if say, President Obama wants the American forces to stay in Afghanistan?
    This is how I always feel awkward about where to place the responsibility for the bloodshed. On one hand, soldiers seem to be conditioned to simply take orders, which in their mind alleviates the responsibility for the murders they commit. I guess the public is supposed to think this way too. But on the other, I feel like that's no better than the participants in the Milgram experiment who are told they will not be responsible if they cause harm to the learner, whom the participant is constantly shocking. 65% of those people delivered the final shock of 450 volts...because they were told to. That's some scary shit right there. They couldn't go to the experimenter and say "no, this is not right".

    I realize that if solders did NOT have the responsibility alleviated from their minds, that the army as it currently works would become dysfunctional. Look at the controversy caused by that one lieutenant dude that refused to go to Iraq way back when. Maybe it means I should shut up because the army can't work any other way. Or, robots instead of army (yeah daily show references!)
  15. Forum:Archived M-FMs

    Thread:M-FM VI Gamethread

    Thread Author:BorkBot

    Post Author:wolfcheese

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    ►►Re: M-FMVI Day 3: It Was Foreseen◄◄

    Being active and posting a lot are two different things. Any baby can have verbal diarrhea.
  16. Forum:Archived M-FMs

    Thread:M-FM VI Gamethread

    Thread Author:BorkBot

    Post Author:wolfcheese

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    ►►Re: M-FMVI Day 3: It Was Foreseen◄◄

    Gore could still have been converted, but it's less likely if Llama flips cit. It's also possible that gore saw the message and totally made up his investigation result.

    Either way the death knight will have to decide that for himself tonight after we find out what Llama is.
  17. Forum:Archived M-FMs

    Thread:M-FM VI Gamethread

    Thread Author:BorkBot

    Post Author:wolfcheese

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    ►►Re: M-FMVI Day 3: It Was Foreseen◄◄

    Well that's...interesting. Not the worst strategy, especially if we had decided to lynch another shadow hunter claim, but it's not the most pro-town.

    Maybe people think differently but I wouldn't say socretin is cleared necessarily.
  18. Forum:Archived M-FMs

    Thread:M-FM VI Gamethread

    Thread Author:BorkBot

    Post Author:wolfcheese

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    ►►Re: M-FMVI Day 3: It Was Foreseen◄◄

    Quote Originally Posted by McPwnage View Post
    Where the fuck does it say the silver key riddle wasn't solved anyways? Someone said this and everyone just assumed it as fact but reading the RP again I have no idea where this came from.
    Probably from this:
    No matter how hard she tried, she was unable to solve the riddle that would supposedly lead them to the silver key. Not even with the thoughts she collected from the minds around her.
    I don't think it's as conclusive as people seem to think. The big hint will be if the clue is posted a second time at the end of today.
  19. Forum:Archived M-FMs

    Thread:M-FM VI Gamethread

    Thread Author:BorkBot

    Post Author:wolfcheese

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    ►►Re: M-FMVI Day 3: It Was Foreseen◄◄

    Quote Originally Posted by McPwnage View Post
    the haunting are always going to make up their numbers through conversion and we can't narrow down who is converted.
    Not unless they all choose to reveal the message like gore did. That would be hilarious.
  20. Forum:Archived M-FMs

    Thread:M-FM VI Gamethread

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    Post Author:wolfcheese

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    ►►Re: M-FMVI Day 3: It Was Foreseen◄◄

    And yes my above post was a bit redundant after waaagh's huge post but I submitted it anyway.

    vote DramaLlama
  21. Forum:Archived M-FMs

    Thread:M-FM VI Gamethread

    Thread Author:BorkBot

    Post Author:wolfcheese

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    ►►Re: M-FMVI Day 3: It Was Foreseen◄◄

    Quote Originally Posted by DramaLlama View Post
    Person A accuses Person B
    Person B accuses Person C
    Person C CLEARS Person A

    Thus, Person B is the liar.
    -Or Person A and person C are in the haunting. Maybe two of the sheriff claims being in the haunting seems ridiculous but I'm not excluding that possibility. (one of them would get lynched after person B but it still buys them time).
    -Or Person A is the banshee and Person B is a neutral (Jester, Executioner, maybe even death knight).


