I assumed it was a meta read because you made no argument/reasoning for this: If a statement like that wasn't based on meta, why wouldn't you explain your read?
Was it just because of your role?
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@Helz
I was hoping you could give your own individual thoughts on these 2 posts?
#822
#973
Especially the 1st one.
That slot was the center of all attention for the entire last game, and it all started from those posts. (It's 1 post, the 2nd one is stating what the 1st one said)
Mind you it's Day1, so nobody knew anything more than you do about that game now.
At least 2 of us got tunnelled hard on that slot for not much more than those posts. It allowed the mafia to line up lynches by pushing for alternative lynches.
Hoping you reach similar conclusions as us.
Also thank you for answering Helz.
It wasn’t a read on my end at all I was full of shit lol
Btw Ozy I’m not disputing your point at all. It’s certainly true that it’s more likely for a meta read to be true if multiple people agree with it. I’d argue it was even true in Efes case, nearly everyone who’d played with him before scunread him. He broke his meta last game.
I Feel Like I Broke The Rules Of FM By Following The Rules Of FM And Im Ashamed Of It
Helz,
Are all these statements true in your opinion?
- Town has a higher winning chance if they focus on putting all wolves in a lynch pool and create a strong town core, instead of trying to catch individual wolves one by one.
- Everyone would increase their persuasion skills by removing the words scummy and towny from their vocabulary.
- Bussing is bad, it puts the mafia in a "all-in deep wolf" strategy, it's caused by fear of being wrong and it should never get to that point in the first place.
- Correctly evaluating a players potential (or as Yayap wrongly called it "using meta") is essential for being able to read a player.
- Being loud wins games for scum.
- There 2 ways to combat getting meta read.
The first one makes you harder to get meta read than the 2nd one, but the 2nd one makes it easier for you to catch scums when they try to fake a case against you.
- Playing erratic - each game completely different.
- Playing with a game face on - each game the exact same that is completely different from your normal behavior.
- Spamming is anti-town behavior. The game is solved primarily by reading and thinking. Large quantities of low effort posts lower everyone's ability to solve the game.
As town, to which extent should one use logic, and to which extent should one use eristic? In other words, when should you have the primary goal to convince others over seeking the truth? There is at least one situation where this is valid, which is the one where someone is mechanically confirmed scum to you, but not to everyone. On a very related topic (it's actually the same question), is manipulating people scummy per se, or is it scummy only when there is "wrong intent"?
Would great scum players make for great politicians?
Instant majority lynch being a town favored mechanic. Would you agree that it requires Scum to have a day chat for balance against it?
Let's say someone had 500 posts in any player sized FM game of your choosing. And they had thoughts behind each and every post. Would you say it's too much posts and they've become anti-productive for Town?
Idk why you’re trying to turn this debate over overposring into an anti-town v pro-town thing it’s just painful to read, but info is always useful and idk how you made the logical jump from ‘heavily active’ to ‘low effort posting’, look at my posts last game and you’ll see they were the complete opposite of low effort, I actually put a lot of effort into it.
Anyway enough about me, my point is that having many posts doesn’t mean you’re doing low effort posting, just as it doesn’t mean you’re actually posting useful content. It’s all about the content. If the town can’t read your posts, either your presentation sucks or the town just isn’t interested.