    I also do not like relying on the assumption that the three people will not get witched, converted, or killed. If that happens, it sets the town back a day.
  22. Forum:Archived M-FMs

    Thread:M-FM VI Gamethread

    Thread Author:BorkBot

    Post Author:wolfcheese

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    ►►Re: M-FMVI Day 3: It Was Foreseen◄◄

    I bet if we did the checking chain, TWO people would come back and say they found a haunting result. I'd rather just lynch one of the three people and get that awkwardness out of the way before night comes.
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    ►►Re: Does anyone read the setup strength at the end?◄◄

    I'm not sure how reliable the strength stuff is, the only thing I really note is that if the town strength is above 20, then it's usually too easy for them to win. I don't think I've seen mafia strength that high but it shouldn't be anyway.
  24. Forum:Archived M-FMs

    Thread:M-FM VI Gamethread

    Thread Author:BorkBot

    Post Author:wolfcheese

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    ►►Re: M-FMVI Day 3: It Was Foreseen◄◄

    Quote Originally Posted by jimbobicus View Post
    1) wolfcheese's post about a missing kill seemed off. Why would he think there was supposed to be another kill especially after goremancers claim... maybe he was expecting someone to die?
    Thank you for reading that one specific post and not the ones after it. (if it really isn't apparent, I had a brainfart about the rules again.)

    "Courage" actually makes a lot of sense ubernox. I think it's a strong candidate, at least more than any of the answers I thought of.
  25. Forum:Archived M-FMs

    Thread:M-FM VI Gamethread

    Thread Author:BorkBot

    Post Author:wolfcheese

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    ►►Re: M-FMVI Day 3: It Was Foreseen◄◄

    Oh, found the answer to my first question as well. Derp.
  26. Forum:Archived M-FMs

    Thread:M-FM VI Gamethread

    Thread Author:BorkBot

    Post Author:wolfcheese

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    ►►Re: M-FMVI Day 3: It Was Foreseen◄◄

    Oh, my answer to question #2 is that it's the tag system. Missed that below the reply window.
  27. Forum:General Discussion

    Thread:Are you...

    Thread Author:Dust

    Post Author:wolfcheese

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    ►►Re: Are you...◄◄

    Yeaa I won! Now I'm going to cash my winnings and try my hand at the wheel of morality.
  28. Forum:Archived M-FMs

    Thread:M-FM VI Gamethread

    Thread Author:BorkBot

    Post Author:wolfcheese

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    ►►Re: M-FMVI Day 3: It Was Foreseen◄◄

    Random questions

    1) Any idea why there is a kill missing? I'm surprised there hasn't been more talk of this.
    2) Why is there an icon below the topic title saying "deathfire is gay"?
  29. Forum:Archived M-FMs

    Thread:M-FM VI Gamethread

    Thread Author:BorkBot

    Post Author:wolfcheese

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    ►►Re: M-FMVI Day 3: It Was Foreseen◄◄

    The banshee's rolecard says that the player must pick between converting and witching.
  30. Forum:Archived M-FMs

    Thread:M-FM VI Gamethread

    Thread Author:BorkBot

    Post Author:wolfcheese

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    ►►Re: M-FMVI Day 3: It Was Foreseen◄◄

    Quote Originally Posted by Fragos View Post
    There is another problem: If we lynch Goremancer then who will be killed by Death Knight?
    This. It would be great to end the day with a lynch AND an established kill target. Also it would be a good way to really see if the death knight is siding with the town or not. So I'm holding off my own vote for the moment.
  31. Forum:Archived M-FMs

    Thread:M-FM VI Gamethread

    Thread Author:BorkBot

    Post Author:wolfcheese

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    ►►Re: M-FMVI Day 3: It Was Foreseen◄◄

    Mopin is becoming more and more sketchy imo. He keeps asking the Paladin to potentially waste a smite instead of doing his own work. Is the haunting that afraid of warding?
  32. Forum:Archived M-FMs

    Thread:M-FM VI Gamethread

    Thread Author:BorkBot

    Post Author:wolfcheese

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    ►►Re: M-FMVI Day 3: It Was Foreseen◄◄

    You could apply that logic to anyone the town suspects, Mopin. You're basically saying we should never lynch anyone, ever.

    Mr. Llama is online. I think we should hear his defense and go from there.
  33. Forum:General Discussion

    Thread:Are you...

    Thread Author:Dust

    Post Author:wolfcheese

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    ►►Re: Are you...◄◄

    You are pondering that somebody needs a Pinky avatar. OH SNAP!

    I mean, when have I ever been pondering what you've been pondering?
  34. Forum:General Discussion

    Thread:Are you...

    Thread Author:Dust

    Post Author:wolfcheese

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    ►►Re: Are you...◄◄

    Quote Originally Posted by Dust View Post
    Just keep guessing until I say someone gets it right. It's not that hard...
    Watch, the answer to his question is "no".

    /thread
  35. Forum:Archived M-FMs

    Thread:M-FM VI Gamethread

    Thread Author:BorkBot

    Post Author:wolfcheese

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    ►►Re: M-FMVI Day 3: It Was Foreseen◄◄

    A slightly better one I just thought of is "freedom".
  36. Forum:Archived M-FMs

    Thread:M-FM VI Gamethread

    Thread Author:BorkBot

    Post Author:wolfcheese

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    ►►Re: M-FMVI Day 3: It Was Foreseen◄◄

    I'm going to be blurting out random riddle answers during the day, don't mind me. I don't see how we can avoid it being some kind of abstract answer. One I just thought of is "knowledge", although it doesn't fit the last line very well.
  37. Forum:General Discussion

    Thread:What is your time zone?

    Thread Author:Fragos

    Post Author:wolfcheese

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    ►►Re: What is your time zone?◄◄

    Why does this thread exist?

    If you can't tell by yourself what time zone people are in, maybe it's proof that where you live has little actual bearing on when you can or cannot post. I mean, even if, say, all the players of a game came from the exact same timezone, I bet you my left buttcheek at least some of them would have drastically different schedules during the day.

    I know this is just for your own games, but segregating people based on time zones is a bad precedent that, if it picks up, will screw people over simply because the host doesn't live where they live.
  38. Forum:General Discussion

    Thread:Are you...

    Thread Author:Dust

    Post Author:wolfcheese

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    ►►Re: Are you...◄◄

    I think so Dust, but will the FMs ever live in peace with the MFMs?
  39. Forum:Archived M-FMs

    Thread:M-FM VI Gamethread

    Thread Author:BorkBot

    Post Author:wolfcheese

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    ►►Re: M-FMVI Day 3: It Was Foreseen◄◄

    Quote Originally Posted by TheWaaagh View Post
    I like that answer, the only problem is this line:

    Makes heroes climb the steepest slope, until they fall again.

    I really can't think of anything that fits that.
    I think faith can still kind of fit that line. Too much invested faith can make a man feel depraved. Hell, there's a song called "losing my religion". Maybe this is getting too philosophical though.
  40. Forum:Archived M-FMs

    Thread:M-FM VI Gamethread

    Thread Author:BorkBot

    Post Author:wolfcheese

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    ►►Re: M-FMVI Day 3: It Was Foreseen◄◄

    I think the riddle answer is something like "faith".
  41. Forum:Archived M-FMs

    Thread:M-FM VI Gamethread

    Thread Author:BorkBot

    Post Author:wolfcheese

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    ►►Re: M-FMVI Day 3: It Was Foreseen◄◄

    "instigating revolt" is a pretty dramatic way to describe getting a lynch target at L-1 after making sure we don't need them.
  42. Forum:Archived M-FMs

    Thread:M-FM VI Gamethread

    Thread Author:BorkBot

    Post Author:wolfcheese

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    ►►Re: M-FMVI Day 3: It Was Foreseen◄◄

    Did Waaagh really tell anyone to "sic" me? Because I don't remember him accusing me of scum after I actually read up on the rules. At this point I mostly trust him, but not completely as I still don't know what he is (death knight is a good theory, but only one of many possibilities).

    I must admit that his plan with the riddle, as practical as it is, makes me a bit sad. I was looking forward to guessing those. I mean, I still can, but now it doesn't mean anything to put thought into it.
  43. Forum:Archived M-FMs

    Thread:M-FM VI Gamethread

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    Post Author:wolfcheese

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    ►►Re: M-FMVI Day 3: It Was Foreseen◄◄

    I recall cmg and kromos voting for me, and that was it. If you want to lynch me at least give a good reason for it.
  44. Forum:Archived M-FMs

    Thread:M-FM VI Gamethread

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    Post Author:wolfcheese

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    ►►Re: M-FMVI Day 3: It Was Foreseen◄◄

    Quote Originally Posted by TheWaaagh View Post
    Another benefit to letting the Death Knight kill Goremancer is that he must kill each night. If we lynch Goremancer then the Death Knight will have to guess at his next victim, whereas if we let Goremancer live to day he'll know for sure.
    While it makes sense, why didn't you feel this way about rocshi yesterday?
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    ►►Re: Lateral thinking puzzle #2◄◄

    Did the mindset of any of the knights change at all during the battle?
  46. Forum:Setup Workshop

    Thread:Mini-Magic: the Gathering S-FM setup

    Thread Author:Fragos

    Post Author:wolfcheese

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    ►►Re: Mini-Magic: the Gathering S-FM setup◄◄

    I'm sad that I have to choose between FM and MFMs and will pick the latter. An S-FM like this on the side would be most welcome. I need more experience working with team members, and there's a high chance of that happening here.
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    ►►Re: Epilogue - The Awards Ceremony◄◄

    Quote Originally Posted by FM Game Master View Post
    Night 6 = stole from Rumpel (Vig) this may look anti-town... but look what else happened to Rumpel that night: he was blackmailed into targeting a friendly at night. This destroyed mafias plan.
    Phew. This makes me feel a lot better about that. Thief was a fun role to play, but risky. Potentially making a townie useless is scary as hell.
  48. Forum:Archived M-FMs

    Thread:M-FM VI Gamethread

    Thread Author:BorkBot

    Post Author:wolfcheese

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    ►►Re: M-FMVI Day 2: Bloodshed◄◄

    Quote Originally Posted by Rocshi View Post
    Actually though, if you give a key to scum, you're basically fucked if I'm not alive. It'll be a while until you lynch, and then it'll probably be too late.

    You want me alive, I am an extra vote for you, and if scum gets a key, you're fucked.
    See, that's what I used to think. But the town just needs to get the guy to die. Town can smite someone they think has the key, or ask the death knight to kill him (if he decides to side with the town) and we can grab the key the next day.
  49. Forum:Archived M-FMs

    Thread:M-FM VI Gamethread

    Thread Author:BorkBot

    Post Author:wolfcheese

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    ►►Re: M-FMVI Day 2: Bloodshed◄◄

    Alrighty then. Now that I actually know the rules of the game...

    -vote Rocshi

    We don't need you and you could be converted. Sorry.
  50. Forum:Archived M-FMs

    Thread:M-FM VI Gamethread

    Thread Author:BorkBot

    Post Author:wolfcheese

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    ►►Re: M-FMVI Day 2: Bloodshed◄◄

    Quote Originally Posted by TheWaaagh View Post
    Well I just read the rules again and it says you can only give a key to someone who has revealed they have a key on the same day. So someone having a key right now wouldn't be able to give it to the Paladin anyway.
    I seem to have missed that part. There's a lot of parts I've been missing. I wish I was paying more attention on day 1.

    So let me get this straight: Only two key-bearers can exchange between each other? That way your plan makes much more sense.
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